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QFL Season VI, Week 3: Deichclimbers @ silentsounds Silentknights

Begonnen von the_hawk, Mo, 6. Jan. ’25, 15:55

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the_hawk

Zitat[Results ID #16322]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, RUN 2

In/Out Die: IN

Pass Defense Die: –

Referee Die: –

Run for 5 yds.
New first down!
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

1st-and-10 DEI from DEI 25 (QTR1, 1:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16323]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, RUN 1, RUN 2, PASS 3

In/Out Die: OUT (IN)

Pass Defense Die: –

Referee Die: –

Run for 3 yds.
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

2nd-and-7 DEI from DEI 28 (QTR1, 0:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16324]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, RUN 2

In/Out Die: IN

Pass Defense Die: –

Referee Die: –

Run for 5 yds.
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

3rd-and-2 DEI from DEI 33 (QTR1, 0:12)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16325]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 2

In/Out Die: IN

Pass Defense Die: –

Referee Die: –

Run for 4 yds.
New first down!
End of first quarter.

1st-and-10 DEI from DEI 37 (QTR2, 15:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16326]

Bomb (I/O) vs Blitz Defense

Scrimmage Dice: RUN 1, PASS 1, RUN 1, RUN 1, PASS 3
Bomb Die: 44

In/Out Die: IN

Blitz Defense Die: –

Referee Die: –

Pass for 48 yds. (Length of pass: 44 yds / Yards-after-catch: 4 yds)
New first down!

1st-and-10 DEI from SIL 15 (QTR2, 14:24)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3

1st-and-10 DEI from SIL 15 (QTR2, 14:24)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16327]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 1, PASS 3

In/Out Die: OUT (IN)

Run Defense Die: –

Referee Die: –

Run for 3 yds.
Offense goes no-huddle.

NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

2nd-and-7 DEI from SIL 12 (QTR2, 14:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16328]

Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 3

In/Out Die: OUT (OUT)

Blitz Defense Die: SAC -4

Referee Die: –

Run for 3 yds, out of bounds.

3rd-and-3 DEI from SIL 9 (QTR2, 13:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

hab mich beim Erstellen der Scorebox vertippt, es ist natürlich 3rd&4
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16328]

Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 3

In/Out Die: OUT (OUT)

Blitz Defense Die: SAC -4

Referee Die: –

Run for 3 yds, out of bounds.

3rd-and-4 DEI from SIL 9 (QTR2, 13:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16329]

Draw (I/O) vs Pass Defense

Option Die: P 7

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 7 yds.
New first down!

1st-and-Goal DEI from SIL 2 (QTR2, 13:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

#70
Zitat[Results ID #16330]

Run (I/O) vs Run Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 4, PASS 2, RUN 1

In/Out Die: OUT (OUT)

Run Defense Die: -1

Referee Die: –

Run for 2 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!

PAT DEI from SIL 15 (QTR2, 12:48)
Deichclimbers 12, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

duffeldoffel


the_hawk

Who could possibly have it better than us?

duffeldoffel


the_hawk

kein Standardcall für die Situation und dann auch noch 7-1
Who could possibly have it better than us?

duffeldoffel

Zitat von: the_hawk am Do, 27. Mär. ’25, 10:48kein Standardcall für die Situation und dann auch noch 7-1

7-1 in dieser Situation? Na, da bin ich gespannt, was kommt... :scared:

silentsound

Zitat von: the_hawk am Do, 27. Mär. ’25, 10:48kein Standardcall für die Situation und dann auch noch 7-1
als standardcall bitte in solchen fällen...block-defense nehmen...und ich war noch beim vorherigen spiezug deshalb wars pass-defense  :P  ;) jetzt aber alles gut 
if you follow every dream...you might get lost

the_hawk

so und damit es rund wird editiere ich noch oben das TD-Play, da hab ich kein Notch abgezogen ^^
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16331]

FG/XP (normal) vs Block Defense

Field Goal Die: 50

Block Defense Die: –

Referee Die: –

The kick covers 50 yds from the spot of the kick.
The kick is GOOD!

Kickoff DEI from DEI 35 (QTR2, 12:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Who could possibly have it better than us?

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