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QFL Season VI, Week 3: Deichclimbers @ silentsounds Silentknights

Begonnen von the_hawk, Mo, 6. Jan. ’25, 15:55

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the_hawk

#100
Zitat[Results ID #16353]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, PASS 3
Option Die: P 5

In/Out Die: IN

Pass Defense Die: -5

Referee Die: –

Run for a LOSS of 5 yds.

3rd-and-6 SIL from SIL 19 (QTR2, 6:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16354]

Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 1

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 4 yds)

4th-and-6 SIL from SIL 19 (QTR2, 6:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16355]

Punt (I/O) vs Block Defense

Punt Die: 41

In/Out Die: OUT (OUT)

Block Defense Die: –

Referee Die: –

Punt for 41 yds from the line-of-scrimmage, out of bounds, no return.

1st-and-10 DEI from DEI 40 (QTR2, 6:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16356]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3

In/Out Die: IN

Run Defense Die: N.G.

Referee Die: –

Run for no gain.

2nd-and-10 DEI from DEI 40 (QTR2, 5:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16357]

Draw (I/O) vs Run Defense

Option Die: P 15

In/Out Die: OUT (IN)

Run Defense Die: -4

Referee Die: –

Run for 11 yds.
New first down!

*** Key expired: Joshua-Tree-Nationalpark ***

1st-and-10 DEI from SIL 49 (QTR2, 4:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16358]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 4, RUN 2
Option Die: -3

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 1 yd.

2nd-and-9 DEI from SIL 48 (QTR2, 4:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16359]

Draw (I/O) vs Run Defense

Option Die: -3

In/Out Die: OUT (IN)

Run Defense Die: F

Referee Die: –
Zitat[Results ID #16360]

Coin Toss

Coin: AWAY
Zitat[Results ID #16361]

Fumble/Block Recovery

Recovery Die: REC N.G.

Run for a LOSS of 3 yds, FUMBLE.
The AWAY team wins the coin toss.
The loose ball is recovered, no return/advance.

3rd-and-12 DEI from DEI 49 (QTR2, 3:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16362]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 1, PASS 4, PASS 4, RUN 1
Bomb Die: 21

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 21 yds)

4th-and-12 DEI from DEI 49 (QTR2, 3:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16363]

Punt (I/O) vs Block Defense

Punt Die: 42

In/Out Die: OUT (OUT)

Block Defense Die: –

Referee Die: –

Punt for 42 yds from the line-of-scrimmage, out of bounds, no return.

1st-and-10 SIL from SIL 9 (QTR2, 3:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16364]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 2, PASS 3
Bomb Die: 30 INC

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 30 yds)

2nd-and-10 SIL from SIL 9 (QTR2, 3:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16365]

Bomb (I/O) vs Run Defense

Scrimmage Dice: PASS 1, RUN 1, PASS 4, PASS 2, RUN 1
Bomb Die: 35 INC

In/Out Die: OUT

Run Defense Die: -1

Referee Die: –

Pass incomplete. (Length of pass: 35 yds)

3rd-and-10 SIL from SIL 9 (QTR2, 2:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16366]

Draw (I/O) vs Pass Defense

Option Die: -5

In/Out Die: OUT (IN)

Pass Defense Die: SAC -3

Referee Die: –

Run for a LOSS of 3 yds.

4th-and-13 SIL from SIL 6 (QTR2, 2:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16367]

Punt (I/O) vs Block Defense

Punt Die: 42

In/Out Die: IN

Block Defense Die: –

Referee Die: –
Zitat[Results ID #16368]

Punt Return (normal) (I/O)

Punt Return Die: -5
Option Die: -2

In/Out Die: IN

Referee Die: –

Punt for 42 yds from the line-of-scrimmage.
Return for a LOSS of 7 yds.
TWO-MINUTE WARNING

1st-and-10 DEI from DEI 45 (QTR2, 2:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16369]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, RUN 2
Option Die: P 1

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 2 yds)
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

2nd-and-10 DEI from DEI 45 (QTR2, 1:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16370]

Draw (I/O) vs Pass Defense

Option Die: R 8

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 8 yds.
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

3rd-and-2 DEI from SIL 47 (QTR2, 1:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16371]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: P 5

In/Out Die: IN

Blitz Defense Die: -5

Referee Die: –

Run for no gain.

4th-and-2 DEI from SIL 47 (QTR2, 0:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

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