Willkommen im Silent Field zu Spieltag 3 der VI. QFL-Saison, die 'Knights (0-2) empfangen die Deichclimbers (2-0) und brauchen in der aktuellen Tabellensituation dringend den ersten Saisonsieg, um sich Chancen auf die Postseason zu erhalten.
Keys wechseln alle fünf Minuten, 3*4 für reguläre Spielzeit plus eins für die Overtime werden bei frontmode hinterlegt. Start-ID ist die Summe der Postingzahlen der beiden Coaches.
Zitat[Results ID #16274]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
DEI?
Defer :)
Kickoff DEI from DEI 35 (QTR1, 15:00)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/35/75/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16275]
Kickoff
Kickoff Die: OUT (61)
Referee Die: –
Zitat[Results ID #16276]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: -2
In/Out Die: IN
Referee Die: –
The kick is 61 yds long.
Return for 17 yds.
1st-and-10 SIL from SIL 21 (QTR1, 14:48)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/74/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Weiß jemand, wo
@silentsound's Silentknights abgeblieben sind?
Zitat von: duffeldoffel am Fr, 10. Jan. ’25, 12:45Weiß jemand, wo @silentsound's Silentknights abgeblieben sind?
hallo zusammen, entschuldigt bitte... habe zwei projekte an die backe bekommen, welche mich ziemlich limitieren... bis juli bzw. august kann ich nur sehr sporadisch online sein...ist das bei euch machbar oder welche möglichkeit seht ihr ?
Muss ja machbar sein, hilft ja nix... :)
Zitat[Results ID #16277]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, RUN 2, RUN 1
Option Die: -2
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 2 yds. (Length of pass: 4 yds / Yards-after-catch: -2 yds)
2nd-and-8 SIL from SIL 23 (QTR1, 14:12)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/71/2/8/2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16278]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3
Option Die: R 2
In/Out Die: OUT (IN)
Run Defense Die: -1
Referee Die: –
Pass for 9 yds. (Length of pass: 9 yds)
New first down!
1st-and-10 SIL from SIL 32 (QTR1, 13:36)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/68/1/10/2.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16279]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, PASS 4, PASS 3
Option Die: R 8
In/Out Die: OUT (IN)
Run Defense Die: -5
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
2nd-and-2 SIL from SIL 40 (QTR1, 13:00)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/65/2/2/2.9.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16280]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 1, PASS 3
Option Die: -5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 2 yds.
3rd-and-4 SIL from SIL 38 (QTR1, 12:24)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/62/3/4/2.9.8.-2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16281]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 1, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds.
4th-and-8 SIL from SIL 34 (QTR1, 11:48)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/SIL/21/59/4/8/2.9.8.-2.-4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
@Knights: bitte noch Standardcalls schicken
special team kommt
Zitat[Results ID #16282]
Punt (I/O) vs Block Defense
Punt Die: 37
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 37 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 DEI from DEI 29 (QTR1, 11:36)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/58/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16283]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, RUN 2, RUN 2
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 5 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-5 DEI from DEI 34 (QTR1, 11:12)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/56/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16284]
Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: –
Referee Die: –
Pass for 5 yds, run out-of-bounds. (Length of pass: 5 yds)
New first down!
1st-and-10 DEI from DEI 39 (QTR1, 10:48)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/54/1/10/5.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16285]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 4, PASS 3
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 3 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-7 DEI from DEI 42 (QTR1, 10:36)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/53/2/7/5.5.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16286]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, PASS 2, PASS 3
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 1 yd.
*** Key expired: Der Mensch und die Natter ***
3rd-and-6 DEI from DEI 43 (QTR1, 10:00)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/50/3/6/5.5.3.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16287]
Draw (I/O) vs Pass Defense
Option Die: R 8
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 8 yds, out of bounds.
New first down!
1st-and-10 DEI from SIL 49 (QTR1, 9:36)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/48/1/10/5.5.3.1.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16288]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 1, RUN 1
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 1 yd.
2nd-and-9 DEI from SIL 48 (QTR1, 9:00)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/45/2/9/5.5.3.1.8.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16289]
Draw (I/O) vs Run Defense
Option Die: R 10
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 7 yds.
3rd-and-2 DEI from SIL 41 (QTR1, 8:24)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/42/3/2/5.5.3.1.8.1.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16290]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, RUN 2, RUN 2
In/Out Die: OUT
Run Defense Die: INC
Referee Die: P
PENALTY: False start, offense. 5-yd penalty. (Dead-ball foul)
3rd-and-7 DEI from SIL 46 (QTR1, 8:12)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/41/3/7/5.5.3.1.8.1.7.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16291]
Draw (I/O) vs Pass Defense
Option Die: R 10
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: P
Run for 5 yds. Flag on the play.
PENALTY: holding, offense. 10-yd penalty.
3rd-and-17 DEI from DEI 44 (QTR1, 7:48)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/39/3/17/5.5.3.1.8.1.7.-5p.-10p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
@Knights: falls ihr wider Erwarten 4th&2 wollt, bitte meckern
Zitat[Results ID #16292]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 4, RUN 2
Bomb Die: 21
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 28 yds. (Length of pass: 21 yds / Yards-after-catch: 7 yds)
New first down!
1st-and-10 DEI from SIL 28 (QTR1, 7:12)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/36/1/10/5.5.3.1.8.1.7.-5p.-10p.28.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Dass es jetzt gar nicht mehr weitergeht, hätte ich allerdings nicht gedacht... :-\
Zitat von: silentsound am Fr, 10. Jan. ’25, 18:56Zitat von: duffeldoffel am Fr, 10. Jan. ’25, 12:45Weiß jemand, wo @silentsound's Silentknights abgeblieben sind?
hallo zusammen, entschuldigt bitte... habe zwei projekte an die backe bekommen, welche mich ziemlich limitieren... bis juli bzw. august kann ich nur sehr sporadisch online sein...ist das bei euch machbar oder welche möglichkeit seht ihr ?
@silentsound "Sporadisch" hieß es ja, aber das ist ja gar nichts mehr seit über zwei Wochen. :-\
No offense, aber in dem Tempo wird das das längste Spiel aller Zeiten. :-\
Vielleicht müssen wir uns doch nach einem Interim Coach umsehen, der die 'Knights vorübergehend übernimmt.
Ansonsten müssen wir uns vom Gedanken des Synchronisationsspieltags zumindest für Week 3 verabschieden, und ich sehe unter Umständen kommen, dass die 'Knights womöglich nicht nur zwei, sondern gar drei Spiele gleichzeitig spielen müssen.
Zitat[Results ID #16293]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Run for 3 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-7 DEI from SIL 25 (QTR1, 6:48)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/34/2/7/5.5.3.1.8.1.7.-5p.-10p.28.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16294]
Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 2, PASS 3
In/Out Die: OUT
Blitz Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 7 yds)
3rd-and-7 DEI from SIL 25 (QTR1, 6:36)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/33/3/7/5.5.3.1.8.1.7.-5p.-10p.28.3.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16295]
Draw (I/O) vs Pass Defense
Option Die: P 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 3 yds.
4th-and-4 DEI from SIL 22 (QTR1, 6:00)
Deichclimbers 0, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/0/3/SIL/Silentknights/ffd700/0/3/DEI/29/30/4/4/5.5.3.1.8.1.7.-5p.-10p.28.3.0.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI send Special Teams
Zitat[Results ID #16296]
FG/XP (normal) vs Block Defense
Field Goal Die: 49
Block Defense Die: –
Referee Die: –
The kick covers 49 yds from the spot of the kick.
The kick is GOOD!
Kickoff DEI from DEI 35 (QTR1, 5:48)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/DEI/35/29/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16297]
Kickoff
Kickoff Die: 65
Referee Die: –
The kick is 65 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR1, 5:48)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/SIL/30/29/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16298]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 2, RUN 1
Option Die: F
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Zitat[Results ID #16299]
Coin Toss
Coin: AWAY
Zitat[Results ID #16300]
Fumble/Block Recovery
Recovery Die: REC
Zitat[Results ID #16301]
Fumble/Block Return (I/O)
Option Die: P 5
In/Out Die: IN
Referee Die: –
Run for 6 yds, FUMBLE.
The AWAY team (DEI) wins the coin toss.
The loose ball is recovered.
Return for 5 yds.
1st-and-10 DEI from SIL 31 (QTR1, 5:36)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/DEI/69/28/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16302]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 4, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Run for 2 yds, out of bounds.
2nd-and-8 DEI from SIL 29 (QTR1, 5:12)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/DEI/69/26/2/8/2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16303]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, PASS 3
Option Die: -1
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
*** Key expired: Johann Michael Feuchtmayer ***
3rd-and-8 DEI from SIL 29 (QTR1, 4:36)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/DEI/69/23/3/8/2.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16304]
Draw (I/O) vs Pass Defense
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 4 yds, out of bounds.
4th-and-4 DEI from SIL 25 (QTR1, 4:12)
Deichclimbers 3, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/3/3/SIL/Silentknights/ffd700/0/3/DEI/69/21/4/4/2.0.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Team kommt...
Zitat[Results ID #16305]
FG/XP (normal) vs Block Defense
Field Goal Die: 54
Block Defense Die: –
Referee Die: –
The kick covers 54 yds from the spot of the kick.
The kick is GOOD!
Kickoff DEI from DEI 35 (QTR1, 4:00)
Deichclimbers 6, Silentknights 0
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/0/3/DEI/35/20/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16306]
Kickoff
Kickoff Die: 59
Referee Die: P
The kick is 59 yds long and may be returned unless (due to prior penalty) downed behind the end zone or short of landing zone. Flag on the play.
SIL?
return i/o bitte
Zitat[Results ID #16306]
Kickoff
Kickoff Die: 59
Referee Die: P
Zitat[Results ID #16307]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: -1
In/Out Die: OUT (IN)
Referee Die: P
The kick is 59 yds long.
PENALTY: offside, kicking team. 5-yd penalty.
Return for 18 yds.
PENALTY: personal foul, clipping below the waist, return team. 15-yd penalty.
Hier brauche ich jetzt tiefgehende Regelkunde für die Auflösung - zunächst mal ist Kickoff und Return denke ich ein zusammenhängendes Play, so dass offsetting Penalties zur Anwendung kommen könnten? Und dann weiß ich nicht ob die Regel noch aktiv ist und hier zur Anwendung kommt, dass bei einem 15yd personal foul gegenüber einer 5yd penalty es eben nicht zu offsetting penalties kommt sondern die 15yd personal foul als einzige enforced wird?
Das gilt für Plays ohne Change of Possession (NFL Rule 14-5-1).
Hier sind's schlicht Offsetting Penalties.
Zitat[Results ID #16306]
Kickoff
Kickoff Die: 59
Referee Die: P
Zitat[Results ID #16307]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: -1
In/Out Die: OUT (IN)
Referee Die: P
The kick is 59 yds long.
PENALTY: offside, kicking team. 5-yd penalty.
Return for 18 yds.
PENALTY: personal foul, clipping below the waist, return team. 15-yd penalty.
offsetting, re-kick
Zitat[Results ID #16308]
Kickoff
Kickoff Die: 47
Referee Die: –
Zitat[Results ID #16309]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: TD
In/Out Die: OUT
Referee Die: –
The kick is 47 yds long.
Return for a TOUCHDOWN.
PAT SIL from DEI 15 (QTR1, 3:36)
Deichclimbers 6, Silentknights 6
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/6/3/SIL/85/18/PAT/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16310]
FG/XP (normal) vs Block Defense
Field Goal Die: 49
Block Defense Die: –
Referee Die: –
The kick covers 49 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 3:36)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/SIL/35/18/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16311]
Kickoff
Kickoff Die: 62
Referee Die: –
Zitat[Results ID #16312]
Kickoff Return (I/O)
Kick Return Die: 24 NO TD
Option Die: -2
In/Out Die: OUT (IN)
Referee Die: –
The kick is 62 yds long.
Return for 22 yds.
1st-and-10 DEI from DEI 25 (QTR1, 3:24)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/DEI/25/17/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
[/quote]
Nee, ich glaub, es war doch so, dass nur die 15-yd-Strafe zu enforcen ist... ;) ;) ;)
Zitat von: duffeldoffel am Mi, 5. Mär. ’25, 17:53Nee, ich glaub, es war doch so, dass nur die 15-yd-Strafe zu enforcen ist... ;) ;) ;)
:o ;)
Zitat[Results ID #16313]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 10 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. (Length of pass: 10 yds)
1st-and-10 SIL from DEI 35 (QTR1, 3:12)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/SIL/65/16/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Läuft... ::)
Zitat[Results ID #16314]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 2, PASS 2, PASS 3
Option Die: P 7
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
2nd-and-11 SIL from DEI 36 (QTR1, 2:48)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/SIL/65/14/2/11/-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16315]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, PASS 3
Option Die: P 7
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
3rd-and-11 SIL from DEI 36 (QTR1, 2:36)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/SIL/65/13/3/11/-1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16316]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 2, PASS 4, PASS 3
Option Die: P 25
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 4 yds, out of bounds.
4th-and-7 SIL from DEI 32 (QTR1, 2:12)
Deichclimbers 6, Silentknights 7
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/7/3/SIL/65/11/4/7/-1.0.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
special team kommt
Zitat[Results ID #16317]
FG/XP (normal) vs Block Defense
Field Goal Die: 63
Block Defense Die: –
Referee Die: –
The kick covers 63 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from DEI 35 (QTR1, 2:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/SIL/65/10/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16318]
Kickoff
Kickoff Die: 63
Referee Die: –
Zitat[Results ID #16319]
Kickoff Return (I/O)
Kick Return Die: 14
Option Die: -4
In/Out Die: OUT (OUT)
Referee Die: –
The kick is 63 yds long.
Return for 10 yds, out of bounds.
1st-and-10 DEI from DEI 12 (QTR1, 1:48)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/9/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16320]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, RUN 1, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-5 DEI from DEI 17 (QTR1, 1:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/8/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16321]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, PASS 4, RUN 1
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 3 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-2 DEI from DEI 20 (QTR1, 1:24)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/7/3/2/5.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16322]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
New first down!
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
1st-and-10 DEI from DEI 25 (QTR1, 1:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/5/1/10/5.3.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16323]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, RUN 2, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 3 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-7 DEI from DEI 28 (QTR1, 0:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/3/2/7/5.3.5.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16324]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-2 DEI from DEI 33 (QTR1, 0:12)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6/3/SIL/Silentknights/ffd700/10/3/DEI/12/1/3/2/5.3.5.3.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16325]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 4 yds.
New first down!
End of first quarter.
1st-and-10 DEI from DEI 37 (QTR2, 15:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/75/1/10/5.3.5.3.5.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16326]
Bomb (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, RUN 1, PASS 3
Bomb Die: 44
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Pass for 48 yds. (Length of pass: 44 yds / Yards-after-catch: 4 yds)
New first down!
1st-and-10 DEI from SIL 15 (QTR2, 14:24)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
1st-and-10 DEI from SIL 15 (QTR2, 14:24)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/72/1/10/5.3.5.3.5.4.48.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16327]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 1, PASS 3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 3 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-7 DEI from SIL 12 (QTR2, 14:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/70/2/7/5.3.5.3.5.4.48.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16328]
Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: SAC -4
Referee Die: –
Run for 3 yds, out of bounds.
3rd-and-3 DEI from SIL 9 (QTR2, 13:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/68/3/3/5.3.5.3.5.4.48.3.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
hab mich beim Erstellen der Scorebox vertippt, es ist natürlich 3rd&4
Zitat[Results ID #16328]
Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: SAC -4
Referee Die: –
Run for 3 yds, out of bounds.
3rd-and-4 DEI from SIL 9 (QTR2, 13:36)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/68/3/4/5.3.5.3.5.4.48.3.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16329]
Draw (I/O) vs Pass Defense
Option Die: P 7
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 7 yds.
New first down!
1st-and-Goal DEI from SIL 2 (QTR2, 13:00)
Deichclimbers 6, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.0/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/65/1/G/5.3.5.3.5.4.48.3.3.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16330]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, PASS 2, RUN 1
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Run for 2 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT DEI from SIL 15 (QTR2, 12:48)
Deichclimbers 12, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.6/3/SIL/Silentknights/ffd700/10.0/3/DEI/12/64/PAT/-/5.3.5.3.5.4.48.3.3.7.2.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Unser Special Team geht an die 15-yd-Linie.
ich warte noch auf Rückmeldung der 'Knights
Zitat von: the_hawk am Do, 27. Mär. ’25, 10:21ich warte noch auf Rückmeldung der 'Knights
Keine Standard-Calls? Shame... ;)
kein Standardcall für die Situation und dann auch noch 7-1
Zitat von: the_hawk am Do, 27. Mär. ’25, 10:48kein Standardcall für die Situation und dann auch noch 7-1
7-1 in dieser Situation? Na, da bin ich gespannt, was kommt... :scared:
Zitat von: the_hawk am Do, 27. Mär. ’25, 10:48kein Standardcall für die Situation und dann auch noch 7-1
als standardcall bitte in solchen fällen...block-defense nehmen...und ich war noch beim vorherigen spiezug deshalb wars pass-defense :P ;) jetzt aber alles gut
so und damit es rund wird editiere ich noch oben das TD-Play, da hab ich kein Notch abgezogen ^^
Zitat[Results ID #16331]
FG/XP (normal) vs Block Defense
Field Goal Die: 50
Block Defense Die: –
Referee Die: –
The kick covers 50 yds from the spot of the kick.
The kick is GOOD!
Kickoff DEI from DEI 35 (QTR2, 12:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/35/64/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16332]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR2, 12:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/30/64/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat von: duffeldoffel am Do, 27. Mär. ’25, 10:57Zitat von: the_hawk am Do, 27. Mär. ’25, 10:48kein Standardcall für die Situation und dann auch noch 7-1
7-1 in dieser Situation? Na, da bin ich gespannt, was kommt... :scared:
war ich auch ;D
Zitat[Results ID #16333]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, RUN 1
Option Die: P 1
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 4 yds, run out-of-bounds. (Length of pass: 3 yds / Yards-after-catch: 1 yd)
2nd-and-6 SIL from SIL 34 (QTR2, 12:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/30/62/2/6/4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16334]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 2, PASS 3
Option Die: -1
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for a LOSS of 1 yd.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-7 SIL from SIL 33 (QTR2, 12:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/30/60/3/7/4.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16335]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 4, RUN 2, PASS 3
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 27 yds.
New first down!
1st-and-10 SIL from DEI 40 (QTR2, 11:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/30/57/1/10/4.-1.27.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16336]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 8 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. (Length of pass: 8 yds)
1st-and-10 DEI from DEI 32 (QTR2, 11:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/32/56/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
5 Wochen... :-\
Zitat[Results ID #16337]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
In/Out Die: OUT (IN)
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
2nd-and-10 DEI from DEI 32 (QTR2, 10:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/32/53/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16338]
Draw (I/O) vs Run Defense
Option Die: -1
In/Out Die: OUT (IN)
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
*** Key expired: Romanzero ***
3rd-and-10 DEI from DEI 32 (QTR2, 10:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/32/50/3/10/0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16339]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 2, PASS 3
Option Die: -1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 9 yds)
4th-and-10 DEI from DEI 32 (QTR2, 9:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/32/49/4/10/0.0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16340]
Punt (I/O) vs Block Defense
Punt Die: 45
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16341]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: -4
In/Out Die: IN
Referee Die: –
Punt for 45 yds from the line-of-scrimmage.
Return for a LOSS of 4 yds.
1st-and-10 SIL from SIL 19 (QTR2, 9:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/19/48/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16342]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-5 SIL from SIL 24 (QTR2, 9:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/19/47/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16343]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 1
Option Die: -5
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 2 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-3 SIL from SIL 26 (QTR2, 9:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/19/45/3/3/5.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16344]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: -2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
4th-and-1 SIL from SIL 28 (QTR2, 8:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/19/42/4/1/5.2.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
SIL send Special Teams
Zitat[Results ID #16345]
Punt (I/O) vs Block Defense
Punt Die: 37
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16346]
Punt Return (normal) (I/O)
Punt Return Die: -5
Option Die: R 20
In/Out Die: IN
Referee Die: –
Punt for 37 yds from the line-of-scrimmage.
Return for 15 yds.
1st-and-10 DEI from 50 (QTR2, 8:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/50/41/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
[/quote]
Zitat[Results ID #16347]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, RUN 1, RUN 2
Bomb Die: 29
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 34 yds. (Length of pass: 29 yds / Yards-after-catch: 5 yds)
New first down!
1st-and-10 DEI from SIL 16 (QTR2, 7:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/50/38/1/10/34.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16348]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Zitat[Results ID #16349]
Coin Toss
Coin: HOME
Zitat[Results ID #16350]
Fumble/Block Recovery
Recovery Die: REC
Zitat[Results ID #16351]
Fumble/Block Return (I/O)
Option Die: P 3
In/Out Die: IN
Referee Die: –
Run for 4 yds, FUMBLE.
The HOME team (SIL) wins the coin toss.
The loose ball is recovered.
Return for 3 yds.
1st-and-10 SIL from SIL 15 (QTR2, 7:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/15/37/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16352]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Pass for 9 yds. Flag on the play. (Length of pass: 9 yds)
PENALTY: offside, defense. 5-yd penalty.
SIL? 2nd&1 oder 1st&5?
2nd & 1, bitte.
Zitat[Results ID #16352]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Pass for 9 yds. Flag on the play. (Length of pass: 9 yds)
PENALTY: offside, defense. 5-yd penalty.
Penalty is DECLINED!
2nd-and-1 SIL from SIL 24 (QTR2, 7:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/15/35/2/1/9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16353]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, PASS 3
Option Die: P 5
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 5 yds.
3rd-and-6 SIL from SIL 19 (QTR2, 6:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/15/32/3/6/9.-5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Ich hätte jetzt doch bitte lieber den 1st & 5. =D
Zitat[Results ID #16354]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 4 yds)
4th-and-6 SIL from SIL 19 (QTR2, 6:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/15/31/4/6/9.-5.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Teams.
Zitat[Results ID #16355]
Punt (I/O) vs Block Defense
Punt Die: 41
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 41 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 DEI from DEI 40 (QTR2, 6:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/30/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16356]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
2nd-and-10 DEI from DEI 40 (QTR2, 5:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/27/2/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16357]
Draw (I/O) vs Run Defense
Option Die: P 15
In/Out Die: OUT (IN)
Run Defense Die: -4
Referee Die: –
Run for 11 yds.
New first down!
*** Key expired: Joshua-Tree-Nationalpark ***
1st-and-10 DEI from SIL 49 (QTR2, 4:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/24/1/10/0.11.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16358]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 4, RUN 2
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 1 yd.
2nd-and-9 DEI from SIL 48 (QTR2, 4:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/21/2/9/0.11.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16359]
Draw (I/O) vs Run Defense
Option Die: -3
In/Out Die: OUT (IN)
Run Defense Die: F
Referee Die: –
Zitat[Results ID #16360]
Coin Toss
Coin: AWAY
Zitat[Results ID #16361]
Fumble/Block Recovery
Recovery Die: REC N.G.
Run for a LOSS of 3 yds, FUMBLE.
The AWAY team wins the coin toss.
The loose ball is recovered, no return/advance.
3rd-and-12 DEI from DEI 49 (QTR2, 3:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/18/3/12/0.11.1.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16362]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, PASS 4, RUN 1
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 21 yds)
4th-and-12 DEI from DEI 49 (QTR2, 3:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/40/17/4/12/0.11.1.-3.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI send Special Teams
Zitat[Results ID #16363]
Punt (I/O) vs Block Defense
Punt Die: 42
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 42 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SIL from SIL 9 (QTR2, 3:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/9/16/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16364]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 2, PASS 3
Bomb Die: 30 INC
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
2nd-and-10 SIL from SIL 9 (QTR2, 3:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/9/15/2/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16365]
Bomb (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 4, PASS 2, RUN 1
Bomb Die: 35 INC
In/Out Die: OUT
Run Defense Die: -1
Referee Die: –
Pass incomplete. (Length of pass: 35 yds)
3rd-and-10 SIL from SIL 9 (QTR2, 2:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/9/14/3/10/0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16366]
Draw (I/O) vs Pass Defense
Option Die: -5
In/Out Die: OUT (IN)
Pass Defense Die: SAC -3
Referee Die: –
Run for a LOSS of 3 yds.
4th-and-13 SIL from SIL 6 (QTR2, 2:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/9/11/4/13/0.0.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Teams.
Zitat[Results ID #16367]
Punt (I/O) vs Block Defense
Punt Die: 42
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16368]
Punt Return (normal) (I/O)
Punt Return Die: -5
Option Die: -2
In/Out Die: IN
Referee Die: –
Punt for 42 yds from the line-of-scrimmage.
Return for a LOSS of 7 yds.
TWO-MINUTE WARNING
1st-and-10 DEI from DEI 45 (QTR2, 2:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/45/10/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16369]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, RUN 2
Option Die: P 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 2 yds)
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-10 DEI from DEI 45 (QTR2, 1:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/45/9/2/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16370]
Draw (I/O) vs Pass Defense
Option Die: R 8
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 8 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-2 DEI from SIL 47 (QTR2, 1:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/45/7/3/2/0.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16371]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: P 5
In/Out Die: IN
Blitz Defense Die: -5
Referee Die: –
Run for no gain.
4th-and-2 DEI from SIL 47 (QTR2, 0:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/45/4/4/2/0.8.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Einmal Offside-drawen, keine Timeout, bei 4th-and-7 kommt das Special Team.
Zitat[Results ID #16372]
Draw offside
Referee Die: –
PENALTY: Delay of game, offense. 5-yd penalty. (Dead-ball foul)
4th-and-7 DEI from DEI 48 (QTR2, 0:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/DEI/45/4/4/7/0.8.0.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI send Special Teams
Zitat[Results ID #16373]
Punt (I/O) vs Block Defense
Punt Die: 47
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16374]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16375]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16376]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16377]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16378]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16379]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16380]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16381]
Punt Bounce
Recovery Die: ✩
Zitat[Results ID #16382]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16383]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16384]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16385]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16386]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16387]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16388]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16389]
Punt Bounce
Recovery Die: REC
Zitat[Results ID #16390]
Punt Bounce
Recovery Die: ✩
Zitat[Results ID #16391]
Punt Bounce
Recovery Die: REC N.G.
Zitat[Results ID #16392]
Punt Bounce
Recovery Die: ✩
Zitat[Results ID #16393]
Punt Bounce
Recovery Die: ✩
Zitat[Results ID #16394]
Punt Bounce
Recovery Die: OUT
Punt for 47 yds from the line-of-scrimmage.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The return team keeps throwing the recovery die.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The punt is downed, provided it has previously bounced in either direction at least once.
The return team keeps throwing the recovery die.
The punt is downed, provided it has previously bounced in either direction at least once.
The return team keeps throwing the recovery die.
The return team keeps throwing the recovery die.
Ball bounces out-of-bounds.
1st-and-10 SIL from SIL 5 (QTR2, 0:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/3/SIL/Silentknights/ffd700/10.0/3/SIL/5/3/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Meine Fresse! :dizzy: :clown: ich dachte echt schon, der Dice Roller wäre kaputt ;D
Zitat von: the_hawk am Mo, 23. Jun. ’25, 19:03Meine Fresse! :dizzy: :clown: ich dachte echt schon, der Dice Roller wäre kaputt ;D
:rofl:
Wenn ich mich nicht völlig vertan habe, dann kann ich jetzt zur Halbzeit dreimal abknien, auch ohne daß die Deichclimbers nochmal in Ballbesitz kommen können selbst wenn sie alle Timeouts ziehen – richtig?
nein, weil kneel down mit Timeout nichts von der Uhr nimmt
Na dann mache ich was anderes. =)
Zitat[Results ID #16395]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 2, RUN 1
Option Die: -3
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
DEI call FIRST timeout.
2nd-and-11 SIL from SIL 4 (QTR2, 0:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/2/SIL/Silentknights/ffd700/10.0/3/SIL/5/2/2/11/-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
@DEI: ich hab das Timeout mal gewertet weil es bei 3 notches eh kein verschwendetes sein kann
Zitat[Results ID #16396]
Pass (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 2, RUN 1
In/Out Die: OUT
Blitz Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 5 yds)
3rd-and-11 SIL from SIL 4 (QTR2, 0:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7/2/SIL/Silentknights/ffd700/10.0/3/SIL/5/1/3/11/-1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16397]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 4, RUN 2
In/Out Die: OUT (IN)
Blitz Defense Die: SAC -10
Referee Die: –
Run for 6 yds.
End of first half.
Kickoff SIL from SIL 35 (QTR3, 15:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/35/75/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Mist, Keywechsel vergessen, der alte war
Apogonichthyini
Zitat[Results ID #16398]
Kickoff
Kickoff Die: 66
Referee Die: –
The kick is 66 yds long.
Touchback!
1st-and-10 DEI from DEI 30 (QTR3, 15:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/30/75/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
An der 30 sollte es losgehen...
natürlich :)
Zitat[Results ID #16399]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 2, PASS 3
Option Die: -4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
2nd-and-10 DEI from DEI 30 (QTR3, 14:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/30/74/2/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16400]
Draw (I/O) vs Pass Defense
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 3 yds, out of bounds.
3rd-and-7 DEI from DEI 33 (QTR3, 14:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/30/72/3/7/0.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16401]
Draw (I/O) vs Pass Defense
Option Die: P 1
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 1 yd.
4th-and-6 DEI from DEI 34 (QTR3, 13:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/30/69/4/6/0.3.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI send Special Teams
Zitat[Results ID #16402]
Punt (I/O) vs Block Defense
Punt Die: 49
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16403]
Punt Return (normal) (I/O)
Punt Return Die: -5
Option Die: -1
In/Out Die: OUT (IN)
Referee Die: –
Punt for 49 yds from the line-of-scrimmage.
Return for a LOSS of 6 yds.
1st-and-10 SIL from SIL 11 (QTR3, 13:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/11/68/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16404]
Draw (I/O) vs Pass Defense
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 3 yds.
2nd-and-13 SIL from SIL 8 (QTR3, 13:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/11/65/2/13/-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16405]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 2, RUN 1
Option Die: R 20
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 8 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. (Length of pass: 8 yds)
1st-and-10 DEI from SIL 16 (QTR3, 12:48)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/64/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16406]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 4, RUN 2
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 6 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-4 DEI from SIL 10 (QTR3, 12:24)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/62/2/4/6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16407]
Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, RUN 1, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: INC
Referee Die: –
Run for 3 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-1 DEI from SIL 7 (QTR3, 12:12)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/61/3/1/6.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16408]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, RUN 1, PASS 3
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 4 yds, out of bounds.
New first down!
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
1st-and-Goal DEI from SIL 3 (QTR3, 12:00)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/60/1/G/6.3.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16409]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, RUN 1
In/Out Die: OUT (IN)
Blitz Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-Goal DEI from SIL 5 (QTR3, 11:36)
Deichclimbers 13, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.0/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/58/2/G/6.3.4.-2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16410]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: –
Referee Die: –
Run for 6 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT DEI from SIL 15 (QTR3, 11:24)
Deichclimbers 19, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.6/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/84/57/PAT/-/6.3.4.-2.5.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Es kommt das Special Team zum PAT.
Zitat[Results ID #16411]
FG/XP (normal) vs Block Defense
Field Goal Die: 42
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16412]
Kickoff
Kickoff Die: 70
Referee Die: –
The xp kick covers 42 yds from the spot of the kick.
The kick is GOOD!
The kickoff is 70 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR3, 11:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/57/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16413]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, PASS 2, PASS 3
Option Die: R 10
In/Out Die: OUT (IN)
Blitz Defense Die: –
Referee Die: –
Run for 14 yds.
New first down!
1st-and-10 SIL from SIL 44 (QTR3, 10:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/54/1/10/14.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16414]
Draw (I/O) vs Pass Defense
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -3
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
2nd-and-13 SIL from SIL 41 (QTR3, 10:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/52/2/13/14.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16415]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, RUN 1, RUN 1
Option Die: R 8
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 12 yds.
*** Key expired: Ernst von Carnap-Quernheimb ***
3rd-and-1 SIL from DEI 47 (QTR3, 9:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/49/3/1/14.-3.12.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16416]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 14 yds)
Fourth down!
4th-and-1 SIL from DEI 47 (QTR3, 9:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/48/4/1/14.-3.12.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Offense bleibt.
Zitat[Results ID #16417]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Pass for 5 yds. (Length of pass: 5 yds)
New first down!
1st-and-10 SIL from DEI 42 (QTR3, 9:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/45/1/10/14.-3.12.0.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16418]
Draw (I/O) vs Run Defense
Option Die: R 10
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Run for 8 yds.
2nd-and-2 SIL from DEI 34 (QTR3, 8:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/42/2/2/14.-3.12.0.5.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16419]
Draw (I/O) vs Pass Defense
Option Die: -3
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
3rd-and-5 SIL from DEI 37 (QTR3, 8:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/40/3/5/14.-3.12.0.5.8.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16420]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 1
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for a LOSS of 1 yd. (Length of pass: -1 yd)
Fourth down!
4th-and-6 SIL from DEI 38 (QTR3, 7:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/30/37/4/6/14.-3.12.0.5.8.-3.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Teams
Zitat[Results ID #16421]
FG/XP (normal) vs Block Defense
Field Goal Die: 51
Block Defense Die: –
Referee Die: –
The kick covers 51 yds from the spot of the kick.
The kick is NO GOOD!
1st-and-10 DEI from DEI 46 (QTR3, 7:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/46/36/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
ein Missed-field-goal return kann auch jetzt noch gecalled werden, oder? falls ja können sich die Deichclimbers dazu äußern ;)
Zitat von: the_hawk am Fr, 4. Jul. ’25, 23:18ein Missed-field-goal return kann auch jetzt noch gecalled werden, oder? falls ja können sich die Deichclimbers dazu äußern ;)
Machen wir nicht.
Zitat[Results ID #16422]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 1, RUN 2
Bomb Die: 21
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 25 yds. (Length of pass: 21 yds / Yards-after-catch: 4 yds)
New first down!
1st-and-10 DEI from SIL 29 (QTR3, 6:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/46/33/1/10/25.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16423]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, PASS 2, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: INC
Referee Die: –
Run for no gain, out of bounds.
2nd-and-10 DEI from SIL 29 (QTR3, 6:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/46/31/2/10/25.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16424]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 4, PASS 3
Option Die: -2
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for a LOSS of 3 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-13 DEI from SIL 32 (QTR3, 5:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/46/29/3/13/25.0.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16425]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 2, RUN 2
Option Die: -5
In/Out Die: IN
Blitz Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 5 yds)
Fourth down!
4th-and-13 DEI from SIL 32 (QTR3, 5:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/46/28/4/13/25.0.-3.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16426]
FG/XP (normal) vs Block Defense
Field Goal Die: 42
Block Defense Die: –
Referee Die: –
The kick covers 42 yds from the spot of the kick.
The kick is NO GOOD!
1st-and-10 SIL from SIL 40 (QTR3, 5:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/40/27/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16427]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 4, RUN 1, RUN 2
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 21 yds)
2nd-and-10 SIL from SIL 40 (QTR3, 5:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/40/26/2/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16428]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 1, RUN 1
Bomb Die: 25 INC
In/Out Die: OUT
Pass Defense Die: –
Referee Die: –
Pass incomplete. (Length of pass: 25 yds)
*** Key expired: Jennifer Connelly ***
3rd-and-10 SIL from SIL 40 (QTR3, 5:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/40/25/3/10/0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16429]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, RUN 1, RUN 2
Bomb Die: 30 INC
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
4th-and-10 SIL from SIL 40 (QTR3, 4:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/40/24/4/10/0.0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16430]
Punt (I/O) vs Block Defense
Punt Die: 61
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 61 yds from the line-of-scrimmage.
Touchback!
1st-and-10 DEI from DEI 20 (QTR3, 4:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/20/23/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16431]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 2, RUN 1, PASS 3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 1 yd.
2nd-and-9 DEI from DEI 21 (QTR3, 4:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/20/20/2/9/1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16432]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, RUN 1, RUN 1
Option Die: R 20
In/Out Die: OUT (IN)
Blitz Defense Die: N.G.
Referee Die: –
Run for no gain.
3rd-and-9 DEI from DEI 21 (QTR3, 3:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/20/17/3/9/1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16433]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, RUN 1, RUN 2
Option Die: P 3
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 0 yds)
4th-and-9 DEI from DEI 21 (QTR3, 3:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/20/16/4/9/1.0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
erstaunlich, schon wieder 9 run yards von den Scrimmage Dice, hatten wir das nicht erst vor kurzem?
DEI send Special Teams
Zitat[Results ID #16434]
Punt (I/O) vs Block Defense
Punt Die: 41
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16435]
Punt Return (normal) (I/O)
Punt Return Die: 4 NO TD
Option Die: P 1
In/Out Die: OUT (IN)
Referee Die: –
Punt for 41 yds from the line-of-scrimmage.
Return for 5 yds.
1st-and-10 SIL from SIL 43 (QTR3, 3:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/43/15/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16436]
Draw (I/O) vs Pass Defense
Option Die: -3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 3 yds.
2nd-and-13 SIL from SIL 40 (QTR3, 2:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/43/12/2/13/-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16437]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 7 yds. (Length of pass: 7 yds)
3rd-and-6 SIL from SIL 47 (QTR3, 1:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/43/9/3/6/-3.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Calls liegen vor, geht morgen nachmittag weiter wenn der Ref zurück zu Hause ist
Zitat[Results ID #16438]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 2
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 0 yds)
Fourth down!
4th-and-6 SIL from SIL 47 (QTR3, 1:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/SIL/43/8/4/6/-3.7.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Teams
Zitat[Results ID #16439]
Punt (I/O) vs Block Defense
Punt Die: 43
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 43 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 DEI from DEI 10 (QTR3, 1:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/10/7/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16440]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Run for 4 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-6 DEI from DEI 14 (QTR3, 1:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/10/6/2/6/4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16441]
Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: –
Referee Die: –
Run for 4 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-2 DEI from DEI 18 (QTR3, 1:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/10/5/3/2/4.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16442]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 2, RUN 1
In/Out Die: OUT (IN)
Run Defense Die: -1
Referee Die: –
Run for 5 yds.
New first down!
1st-and-10 DEI from DEI 23 (QTR3, 0:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7/3/SIL/Silentknights/ffd700/10.0.0/3/DEI/10/2/1/10/4.4.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16443]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 5 yds.
End of third quarter.
*** Key expired: Nitrosomonadaceae ***
2nd-and-5 DEI from DEI 28 (QTR4, 15:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/75/2/5/4.4.5.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16444]
Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: SAC -8
Referee Die: –
Run for 2 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
3rd-and-3 DEI from DEI 30 (QTR4, 14:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/74/3/3/4.4.5.5.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16445]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 4 yds.
New first down!
1st-and-10 DEI from DEI 34 (QTR4, 14:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/71/1/10/4.4.5.5.2.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16446]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 2
Bomb Die: 25 INC
In/Out Die: OUT
Pass Defense Die: -5
Referee Die: –
Pass incomplete. (Length of pass: 25 yds)
2nd-and-10 DEI from DEI 34 (QTR4, 14:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/70/2/10/4.4.5.5.2.4.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16447]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, RUN 1, RUN 1
Option Die: F
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Zitat[Results ID #16448]
Coin Toss
Coin: AWAY
Zitat[Results ID #16449]
Fumble/Block Recovery
Recovery Die: +5
Zitat[Results ID #16450]
Fumble/Block Recovery
Recovery Die: REC N.G.
Run for 4 yds, FUMBLE.
The AWAY team (DEI) wins the coin toss.
The team throwing the recovery die gains 5 yds on the bounce.
The loose ball is recovered, no return/advance.
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
3rd-and-1 DEI from DEI 43 (QTR4, 13:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/68/3/1/4.4.5.5.2.4.0.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16451]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 4, RUN 2
Option Die: P 5
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 3 yds.
4th-and-4 DEI from DEI 40 (QTR4, 13:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/10/65/4/4/4.4.5.5.2.4.0.9.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Team kommt...
Kaum nimmt man die falsche Defense, schon klappt es. Hätte ich auch früher draufkommen können.
Zitat[Results ID #16452]
Punt (I/O) vs Block Defense
Punt Die: 52
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 52 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SIL from SIL 8 (QTR4, 12:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/64/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16453]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 4, RUN 2
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds.
2nd-and-12 SIL from SIL 6 (QTR4, 12:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/61/2/12/-2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16454]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 4, PASS 3
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: P
Run for 2 yds, out of bounds. Flag on the play.
PENALTY: tripping, defense. 10-yd penalty, automatic first down.
1st-and-10 SIL from SIL 18 (QTR4, 11:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/59/1/10/-2.2.10p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16455]
Draw (I/O) vs Pass Defense
Option Die: -3
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for a LOSS of 3 yds.
2nd-and-13 SIL from SIL 15 (QTR4, 11:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/56/2/13/-2.2.10p.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16456]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, RUN 2
Option Die: R 20
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: P
Pass for 5 yds. Flag on the play. (Length of pass: 5 yds)
PENALTY: holding, offense. 10-yd penalty.
Half-the-distance!
2nd-and-20 SIL from SIL 8 (QTR4, 10:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/54/2/20/-2.2.10p.-3.-7p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
edit: wenn die Deichclimbers 3rd&8 wollen, bitte meckern
Zitat von: the_hawk am Mi, 23. Jul. ’25, 10:27edit: wenn die Deichclimbers 3rd&8 wollen, bitte meckern
Danke, passt schon so.
Zitat[Results ID #16457]
Draw (I/O) vs Pass Defense
Option Die: P 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 1 yd.
3rd-and-19 SIL from SIL 9 (QTR4, 10:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/51/3/19/-2.2.10p.-3.-7p.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16458]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 4, RUN 1
Bomb Die: 34
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 34 yds)
*** Key expired: DB-Baureihe 210 ***
4th-and-19 SIL from SIL 9 (QTR4, 10:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/8/50/4/19/-2.2.10p.-3.-7p.1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Special Teams
Zitat[Results ID #16459]
Punt (I/O) vs Block Defense
Punt Die: 32
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 32 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.
DEI?
Zitat von: the_hawk am Do, 24. Jul. ’25, 19:09Zitat[Results ID #16459]
Punt (I/O) vs Block Defense
Punt Die: 32
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 32 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.
DEI?
Fair Catch
Zitat[Results ID #16459]
Punt (I/O) vs Block Defense
Punt Die: 32
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 32 yds from the line-of-scrimmage.
Fair Catch!
1st-and-10 DEI from SIL 41 (QTR4, 9:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/49/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16460]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: P
Run for 3 yds. Flag on the play.
PENALTY: personal foul, defense. 15-yd penalty, automatic first down.
1st-and-10 DEI from SIL 23 (QTR4, 9:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/47/1/10/3.15p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16461]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Blitz Defense Die: SAC -10
Referee Die: –
Run for 4 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
2nd-and-6 DEI from SIL 19 (QTR4, 9:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/46/2/6/3.15p.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16462]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for no gain.
3rd-and-6 DEI from SIL 19 (QTR4, 8:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/43/3/6/3.15p.4.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16463]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, RUN 1
Option Die: R 4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 7 yds.
New first down!
1st-and-10 DEI from SIL 12 (QTR4, 8:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/40/1/10/3.15p.4.0.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16464]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 1, RUN 1
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
2nd-and-10 DEI from SIL 12 (QTR4, 7:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.0/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/37/2/10/3.15p.4.0.7.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16465]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 2, PASS 3
Option Die: R 10
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 14 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT DEI from SIL 15 (QTR4, 7:12)
Deichclimbers 26, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.6/3/SIL/Silentknights/ffd700/10.0.0.0/3/DEI/59/36/PAT/-/3.15p.4.0.7.0.12.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
PAT, please.
Zitat[Results ID #16466]
FG/XP (normal) vs Block Defense
Field Goal Die: 48
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16467]
Kickoff
Kickoff Die: 47
Referee Die: –
Zitat[Results ID #16468]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: -2
In/Out Die: IN
Referee Die: –
The kick covers 48 yds from the spot of the kick.
The kick is GOOD!
The kickoff is 47 yds long.
Return for 17 yds.
1st-and-10 SIL from SIL 35 (QTR4, 7:00)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/35/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16469]
Draw (I/O) vs Pass Defense
Option Die: P 9
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for 4 yds.
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-6 SIL from SIL 39 (QTR4, 6:36)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/33/2/6/4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16470]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, PASS 3
Option Die: R 20
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 22 yds.
New first down!
Offense goes no-huddle.
NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
1st-and-10 SIL from DEI 39 (QTR4, 6:12)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/3/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/31/1/10/4.22.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Wir nehmen jetzt einfach mal unsere erste Timeout. :)
DEI take first time-out, terminating no-huddle mode
1st-and-10 SIL from DEI 39 (QTR4, 6:12)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/31/1/10/4.22.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16471]
Draw (I/O) vs Blitz Defense
Option Die: P 7
In/Out Die: OUT (OUT)
Blitz Defense Die: INC
Referee Die: P
Run for 7 yds, out of bounds. Flag on the play.
PENALTY: offside, defense. 5-yd penalty.
Offense goes no-huddle.
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
SIL? 1st&5 oder 2nd&3?
1st down bitte
Zitat[Results ID #16471]
Draw (I/O) vs Blitz Defense
Option Die: P 7
In/Out Die: OUT (OUT)
Blitz Defense Die: INC
Referee Die: P
Run for 7 yds, out of bounds. Flag on the play.
PENALTY: offside, defense. 5-yd penalty.
Offense goes no-huddle.
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
1st-and-5 SIL from DEI 34 (QTR4, 6:00)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/30/1/5/4.22.5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16472]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: R 8
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Zitat[Results ID #16473]
Coin Toss
Coin: HOME
Zitat[Results ID #16474]
Fumble/Block Recovery
Recovery Die: REC
Zitat[Results ID #16475]
Fumble/Block Advance (I/O)
Option Die: R 20
In/Out Die: IN
Referee Die: –
Pass for 8 yds, FUMBLE. (Length of pass: 8 yds)
The HOME team (SIL) wins the coin toss.
The loose ball is recovered and may be returned/advanced (INSTRUCTIONS may apply).
Advance for 20 yds.
New first down!
Offense goes no-huddle.
NO-HUDDLE MODE (run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
1st-and-Goal SIL from DEI 6 (QTR4, 5:36)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/28/1/G/4.22.5p.8.20.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16476]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, RUN 1, RUN 2
Option Die: -5
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Pass for a LOSS of 1 yd. (Length of pass: 4 yds / Yards-after-catch: -5 yds)
*** Key expired: Maximilian Reinelt ***
2nd-and-Goal SIL from DEI 7 (QTR4, 5:00)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.0/3/SIL/35/25/2/G/4.22.5p.8.20.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16477]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 4, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 9 yds. (Length of pass: 9 yds)
Receiver reached the end zone. It's a TOUCHDOWN!
TRY SIL (QTR4, 4:48)
Deichclimbers 27, Silentknights 16
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.6/3/SIL/35/24/PAT/-/4.22.5p.8.20.-1.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
SIL? PAT kick oder 2PC?
Special Teams
Zitat[Results ID #16478]
FG/XP (normal) vs Block Defense
Field Goal Die: 54
Block Defense Die: –
Referee Die: –
Zitat[Results ID #16479]
Kickoff
Kickoff Die: 52
Referee Die: –
Zitat[Results ID #16480]
Kickoff Return (I/O)
Kick Return Die: 15
Option Die: P 9
In/Out Die: IN
Referee Die: –
The kick covers 54 yds from the spot of the kick.
The kick is GOOD!
The kick is 52 yds long.
Return for 24 yds.
1st-and-10 DEI from DEI 37 (QTR4, 4:36)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/23/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16481]
Run vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, PASS 3
Blitz Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 DEI from DEI 42 (QTR4, 4:00)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/20/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16482]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, PASS 3
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Run for a LOSS of 1 yd.
3rd-and-6 DEI from DEI 41 (QTR4, 3:24)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/17/3/6/5.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16483]
Run vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 4, RUN 2
Run Defense Die: INC
Referee Die: P
Run for 3 yds. Flag on the play.
PENALTY: holding, defense. 5-yd penalty, automatic first down.
1st-and-10 DEI from DEI 49 (QTR4, 3:12)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/16/1/10/5.-1.3.5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16484]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, RUN 1, RUN 2
In/Out Die: OUT (OUT)
Run Defense Die: -3
Referee Die: –
Run for 2 yds, out of bounds.
2nd-and-8 DEI from SIL 49 (QTR4, 3:00)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/15/2/8/5.-1.3.5p.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Der Call von "Gestern um 23:19:10" lautete: Run (ohne IO)
Von daher sollte die Uhr nun 2:36 sein.
Es sei denn natürlich, die 'Knights hätten eine Timeout gecallt für den Fall, dass die Uhr nicht eh anhält.
ich korrigier das, keine Ahnung wieso meine Diceroller-Webseite das Häkchen immer wieder reinsetzt beim In/Out-Die
Zitat[Results ID #16484]
Run vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, RUN 1, RUN 2
Run Defense Die: -3
Referee Die: –
Run for 2 yds.
2nd-and-8 DEI from SIL 49 (QTR4, 2:36)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/13/2/8/5.-1.3.5p.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat von: the_hawk am Do, 7. Aug. ’25, 10:47ich korrigier das, keine Ahnung wieso meine Diceroller-Webseite das Häkchen immer wieder reinsetzt beim In/Out-Die
Weil das sozusagen die Ausgangsstellung ist.
By default ist das Häkchen drin, da ja meistens mit IO Die gecallt wird. Ich hatte gedacht, es wäre eher ein Problem, wenn man als Ref vergisst, das Häkchen wieder zu setzen, nachdem mal ohne IO gecallt worden ist.
Da lag ich wohl falsch. ;D
Ab sofort wird IO wieder im Cookie gespeichert.
Zitat[Results ID #16485]
Run vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 2
Pass Defense Die: –
Referee Die: P
Run for 8 yds. Flag on the play.
PENALTY: personal foul, defense. 15-yd penalty, automatic first down.
2nd-and-8 DEI from SIL 49 (QTR4, 2:36)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/13/2/8/5.-1.3.5p.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
[/quote]
Ähm...
Ball, Downmarker, Yards-to-go und Uhr müssten noch angepasst werden. ;)
ich hab offenbar nicht auf Generate Scorebox geklickt vor Copy to Clipboard :D
oder nach Copy to Clipboard hier nicht auf Paste...egal, hätte halt alles auf morgen verschieben sollen nicht nur die Spieleröffnung :D
Zitat[Results ID #16485]
Run vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 2
Pass Defense Die: –
Referee Die: P
Run for 8 yds. Flag on the play.
PENALTY: personal foul, defense. 15-yd penalty, automatic first down.
1st-and-10 DEI from SIL 26 (QTR4, 2:24)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/12/1/10/5.-1.3.5p.2.8.15p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16486]
Run vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, PASS 3
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
TWO-MINUTE WARNING
2nd-and-10 DEI from SIL 26 (QTR4, 2:00)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/10/2/10/5.-1.3.5p.2.8.15p.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16487]
Run vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, PASS 2, PASS 3
Run Defense Die: –
Referee Die: –
Run for no gain.
3rd-and-10 DEI from SIL 26 (QTR4, 1:24)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/7/3/10/5.-1.3.5p.2.8.15p.0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
Zitat[Results ID #16488]
Pass vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, RUN 1, PASS 3
Run Defense Die: –
Referee Die: –
Pass for 13 yds. (Length of pass: 13 yds)
New first down!
1st-and-10 DEI from SIL 13 (QTR4, 0:48)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/4/1/10/5.-1.3.5p.2.8.15p.0.0.13.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI QB kneels down
Damit wären wir bei 0:12, wenn keine Timeout genommen wird, sonst weiterhin 0:48.
Sind wir bei 0:48 wg. sofortiger Timeout, geht es gemäß den Calls weiter, die dem Ref vorliegen.
Sind wir bei 0:12, knien wir noch einmal und ggf. noch einmal. Sollten dann immer noch 12 Sekunden auf der Uhr sein wg. Timeouts, werfen wir mit 4th Down eine Bomb. Damit wäre die Uhr dann so oder so (Incomplete oder Sack) abgelaufen. :)
Bei aller Motivation für »nicht aufgeben bis es endgültig vorbei ist«: zehn Punkte schaffen wir auch in 48 Sekunden nicht. Die Knights knieen daher bei Bedarf ebenfalls ab und gratulieren den Deichclimbers zum hochverdienten Erfolg! 🤝
2nd-and-11 DEI from SIL 14 (QTR4, 0:12)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/37/1/2/11/5.-1.3.5p.2.8.15p.0.0.13.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
DEI QB kneels down
Zitat von: igor am Di, 12. Aug. ’25, 21:33Bei aller Motivation für »nicht aufgeben bis es endgültig vorbei ist«: zehn Punkte schaffen wir auch in 48 Sekunden nicht. Die Knights knieen daher bei Bedarf ebenfalls ab und gratulieren den Deichclimbers zum hochverdienten Erfolg! 🤝
Dankeschönst! :)
Auch an den Ref :thumbup:
FINAL (QTR4, 0:00)
Deichclimbers 27, Silentknights 17
Timeouts left: DEI 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/DEI/Deichclimbers/28a332/6.7.7.7/2/SIL/Silentknights/ffd700/10.0.0.7/3/DEI/50/0/-/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=259)
danke fürs Einspringen igor und Glückwunsch an die Deichclimbers, in den News steht ja schon was das für ihre Playoffchancen bedeutet, da kann ich direkt darauf verweisen ;)
Zitat von: the_hawk am Di, 12. Aug. ’25, 21:44danke fürs Einspringen igor und Glückwunsch an die Deichclimbers, in den News steht ja schon was das für ihre Playoffchancen bedeutet, da kann ich direkt darauf verweisen ;)
Immer wieder schön zu sehen, dass doch wenigstens einer da mal guckt. :D
:cheers:
das letzte Keyword hab ich noch vergessen: Shrimp-Alkaline-Phosphatase
Zitat von: the_hawk am Di, 12. Aug. ’25, 22:58Shrimp-Alkaline-Phosphatase
Klingt ähnlich lecker wie Kirsch-Bitumen...
jo, mein Verfahren zur Keywordgenerierung haut manchmal schon Sachen raus ^^