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QFL Season VI, Week 3: Deichclimbers @ silentsounds Silentknights

Begonnen von the_hawk, Mo, 6. Jan. ’25, 15:55

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duffeldoffel


the_hawk

Zitat[Results ID #16457]

Draw (I/O) vs Pass Defense

Option Die: P 1

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 1 yd.

3rd-and-19 SIL from SIL 9 (QTR4, 10:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16458]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 4, RUN 1
Bomb Die: 34

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 34 yds)

*** Key expired: DB-Baureihe 210 ***

4th-and-19 SIL from SIL 9 (QTR4, 10:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16459]

Punt (I/O) vs Block Defense

Punt Die: 32

In/Out Die: IN

Block Defense Die: –

Referee Die: –

Punt for 32 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.

DEI?
Who could possibly have it better than us?

duffeldoffel

Zitat von: the_hawk am Do, 24. Jul. ’25, 19:09
Zitat[Results ID #16459]

Punt (I/O) vs Block Defense

Punt Die: 32

In/Out Die: IN

Block Defense Die: –

Referee Die: –

Punt for 32 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.

DEI?

Fair Catch

the_hawk

Zitat[Results ID #16459]

Punt (I/O) vs Block Defense

Punt Die: 32

In/Out Die: IN

Block Defense Die: –

Referee Die: –

Punt for 32 yds from the line-of-scrimmage.
Fair Catch!

1st-and-10 DEI from SIL 41 (QTR4, 9:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16460]

Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 4, RUN 1, PASS 3

In/Out Die: IN

Pass Defense Die: SAC -6

Referee Die: P

Run for 3 yds. Flag on the play.
PENALTY: personal foul, defense. 15-yd penalty, automatic first down.

1st-and-10 DEI from SIL 23 (QTR4, 9:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16461]

Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, PASS 3

In/Out Die: OUT (OUT)

Blitz Defense Die: SAC -10

Referee Die: –

Run for 4 yds, out of bounds.
Offense goes no-huddle.

NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.

2nd-and-6 DEI from SIL 19 (QTR4, 9:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16462]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, PASS 3

In/Out Die: OUT (IN)

Pass Defense Die: -5

Referee Die: –

Run for no gain.

3rd-and-6 DEI from SIL 19 (QTR4, 8:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16463]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, RUN 1
Option Die: R 4

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 7 yds.
New first down!

1st-and-10 DEI from SIL 12 (QTR4, 8:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16464]

Run (I/O) vs Run Defense

Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 1, RUN 1

In/Out Die: IN

Run Defense Die: N.G.

Referee Die: –

Run for no gain.

2nd-and-10 DEI from SIL 12 (QTR4, 7:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16465]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 2, PASS 3
Option Die: R 10

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 14 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!

PAT DEI from SIL 15 (QTR4, 7:12)
Deichclimbers 26, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

duffeldoffel


the_hawk

Zitat[Results ID #16466]

FG/XP (normal) vs Block Defense

Field Goal Die: 48

Block Defense Die: –

Referee Die: –
Zitat[Results ID #16467]

Kickoff

Kickoff Die: 47

Referee Die: –
Zitat[Results ID #16468]

Kickoff Return (I/O)

Kick Return Die: 19 NO TD
Option Die: -2

In/Out Die: IN

Referee Die: –

The kick covers 48 yds from the spot of the kick.
The kick is GOOD!
The kickoff is 47 yds long.
Return for 17 yds.

1st-and-10 SIL from SIL 35 (QTR4, 7:00)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16469]

Draw (I/O) vs Pass Defense

Option Die: P 9

In/Out Die: OUT (IN)

Pass Defense Die: -5

Referee Die: –

Run for 4 yds.
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

2nd-and-6 SIL from SIL 39 (QTR4, 6:36)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16470]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, PASS 3
Option Die: R 20

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 22 yds.
New first down!
Offense goes no-huddle.

NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

1st-and-10 SIL from DEI 39 (QTR4, 6:12)
Deichclimbers 27, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

duffeldoffel


the_hawk

Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16471]

Draw (I/O) vs Blitz Defense

Option Die: P 7

In/Out Die: OUT (OUT)

Blitz Defense Die: INC

Referee Die: P

Run for 7 yds, out of bounds. Flag on the play.
PENALTY: offside, defense. 5-yd penalty.
Offense goes no-huddle.

NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.

SIL? 1st&5 oder 2nd&3?
Who could possibly have it better than us?

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