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QFL Season VI, Week 3: Deichclimbers @ silentsounds Silentknights

Begonnen von the_hawk, Mo, 6. Jan. ’25, 15:55

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the_hawk

Calls liegen vor, geht morgen nachmittag weiter wenn der Ref zurück zu Hause ist
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16438]

Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 2

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 0 yds)
Fourth down!

4th-and-6 SIL from SIL 47 (QTR3, 1:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16439]

Punt (I/O) vs Block Defense

Punt Die: 43

In/Out Die: OUT (OUT)

Block Defense Die: –

Referee Die: –

Punt for 43 yds from the line-of-scrimmage, out of bounds, no return.

1st-and-10 DEI from DEI 10 (QTR3, 1:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16440]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 2, PASS 3

In/Out Die: OUT (OUT)

Run Defense Die: –

Referee Die: –

Run for 4 yds, out of bounds.
Offense goes no-huddle.

NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

2nd-and-6 DEI from DEI 14 (QTR3, 1:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16441]

Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3

In/Out Die: OUT (OUT)

Blitz Defense Die: –

Referee Die: –

Run for 4 yds, out of bounds.
Offense goes no-huddle.

NO-HUDDLE MODE (run focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

3rd-and-2 DEI from DEI 18 (QTR3, 1:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16442]

Run (I/O) vs Run Defense

Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 2, RUN 1

In/Out Die: OUT (IN)

Run Defense Die: -1

Referee Die: –

Run for 5 yds.
New first down!

1st-and-10 DEI from DEI 23 (QTR3, 0:24)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16443]

Run (I/O) vs Run Defense

Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 2, RUN 2

In/Out Die: IN

Run Defense Die: –

Referee Die: –

Run for 5 yds.
End of third quarter.

*** Key expired: Nitrosomonadaceae ***

2nd-and-5 DEI from DEI 28 (QTR4, 15:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16444]

Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, PASS 3

In/Out Die: OUT (OUT)

Blitz Defense Die: SAC -8

Referee Die: –

Run for 2 yds, out of bounds.
Offense goes no-huddle.

NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.

3rd-and-3 DEI from DEI 30 (QTR4, 14:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16445]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 2, RUN 2

In/Out Die: IN

Run Defense Die: –

Referee Die: –

Run for 4 yds.
New first down!

1st-and-10 DEI from DEI 34 (QTR4, 14:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16446]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 2
Bomb Die: 25 INC

In/Out Die: OUT

Pass Defense Die: -5

Referee Die: –

Pass incomplete. (Length of pass: 25 yds)

2nd-and-10 DEI from DEI 34 (QTR4, 14:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16447]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 1, RUN 1, RUN 1
Option Die: F

In/Out Die: IN

Blitz Defense Die: –

Referee Die: –
Zitat[Results ID #16448]

Coin Toss

Coin: AWAY
Zitat[Results ID #16449]

Fumble/Block Recovery

Recovery Die: +5
Zitat[Results ID #16450]

Fumble/Block Recovery

Recovery Die: REC N.G.

Run for 4 yds, FUMBLE.
The AWAY team (DEI) wins the coin toss.
The team throwing the recovery die gains 5 yds on the bounce.
The loose ball is recovered, no return/advance.

NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.

3rd-and-1 DEI from DEI 43 (QTR4, 13:36)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16451]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 4, RUN 2
Option Die: P 5

In/Out Die: IN

Pass Defense Die: -5

Referee Die: –

Run for a LOSS of 3 yds.

4th-and-4 DEI from DEI 40 (QTR4, 13:00)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

duffeldoffel


igor

Kaum nimmt man die falsche Defense, schon klappt es.  Hätte ich auch früher draufkommen können.
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

the_hawk

Zitat[Results ID #16452]

Punt (I/O) vs Block Defense

Punt Die: 52

In/Out Die: OUT (OUT)

Block Defense Die: –

Referee Die: –

Punt for 52 yds from the line-of-scrimmage, out of bounds, no return.

1st-and-10 SIL from SIL 8 (QTR4, 12:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16453]

Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 4, RUN 2

In/Out Die: OUT (IN)

Pass Defense Die: -5

Referee Die: –

Run for a LOSS of 2 yds.

2nd-and-12 SIL from SIL 6 (QTR4, 12:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16454]

Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 4, PASS 3

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: P

Run for 2 yds, out of bounds. Flag on the play.
PENALTY: tripping, defense. 10-yd penalty, automatic first down.

1st-and-10 SIL from SIL 18 (QTR4, 11:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16455]

Draw (I/O) vs Pass Defense

Option Die: -3

In/Out Die: IN

Pass Defense Die: I

Referee Die: –

Run for a LOSS of 3 yds.

2nd-and-13 SIL from SIL 15 (QTR4, 11:12)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #16456]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, RUN 2
Option Die: R 20

In/Out Die: OUT (IN)

Pass Defense Die: –

Referee Die: P

Pass for 5 yds. Flag on the play. (Length of pass: 5 yds)
PENALTY: holding, offense. 10-yd penalty.
Half-the-distance!

2nd-and-20 SIL from SIL 8 (QTR4, 10:48)
Deichclimbers 20, Silentknights 10
Timeouts left: DEI 3 / SIL 3


edit: wenn die Deichclimbers 3rd&8 wollen, bitte meckern
Who could possibly have it better than us?

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