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QFL Season I – Week 3: silentsound's Silentknights 31, zugschefz dieselz 27 (F)

Begonnen von duffeldoffel, Fr, 29. Jan. ’10, 12:45

Vorheriges Thema - Nächstes Thema

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duffeldoffel

ZitatResults (#14)

Call: Pass + I/O (Pass Defense)

    * Scrimmage Dice: PASS 1, RUN 2, PASS 3, PASS 4, PASS 5
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -1
    * Pass Defense Die: INC
    * Blitz Defense Die: -
    * Block Defense Die: -

2nd-and-10 SIL from DIE 32 (QTR3, 0:36)
SIL pass to DIE 19, incomplete.

3rd-and-10 SIL from DIE 32 (QTR3, 0:24)

Knights  10
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel

#381
ZitatResults (#15)

Call: Option Run + I/O (Pass Defense)

    * Scrimmage Dice: RUN 1, PASS 4, RUN 2, PASS 2, PASS 1
    * Option Die: TD
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: N.G.
    * Pass Defense Die: -5
    * Blitz Defense Die: SAC -15 (-10)
    * Block Defense Die: -

ZitatResults (#16)

Call: Kick Return

    * Kick Return Die: NO 24 TD

3rd-and-10 SIL from DIE 32 (QTR3, 0:24)
SIL run for a gain of 22 yds to DIE 10, new first down. End of third quarter.

1st-and-GL SIL from DIE 10 (QTR4, 15:00)

Knights  10
Dieselz  20

Timeouts:
SIL 3, DIE 3

---------------

Das dritte Quarter ist beendet, demzufolge wird das Keyword entsprechend der eingangs beschriebenen Prozedur gewechselt.

Das letzte Keyword lautete:
13., Montecuccoliplatz

duffeldoffel

ZitatResults (#1)

Call: Pass + I/O (Pass Defense)

    * Scrimmage Dice: RUN 2, RUN 2, PASS 3, RUN 1, PASS 1
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: N.G.
    * Pass Defense Die: -
    * Blitz Defense Die: -
    * Block Defense Die: -

1st-and-GL SIL from DIE 10 (QTR4, 15:00)
SIL pass for a gain of 4 yds to DIE 6.

2nd-and-GL SIL from DIE 6 (QTR4, 14:24)

Knights  10
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel

ZitatResults (#2)

Call: Pass + I/O (Pass Defense)

    * Scrimmage Dice: RUN 2, PASS 2, PASS 3, PASS 4, PASS 5
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -5
    * Pass Defense Die: INC
    * Blitz Defense Die: SAC -15 (-10)
    * Block Defense Die: -

2nd-and-GL SIL from DIE 6 (QTR4, 14:24)
SIL pass into the endzone, incomplete.

3rd-and-GL SIL from DIE 6 (QTR4, 14:12)

Knights  10
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel

ZitatResults (#3)

Call: Run + I/O (Pass Defense)

    * Scrimmage Dice: PASS 1, PASS 2, RUN 2, RUN 1, RUN 2
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: N.G.
    * Pass Defense Die: INC
    * Blitz Defense Die: -
    * Block Defense Die: B

3rd-and-GL SIL from DIE 6 (QTR4, 14:12)
SIL run for a gain of 5 yds to DIE 1.

4th-and-GL SIL from DIE 1 (QTR4, 13:36)

Knights  10
Dieselz  20

Timeouts:
SIL 3, DIE 3

------------------

Decision time...

silentsound

if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#4)

Call: Run + I/O (Run Defense)

    * Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 4, RUN 1
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: -1
    * Pass Defense Die: -
    * Blitz Defense Die: N.G.
    * Block Defense Die: -

4th-and-GL SIL from DIE 1 (QTR4, 13:36)
SIL run 1 yd into the endzone, TOUCHDOWN!

XP/TPC SIL from DIE 2 (QTR4, 13:24)

Knights  16
Dieselz  20

Timeouts:
SIL 3, DIE 3

-----------------

Special Team oder Offense?

silentsound

if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#5)

Call: Extra Point (Block Defense)

    * Extra Point Die: G
    * Punt Return Die: - (-5)

    * Referee Die: -

    * Run Defense Die: -3
    * Pass Defense Die: I
    * Blitz Defense Die: -
    * Block Defense Die: -

XP/TPC SIL from DIE 2 (QTR4, 13:24)
SIL extra point is GOOD!

Kickoff SIL from SIL 30 (QTR4, 13:24)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

----------------------

Tiefer Kick oder (NICHT ÜBERRASCHENDER) Onside Kick?

silentsound

if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#6)

Call: Kickoff

    * Kickoff (Free Kick) Die: 53 (56)

    * Referee Die: -

ZitatResults (#7)

Call: Kick Return + I/O

    * Kick Return Die: NO 19 TD
    * Option Die: R 10
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: IN

    * Referee Die: -

Kickoff SIL from SIL 30 (QTR4, 13:24)
SIL kickoff 56 yds to DIE 14, DIE return 29 yds to DIE 43.

1st-and-10 DIE from DIE 43 (QTR4, 13:12)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel

ZitatResults (#8)

Call: Draw + I/O (Run Defense)

    * Option Die: -3
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -4
    * Pass Defense Die: I
    * Blitz Defense Die: -
    * Block Defense Die: -

1st-and-10 DIE from DIE 43 (QTR4, 13:12)
DIE run for a loss of 7 yds to DIE 36. DIE go no-huddle.

2nd-and-17 DIE from DIE 36 (QTR4, 12:48)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

-----------------

No-Huddle

DIE: Option Run/Pass (I/O), Draw (I/O), Timeout
SIL: Run D, Blitz D, Timeout

duffeldoffel

ZitatResults (#9)
Call: Option Pass + I/O (Blitz Defense)

Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, PASS 5
Option Die: R 4
In/Out of Bounds Die: IN
In/Out of Bounds Die: OUT

Referee Die: -

Run Defense Die: -4
Pass Defense Die: -
Blitz Defense Die: SAC -6 (-4)
Block Defense Die: -

2nd-and-17 DIE from DIE 36 (QTR4, 12:48)
DIE QB is sacked for a loss of 4 yds at DIE 32. DIE stay no-huddle.

3rd-and-21 DIE from DIE 32 (QTR4, 12:36)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

-----------------

No-Huddle

DIE: Option Run/Pass (I/O), Draw (I/O), Timeout
SIL: Run D, Blitz D, Timeout

duffeldoffel

ZitatResults (#10)
Call: Option Pass + I/O (Blitz Defense)

Scrimmage Dice: PASS 1, PASS 4, PASS 3, RUN 1, PASS 1
Option Die: P 25
In/Out of Bounds Die: OUT
In/Out of Bounds Die: IN

Referee Die: -

Run Defense Die: -
Pass Defense Die: -
Blitz Defense Die: -
Block Defense Die: -

3rd-and-21 DIE from DIE 32 (QTR4, 12:36)
DIE pass for a gain of 34 yds to SIL 34, new first down.

1st-and-10 DIE from SIL 34 (QTR4, 12:00)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

---------------

No-Huddle-Modus aufgehoben

Real


duffeldoffel


duffeldoffel

ZitatResults (#11)

Call: Run + I/O (Pass Defense)

    * Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 2, RUN 2
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: N.G.
    * Pass Defense Die: INC
    * Blitz Defense Die: SAC -15 (-10)
    * Block Defense Die: -

1st-and-10 DIE from SIL 34 (QTR4, 12:00)
DIE run for a gain of 8 yds to SIL 26, out-of-bounds.

2nd-and-2 DIE from SIL 26 (QTR4, 11:36)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel

ZitatResults (#12)

Call: Pass + I/O (Pass Defense)

    * Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 2, PASS 5
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: -
    * Pass Defense Die: INC
    * Blitz Defense Die: N.G.
    * Block Defense Die: B

2nd-and-2 DIE from SIL 26 (QTR4, 11:36)
DIE pass to SIL 21, incomplete.

3rd-and-2 DIE from SIL 26 (QTR4, 11:24)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

duffeldoffel


duffeldoffel

ZitatResults (#13)

Call: Pass + I/O (Run Defense)

    * Scrimmage Dice: PASS 1, RUN 1, RUN 1, PASS 4, RUN 2
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -1
    * Pass Defense Die: -
    * Blitz Defense Die: -
    * Block Defense Die: -

3rd-and-2 DIE from SIL 26 (QTR4, 11:24)
DIE pass for a gain of 4 yds to SIL 22, new first down.

1st-and-10 DIE from SIL 22 (QTR4, 10:48)

Knights  17
Dieselz  20

Timeouts:
SIL 3, DIE 3

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