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QFL Season I – Week 2: Dicey Beasts 37 @ silentsound's Silentknights 58 (Final)

Begonnen von duffeldoffel, Di, 1. Dez. ’09, 22:18

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silentsound

Zitat von: MoRe99 am Mo, 28. Dez. ’09, 12:26
Das Spiel liefert einige Highlights!  :thumbup:
hm..wird zeit, dass meine defense...oder offense...mal wieder ein solches liefert ;)
if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#18)

Call: Bomb + I/O (Pass Defense)

    * Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 2, PASS 1
    * Bomb Die: P 35 INC
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -4
    * Pass Defense Die: -
    * Blitz Defense Die: SAC -12 (-8)
    * Block Defense Die: -

1st-and-10 BEA from SIL 24 (QTR3, 6:00)
BEA pass beyond the endzone, incomplete

2nd-and-10 BEA from SIL 24 (QTR3, 5:48)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

duffeldoffel

ZitatResults (#19)

Call: Bomb + I/O (Run Defense)

    * Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 1
    * Bomb Die: P 35 INC
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: INC
    * Pass Defense Die: -
    * Blitz Defense Die: INC
    * Block Defense Die: -

2nd-and-10 BEA from SIL 24 (QTR3, 5:48)
BEA pass beyond the endzone, incomplete

3rd-and-10 BEA from SIL 24 (QTR3, 5:36)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

duffeldoffel

ZitatResults (#20)

Call: Option Run + I/O (Run Defense)

    * Scrimmage Dice: RUN 2, PASS 2, PASS 3, PASS 2, RUN 1
    * Option Die: -3
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: P

    * Run Defense Die: INC
    * Pass Defense Die: -5
    * Blitz Defense Die: -
    * Block Defense Die: -

Penalty: Holding, Defense, 5 Yards, automatic First Down.

3rd-and-10 BEA from SIL 24 (QTR3, 5:36)
BEA run for no gain to SIL 24. PENALTY: holding, defense, 5-yd penalty, automatic first down.

1st-and-10 BEA from SIL 24 (QTR3, 5:12)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

TheBeast


silentsound

ach mensch...son mist >:(...es geht nix richtiges...egal was ich da mache :noidea:....wird zeit, dass sich mein team wieder richtig ins zeug legt...oder der hc is nix..oder der oc...oder der dc...oder alle drei ;D ;D ;D
if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#21)

Call: Option Run + I/O (Run Defense)

    * Scrimmage Dice: PASS 5, PASS 4, RUN 2, PASS 2, PASS 5
    * Option Die: P 1
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -
    * Pass Defense Die: INC
    * Blitz Defense Die: INC
    * Block Defense Die: -

1st-and-10 BEA from SIL 24 (QTR3, 5:12)
BEA run for a gain of 2 yds to SIL 22.

2nd-and-8 BEA from SIL 22 (QTR3, 4:36)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

duffeldoffel

ZitatResults (#22)

Call: Draw + I/O (Run Defense)

    * Option Die: P 15
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: -1
    * Pass Defense Die: INC
    * Blitz Defense Die: -
    * Block Defense Die: -

2nd-and-8 BEA from SIL 22 (QTR3, 4:36)
BEA run for a gain of 14 yds to SIL 8, new first down.

1st-and-Goal BEA from SIL 8 (QTR3, 4:00)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

duffeldoffel

#448
ZitatResults (#23)

Call: Pass + I/O (Pass Defense)

   * Scrimmage Dice: PASS 1, PASS 2, RUN 2, RUN 1, RUN 1
   * In/Out of Bounds Die: IN
   * In/Out of Bounds Die: IN

   * Referee Die: -

   * Run Defense Die: N.G.
   * Pass Defense Die: INC
   * Blitz Defense Die: INC
   * Block Defense Die: -

1st-and-Goal BEA from SIL 8 (QTR3, 4:00)
BEA pass to SIL 5, incomplete

2nd-and-Goal BEA from SIL 8 (QTR3, 3:48)

Dicey Beasts   24
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

duffeldoffel

ZitatResults (#24)

Call: Option Run + I/O (Run Defense)

    * Scrimmage Dice: PASS 1, RUN 2, PASS 3, RUN 1, RUN 1
    * Option Die: P 15
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: OUT

    * Referee Die: P

    * Run Defense Die: -
    * Pass Defense Die: -5
    * Blitz Defense Die: SAC -12 (-8)
    * Block Defense Die: B

Penalty: Illegal Procedure, Offense, 5 Yards.

2nd-and-Goal BEA from SIL 8 (QTR3, 3:48)
BEA run for 4 yds to SIL 4, out-of-bounds. PENALTY: illegal procedure, offense...

BEA go no-huddle

-------------

No-Huddle-Optionen:

BEA: Option Run/Pass (I/O), Draw (I/O), Timeout
SIL: Run D, Blitz D, Timeout

-------------

@'Knights:

Accepted: 2nd-and-Goal from SIL 13 (QTR3, 3:36)
Declined: 3rd-and-Goal from SIL 4 (QTR3, 3:36)

silentsound

if you follow every dream...you might get lost

duffeldoffel

2nd-and-Goal BEA from SIL 8 (QTR3, 3:48)
BEA run for 4 yds to SIL 4, out-of-bounds. PENALTY: illegal procedure, offense, 5-yd penalty. BEA go no-huddle.

2nd-and-Goal BEA from SIL 13 (QTR3, 3:36)

-------------

No-Huddle-Optionen:

BEA: Option Run/Pass (I/O), Draw (I/O), Timeout
SIL: Run D, Blitz D, Timeout

duffeldoffel

ZitatResults (#25)

Call: Option Pass + I/O (Run Defense)

   * Scrimmage Dice: PASS 5, RUN 2, PASS 3, RUN 2, PASS 1
   * Option Die: P 5
   * In/Out of Bounds Die: OUT
   * In/Out of Bounds Die: OUT

   * Referee Die: P

   * Run Defense Die: -
   * Pass Defense Die: INC
   * Blitz Defense Die: SAC -12 (-8)
   * Block Defense Die: -

Penalty: Illegal Contact, Defense, 5 Yards, automatic First Down.

2nd-and-Goal BEA from SIL 13 (QTR3, 3:36)
BEA pass for a gain of 13 yds, TOUCHDOWN! PENALTY: illegal contact, defense, declined.

XP/TPC BEA from SIL 2 (QTR3, 3:24)

Dicey Beasts   30
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

igor

wow... und wir sind immer noch im dritten viertel.  das spiel ist einfach mehrfach unglaublich!
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

silentsound

if you follow every dream...you might get lost

MoRe99

Sehr interessante Partie!  :thumbup:  Und dabei sah die einige Zeit etwas langweilig aus, wenn man auf den Score geschaut hat.

duffeldoffel

Ja, es waren drei Spiele, wo ein Team mehr oder weniger davongezogen ist, aber sie sind alle wieder offen - auch bei den Dieselz und Malfs kann noch was gehen, es ist ja nur ein Two-Score Game...

TheBeast


TheBeast


duffeldoffel

ZitatResults (#26)

Call: Extra Point (Block Defense)

   * Extra Point Die: M
   * Punt Return Die: NO 9 TD (4)

   * Referee Die: -

   * Run Defense Die: -5
   * Pass Defense Die: INC
   * Blitz Defense Die: N.G.
   * Block Defense Die: -

XP/TPC BEA from SIL 2 (QTR3, 3:24)
BEA extra point is no good.

Kickoff BEA from BEA 30 (QTR3, 3:24)

Dicey Beasts   30
Silentknights   37

Timeouts remaining
BEA 3, SIL 3

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Das letzte Keyword lautete: hundstraße

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