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QFL Season IV, Week 2: silentsound's Silentknights @ frontmodes Kobras

Begonnen von duffeldoffel, Di, 8. Okt. ’24, 21:31

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duffeldoffel

Zitat[Results ID #38433]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 2, PASS 3
Option Die: -3

In/Out Die: OUT (OUT)

Pass Defense Die: -5

Referee Die: –

Pass for no gain, run out-of-bounds. (Length of pass: 3 yds / Yards-after-catch: -3 yds)

4th-and-12 SIL from SIL 28 (QTR4, 4:24)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



silentsound

if you follow every dream...you might get lost

duffeldoffel

Zitat[Results ID #38434]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, RUN 1
Option Die: F

In/Out Die: IN

Pass Defense Die: -5

Referee Die: –

Pass for 1 yd, FUMBLE. (Length of pass: 1 yd)

Zitat[Results ID #38435]

Coin Toss

Coin: AWAY

The AWAY team wins the coin toss.

Zitat[Results ID #38436]

Fumble/Block Recovery

Recovery Die: REC

The loose ball is recovered and may be returned/advanced.

Zitat[Results ID #38437]

Fumble/Block Advance (I/O)

Option Die: P 9

In/Out Die: IN

Referee Die: –

Advance for 9 yds.
TURNOVER ON DOWNS!

1st-and-10 KOB from SIL 38 (QTR4, 4:12)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



frontmode

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duffeldoffel


frontmode

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duffeldoffel

Zitat[Results ID #38438]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, PASS 3

In/Out Die: IN

Run Defense Die: N.G.

Referee Die: P

Run for no gain. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.

1st-and-15 KOB from SIL 43 (QTR4, 4:00)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3





Falls die 'Knights declinen möchten (dann 2nd-and-10 from SIL 38) mögen sie bitte nachfolgend meckern.

silentsound

Zitat von: duffeldoffel am Fr,  3. Jan. ’25, 13:41
Zitat[Results ID #38438]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, PASS 3

In/Out Die: IN

Run Defense Die: N.G.

Referee Die: P

Run for no gain. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.

1st-and-15 KOB from SIL 43 (QTR4, 4:00)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3





Falls die 'Knights declinen möchten (dann 2nd-and-10 from SIL 38) mögen sie bitte nachfolgend meckern.

ich möchte das ganze spiel declinen  8)
if you follow every dream...you might get lost

duffeldoffel

Zitat von: silentsound am Fr,  3. Jan. ’25, 14:09ich möchte das ganze spiel declinen  8)

:rofl:

Da nun ein Defensive Call vorliegt, gehe ich davon aus, dass die Strafe akzeptiert bleibt. ;)

duffeldoffel

Zitat[Results ID #38439]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 2, RUN 2

In/Out Die: IN

Run Defense Die: -4

Referee Die: –

Run for 3 yds.

2nd-and-12 KOB from SIL 40 (QTR4, 3:24)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



duffeldoffel

Zitat[Results ID #38440]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 2, PASS 3

In/Out Die: IN

Run Defense Die: -5

Referee Die: –

Run for a LOSS of 3 yds.

3rd-and-15 KOB from SIL 43 (QTR4, 2:48)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



duffeldoffel

Zitat[Results ID #38441]

Option Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, PASS 3
Option Die: P 1

In/Out Die: OUT (IN)

Run Defense Die: -2

Referee Die: –

Run for 1 yd.

4th-and-14 KOB from SIL 42 (QTR4, 2:12)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



frontmode

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silentsound

if you follow every dream...you might get lost

duffeldoffel

Die Kobras lassen die Playclock runterlaufen.

PENALTY: delay of game, offense.

'Knights, nehmt ihr die 5-Strafyards an?

(Die Kobras bleiben so oder so mit dem Special Team auf dem Feld, weshalb ich davon ausgehe, dass es bei den 'Knights bei der Block Defense bleibt, wenn nichts anderes gesagt wird.)

silentsound

Zitat von: duffeldoffel am Fr,  3. Jan. ’25, 17:52Die Kobras lassen die Playclock runterlaufen.

PENALTY: delay of game, offense.

'Knights, nehmt ihr die 5-Strafyards an?

(Die Kobras bleiben so oder so mit dem Special Team auf dem Feld, weshalb ich davon ausgehe, dass es bei den 'Knights bei der Block Defense bleibt, wenn nichts anderes gesagt wird.)
wird nichts anderes gesagt ;)
if you follow every dream...you might get lost

duffeldoffel

Zitat von: duffeldoffel am Fr,  3. Jan. ’25, 17:52'Knights, nehmt ihr die 5-Strafyards an?

@silentsound: Bitte noch die Frage beantworten, damit wir weitermachen können. ;)

silentsound

if you follow every dream...you might get lost

duffeldoffel

PENALTY: delay of game, offense, 5-yd penalty.

4th-and-19 KOB from SIL 47 (QTR4, 2:12)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3





Zitat[Results ID #38442]

Punt (I/O) vs Block Defense

Punt Die: 47

In/Out Die: OUT (IN)

Block Defense Die: –

Referee Die: P

Punt for 47 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone. Flag on the play.
Touchback!
PENALTY: running into the kicker, defense.

***

Zitat[Results ID #38442]

Punt (I/O) vs Block Defense

Punt Die: 47

In/Out Die: OUT (IN)

Block Defense Die: –

Referee Die: P

Punt for 47 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone. Flag on the play.
Touchback!
PENALTY: running into the kicker, defense. 5-yd penalty.

4th-and-14 KOB from SIL 42 (QTR4, 2:00)
silentsound's Silentknights 12, frontmodes Kobras 22
Timeouts left: SIL 3 / KOB 3



* * *

Kobras:
Falls ihr declinen wollt (dann 1st-and-10 SIL from SIL 20), bitte nachfolgend meckern.

frontmode

Accept.

Ein Delay dürfte sich nicht lohnen, da die Uhr ja nicht anlaufen würde....
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