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QFL Season VI, Week 2: Prussian Warriors @ Deichclimbers

Begonnen von the_hawk, Di, 22. Okt. ’24, 15:01

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the_hawk

Zitat[Results ID #15169]

Draw (I/O) vs Pass Defense

Option Die: F

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: –

Run for no gain, out of bounds.

3rd-and-20 DEI from DEI 43 (QTR3, 10:36)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 3 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15170]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 4, RUN 2
Bomb Die: 30 INC

In/Out Die: IN

Pass Defense Die: INC

Referee Die: P

Pass incomplete. Flag on the play. (Length of pass: 30 yds)
PENALTY: pass interference, defense. Automatic first down from the spot of the foul.

1st-and-10 DEI from WAR 27 (QTR3, 10:24)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 3 / DEI 2
Who could possibly have it better than us?

the_hawk

irgendwie hab ich's schon vor dem Aufklappen im Dice Roller gewusst ^^
Who could possibly have it better than us?

Niner

Nicht nur das die fumble der Deichclimber immer ins aus gehen - jetzt auch noch solche Strafe 🤬
Win, Lose or Tie - I´m a Niner until I die

the_hawk

Zitat[Results ID #15171]

Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 2, PASS 3

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 5 yds.
Offense goes no-huddle.

NO-HUDDLE MODE - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

*** Key expired: Zeithstraße ***

2nd-and-5 DEI from WAR 22 (QTR3, 10:00)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 3 / DEI 2
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

the_hawk

Who could possibly have it better than us?

the_hawk

durch das TO brauche ich von den Deichclimbers nochmal einen Call (oder eine Bestätigung)
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15172]

Option Pass (I/O) vs Run Defense

Scrimmage Dice: RUN 1, PASS 5, RUN 2, PASS 4, RUN 1
Option Die: -1

In/Out Die: IN

Run Defense Die: -2

Referee Die: –

Pass for 6 yds. (Length of pass: 7 yds / Yards-after-catch: -1 yd)
New first down!

1st-and-10 DEI from WAR 16 (QTR3, 9:24)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15173]

Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, PASS 1, PASS 2, PASS 4, PASS 3

In/Out Die: OUT (OUT)

Run Defense Die: -3

Referee Die: P

Run for a LOSS of 3 yds, out of bounds. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.
Penalty is DECLINED!

2nd-and-13 DEI from WAR 19 (QTR3, 9:00)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 2 / DEI 2


WAR können meckern wenn sie annehmen wollen, Decline ist aber denke ich in ihrem Sinne
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

the_hawk

Zitat[Results ID #15174]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 1, RUN 1
Option Die: -1

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 2 yds.

3rd-and-11 DEI from WAR 17 (QTR3, 8:24)
Warriors 7, Deichclimbers 27
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15175]

Draw (I/O) vs Pass Defense

Option Die: R 20

In/Out Die: OUT (OUT)

Pass Defense Die: I

Referee Die: –
Zitat[Results ID #15176]

FG/XP (normal) vs Block Defense

Field Goal Die: 51

Block Defense Die: –

Referee Die: –
Zitat[Results ID #15177]

Kickoff

Kickoff Die: 63

Referee Die: –
Zitat[Results ID #15178]

Kickoff Return (I/O)

Kick Return Die: 15
Option Die: -2

In/Out Die: OUT (OUT)

Referee Die: –

Run for 20 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!

The xp kick covers 51 yds from the spot of the kick.
The xp kick is GOOD!

The kickoff is 63 yds long.
Return for 13 yds, out of bounds.

1st-and-10 WAR from WAR 15 (QTR3, 8:00)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15179]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 4, RUN 2, PASS 3
Bomb Die: 25

In/Out Die: IN

Pass Defense Die: –

Referee Die: –

Pass for 32 yds. (Length of pass: 25 yds / Yards-after-catch: 7 yds)
New first down!

1st-and-10 WAR from WAR 47 (QTR3, 7:24)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15180]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 1, RUN 1, RUN 1, RUN 2
Option Die: F

In/Out Die: OUT (IN)

Pass Defense Die: –

Referee Die: –
Zitat[Results ID #15181]

Coin Toss

Coin: HOME
Zitat[Results ID #15182]

Fumble/Block Recovery

Recovery Die: ✩
Zitat[Results ID #15183]

Fumble/Block Recovery

Recovery Die: REC
Zitat[Results ID #15184]

Fumble/Block Advance (I/O)

Option Die: P 25

In/Out Die: IN

Referee Die: –

Run for 7 yds, FUMBLE.
The HOME team (DEI) wins the coin toss.
The right to throw the recovery die changes (WAR).
The loose ball is recovered.
Advance for 25 yds.
New first down!

1st-and-10 WAR from DEI 21 (QTR3, 6:48)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15185]

Option Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, PASS 5, RUN 2, RUN 2, PASS 3
Option Die: R 10

In/Out Die: OUT (IN)

Run Defense Die: -2

Referee Die: –

Run for 12 yds.
New first down!
Offense goes no-huddle.

NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.

1st-and-Goal WAR from DEI 9 (QTR3, 6:24)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

the_hawk

Zitat[Results ID #15186]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 1, RUN 2, PASS 2, PASS 4, RUN 1
Option Die: F

In/Out Die: OUT (IN)

Blitz Defense Die: –

Referee Die: –
Zitat[Results ID #15187]

Coin Toss

Coin: AWAY
Zitat[Results ID #15188]

Fumble/Block Recovery

Recovery Die: REC
Zitat[Results ID #15189]

Fumble/Block Advance (I/O)

Option Die: -5

In/Out Die: IN

Referee Die: P

Run for 4 yds, FUMBLE.
The AWAY team (WAR) wins the coin toss.
The loose ball is recovered.
Advance for a LOSS of 5 yds. Flag on the play.
PENALTY: holding, offense (team in possession). 10-yd penalty.

Ich bin mir hier unsicher wo die Penalty enforced werden sollte, würde sagen dort wo der Fumble Advance begann (DEI 5)?

Und nach Klärung des Spots bitte auch gleich mitteilen ob accept oder decline gewünscht ;)
Who could possibly have it better than us?

duffeldoffel

#137
Bei Returns und Advances gehen wir ja immer von der Hälfte des Return Die als Spot des Fouls aus. Kein Return Die wird geworfen, also ist der Spot die Hälfte von Null, also in der Tat dort, wo der Return bzw Advance beginnt.

Schwere Entscheidung...

Da wir von Four-Down Territory ausgehen und 3,75 yds pro Play (15/4) etwas mehr sind als 3,33 yds pro Play (10/3) , akzeptieren wir die Strafe für ein 1st-and-Goal von der 15.

the_hawk

#138
Zitat[Results ID #15186]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 1, RUN 2, PASS 2, PASS 4, RUN 1
Option Die: F

In/Out Die: OUT (IN)

Blitz Defense Die: –

Referee Die: –
Zitat[Results ID #15187]

Coin Toss

Coin: AWAY
Zitat[Results ID #15188]

Fumble/Block Recovery

Recovery Die: REC
Zitat[Results ID #15189]

Fumble/Block Advance (I/O)

Option Die: -5

In/Out Die: IN

Referee Die: P

Run for 4 yds, FUMBLE.
The AWAY team (WAR) wins the coin toss.
The loose ball is recovered.
Advance for a LOSS of 5 yds. Flag on the play.
PENALTY: holding, offense (team in possession). 10-yd penalty.
Offense goes no-huddle.

NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.

1st-and-Goal WAR from DEI 15 (QTR3, 6:12)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2

Who could possibly have it better than us?

the_hawk

#139
Zitat[Results ID #15190]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 2, PASS 3
Option Die: -5

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: P

PENALTY: False start, offense. 5-yd penalty. (Dead-ball foul)

1st-and-Goal WAR from DEI 20 (QTR3, 6:00)
Warriors 7, Deichclimbers 34
Timeouts left: WAR 2 / DEI 2
Who could possibly have it better than us?

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