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QFL Season V, Week 5: Prussian Warriors @ silentsounds Silentknights

Begonnen von the_hawk, Mi, 7. Jun. ’23, 11:49

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the_hawk

3rd-and-18 WAR from WAR 47 (QTR3, 2:48)

Zitat[Results ID #4945]

Bomb (I/O) vs Blitz Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 2, PASS 4, RUN 1
Bomb Die: 35 INC

In/Out Die: OUT

Blitz Defense Die: SAC -4

Referee Die: –

Pass incomplete. (Length of pass: 35 yds)
WAR continue no-huddle

Zitat
4th-and-18 WAR from WAR 47 (QTR3, 2:36)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Bomb (I/O)
Defense Run Focus: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

silentsound

if you follow every dream...you might get lost

Niner

Win, Lose or Tie - I´m a Niner until I die

silentsound

if you follow every dream...you might get lost

the_hawk

4th-and-18 WAR from WAR 47 (QTR3, 2:36)

Zitat[Results ID #4946]

Bomb (I/O) vs Blitz Defense

Scrimmage Dice: PASS 1, RUN 1, PASS 2, PASS 4, PASS 3
Bomb Die: 45 INC

In/Out Die: IN

Blitz Defense Die: –

Referee Die: P

Pass incomplete. Flag on the play. (Length of pass: 45 yds)
Holding, offense. 10-yd penalty.
Penalty is DECLINED! TURNOVER ON DOWNS!

Zitat
1st-and-10 SIL from WAR 47 (QTR3, 2:24)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

the_hawk

1st-and-10 SIL from WAR 47 (QTR3, 2:24)

Zitat[Results ID #4947]

Option Pass (I/O) vs Run Defense

Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, RUN 2
Option Die: F

In/Out Die: OUT

Run Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 12 yds)

Zitat
2nd-and-10 SIL from WAR 47 (QTR3, 2:12)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

the_hawk

2nd-and-10 SIL from WAR 47 (QTR3, 2:12)

Zitat[Results ID #4948]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 1, RUN 1, RUN 1, RUN 2
Option Die: -4

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 1 yd)

Zitat
3rd-and-10 SIL from WAR 47 (QTR3, 2:00)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

the_hawk

3rd-and-10 SIL from WAR 47 (QTR3, 2:00)

Zitat[Results ID #4949]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: R 2

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 3 yds.

Zitat
4th-and-7 SIL from WAR 44 (QTR3, 1:24)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

silentsound

if you follow every dream...you might get lost



the_hawk

4th-and-7 SIL from WAR 44 (QTR3, 1:24)

Zitat[Results ID #4950]

Punt (I/O) vs Block Defense

Punt Die: 49

In/Out Die: IN

Block Defense Die: –

Referee Die: –

Punt for 49 yds from the line-of-scrimmage.
Touchback!

Zitat
1st-and-10 WAR from WAR 20 (QTR3, 1:12)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

the_hawk

1st-and-10 WAR from WAR 20 (QTR3, 1:12)

Zitat[Results ID #4951]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, RUN 2
Option Die: P 1

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 9 yds.
WAR go no-huddle

Zitat
2nd-and-1 WAR from WAR 29 (QTR3, 0:48)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

2nd-and-1 WAR from WAR 29 (QTR3, 0:48)

Zitat[Results ID #4952]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, RUN 1, RUN 1, RUN 1
Option Die: F

In/Out Die: IN

Pass Defense Die: –

Referee Die: –
Zitat[Results ID #4953]

Coin Toss

Coin: AWAY
Zitat[Results ID #4954]

Fumble/Block Recovery

Recovery Die: REC
Zitat[Results ID #4955]

Fumble/Block Advance (I/O)

Option Die: -3

In/Out Die: IN

Referee Die: –

Run for 7 yds, FUMBLE.
The AWAY team wins the coin toss.
The loose ball is recovered.
Advance for a LOSS of 3 yds, new first down!
WAR continue no-huddle

Zitat
1st-and-10 WAR from WAR 33 (QTR3, 0:24)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

#195
1st-and-10 WAR from WAR 33 (QTR3, 0:24)

Zitat[Results ID #4956]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, RUN 2
Option Die: P 5

In/Out Die: IN

Pass Defense Die: -5

Referee Die: –

Pass for 11 yds. (Length of pass: 6 yds / Yards-after-catch: 5 yds)
New first down!
End of third quarter.

Zitat
1st-and-10 WAR from WAR 44 (QTR4, 15:00)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


Keywordwechsel, das alte war Carcina quercana
Who could possibly have it better than us?

the_hawk

1st-and-10 WAR from WAR 44 (QTR4, 15:00)

Zitat[Results ID #4957]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 5, PASS 2, RUN 1, PASS 3
Option Die: R 4

In/Out Die: IN

Pass Defense Die: INC

Referee Die: P

Run for 7 yds. Flag on the play.
PENALTY: Illegal use of hands, offense. 5-yd penalty.
WAR continue no-huddle

Zitat
1st-and-15 WAR from WAR 39 (QTR4, 14:48)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

1st-and-15 WAR from WAR 39 (QTR4, 14:48)

Zitat[Results ID #4958]

Option Pass (I/O) vs Run Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 2, RUN 2
Option Die: -4

In/Out Die: IN

Run Defense Die: -3

Referee Die: –

Pass for a LOSS of 6 yds. (Length of pass: -2 yds / Yards-after-catch: -4 yds)
WAR continue no-huddle

Zitat
2nd-and-21 WAR from WAR 33 (QTR4, 14:24)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

2nd-and-21 WAR from WAR 33 (QTR4, 14:24)

Zitat[Results ID #4959]

Option Pass (I/O) vs Blitz Defense

Scrimmage Dice: RUN 2, RUN 1, PASS 4, PASS 2, PASS 3
Option Die: -3

In/Out Die: IN

Blitz Defense Die: SAC -8

Referee Die: –

QB is sacked for a LOSS of 8 yds.
WAR continue no-huddle

Zitat
3rd-and-29 WAR from WAR 25 (QTR4, 14:00)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

3rd-and-29 WAR from WAR 25 (QTR4, 14:00)

Zitat[Results ID #4960]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 2, RUN 2
Option Die: F

In/Out Die: IN

Blitz Defense Die: –

Referee Die: –
Zitat[Results ID #4961]

Coin Toss

Coin: AWAY
Zitat[Results ID #4962]

Fumble/Block Recovery

Recovery Die: ✩
Zitat[Results ID #4963]

Fumble/Block Recovery

Recovery Die: REC N.G.

Run for 7 yds, FUMBLE.
The AWAY team wins the coin toss.
The right to throw the recovery die changes.
The loose ball is recovered, no return/advance.

Zitat
1st-and-10 SIL from WAR 32 (QTR4, 13:48)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


schon etwas einseitig von den Würfeln, aber zumindest die 'Knights haben das mit mir als Ref auch schon genau andersrum erlebt  :-[
Who could possibly have it better than us?

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