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QFL Season V, Week 5: Prussian Warriors @ silentsounds Silentknights

Begonnen von the_hawk, Mi, 7. Jun. ’23, 11:49

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the_hawk

2nd-and-10 WAR from WAR 8 (QTR3, 5:12)

Zitat[Results ID #4937]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, RUN 1
Bomb Die: 34

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: –

Pass for 36 yds, run out-of-bounds. (Length of pass: 34 yds / Yards-after-catch: 2 yds)
New first down!

Zitat
1st-and-10 WAR from WAR 44 (QTR3, 4:48)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


Keywordwechsel, das alte war Ras Alhague
Who could possibly have it better than us?

the_hawk

1st-and-10 WAR from WAR 44 (QTR3, 4:48)

Zitat[Results ID #4938]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, RUN 1
Bomb Die: 45 INC

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 45 yds)

Zitat
2nd-and-10 WAR from WAR 44 (QTR3, 4:36)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

the_hawk

#162
2nd-and-10 WAR from WAR 44 (QTR3, 4:36)

Zitat[Results ID #4939]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 4, PASS 2, RUN 1
Option Die: R 4

In/Out Die: OUT (IN)

Pass Defense Die: SAC -6

Referee Die: –

Run for 7 yds.
WAR go no-huddle

Zitat
3rd-and-3 WAR from SIL 49 (QTR3, 4:12)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

the_hawk

Who could possibly have it better than us?

duffeldoffel


the_hawk

Who could possibly have it better than us?

the_hawk

3rd-and-3 WAR from SIL 49 (QTR3, 4:12)

Zitat[Results ID #4940]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: -1

In/Out Die: OUT (OUT)

Pass Defense Die: I

Referee Die: –

Run for 1 yd, out of bounds.
WAR continue no-huddle.

Zitat
4th-and-2 WAR from SIL 48 (QTR3, 4:00)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

4th-and-2 WAR from SIL 48 (QTR3, 4:00)

Zitat[Results ID #4941]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: P 3

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 3 yds.
New first down!

Zitat
1st-and-10 WAR from SIL 45 (QTR3, 3:24)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


da stand kein no-huddle, ich schwör'! ;)
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

the_hawk

1st-and-10 WAR from SIL 45 (QTR3, 3:24)

Zitat[Results ID #4942]

Bomb (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 4, PASS 3
Bomb Die: 30 INC

In/Out Die: OUT

Run Defense Die: -2

Referee Die: –

Pass incomplete. (Length of pass: 30 yds)
WAR go no-huddle

Zitat
2nd-and-10 WAR from SIL 45 (QTR3, 3:12)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Bomb (I/O)
Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

2nd-and-10 WAR from SIL 45 (QTR3, 3:12)

Zitat[Results ID #4943]

Bomb (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 4, RUN 1
Bomb Die: 44

In/Out Die: IN

Blitz Defense Die: SAC -8

Referee Die: –

QB is sacked for a LOSS of 8 yds.
WAR continue no-huddle

Zitat
3rd-and-18 WAR from WAR 47 (QTR3, 2:48)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3


NO-HUDDLE MODE - next options:
Offense: Bomb (I/O)
Defense Run Focus: Run Defense, Blitz Defense
Defense Pass Focus: Pass Defense, Blitz Defense
No defense focus: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
Who could possibly have it better than us?

the_hawk

3rd-and-18 WAR from WAR 47 (QTR3, 2:48)

Zitat[Results ID #4944]

Bomb (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 2, RUN 1
Bomb Die: 35 INC

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 35 yds)

Zitat
4th-and-18 WAR from WAR 47 (QTR3, 2:36)
Warriors 0, Silentknights 21
Timeouts left: WAR 3 / SIL 3

Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

duffeldoffel

Pass Defense war kein legaler Call, so wie ich das sehe.
Beginnend mit 4942, galt Run Focus, und da es weder Strafe noch Timeout gab, durfte nicht Pass Defense gecalled werden.


the_hawk

stimmt, #4944 geht so nicht, der Blitz dazwischen hebt es ja nicht auf

nochmal 3rd&18 mit neuen Calls (neuem Defense Call) und ID #4945, oder?
Who could possibly have it better than us?

Niner

Win, Lose or Tie - I´m a Niner until I die

silentsound

if you follow every dream...you might get lost

duffeldoffel

Zitat von: the_hawk am Do, 22. Jun. ’23, 15:06
stimmt, #4944 geht so nicht, der Blitz dazwischen hebt es ja nicht auf

nochmal 3rd&18 mit neuen Calls (neuem Defense Call) und ID #4945, oder?

Würde ich angemessen finden, auch wenn die Defense wg INC am Bomb Die eh egal gewesen wäre.

duffeldoffel

Es gilt demnach jetzt:

No-Huddle mit Run Focus, sofern keiner eine Timeout callt.

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