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QFL Season III, Week 2: silentsound's Silentknights at duffeldoffel's Reds

Begonnen von Uwe#8, Mo, 23. Jun. ’14, 19:09

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Uwe#8

3rd & 11 RED from RED 39 / 2nd Q. 11:12
ZitatResults (#14493)
Call: Option Pass + I/O (Pass Defense)

    Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 2, PASS 1
    Option Die: R 8
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: P

    Pass Defense Die: –

Penalty: Offside, Offense, 5 Yards.
RED pass 7 Yards to RED 46, Flag on the Play, 5 Yards Offense
Comming UP:
3rd & 16 RED from RED 34 / 2nd Q. 11:00
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

duffeldoffel

Offensive Offside wird als False Start betrachtet, ist somit ein Dead-Ball Foul. Bitte nur 1 Notch.

Uwe#8

Zitat von: duffeldoffel am Di,  9. Sep. ’14, 23:27
Offensive Offside wird als False Start betrachtet, ist somit ein Dead-Ball Foul. Bitte nur 1 Notch.
Done  :smokin:

Uwe#8

3rd & 16 RED from RED 34 / 2nd Q. 11:00
ZitatResults (#14494)
Call: Option Pass + I/O (Run Defense)

    Scrimmage Dice: PASS 1, PASS 4, PASS 3, RUN 2, RUN 2
    Option Die: P 25
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Run Defense Die: N.G.
RED pass 33 Yards to SIL 33
Comming UP:
1st & 10 RED from SIL 33 / 2nd Q. 10:24
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

silentsound

if you follow every dream...you might get lost

duffeldoffel


silentsound

if you follow every dream...you might get lost

duffeldoffel


Uwe#8

1st & 10 RED from SIL 33 / 2nd Q. 10:24
ZitatResults (#14495)
Call: Option Pass + I/O (Pass Defense)

    Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 2, RUN 2
    Option Die: P 9
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: OUT

    Referee Die: –

    Pass Defense Die: INC
RED Pass is incomplete
Comming UP:
2nd & 10 RED from SIL 33 / 2nd Q. 10:12
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

Uwe#8

2nd & 10 RED from SIL 33 / 2nd Q. 10:12
ZitatResults (#14496)
Call: Option Pass + I/O (Pass Defense)

    Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 1
    Option Die: R 20
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: INC
RED Pass falls incomplete
Comming UP:
3rd & 10 RED from SIL 33 / 2nd Q. 10:00
Score SIL 3 / RED 13
TO left SIL 3 / RED 3


Uwe#8

3rd & 10 RED from SIL 33 / 2nd Q. 10:00
ZitatResults (#14497)
Call: Draw + I/O (Pass Defense)

    Option Die: R 6
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: INC
RED run 6 Yards to SIL 27
Comming UP:
4th & 4 RED from SIL 27 / 2nd Q. 9:24
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

duffeldoffel

Erstmal offside-drawen.
Wenn's nicht klappt: Timeout -> Special Team

Uwe#8

4th & 4 RED from SIL 27 / 2nd Q. 9:24
ZitatResults (#14498)
Call: Throw the Ref Die

    Referee Die: P
Offside defense, 5 Yards Penalty, new 1st Down
Comming UP:
1st & 10 RED from SIL 22 / 2nd Q. 9:24
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

silentsound

Zitat von: Uwe#8 am Fr, 12. Sep. ’14, 19:11
4th & 4 RED from SIL 27 / 2nd Q. 9:24
ZitatResults (#14498)
Call: Throw the Ref Die

    Referee Die: P
Offside defense, 5 Yards Penalty, new 1st Down
Comming UP:
1st & 10 RED from SIL 27 / 2nd Q. 9:24
Score SIL 3 / RED 13
TO left SIL 3 / RED 3
was auch sonst ::)
if you follow every dream...you might get lost

Uwe#8

1st & 10 RED from SIL 22 / 2nd Q. 9:24
ZitatResults (#14499)
Call: Run + I/O (Run Defense)

    Scrimmage Dice: PASS 1, RUN 2, RUN 2, PASS 2, RUN 2
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: OUT

    Referee Die: –

    Run Defense Die: INC
RED run 6 Yards to SIL 16 ooB
Comming UP:
2nd & 4 RED from SIL 16 / 2nd Q. 8:48
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

duffeldoffel

An der 16 müsste der Ball liegen.

Und für den Offside-Draw müsste ein Notch von der Uhr genommen werden. Wir gehen ja davon aus, dass sofort abgepfiffen wird, es sich also um ein Encroachment handelt.

Für das Dead-Ball Foul wäre dann ein Notch von der Uhr zu nehmen, da zuvor die Uhr nicht angehalten war.

8:48 müssten wir's haben.

Uwe#8

2nd & 4 RED from SIL 16 / 2nd Q. 8:48
ZitatResults (#14500)
Call: Pass + I/O (Run Defense)

    Scrimmage Dice: RUN 1, PASS 2, RUN 1, PASS 4, PASS 5
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Run Defense Die: –
RED pass 11 Yards to SIL 5
Comming UP:
1st & Goal RED from SIL 5 / 2nd Q. 8:12
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

silentsound

ich will ja nicht meckern...aber irgendwie....geht nichts bei den knights....die reds spielen die geschichte locker runter...und das ist es auch schon...zumindest bis jetzt....ich geh mal davon aus, dass es gleich wieder klingeln wird...in der endzone der knights ::) ;)
if you follow every dream...you might get lost

Uwe#8

1st & Goal RED from SIL 5 / 2nd Q. 8:12
ZitatResults (#14501)
Call: Pass + I/O (Pass Defense)

    Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 1, RUN 1
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: −5
RED pass 2 Yards to SIL 3
Comming UP:
2nd & Goal RED from SIL 3 / 2nd Q. 7:36
Score SIL 3 / RED 13
TO left SIL 3 / RED 3

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