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Two-Minute Cup, elimination round 2: malfunxionistz @ Silentknights

Begonnen von duffeldoffel, So, 20. Jan. ’13, 11:37

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duffeldoffel

So, willkommen zum ersten Spiel der Losers' Bracket, dem einzigen Spiel der zweiten Elimination Round:

igorz malfunxionistz at silentsound's Silentknights

Die Regeln sind bekannt (so halbwegs jedenfalls  ;) ), es gibt ein Keyword, das meinem bewährten KW-Official MoRe99 bekannt ist, und wir können starten.

Die Summe aus den Beiträgen der beiden Protagonisten ergibt auch in diesem Spiel die erste ID, von da an wird bis zum Schluss hochgezählt: 10136 + 1576 = 11712

* * *

ZitatResults (#11712)
Call: Coin Toss

    Coin: Away

The Malfs win the toss.

Malfs: Will you go on offense or on defense first?

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

silentsound

if you follow every dream...you might get lost

duffeldoffel

ZitatResults (#11713)
Call: Option Pass + I/O (Pass Defense)

    Scrimmage Dice: RUN 1, RUN 1, PASS 3, PASS 2, RUN 1
    Option Die: TD
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: OUT
    Kick Return Die: 14

    Referee Die: –

    Pass Defense Die: INC

1st-and-10 MAL from MAL 20 (2:00)
MAL pass incomplete. MAL go NO-HUDDLE!

2nd-and-10 MAL from MAL 20 (1:48)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

duffeldoffel

ZitatResults (#11714)
Call: Draw + I/O (Pass Defense)

    Option Die: P 1
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: INC

3rd-and-9 MAL from MAL 21 (1:24)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

MAL run 1 yd. MAL go NO-HUDDLE!

duffeldoffel

ZitatResults (#11715)
Call: Option Run + I/O (Pass Defense)

    Scrimmage Dice: RUN 1, PASS 2, RUN 2, PASS 4, RUN 2
    Option Die: −3
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: OUT

    Referee Die: P

    Pass Defense Die: INC

Penalty: Holding, Defense, 5 Yards. Automatic First Down.

MAL run 2 yds. PENALTY: defensive holding, 5 yds, automatic first down.

1st-and-10 MAL from MAL 26 (1:12)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

duffeldoffel

ZitatResults (#11716)
Call: Draw + I/O (Run Defense)

    Option Die: R 4
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: OUT

    Referee Die: –

    Run Defense Die: N.G.

MAL run for no gain. MAL go NO-HUDDLE!

2nd-and-10 MAL from MAL 26 (0:48)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

duffeldoffel

ZitatResults (#11717)
Call: Option Pass + I/O (Blitz Defense)

    Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, PASS 1
    Option Die: R 20
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Blitz Defense Die: INC

MAL pass INC

3rd-and-10 MAL from MAL 26 (0:36)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

duffeldoffel

ZitatResults (#11718)
Call: Option Run + I/O (Blitz Defense)

    Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 2
    Option Die: −4
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Blitz Defense Die: –

MAL run -1 yd. MAL call first timeout.

4th-and-11 MAL from MAL 25 (0:24)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 1 / SIL 2

igor

Aus drei »richtigen« Calls haben ganze zwei Yards herausgeschaut.  Wie motivierend.
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

silentsound

if you follow every dream...you might get lost

igor

Na dann ...  meine nächsten zwei Calls sind schon in ...
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

duffeldoffel

ZitatResults (#11719)
Call: Bomb + I/O (Pass Defense)

    Scrimmage Dice: RUN 1, RUN 2, RUN 2, RUN 2, PASS 1
    Bomb Die: P 20 INC
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: OUT

    Referee Die: –

    Pass Defense Die: INC

MAL pass INC. End of possession.

1st-and-10 SIL from SIL 20 (2:00)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

To beat: own 25

* * *

Defense is set.

duffeldoffel

ZitatResults (#11720)
Call: Option Run + I/O (Blitz Defense)

    Scrimmage Dice: PASS 5, RUN 1, PASS 3, PASS 2, RUN 1
    Option Die: P 7
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Blitz Defense Die: –

SIL run 2 yds.

2nd-and-8 SIL from SIL 22 (1:24)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

To beat: own 25

duffeldoffel

ZitatResults (#11721)
Call: Draw + I/O (Run Defense)

    Option Die: F
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Run Defense Die: −1

ZitatResults (#11722)
Call: Coin Toss

    Coin: Home

ZitatResults (#11723)
Call: Block/Fumble Recovery

    Recovery Die: REC N.G.

SIL run -1 yd, FUMBLE! SIL recover, no advance.

3rd-and-9 SIL from SIL 21 (0:48)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

To beat: own 25

duffeldoffel

ZitatResults (#11724)
Call: Pass + I/O (Pass Defense)

    Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 2, PASS 5
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: INC

SIL pass INC

4th-and-9 SIL from SIL 21 (0:36)

TDs scored:
MAL 0 / SIL 0

Timeouts available:
MAL 2 / SIL 2

To beat: own 25

* * *

Mindestens 4 yds müssen's nun sein, um wenigstens eine zweite Possession Period zu erreichen.

igor

Wenn man sich die Offensivleistungen ansieht, dann weiß man schon, warum es »Losers' Bracket« heißt, und warum malfs und Knights als einzige kein Freilos bekommen haben.
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

silentsound

Zitat von: igor am Di, 22. Jan. ’13, 16:16
Wenn man sich die Offensivleistungen ansieht, dann weiß man schon, warum es »Losers' Bracket« heißt, und warum malfs und Knights als einzige kein Freilos bekommen haben.
;D :cheers:
if you follow every dream...you might get lost

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