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Season VI, Week 5: silentsound's Silentknights at Niners Sparrows

Begonnen von duffeldoffel, Di, 16. Dez. ’25, 10:53

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duffeldoffel

Zitat[Results ID #12104]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, PASS 3
Option Die: -2

In/Out Die: IN

Blitz Defense Die: –

Referee Die: –

Run for 1 yd.
Offense goes no-huddle.

2nd-and-9 SPA from SPA 21 (QTR2, 4:00)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12105]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 1, PASS 2, PASS 2, RUN 2
Option Die: P 5

In/Out Die: OUT (IN)

Pass Defense Die: –

Referee Die: –

Pass for 14 yds. (Length of pass: 9 yds / Yards-after-catch: 5 yds)
New first down!
Offense goes no-huddle.

1st-and-10 SPA from SPA 35 (QTR2, 3:36)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12106]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, RUN 2, RUN 2, RUN 2
Option Die: P 7

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: –

Run for 9 yds, out of bounds.
Offense goes no-huddle.

2nd-and-1 SPA from SPA 44 (QTR2, 3:24)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12107]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 4, RUN 1
Option Die: P 3

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 6 yds.
New first down!
Offense goes no-huddle.

1st-and-10 SPA from the 50 (QTR2, 3:00)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12108]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 4, PASS 3
Option Die: P 15

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 4 yds.
Offense goes no-huddle.

2nd-and-6 SPA from SIL 46 (QTR2, 2:36)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12109]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, RUN 1
Option Die: P 7

In/Out Die: OUT (OUT)

Pass Defense Die: INC

Referee Die: –

Run for 5 yds, out of bounds.
Offense goes no-huddle.

3rd-and-1 SPA from SIL 41 (QTR2, 2:24)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12110]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: P 5

In/Out Die: OUT (OUT)

Pass Defense Die: -5

Referee Die: –

Run for a LOSS of 3 yds, out of bounds.
Fourth down!
Two-minute warning.

4th-and-4 SPA from SIL 44 (QTR2, 2:00)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3





@silentsound
Sparrows schicken Special Team

duffeldoffel

Zitat[Results ID #12111]

Punt (I/O) vs Block Defense

Punt Die: 40

In/Out Die: IN

Block Defense Die: –

Referee Die: –

Punt for 40 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.

Zitat[Results ID #12112]

Punt Bounce

Recovery Die: ✩

The return team keeps throwing the recovery die.

Zitat[Results ID #12113]

Punt Bounce

Recovery Die: ✩

The return team keeps throwing the recovery die.

Zitat[Results ID #12114]

Punt Bounce

Recovery Die: REC N.G.

The punt is downed, unless it has not yet bounced at least once in any direction.

Zitat[Results ID #12115]

Punt Bounce

Recovery Die: ✩

The return team keeps throwing the recovery die.

Zitat[Results ID #12116]

Punt Bounce

Recovery Die: REC N.G.

The punt is downed, unless it has not yet bounced at least once in any direction.

Zitat[Results ID #12117]

Punt Bounce

Recovery Die: +5

Ball bounces 5 yds away from return team's end zone.

Zitat[Results ID #12118]

Punt Bounce

Recovery Die: REC N.G.

The punt is downed, unless it has not yet bounced at least once in any direction.

1st-and-10 SIL from SIL 9 (QTR2, 1:48)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



duffeldoffel

Zitat[Results ID #12119]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 5, PASS 5, RUN 1, PASS 4, RUN 2
Option Die: -4

In/Out Die: IN

Blitz Defense Die: -5

Referee Die: –

Run for a LOSS of 6 yds.
Offense goes no-huddle.

2nd-and-16 SIL from SIL 3 (QTR2, 1:24)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12120]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: P 25

In/Out Die: OUT (OUT)

Blitz Defense Die: -5

Referee Die: –

Run for no gain, out of bounds.

3rd-and-16 SIL from SIL 3 (QTR2, 1:12)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



duffeldoffel

Zitat[Results ID #12121]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: P 15

In/Out Die: OUT (OUT)

Pass Defense Die: INC

Referee Die: –

Run for 7 yds, out of bounds.
Fourth down!

4th-and-9 SIL from SIL 10 (QTR2, 1:00)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3





Zitat[Results ID #12122]

Punt (I/O) vs Block Defense

Punt Die: 47

In/Out Die: OUT (OUT)

Block Defense Die: –

Referee Die: –

Punt for 47 yds from the line-of-scrimmage, out of bounds, no return.

1st-and-10 SPA from SPA 43 (QTR2, 0:48)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



duffeldoffel

Zitat[Results ID #12123]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 2, RUN 1
Option Die: TD
Kick Return Die: 19 NO TD

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: P

Pass for 23 yds, run out-of-bounds. Flag on the play. (Length of pass: 4 yds / Yards-after-catch: 19 yds)
PENALTY: pass interference, defense. Automatic first down from the spot of the foul.
Penalty is DECLINED!
Offense goes no-huddle.

1st-and-10 SPA from SIL 34 (QTR2, 0:36)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12124]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, PASS 5, PASS 4, RUN 2, PASS 3
Option Die: -5

In/Out Die: IN

Pass Defense Die: SAC -6

Referee Die: P

QB is sacked for a LOSS of 6 yds. Flag on the play.
PENALTY: illegal contact, defense. 5-yd penalty, automatic first down.
Offense goes no-huddle.

1st-and-10 SPA from SIL 29 (QTR2, 0:24)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zwecks Offenlegung:
Beide Coaches wurden von mir vor dem Auswürfeln des Plays kontaktiert, dies im Einklang mit QFL Rule 7-1.



Zitat[Results ID #12125]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 5, PASS 2, PASS 2, RUN 1
Option Die: -3

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 9 yds)
Offense goes no-huddle.

2nd-and-10 SPA from SIL 29 (QTR2, 0:12)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12126]

Option Pass (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, RUN 2, PASS 4, PASS 4, PASS 3
Option Die: R 8

In/Out Die: OUT

Pass Defense Die: INC

Referee Die: –

Pass incomplete. (Length of pass: 12 yds)
End of half.

Kickoff SIL from SIL 35 (Halftime)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



*** Key expired: 9th Avenue ***

duffeldoffel

Halftime stats Silentknights Sparrows
Total offense | 229 | 108
Rushing yards | 100 | 41
Passing yards | 129 | 67
First downs | 13 | 8
Third-down conversions | 4/6 | 1/7
Fourth-down conversions | 0/0 | 0/0
Red-zone efficiency | 2/2 | 0/1
Turnovers | 2 | 1
Points off turnovers | 0 | 6
Sacked/yards | 0/0 | 2/18
Penalties/yards | 5/34 | 5/44
Time of possession | 15:42 | 14:18

QB comparison Att Com Pct Yds TD Int Rate
Silentknights | 11 | 8 | 72.7 | 129 | 2 | 1 | 113.3
Sparrows | 13 | 8 | 61.5 | 85 | 0 | 1 | 48.6

duffeldoffel

Zitat[Results ID #12127]

Kickoff

Kickoff Die: 47

Referee Die: –

The kick is 47 yds long.

Zitat[Results ID #12128]

Kickoff Return (I/O)

Kick Return Die: 24 NO TD
Option Die: P 7

In/Out Die: IN

Referee Die: –

Return for 31 yds.

1st-and-10 SPA from SPA 49 (QTR3, 14:48)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3




duffeldoffel

Zitat[Results ID #12129]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 2, RUN 1
Option Die: -3

In/Out Die: OUT (IN)

Blitz Defense Die: -5

Referee Die: –

Run for a LOSS of 3 yds.
Offense goes no-huddle.

2nd-and-13 SPA from SPA 46 (QTR3, 14:24)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12130]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 2, RUN 1
Option Die: P 1

In/Out Die: OUT (IN)

Pass Defense Die: INC

Referee Die: –

Run for 1 yd.
Offense goes no-huddle.

3rd-and-12 SPA from SPA 47 (QTR3, 14:00)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



NO-HUDDLE MODE (pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #12131]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: R 10

In/Out Die: OUT (OUT)

Pass Defense Die: –

Referee Die: –

Run for 11 yds, out of bounds.

4th-and-1 SPA from SIL 42 (QTR3, 13:36)
silentsound's Silentknights 21, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3



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