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QFL Season VI, Week 6: silentsound's Silentknights @ Prussian Warriors

Begonnen von duffeldoffel, Di, 21. Jul. ’26, 00:32

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duffeldoffel

Zitat[Results ID #5311]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, RUN 1
Option Die: P 9

In/Out Die: IN

Pass Defense Die: –

Referee Die: P

Run for 5 yds. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.
Penalty is DECLINED!
TURNOVER ON DOWNS!

1st-and-10 WAR from WAR 26 (QTR4, 9:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5312]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 2
Option Die: P 9

In/Out Die: OUT (OUT)

Pass Defense Die: INC

Referee Die: –

Run for 6 yds, out of bounds.

2nd-and-4 WAR from WAR 32 (QTR4, 9:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5313]

Option Run (I/O) vs Run Defense

Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 1, RUN 2
Option Die: R 10

In/Out Die: OUT (OUT)

Run Defense Die: -5

Referee Die: –

Run for 9 yds, out of bounds.
Offense goes no-huddle.

1st-and-10 WAR from WAR 41 (QTR4, 8:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



NO-HUDDLE MODE (defensive run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #5314]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 2, PASS 3
Option Die: P 9

In/Out Die: OUT (IN)

Blitz Defense Die: SAC -4

Referee Die: –

Run for 2 yds.

2nd-and-8 WAR from WAR 43 (QTR4, 8:12)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5315]

Option Run (I/O) vs Blitz Defense

Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, RUN 2
Option Die: TD
Kick Return Die: 24 NO TD

In/Out Die: IN

Blitz Defense Die: -5

Referee Die: –

Run for 24 yds.
New first down!
Offense goes no-huddle.

1st-and-10 WAR from SIL 33 (QTR4, 7:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #5316]

Option Run (I/O) vs Run Defense

Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 4, RUN 1
Option Die: -2

In/Out Die: OUT (IN)

Run Defense Die: N.G.

Referee Die: –

Run for no gain.
Offense goes no-huddle.

2nd-and-10 WAR from SIL 33 (QTR4, 7:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



NO-HUDDLE MODE (defensive run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.

duffeldoffel

Zitat[Results ID #5317]

Option Run (I/O) vs Run Defense

Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: -4

In/Out Die: OUT (OUT)

Run Defense Die: F

Referee Die: –

Run for no gain, out of bounds.

3rd-and-10 WAR from SIL 33 (QTR4, 7:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5318]

Option Pass (I/O) vs Run Defense

Scrimmage Dice: RUN 2, PASS 5, PASS 2, PASS 4, PASS 3
Option Die: -4

In/Out Die: IN

Run Defense Die: N.G.

Referee Die: –

Pass for 10 yds. (Length of pass: 14 yds / Yards-after-catch: -4 yds)
New first down!

1st-and-10 WAR from SIL 23 (QTR4, 6:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5319]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: R 20

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 25 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!

PAT WAR from SIL 15 / TPC WAR from SIL 2 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 23
Timeouts left: SIL 3 / WAR 3



Zitat[Results ID #5320]

FG/XP (normal) vs Block Defense

Field Goal Die: M (56)

Block Defense Die: –

Referee Die: –

The kick covers 56 yds from the spot of the kick.
The kick is GOOD!

Kickoff WAR from WAR 35 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



duffeldoffel


Niner

Win, Lose or Tie - I´m a Niner until I die

duffeldoffel

Zitat[Results ID #5321]

Kickoff

Kickoff Die: 68

Referee Die: –

The kick is 68 yds long.
Touchback!

1st-and-10 SIL from SIL 30 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5322]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3
Option Die: P 7

In/Out Die: OUT (IN)

Pass Defense Die: –

Referee Die: –

Run for 4 yds.

2nd-and-6 SIL from SIL 34 (QTR4, 5:36)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5323]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 4, PASS 3
Option Die: -2

In/Out Die: OUT (OUT)

Pass Defense Die: -5

Referee Die: –

Run for a LOSS of 5 yds, out of bounds.

3rd-and-11 SIL from SIL 29 (QTR4, 5:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5324]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, PASS 3
Option Die: P 7

In/Out Die: OUT (OUT)

Pass Defense Die: SAC -6

Referee Die: –

Run for 2 yds, out of bounds.
Fourth down!

4th-and-9 SIL from SIL 31 (QTR4, 4:48)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



*** Key expired: Lunar Drive ***



Zitat[Results ID #5325]

Punt (I/O) vs Block Defense

Punt Die: 52

In/Out Die: IN

Block Defense Die: B
Punt Return Die: 5

Referee Die: –

The punt is BLOCKED. The ball is loose 10 yds behind the line-of-scrimmage.

Zitat[Results ID #5326]

Coin Toss

Coin: HOME

The HOME team wins the coin toss.

Zitat[Results ID #5327]

Fumble/Block Recovery

Recovery Die: REC

The loose ball is recovered and may be returned/advanced.

@Niner
Return I/O von der SIL 21?


Niner

Win, Lose or Tie - I´m a Niner until I die

duffeldoffel

Zitat[Results ID #5328]

Fumble/Block Return (I/O)

Option Die: -5

In/Out Die: OUT (OUT)

Referee Die: –

Return for a LOSS of 5 yds, out of bounds.

1st-and-10 WAR from SIL 26 (QTR4, 4:36)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



silentsound

hat sich zu einem... miesen spiel entwickelt, welches meinem blutdruck eher nicht behagt🤦🏻�♂️
if you follow every dream...you might get lost

duffeldoffel

Zitat[Results ID #5329]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, RUN 2
Option Die: R 6

In/Out Die: IN

Pass Defense Die: INC

Referee Die: –

Run for 11 yds.
New first down!

1st-and-10 WAR from SIL 15 (QTR4, 4:00)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3



duffeldoffel

Zitat[Results ID #5330]

Option Run (I/O) vs Pass Defense

Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 1, RUN 2
Option Die: R 20

In/Out Die: IN

Pass Defense Die: SAC -6

Referee Die: –

Run for 24 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!

PAT WAR from SIL 15 / TPC WAR from SIL 2 (QTR4, 3:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3



Zitat[Results ID #5331]

FG/XP (normal) vs Block Defense

Field Goal Die: 51

Block Defense Die: B
Punt Return Die: 5

Referee Die: –

The kick is BLOCKED. The ball is loose 8 yds behind the line-of-scrimmage.

Zitat[Results ID #5332]

Coin Toss

Coin: HOME

The HOME team wins the coin toss.

Zitat[Results ID #5333]

Fumble/Block Recovery

Recovery Die: -5

The team throwing the recovery die loses 5 yds on the bounce.

Zitat[Results ID #5334]

Fumble/Block Recovery

Recovery Die: REC N.G.

The loose ball is recovered, no return/advance.

Kickoff WAR from WAR 35 (QTR4, 3:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3



Zitat[Results ID #5335]

Kickoff

Kickoff Die: 61

Referee Die: –

The kick is 61 yds long and may be returned.

Zitat[Results ID #5336]

Kickoff Return (I/O)

Kick Return Die: 19 NO TD
Option Die: P 9

In/Out Die: OUT (OUT)

Referee Die: –

Return for 28 yds, out of bounds.

1st-and-10 SIL from SIL 32 (QTR4, 3:36)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3



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