Hallo und willkommen aus dem Seaside Battlefield zum Regular-Season Finale zweier QFL-Gründungsmitglieder.
Der amtierende QFL World Champion, silentsound's Silentknights (2-3), ist zu Gast bei den Prussian Warriors (1-4), die dem Vernehmen nach ihr Abschiedsspiel bestreiten, da ihr Owner den Rückzug aus der QFL angekündigt hat.
Die Warriors sind nicht mehr im Playoff-Rennen, konnten aber letzte Woche ihren ersten Saisonsieg feiern mit einem Überraschungserfolg in Overtime bei den Dicey Beasts. Über diesen freuten sich zweifelsohne auch die 'Knights, denn die Niederlage der Beasts bedeutet für sie die Hoffnung, vielleicht doch noch ein drittes Mal in Folge die Postseason erreichen zu können.
Die SerieDie Warriors führen die Serie mit 4-1 an.
Das letzte Aufeinandertreffen in Week 5 der letzten Saison ging allerdings im Silent Field Stadium mit 21-0 deutlich an die 'Knights.
Silentknights (2-3)Die 'Knights haben zuletzt zwei Spiele in Folge gewonnen, weshalb sie sich noch Hoffnungen machen können, ihren Titel in den Playoffs zu verteidigen. Schon zweimal zuvor gelang einem Team der Einzug in die Postseason nach einem 0-3 Start - zuletzt den 'Knights letzte Saison auf dem Weg zum Titel.
Die Offense der 'Knights belegt insgesamt Platz 2 (302,2 yds/Spiel) in der Liga, obwohl sie am Boden nur Platz 3 (215,4) und durch die Luft gar nur Platz 6 (86,8) belegt - ein kleines statistisches Kuriosum.
Die Defense der 'Knights belegt gegenwärtig Platz 4 insgesamt (284,8). Gegen den Lauf belegt sie Platz 2 (161,4), gegen den Pass Platz 6 (123,4).
Bei den Turnovers ist es in allen Kategorien Platz 8 mit einem Ratio von minus-10, sieben Takeaways und 17 Giveaways. Minus-29 Netto-Points-off-Turnovers bedeuten Platz 7, 13 erzielte und 42 zugelassene Punkte nach Turnovers bedeuten jeweils Platz 6. Die Turnover-Stats dürften erklären, warum die 'Knights trotz der Zahlen der Offense und der Defense nur 2-3 stehen.
Warriors (1-4)Auch wenn die Playoffs nicht mehr erreichbar sind, dürften die Warriors mit einem Gefühl der Erleichterung in dieses Spiel gehen, können sie nun doch sicher sein, keine Imperfect Season abzuliefern. Sie werden die 'Knights sicherlich nicht freiwillig in die Playoffs durchwinken und darauf bedacht sein, sich mit einem Erfolg von ihren heimischen Fans zu verabschieden.
Die Warriors Offense belegt insgesamt Platz 5 (282,6 yds/Spiel). Auch am Boden ist es Platz 5 (177,4), durch die Luft sogar Platz 4 (105,2).
Die Warriors Defense belegt ebenfalls Platz 5 insgesamt (317,4), obwohl es gegen den Lauf nur Platz 6 (190,6) und gegen den Pass sogar nur Platz 7 (126,8) ist.
Mit einem Turnover Ratio von minus-8 belegen die Warriors Platz 7 - acht Takeaways bedeuten Platz 8, 16 Giveaways Platz 7. Mit minus-36 Netto-Points-off-Turnovers belegen die Warriors Platz 8, obgleich sie mit 49 zugelassenen Punkten nach Turnovers Platz 7 und mit 13 erzielten Punkten Platz 6 belegen.
PredictionBeide Teams haben zuletzt Erfolge eingefahren, die 'Knights sogar zwei in Folge. Für die 'Knights geht es eindeutig um mehr, denn sie brauchen unbedingt einen Sieg, um noch in die Playoffs einziehen zu können, sollten die Beasts auch gegen die Sparrows straucheln.
Die Warriors werden sicherlich nicht gewillt sein, ihr Abschiedsspiel abzuschenken, und das Damoklesschwert einer Imperfect Season schwebt nicht mehr über ihren Köpfen.
Die 'Knights dürften mit weitaus mehr Druck in das Spiel gehen, gleichwohl sind sie mit der Situation vertraut, nach einem 0-3 Start die Saison noch retten zu können.
Verdict: 'Knights by 3
Der Modus13 Keywords sind festgelegt und Keyword Official
@the_hawk übermittelt worden.
Ein neues Keyword gibt es jeweils zu Beginn eines Quarters sowie wenn die Marken 10:00 und 5:00 durch ein abgeschlossenes Down erreicht oder überschritten werden. Das 13. Keyword wäre ggf. für die komplette Overtime.
Die erste ID (für den Coin Toss) ist die Summe der gezählten Posts der beiden Protagonisten zu diesem Zeitpunkt:
3199 (@silentsound) + 1933 (@Niner) = 5132 (Erste ID)
Fortan wird mit jedem Würfeln um 1 hochgezählt.
Die laufenden StatsDie gibt's hier:
https://qfl-football-fever.net/game/?gameid=271 (https://qfl-football-fever.net/game/?gameid=271)
@silentsound @Niner Ich darf noch um eure Standards bitten. (https://49ersfanzone.net/fanzone/qfl-meeting-zone/standard-calls/)
Zitat[Results ID #5132]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
@Niner The Warriors have won the toss and elect to:
a) defer
b) receive
Defer
The Warriors have won the toss and elect to defer.
Good luck, Gentlemen!
Zitat[Results ID #5133]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR1, 15:00)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/30/75/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
@silentsound The Defense is set...
Silentsound war zuletzt am Di, 14. Jul. '26, 20:10 online. Ist er im Urlaub?
Zitat von: Niner am Fr, 24. Jul. ’26, 18:48Silentsound war zuletzt am Di, 14. Jul. '26, 20:10 online. Ist er im Urlaub?
war im urlaub 😉
Zitat[Results ID #5134]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, RUN 2, RUN 2
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
2nd-and-16 SIL from SIL 24 (QTR1, 14:24)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/30/72/2/16/-6.png) (https://qfl-football-fever.net/game/?gameid=271)
geht gut los😉
Zitat von: silentsound am Fr, 24. Jul. ’26, 19:42geht gut los😉
waren kommunikationsschwierigkeiten wird mir gerade berichtet... statt der o-line war die d-line auf dem platz😂
Dann wirken also die neuen Jammer 8)
Zitat[Results ID #5135]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 2 yds.
3rd-and-18 SIL from SIL 22 (QTR1, 13:48)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/30/69/3/18/-6.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5136]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 1, RUN 1
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 0 yds)
4th-and-18 SIL from SIL 22 (QTR1, 13:36)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/30/68/4/18/-6.-2.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5137]
Punt (I/O) vs Block Defense
Punt Die: 41
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 41 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 WAR from WAR 37 (QTR1, 13:24)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/WAR/37/67/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
was fehlt?
Die Defense ist seit der letzten Auflösung nicht online gewesen.
@silentsound Offense is set...
Zitat[Results ID #5138]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 2, RUN 1
Option Die: -1
In/Out Die: OUT (IN)
Run Defense Die: -5
Referee Die: –
Run for 1 yd.
2nd-and-9 WAR from WAR 38 (QTR1, 12:48)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/WAR/37/64/2/9/1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5139]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, RUN 1, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 12 yds from the line-of-scrimmage, defense may return. (Length of pass: 12 yds)
Zitat[Results ID #5140]
Interception Return (outside opponent's half) (I/O)
Kick Return Die: 16 NO TD
Option Die: P 7
In/Out Die: IN
Referee Die: –
Return for 23 yds.
1st-and-10 SIL from WAR 27 (QTR1, 12:36)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/73/63/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5141]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: P 5
In/Out Die: OUT (IN)
Pass Defense Die: SAC -6
Referee Die: –
Run for 4 yds.
2nd-and-6 SIL from WAR 23 (QTR1, 12:00)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/73/60/2/6/4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5142]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 4, RUN 1
Option Die: R 8
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 12 yds, out of bounds.
New first down!
1st-and-10 SIL from WAR 11 (QTR1, 11:36)
silentsound's Silentknights 0, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/WAR/Warriors/000000/0/3/SIL/73/58/1/10/4.12.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5143]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, PASS 2, RUN 1
Option Die: TD
Kick Return Die: 11
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Run for a TOUCHDOWN.
PAT SIL from WAR 15 / TPC SIL from WAR 2 (QTR1, 11:24)
silentsound's Silentknights 6, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/6/3/WAR/Warriors/000000/0/3/SIL/73/57/PAT/-/4.12.11.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5144]
FG/XP (normal) vs Block Defense
Field Goal Die: 60
Block Defense Die: –
Referee Die: –
The kick covers 60 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 11:24)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/35/57/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5145]
Kickoff
Kickoff Die: 67
Referee Die: –
The kick is 67 yds long.
Touchback!
1st-and-10 WAR from WAR 30 (QTR1, 11:24)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/57/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5146]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, RUN 1, PASS 3
Option Die: R 10
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 8 yds.
2nd-and-2 WAR from WAR 38 (QTR1, 10:48)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/54/2/2/8.png) (https://qfl-football-fever.net/game/?gameid=271)
@Niner Die 'Knights sind set...
Zitat[Results ID #5147]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 1, PASS 3
Option Die: P 7
In/Out Die: OUT (IN)
Run Defense Die: -1
Referee Die: –
Run for 2 yds.
New first down!
1st-and-10 WAR from WAR 40 (QTR1, 10:12)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/51/1/10/8.2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5148]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 1, RUN 1
Option Die: -2
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 10 yds)
2nd-and-10 WAR from WAR 40 (QTR1, 10:00)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/50/2/10/8.2.0.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Athol Street ***
Zitat[Results ID #5149]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 2, RUN 2
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 3 yds)
3rd-and-10 WAR from WAR 40 (QTR1, 9:48)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/49/3/10/8.2.0.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5150]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, RUN 1, PASS 3
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
4th-and-11 WAR from WAR 39 (QTR1, 9:24)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/WAR/30/47/4/11/8.2.0.0.-1.png) (https://qfl-football-fever.net/game/?gameid=271)
Die Warriors schicken das Special Team
@silentsound Eure Standards beinhalten leider nicht Fourth-Down Situations in der Defense.
Zitat[Results ID #5151]
Punt (I/O) vs Block Defense
Punt Die: 40
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 40 yds from the line-of-scrimmage.
Zitat[Results ID #5152]
Punt Return (normal) (I/O)
Punt Return Die: -5
Option Die: R 6
In/Out Die: OUT (IN)
Referee Die: –
Return for 1 yd.
1st-and-10 SIL from SIL 22 (QTR1, 9:12)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/46/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5153]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 2, PASS 3
Option Die: R 6
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 9 yds, out of bounds.
2nd-and-1 SIL from SIL 31 (QTR1, 8:48)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/44/2/1/9.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5154]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, RUN 1
Option Die: R 6
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 0 yds)
3rd-and-1 SIL from SIL 31 (QTR1, 8:36)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/43/3/1/9.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5155]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 1, RUN 1
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 3 yds, out of bounds.
New first down!
1st-and-10 SIL from SIL 34 (QTR1, 8:12)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/41/1/10/9.0.3.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5156]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 4, RUN 1
Option Die: P 7
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 6 yds.
2nd-and-4 SIL from SIL 40 (QTR1, 7:36)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/38/2/4/9.0.3.6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5157]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, RUN 1, RUN 2
Option Die: R 2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for 8 yds. Flag on the play.
PENALTY: holding, defense. 5-yd penalty, enforced from the end of the run, automatic first down.
1st-and-10 SIL from WAR 47 (QTR1, 7:12)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/36/1/10/9.0.3.6.8.5p.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5158]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 4, PASS 3
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 9 yds, out of bounds.
2nd-and-1 SIL from WAR 38 (QTR1, 6:48)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/34/2/1/9.0.3.6.8.5p.9.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5159]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 2, RUN 1
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 1 yd.
New first down!
1st-and-10 SIL from WAR 37 (QTR1, 6:12)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/31/1/10/9.0.3.6.8.5p.9.1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5160]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 2, PASS 2, PASS 3
Option Die: -3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 1 yd.
2nd-and-9 SIL from WAR 36 (QTR1, 5:36)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/28/2/9/9.0.3.6.8.5p.9.1.1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5161]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 1, RUN 2
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-5 SIL from WAR 32 (QTR1, 5:00)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/25/3/5/9.0.3.6.8.5p.9.1.1.4.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Brownlow Hill ***
Zitat[Results ID #5162]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, PASS 3
Option Die: P 5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
Fourth down!
4th-and-3 SIL from WAR 30 (QTR1, 4:24)
silentsound's Silentknights 7, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/7/3/WAR/Warriors/000000/0/3/SIL/22/22/4/3/9.0.3.6.8.5p.9.1.1.4.2.png) (https://qfl-football-fever.net/game/?gameid=271)
@silentsound Womit geht's weiter?
special team kommt
Zitat[Results ID #5163]
FG/XP (normal) vs Block Defense
Field Goal Die: 49
Block Defense Die: –
Referee Die: –
The kick covers 49 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 4:12)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/35/21/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5164]
Kickoff
Kickoff Die: 63
Referee Die: –
The kick is 63 yds long.
Zitat[Results ID #5165]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: TD
In/Out Die: IN
Referee Die: –
Return for 19 yds.
1st-and-10 WAR from WAR 21 (QTR1, 4:00)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/WAR/21/20/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5166]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, PASS 4, PASS 3
Option Die: P 9
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 3 yds, out of bounds.
2nd-and-7 WAR from WAR 24 (QTR1, 3:36)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/WAR/21/18/2/7/3.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5167]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 1, PASS 3
Option Die: -4
In/Out Die: OUT (OUT)
Run Defense Die: -5
Referee Die: –
Run for a LOSS of 7 yds, out of bounds.
3rd-and-14 WAR from WAR 17 (QTR1, 3:12)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/WAR/21/16/3/14/3.-7.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5168]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 2, RUN 1
Option Die: F
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 6 yds, FUMBLE. (Length of pass: 6 yds)
Zitat[Results ID #5169]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #5170]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced (INSTRUCTIONS may apply).
Zitat[Results ID #5171]
Fumble/Block Advance (I/O)
Option Die: -3
In/Out Die: IN
Referee Die: –
Advance for a LOSS of 3 yds.
Fourth down!
4th-and-11 WAR from WAR 20 (QTR1, 2:36)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/WAR/21/13/4/11/3.-7.3.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5172]
Punt (I/O) vs Block Defense
Punt Die: 43
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 43 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SIL from SIL 37 (QTR1, 2:24)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/37/12/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5173]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 4, PASS 2, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 1 yd.
2nd-and-9 SIL from SIL 38 (QTR1, 1:48)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/37/9/2/9/1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5174]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 2, RUN 1
Option Die: TD
Kick Return Die: 16 NO TD
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 22 yds, out of bounds.
New first down!
1st-and-10 SIL from WAR 40 (QTR1, 1:24)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/37/7/1/10/1.22.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5175]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: -2
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 1 yd.
2nd-and-9 SIL from WAR 39 (QTR1, 0:48)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/37/4/2/9/1.22.1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5176]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 4, RUN 1
Option Die: R 8
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 12 yds, out of bounds.
New first down!
1st-and-10 SIL from WAR 27 (QTR1, 0:24)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10/3/WAR/Warriors/000000/0/3/SIL/37/2/1/10/1.22.1.12.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5177]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 10 yds.
New first down!
1st-and-10 SIL from WAR 17 (QTR2, 15:00)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.0/3/WAR/Warriors/000000/0.0/3/SIL/37/75/1/10/1.22.1.12.10.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: July Road ***
so langsam müssten alle hohen Run-Würfel aufgebraucht sein :)
Zitat[Results ID #5178]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, RUN 2, RUN 2
Option Die: R 8
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
Run for 13 yds, out of bounds.
New first down!
1st-and-Goal SIL from WAR 4 (QTR2, 14:36)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.0/3/WAR/Warriors/000000/0.0/3/SIL/37/73/1/G/1.22.1.12.10.13.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat von: Niner am Do, 6. Aug. ’26, 22:24so langsam müssten alle hohen Run-Würfel aufgebraucht sein :)
Was schickst du auch dauernd sieben Defensive Backs auf's Feld...
Zitat[Results ID #5179]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 4, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
2nd-and-Goal SIL from WAR 1 (QTR2, 14:00)
silentsound's Silentknights 10, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.0/3/WAR/Warriors/000000/0.0/3/SIL/37/70/2/G/1.22.1.12.10.13.3.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat von: duffeldoffel am Do, 6. Aug. ’26, 22:43Zitat von: Niner am Do, 6. Aug. ’26, 22:24so langsam müssten alle hohen Run-Würfel aufgebraucht sein :)
Was schickst du auch dauernd sieben Defensive Backs auf's Feld...
Die Jungs müssen noch um Pläin neuen Teams in der nächsten Saison kämpfen
Zitat[Results ID #5180]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 1
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Run for 5 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT SIL from WAR 15 / TPC SIL from WAR 2 (QTR2, 13:48)
silentsound's Silentknights 16, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.6/3/WAR/Warriors/000000/0.0/3/SIL/37/69/PAT/-/1.22.1.12.10.13.3.1.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5181]
FG/XP (normal) vs Block Defense
Field Goal Die: 52
Block Defense Die: –
Referee Die: –
The kick covers 52 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 13:48)
silentsound's Silentknights 17, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.7/3/WAR/Warriors/000000/0.0/3/SIL/35/69/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5182]
Kickoff
Kickoff Die: 56
Referee Die: –
The kick is 56 yds long.
Zitat[Results ID #5183]
Kickoff Return (I/O)
Kick Return Die: 15
Option Die: F
In/Out Die: IN
Referee Die: –
Return for 15 yds, FUMBLE.
Zitat[Results ID #5184]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5185]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5186]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5187]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5188]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5189]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5190]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5191]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #5192]
Fumble/Block Return (I/O)
Option Die: P 5
In/Out Die: OUT (IN)
Referee Die: –
Return for 5 yds.
1st-and-10 SIL from WAR 19 (QTR2, 13:36)
silentsound's Silentknights 17, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.7/3/WAR/Warriors/000000/0.0/3/SIL/81/68/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Viel bitterer kann's nicht mehr werden... :-\
Zitat[Results ID #5193]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: P 25
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for 1 yd.
2nd-and-9 SIL from WAR 18 (QTR2, 13:00)
silentsound's Silentknights 17, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.7/3/WAR/Warriors/000000/0.0/3/SIL/81/65/2/9/1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5194]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 4, RUN 2
Option Die: P 7
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Pass for 13 yds, run out-of-bounds. (Length of pass: 6 yds / Yards-after-catch: 7 yds)
1st-and-Goal SIL from WAR 5 (QTR2, 12:36)
silentsound's Silentknights 17, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.7/3/WAR/Warriors/000000/0.0/3/SIL/81/63/1/G/1.13.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5195]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 1, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
Receiver reached the end zone. It's a TOUCHDOWN!
PAT SIL from WAR 15 / TPC SIL from WAR 2 (QTR2, 12:24)
silentsound's Silentknights 23, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.13/3/WAR/Warriors/000000/0.0/3/SIL/81/62/PAT/-/1.13.5.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5196]
FG/XP (normal) vs Block Defense
Field Goal Die: M (53)
Block Defense Die: –
Referee Die: –
The kick covers 53 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 12:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/SIL/35/62/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5197]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
Zitat[Results ID #5197]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 WAR from WAR 30 (QTR2, 12:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/62/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Ich sag besser nicht, was Run D und Blitz D angezeigt hätten... :-\
Zitat von: duffeldoffel am Fr, 7. Aug. ’26, 20:35Ich sag besser nicht, was Run D und Blitz D angezeigt hätten... :-\
hört sich nach... glück gehabt an ::)
Zitat[Results ID #5198]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 2, RUN 2, RUN 1
Option Die: P 7
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
2nd-and-5 WAR from WAR 35 (QTR2, 11:48)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/59/2/5/5.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5199]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 2, PASS 3
Option Die: R 10
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Run for 12 yds, out of bounds.
New first down!
1st-and-10 WAR from WAR 47 (QTR2, 11:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/57/1/10/5.12.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5200]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, RUN 2, PASS 3
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 7 yds, out of bounds.
2nd-and-3 WAR from SIL 46 (QTR2, 11:00)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/55/2/3/5.12.7.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5201]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds.
3rd-and-5 WAR from SIL 48 (QTR2, 10:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/52/3/5/5.12.7.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5202]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 1, PASS 3
Option Die: P 5
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
Fourth down!
4th-and-7 WAR from the 50 (QTR2, 10:00)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/30/50/4/7/5.12.7.-2.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: North Hill Street ***
Zitat[Results ID #5203]
Punt (I/O) vs Block Defense
Punt Die: 45
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 45 yds from the line-of-scrimmage.
Zitat[Results ID #5204]
Punt Bounce
Recovery Die: REC
The punt is downed, unless it has not yet bounced at least once in any direction.
Zitat[Results ID #5205]
Punt Bounce
Recovery Die: REC N.G.
The punt is downed, unless it has not yet bounced at least once in any direction.
Zitat[Results ID #5206]
Punt Bounce
Recovery Die: REC N.G.
The punt is downed, unless it has not yet bounced at least once in any direction.
Zitat[Results ID #5207]
Punt Bounce
Recovery Die: ✩
The return team keeps throwing the recovery die.
Zitat[Results ID #5208]
Punt Bounce
Recovery Die: -5
Ball bounces 5 yds towards return team's end zone.
Touchback!
1st-and-10 SIL from SIL 20 (QTR2, 9:48)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/SIL/20/49/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5209]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: R 2
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 6 yds, out of bounds.
2nd-and-4 SIL from SIL 26 (QTR2, 9:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/SIL/20/47/2/4/6.png) (https://qfl-football-fever.net/game/?gameid=271)
lasst uns in dem Tempo weitermachen.
Am 24.08. gehts für mich wieder raus aus Deutschland , danach ist der Zugang sehr unregelmäßig
Zitat[Results ID #5210]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 1
Option Die: -4
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
3rd-and-4 SIL from SIL 26 (QTR2, 8:48)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/SIL/20/44/3/4/6.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5211]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, RUN 2, RUN 2
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 9 yds)
4th-and-4 SIL from SIL 26 (QTR2, 8:36)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/SIL/20/43/4/4/6.0.0.png) (https://qfl-football-fever.net/game/?gameid=271)
@Niner Die 'Knights schicken das Special Team
Zitat[Results ID #5212]
Punt (I/O) vs Block Defense
Punt Die: 56
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 56 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 WAR from WAR 18 (QTR2, 8:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/42/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5213]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, RUN 2, RUN 2
Option Die: -3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 6 yds.
2nd-and-4 WAR from WAR 24 (QTR2, 7:48)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/39/2/4/6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5214]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 2, RUN 2
Option Die: P 9
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Run for 6 yds, out of bounds.
New first down!
1st-and-10 WAR from WAR 30 (QTR2, 7:24)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/37/1/10/6.6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5215]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 2, RUN 2
Option Die: -1
In/Out Die: OUT (OUT)
Run Defense Die: -4
Referee Die: –
Run for 2 yds, out of bounds.
2nd-and-8 WAR from WAR 32 (QTR2, 7:00)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/35/2/8/6.6.2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5216]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, PASS 2, PASS 3
Option Die: R 2
In/Out Die: OUT (OUT)
Run Defense Die: N.G.
Referee Die: –
Pass for 10 yds, run out-of-bounds. (Length of pass: 10 yds)
New first down!
1st-and-10 WAR from WAR 42 (QTR2, 6:36)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/33/1/10/6.6.2.10.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5217]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 2, PASS 3
Option Die: P 15
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 1 yd.
2nd-and-9 WAR from WAR 43 (QTR2, 6:00)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/30/2/9/6.6.2.10.1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5218]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 4, RUN 2
Option Die: P 25
In/Out Die: OUT (OUT)
Run Defense Die: -4
Referee Die: P
Pass for 25 yds, run out-of-bounds. Flag on the play. (Length of pass: 0 yds / Yards-after-catch: 25 yds)
New first down!
PENALTY: holding, defense. 5-yd penalty, automatic first down.
Penalty is DECLINED!
1st-and-10 WAR from SIL 32 (QTR2, 5:36)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/28/1/10/6.6.2.10.1.25.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5219]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 14 yds, run out-of-bounds. (Length of pass: -1 yd / Yards-after-catch: 15 yds)
1st-and-10 WAR from SIL 18 (QTR2, 5:12)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/26/1/10/6.6.2.10.1.25.14.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5220]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, PASS 3
Option Die: -4
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-11 WAR from SIL 19 (QTR2, 4:36)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/23/2/11/6.6.2.10.1.25.14.-1.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Netherfield Road South ***
Zitat[Results ID #5221]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 4, PASS 3
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for no gain, out of bounds.
3rd-and-11 WAR from SIL 19 (QTR2, 4:12)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/21/3/11/6.6.2.10.1.25.14.-1.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5222]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, RUN 2, PASS 3
Option Die: P 3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 4 yds.
4th-and-7 WAR from SIL 15 (QTR2, 3:36)
silentsound's Silentknights 24, Prussian Warriors 0
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.0/3/WAR/18/18/4/7/6.6.2.10.1.25.14.-1.0.4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5223]
FG/XP (normal) vs Block Defense
Field Goal Die: 67
Block Defense Die: –
Referee Die: –
The kick covers 67 yds from the spot of the kick.
The kick is GOOD!
Kickoff WAR from WAR 35 (QTR2, 3:24)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/WAR/35/17/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5224]
Kickoff
Kickoff Die: 61
Referee Die: –
The kick is 61 yds long.
Zitat[Results ID #5225]
Kickoff Return (I/O)
Kick Return Die: 15
Option Die: -1
In/Out Die: IN
Referee Die: –
Return for 14 yds.
1st-and-10 SIL from SIL 18 (QTR2, 3:12)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/16/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5226]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, PASS 2, RUN 1
Option Die: F
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds, FUMBLE.
Zitat[Results ID #5227]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #5228]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5229]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
2nd-and-12 SIL from SIL 16 (QTR2, 2:36)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/13/2/12/-2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5230]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 2, RUN 2
Option Die: -2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds, out of bounds.
3rd-and-8 SIL from SIL 20 (QTR2, 2:12)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/11/3/8/-2.4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5231]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 20 yds.
New first down!
Two-minute warning.
1st-and-10 SIL from SIL 40 (QTR2, 2:00)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/10/1/10/-2.4.20.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5232]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, PASS 2, RUN 1
Option Die: F
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: P
Run for 1 yd, out of bounds. Flag on the play.
PENALTY: illegal motion, offense. 5-yd penalty.
Offense goes no-huddle.
1st-and-15 SIL from SIL 35 (QTR2, 1:48)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/9/1/15/-2.4.20.-5p.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5233]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, RUN 1
Option Die: -5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 2 yds.
Offense goes no-huddle.
2nd-and-17 SIL from SIL 33 (QTR2, 1:24)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/7/2/17/-2.4.20.-5p.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5234]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, RUN 1, RUN 2
Option Die: -1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
Offense goes no-huddle.
3rd-and-15 SIL from SIL 35 (QTR2, 1:00)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/5/3/15/-2.4.20.-5p.-2.2.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5235]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 1, PASS 3
Option Die: F
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 5 yds)
4th-and-15 SIL from SIL 35 (QTR2, 0:48)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/18/4/4/15/-2.4.20.-5p.-2.2.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5236]
Punt (I/O) vs Block Defense
Punt Die: 43
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 43 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 WAR from WAR 22 (QTR2, 0:36)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/WAR/22/3/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5237]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 1, PASS 3
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 8 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. (Length of pass: 8 yds)
1st-and-10 SIL from WAR 30 (QTR2, 0:24)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/70/2/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5238]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 2, PASS 4, RUN 2
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 23 yds.
New first down!
AWAY calls timeout.
1st-and-Goal SIL from WAR 7 (QTR2, 0:12)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 2 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/2/WAR/Warriors/000000/0.3/3/SIL/70/1/1/G/23.png) (https://qfl-football-fever.net/game/?gameid=271)
@silentsound Womit geht's weiter?
special team kommt
Zitat[Results ID #5239]
FG/XP (chip shot) vs Block Defense
Extra Point Die: G
Block Defense Die: B
Punt Return Die: 5
Referee Die: –
The kick is BLOCKED. The ball is loose 8 yds behind the line-of-scrimmage.
Zitat[Results ID #5240]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5241]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
End of half.
Kickoff SIL from SIL 35 (Halftime)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14/3/WAR/Warriors/000000/0.3/3/SIL/35/0/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Wellington Road ***
| Halftime stats | | Silentknights | | Warriors |
| Total offense | | 195 | | 99 |
| Rushing yards | | 183 | | 44 |
| Passing yards | | 12 | | 55 |
| First downs | | 15 | | 6 |
| Third-down conversions | | 2/6 | | 0/4 |
| Fourth-down conversions | | 0/0 | | 0/0 |
| Red-zone efficiency | | 3/4 | | 0/1 |
| Turnovers | | 0 | | 3 |
| Points off turnovers | | 14 | | 0 |
| Sacked/yards | | 1/6 | | 0/0 |
| Penalties/yards | | 1/5 | | 1/5 |
| Time of possession | | 17:42 | | 12:18 |
| QB comparison | | Att | | Com | | Pct | | Yds | | TD | | Int | | Rate |
| Silentknights | | 6 | | 2 | | 33.3 | | 18 | | 1 | | 0 | | 81.9 |
| Warriors | | 8 | | 4 | | 50.0 | | 55 | | 0 | | 2 | | 32.8 |
Zitat[Results ID #5242]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long.
Touchback!
1st-and-10 WAR from WAR 30 (QTR3, 15:00)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/75/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5243]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: F
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 8 yds, run out-of-bounds. (Length of pass: 8 yds)
2nd-and-2 WAR from WAR 38 (QTR3, 14:36)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/73/2/2/8.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5244]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 2, PASS 3
Option Die: R 6
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 10 yds.
New first down!
1st-and-10 WAR from WAR 48 (QTR3, 14:00)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/70/1/10/8.10.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5245]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, RUN 2, RUN 1
Option Die: R 20
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 23 yds.
New first down!
1st-and-10 WAR from SIL 29 (QTR3, 13:24)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/67/1/10/8.10.23.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5246]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 1
Option Die: P 3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 10 yds. (Length of pass: 7 yds / Yards-after-catch: 3 yds)
New first down!
1st-and-10 WAR from SIL 19 (QTR3, 12:48)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/64/1/10/8.10.23.10.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5247]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: P 9
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Pass for 15 yds. (Length of pass: 6 yds / Yards-after-catch: 9 yds)
New first down!
1st-and-Goal WAR from SIL 4 (QTR3, 12:12)
silentsound's Silentknights 24, Prussian Warriors 3
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.0/3/WAR/30/61/1/G/8.10.23.10.15.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5248]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 4, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 13 yds. (Length of pass: 13 yds)
Receiver reached the end zone. It's a TOUCHDOWN!
PAT WAR from SIL 15 / TPC WAR from SIL 2 (QTR3, 12:00)
silentsound's Silentknights 24, Prussian Warriors 9
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.6/3/WAR/30/60/PAT/-/8.10.23.10.15.4.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5249]
FG/XP (normal) vs Block Defense
Field Goal Die: M (50)
Block Defense Die: –
Referee Die: –
The kick covers 50 yds from the spot of the kick.
The kick is GOOD!
Kickoff WAR from WAR 35 (QTR3, 12:00)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/WAR/35/60/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5250]
Kickoff
Kickoff Die: 56
Referee Die: –
The kick is 56 yds long.
Zitat[Results ID #5251]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: R 4
In/Out Die: OUT (OUT)
Referee Die: –
Return for 15 yds, out of bounds.
1st-and-10 SIL from SIL 24 (QTR3, 11:48)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/59/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Es kommt nun doch wieder Spannung auf... :)
Zitat von: duffeldoffel am Di, 11. Aug. ’26, 17:50Es kommt nun doch wieder Spannung auf... :)
hm... muss das sein ;D
Zitat von: silentsound am Di, 11. Aug. ’26, 18:07Zitat von: duffeldoffel am Di, 11. Aug. ’26, 17:50Es kommt nun doch wieder Spannung auf... :)
hm... muss das sein ;D
Liegt halt auch ein bisschen mit an dir... ;D
Zitat[Results ID #5252]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 1, RUN 1
Option Die: R 2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 7 yds.
2nd-and-3 SIL from SIL 31 (QTR3, 11:12)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/56/2/3/7.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat von: duffeldoffel am Di, 11. Aug. ’26, 18:11Zitat von: silentsound am Di, 11. Aug. ’26, 18:07Zitat von: duffeldoffel am Di, 11. Aug. ’26, 17:50Es kommt nun doch wieder Spannung auf... :)
hm... muss das sein ;D
Liegt halt auch ein bisschen mit an dir... ;D
hm... kann ich mir überhaupt nicht vorstellen ;D
Zitat von: duffeldoffel am Di, 11. Aug. ’26, 18:34Zitat von: silentsound am Di, 11. Aug. ’26, 18:23Zitat von: duffeldoffel am Di, 11. Aug. ’26, 18:11Zitat von: silentsound am Di, 11. Aug. ’26, 18:07Zitat von: duffeldoffel am Di, 11. Aug. ’26, 17:50Es kommt nun doch wieder Spannung auf... :)
hm... muss das sein ;D
Liegt halt auch ein bisschen mit an dir... ;D
hm... kann ich mir überhaupt nicht vorstellen ;D
Den Sparrows gefällt das. ;D
das wiederum kann ich mir vorstellen ;)
Zitat[Results ID #5253]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 2, PASS 2, RUN 2
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
Run for 10 yds, out of bounds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from SIL 41 (QTR3, 11:00)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/55/1/10/7.10.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5254]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, PASS 2, PASS 3
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds, out of bounds.
Offense goes no-huddle.
2nd-and-6 SIL from SIL 45 (QTR3, 10:48)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/54/2/6/7.10.4.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5255]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, RUN 2
Option Die: P 9
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
Offense goes no-huddle.
3rd-and-1 SIL from the 50 (QTR3, 10:24)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/52/3/1/7.10.4.5.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5257]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, RUN 2
Option Die: R 2
In/Out Die: OUT (IN)
Pass Defense Die: SAC -6
Referee Die: –
Run for 8 yds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from WAR 42 (QTR3, 10:00)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/50/1/10/7.10.4.5.8.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
*** Key expired: Captains Lane ***
Zitat[Results ID #5258]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 1
Option Die: F
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 7 yds, FUMBLE.
Zitat[Results ID #5259]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #5260]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5261]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
Offense goes no-huddle.
2nd-and-3 SIL from WAR 35 (QTR3, 9:24)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/47/2/3/7.10.4.5.8.7.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5262]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 4, PASS 3
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 23 yds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from WAR 12 (QTR3, 9:00)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/45/1/10/7.10.4.5.8.7.23.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5263]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 2, RUN 1
Option Die: P 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 6 yds.
Offense goes no-huddle.
2nd-and-4 SIL from WAR 6 (QTR3, 8:36)
silentsound's Silentknights 24, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.0/3/WAR/Warriors/000000/0.3.7/3/SIL/24/43/2/4/7.10.4.5.8.7.23.6.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5264]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, PASS 2, PASS 3
Option Die: R 6
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 8 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT SIL from WAR 15 / TPC SIL from WAR 2 (QTR3, 8:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/24/42/PAT/-/7.10.4.5.8.7.23.6.6.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5265]
FG/XP (normal) vs Block Defense
Field Goal Die: B
Punt Return Die: 5
Block Defense Die: –
Referee Die: –
The kick is BLOCKED. The ball is loose 8 yds behind the line-of-scrimmage.
Zitat[Results ID #5266]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5267]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
Kickoff SIL from SIL 35 (QTR3, 8:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/35/42/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5268]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long.
Touchback!
1st-and-10 WAR from WAR 30 (QTR3, 8:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/30/42/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5269]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, PASS 3
Option Die: -1
In/Out Die: OUT (OUT)
Blitz Defense Die: –
Referee Die: –
Run for 1 yd, out of bounds.
2nd-and-9 WAR from WAR 31 (QTR3, 8:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/30/40/2/9/1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5270]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 4, RUN 2, PASS 3
Option Die: P 9
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-5 WAR from WAR 35 (QTR3, 7:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/30/37/3/5/1.4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5271]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, PASS 2, RUN 2
Option Die: P 3
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Run for no gain.
Fourth down!
4th-and-5 WAR from WAR 35 (QTR3, 6:48)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/30/34/4/5/1.4.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5272]
Punt (I/O) vs Block Defense
Punt Die: 66
In/Out Die: OUT (IN)
Block Defense Die: B
Punt Return Die: 9 NO TD
Referee Die: –
Punt for 66 yds from the line-of-scrimmage.
Touchback!
1st-and-10 SIL from SIL 20 (QTR3, 6:36)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/33/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5273]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 2, RUN 1
Option Die: -2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
Offense goes no-huddle.
2nd-and-7 SIL from SIL 23 (QTR3, 6:12)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/31/2/7/3.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5274]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 13 yds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from SIL 36 (QTR3, 5:48)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/29/1/10/3.13.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5275]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 4, PASS 3
Option Die: -1
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
Offense goes no-huddle.
2nd-and-11 SIL from SIL 35 (QTR3, 5:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/27/2/11/3.13.-1.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5276]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, RUN 1
Option Die: R 2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
Offense goes no-huddle.
3rd-and-5 SIL from SIL 41 (QTR3, 5:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/25/3/5/3.13.-1.6.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
*** Key expired: Broad Place ***
Zitat[Results ID #5277]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 2, PASS 4, PASS 3
Option Die: -1
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds, out of bounds.
Fourth down!
4th-and-9 SIL from SIL 37 (QTR3, 4:36)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/20/23/4/9/3.13.-1.6.-4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5278]
Punt (I/O) vs Block Defense
Punt Die: 38
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 38 yds from the line-of-scrimmage, may be returned or let bounced unless downed behind the end zone.
Zitat[Results ID #5279]
Punt Return (normal) (I/O)
Punt Return Die: 14 NO TD
Option Die: R 2
In/Out Die: OUT (IN)
Referee Die: –
Return for 16 yds.
1st-and-10 WAR from WAR 41 (QTR3, 4:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/41/22/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5280]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: P 1
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
2nd-and-16 WAR from WAR 35 (QTR3, 3:48)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/41/19/2/16/-6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5281]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 2, PASS 3
Option Die: P 9
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 3 yds.
3rd-and-19 WAR from WAR 32 (QTR3, 3:12)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/41/16/3/19/-6.-3.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5282]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 6 yds, run out-of-bounds. (Length of pass: 1 yd / Yards-after-catch: 5 yds)
Fourth down!
4th-and-13 WAR from WAR 38 (QTR3, 2:48)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/41/14/4/13/-6.-3.6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5283]
Punt (I/O) vs Block Defense
Punt Die: 38
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 38 yds from the line-of-scrimmage.
Zitat[Results ID #5284]
Punt Return (normal) (I/O)
Punt Return Die: 14 NO TD
Option Die: TD
In/Out Die: OUT (OUT)
Referee Die: –
Return for 14 yds, out of bounds.
1st-and-10 SIL from SIL 38 (QTR3, 2:36)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/38/13/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Lasst mich raten...
lol
:wow:
Zitat[Results ID #5285]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 2, PASS 3
Option Die: -3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-11 SIL from SIL 37 (QTR3, 2:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/38/10/2/11/-1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat von: duffeldoffel am Do, 13. Aug. ’26, 21:12:wow:
Zitat[Results ID #5285]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 2, PASS 3
Option Die: -3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-11 SIL from SIL 37 (QTR3, 2:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/38/10/2/11/-1.png) (https://qfl-football-fever.net/game/?gameid=271)
:o
Zitat[Results ID #5286]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 1, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Run Defense Die: INC
Referee Die: P
Run for 3 yds. Flag on the play.
PENALTY: holding, defense. 5-yd penalty, automatic first down.
1st-and-10 SIL from SIL 45 (QTR3, 1:36)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/SIL/38/8/1/10/-1.3.5p.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5287]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 2, RUN 1
Option Die: -5
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 7 yds from the line-of-scrimmage, defense may return. (Length of pass: 7 yds)
Zitat[Results ID #5288]
Interception Return (outside opponent's half) (I/O)
Kick Return Die: 19 NO TD
Option Die: -1
In/Out Die: IN
Referee Die: –
Return for 18 yds.
1st-and-10 WAR from SIL 34 (QTR3, 1:24)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/66/7/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5289]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, PASS 3
Option Die: R 10
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 12 yds.
New first down!
1st-and-10 WAR from SIL 22 (QTR3, 0:48)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/66/4/1/10/12.png) (https://qfl-football-fever.net/game/?gameid=271)
Es wurde eine Korrektur vorgenommen hinsichtlich des Ballbesitzes sowie der Line-of-Scrimmage.
Bitte ggf. nochmal callen.
Call steht
Zitat[Results ID #5290]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, PASS 4, PASS 3
Option Die: -1
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 10 yds. (Length of pass: 11 yds / Yards-after-catch: -1 yd)
1st-and-10 WAR from SIL 12 (QTR3, 0:12)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6/3/WAR/Warriors/000000/0.3.7/3/WAR/66/1/1/10/12.10.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5291]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 1, PASS 3
Option Die: F
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 3 yds, FUMBLE.
Zitat[Results ID #5292]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5293]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5294]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
End of period.
2nd-and-7 WAR from SIL 9 (QTR4, 15:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.0/3/WAR/66/75/2/7/12.10.3.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Gerrards Lane ***
ist der Ball richtig platziert? 2nd and 7 SIL?
Zitat von: Niner am Fr, 14. Aug. ’26, 21:29ist der Ball richtig platziert? 2nd and 7 SIL?
Das passiert, wenn man bei der Erfassung des Plays dem falschen Team den "No Advance" zuordnet... :-\
Sorry! Hier kommt die Korrektur:
2nd-and-7 WAR from SIL 9 (QTR4, 15:00)
silentsound's Silentknights 30, Prussian Warriors 10
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.0/3/WAR/66/75/2/7/12.10.3.png) (https://qfl-football-fever.net/game/?gameid=271)
call steht
Zitat von: duffeldoffel am Fr, 14. Aug. ’26, 21:52Zitat von: Niner am Fr, 14. Aug. ’26, 21:29ist der Ball richtig platziert? 2nd and 7 SIL?
Das passiert, wenn man bei der Erfassung des Plays dem falschen Team den "No Advance" zuordnet... :-\
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.0/3/WAR/66/75/2/7/12.10.3.png) (https://qfl-football-fever.net/game/?gameid=271)
Beruhigend zu sehen, dass auch Du als Ref mal Fehler machst - und jetzt schon zwei in diesem Spiel :)
Zitat von: Niner am Fr, 14. Aug. ’26, 22:11Beruhigend zu sehen, dass auch Du als Ref mal Fehler machst - und jetzt schon zwei in diesem Spiel :)
Pffffft... 😛
Zitat[Results ID #5295]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, RUN 1
Option Die: R 4
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 9 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
Zitat[Results ID #5296]
FG/XP (normal) vs Block Defense
Field Goal Die: 60
Block Defense Die: –
Referee Die: –
The kick covers 60 yds from the spot of the kick.
The kick is GOOD!
Kickoff WAR from WAR 35 (QTR4, 14:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/35/74/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
@Niner Tief oder anseits?
Tief
Zitat[Results ID #5297]
Kickoff
Kickoff Die: 75
Referee Die: –
The kick is 75 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR4, 14:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/30/74/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5298]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, RUN 2, PASS 3
Option Die: -1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for 3 yds. Flag on the play.
PENALTY: personal foul, defense. 15-yd penalty, automatic first down.
1st-and-10 SIL from SIL 48 (QTR4, 14:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/30/72/1/10/3.15p.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5299]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: -5
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 2 yds.
Offense goes no-huddle.
2nd-and-12 SIL from SIL 46 (QTR4, 14:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/30/70/2/12/3.15p.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5300]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 2, RUN 1
Option Die: -3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
Offense goes no-huddle.
3rd-and-9 SIL from SIL 49 (QTR4, 13:36)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/30/68/3/9/3.15p.-2.3.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5301]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 2, PASS 3
Option Die: -5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for no gain. Flag on the play.
PENALTY: illegal use of hands, offense. 5-yd penalty.
Penalty is DECLINED!
Fourth down!
4th-and-9 SIL from SIL 49 (QTR4, 13:12)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/30/66/4/9/3.15p.-2.3.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5302]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage.
Fair Catch!
1st-and-10 WAR from WAR 16 (QTR4, 13:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/16/66/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5303]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 2, PASS 3
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Pass for 28 yds. (Length of pass: 9 yds / Yards-after-catch: 19 yds)
New first down!
1st-and-10 WAR from WAR 44 (QTR4, 13:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/16/65/1/10/28.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5304]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 1, PASS 3
Option Die: P 7
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 3 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. (Length of pass: 3 yds)
1st-and-10 SIL from WAR 47 (QTR4, 12:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/64/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5305]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: R 6
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
Run for 6 yds, out of bounds.
2nd-and-4 SIL from WAR 41 (QTR4, 12:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/62/2/4/6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5306]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, PASS 3
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 2 yds, out of bounds.
3rd-and-2 SIL from WAR 39 (QTR4, 12:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/60/3/2/6.2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5307]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, PASS 2, RUN 1
Option Die: P 25
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 4 yds.
New first down!
1st-and-10 SIL from WAR 35 (QTR4, 11:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/57/1/10/6.2.4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5308]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 2, PASS 3
Option Die: -5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 2 yds.
2nd-and-12 SIL from WAR 37 (QTR4, 10:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/54/2/12/6.2.4.-2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5309]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
3rd-and-10 SIL from WAR 35 (QTR4, 10:12)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/51/3/10/6.2.4.-2.2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5310]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 4, PASS 3
Option Die: R 2
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
Fourth Down.
4th-and-6 SIL from WAR 31 (QTR4, 9:36)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/SIL/53/48/4/6/6.2.4.-2.2.4.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Orrell Road ***
@silentsound Was machen Sachen?
offense bleibt
Zitat[Results ID #5311]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, RUN 1
Option Die: P 9
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Run for 5 yds. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.
Penalty is DECLINED!
TURNOVER ON DOWNS!
1st-and-10 WAR from WAR 26 (QTR4, 9:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/47/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5312]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 2
Option Die: P 9
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 6 yds, out of bounds.
2nd-and-4 WAR from WAR 32 (QTR4, 9:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/45/2/4/6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5313]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 1, RUN 2
Option Die: R 10
In/Out Die: OUT (OUT)
Run Defense Die: -5
Referee Die: –
Run for 9 yds, out of bounds.
Offense goes no-huddle.
1st-and-10 WAR from WAR 41 (QTR4, 8:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/44/1/10/6.9.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5314]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 2, PASS 3
Option Die: P 9
In/Out Die: OUT (IN)
Blitz Defense Die: SAC -4
Referee Die: –
Run for 2 yds.
2nd-and-8 WAR from WAR 43 (QTR4, 8:12)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/41/2/8/6.9.2.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5315]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, RUN 2
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Blitz Defense Die: -5
Referee Die: –
Run for 24 yds.
New first down!
Offense goes no-huddle.
1st-and-10 WAR from SIL 33 (QTR4, 7:48)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/39/1/10/6.9.2.24.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5316]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 4, RUN 1
Option Die: -2
In/Out Die: OUT (IN)
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
Offense goes no-huddle.
2nd-and-10 WAR from SIL 33 (QTR4, 7:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/37/2/10/6.9.2.24.0.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5317]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: -4
In/Out Die: OUT (OUT)
Run Defense Die: F
Referee Die: –
Run for no gain, out of bounds.
3rd-and-10 WAR from SIL 33 (QTR4, 7:00)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/35/3/10/6.9.2.24.0.0.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5318]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 2, PASS 4, PASS 3
Option Die: -4
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Pass for 10 yds. (Length of pass: 14 yds / Yards-after-catch: -4 yds)
New first down!
1st-and-10 WAR from SIL 23 (QTR4, 6:24)
silentsound's Silentknights 30, Prussian Warriors 17
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.7/3/WAR/26/32/1/10/6.9.2.24.0.0.10.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5319]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: R 20
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 25 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT WAR from SIL 15 / TPC WAR from SIL 2 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 23
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.13/3/WAR/26/31/PAT/-/6.9.2.24.0.0.10.23.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5320]
FG/XP (normal) vs Block Defense
Field Goal Die: M (56)
Block Defense Die: –
Referee Die: –
The kick covers 56 yds from the spot of the kick.
The kick is GOOD!
Kickoff WAR from WAR 35 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/WAR/35/31/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
@Niner Tief oder anseits?
Deep kick
Zitat[Results ID #5321]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR4, 6:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/SIL/30/31/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5322]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, PASS 3
Option Die: P 7
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 4 yds.
2nd-and-6 SIL from SIL 34 (QTR4, 5:36)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/SIL/30/28/2/6/4.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5323]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 4, PASS 3
Option Die: -2
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 5 yds, out of bounds.
3rd-and-11 SIL from SIL 29 (QTR4, 5:12)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/SIL/30/26/3/11/4.-5.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5324]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 2, PASS 3
Option Die: P 7
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
Run for 2 yds, out of bounds.
Fourth down!
4th-and-9 SIL from SIL 31 (QTR4, 4:48)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/SIL/30/24/4/9/4.-5.2.png) (https://qfl-football-fever.net/game/?gameid=271)
*** Key expired: Lunar Drive ***
Zitat[Results ID #5325]
Punt (I/O) vs Block Defense
Punt Die: 52
In/Out Die: IN
Block Defense Die: B
Punt Return Die: 5
Referee Die: –
The punt is BLOCKED. The ball is loose 10 yds behind the line-of-scrimmage.
Zitat[Results ID #5326]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #5327]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
@Niner Return I/O von der SIL 21?
return io
Zitat[Results ID #5328]
Fumble/Block Return (I/O)
Option Die: -5
In/Out Die: OUT (OUT)
Referee Die: –
Return for a LOSS of 5 yds, out of bounds.
1st-and-10 WAR from SIL 26 (QTR4, 4:36)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/WAR/74/23/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
hat sich zu einem... miesen spiel entwickelt, welches meinem blutdruck eher nicht behagt🤦🏻�♂️
Zitat[Results ID #5329]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, RUN 2
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 11 yds.
New first down!
1st-and-10 WAR from SIL 15 (QTR4, 4:00)
silentsound's Silentknights 30, Prussian Warriors 24
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.14/3/WAR/74/20/1/10/11.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5330]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 1, RUN 2
Option Die: R 20
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 24 yds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT WAR from SIL 15 / TPC WAR from SIL 2 (QTR4, 3:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/WAR/74/19/PAT/-/11.15.-15i.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5331]
FG/XP (normal) vs Block Defense
Field Goal Die: 51
Block Defense Die: B
Punt Return Die: 5
Referee Die: –
The kick is BLOCKED. The ball is loose 8 yds behind the line-of-scrimmage.
Zitat[Results ID #5332]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #5333]
Fumble/Block Recovery
Recovery Die: -5
The team throwing the recovery die loses 5 yds on the bounce.
Zitat[Results ID #5334]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
Kickoff WAR from WAR 35 (QTR4, 3:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/WAR/35/19/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5335]
Kickoff
Kickoff Die: 61
Referee Die: –
The kick is 61 yds long and may be returned.
Zitat[Results ID #5336]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: P 9
In/Out Die: OUT (OUT)
Referee Die: –
Return for 28 yds, out of bounds.
1st-and-10 SIL from SIL 32 (QTR4, 3:36)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/18/1/10/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Unbelievable drama unfolding at the Seaside Battlefield... :o
overtime kann ich. un wirklich nicht gebrauchen :(
Zitat von: Niner am Mo, 17. Aug. ’26, 14:55overtime kann ich. un wirklich nicht gebrauchen :(
Dann sag deiner Defense, sie soll auf den Ball gehen. ;)
Zitat[Results ID #5337]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, PASS 2, RUN 1
Option Die: P 25
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 1 yd, out of bounds.
2nd-and-9 SIL from SIL 33 (QTR4, 3:24)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/17/2/9/1.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5338]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: P 9
In/Out Die: OUT (IN)
Run Defense Die: INC
Referee Die: –
Run for 6 yds.
3rd-and-3 SIL from SIL 39 (QTR4, 2:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/14/3/3/1.6.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5339]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 4, PASS 3
Option Die: P 25
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 3 yds.
New first down!
1st-and-10 SIL from SIL 42 (QTR4, 2:12)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/11/1/10/1.6.3.png) (https://qfl-football-fever.net/game/?gameid=271)
silentsound's Silentknights
---------------------------
Franchise-record longest field goal: 53 yds
(at Kobras, Season IV, Week 7)
Target line: opponent's 35-yd line
Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 15:57silentsound's Silentknights
---------------------------
Franchise-record longest field goal: 53 yds
(at Kobras, Season IV, Week 7)
Target line: opponent's 35-yd line
danke für die info... mal sehen was passiert...
Zitat von: silentsound am Mo, 17. Aug. ’26, 16:00Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 15:57silentsound's Silentknights
---------------------------
Franchise-record longest field goal: 53 yds
(at Kobras, Season IV, Week 7)
Target line: opponent's 35-yd line
danke für die info... mal sehen was passiert...
Das war nicht für dich, das war für die Zuschauer. ;)
Für dich - und die Online-User - gibt's die Infos hier:
https://qfl-football-fever.net/teams/?team=SIL&mode=records
Zitat[Results ID #5340]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 8 yds.
Two-minute warning.
2nd-and-2 SIL from the 50 (QTR4, 2:00)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/10/2/2/1.6.3.8.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 16:02Zitat von: silentsound am Mo, 17. Aug. ’26, 16:00Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 15:57silentsound's Silentknights
---------------------------
Franchise-record longest field goal: 53 yds
(at Kobras, Season IV, Week 7)
Target line: opponent's 35-yd line
danke für die info... mal sehen was passiert...
Das war nicht für dich, das war für die Zuschauer. ;)
Für dich - und die Online-User - gibt's die Infos hier:
https://qfl-football-fever.net/teams/?team=SIL&mode=records
irgendwie bin ich auch ... zuschauer ;)
Zitat von: silentsound am Mo, 17. Aug. ’26, 16:11Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 16:02Zitat von: silentsound am Mo, 17. Aug. ’26, 16:00Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 15:57silentsound's Silentknights
---------------------------
Franchise-record longest field goal: 53 yds
(at Kobras, Season IV, Week 7)
Target line: opponent's 35-yd line
danke für die info... mal sehen was passiert...
Das war nicht für dich, das war für die Zuschauer. ;)
Für dich - und die Online-User - gibt's die Infos hier:
https://qfl-football-fever.net/teams/?team=SIL&mode=records
irgendwie bin ich auch ... zuschauer ;)
Nun, das erklärt den Fourth-Quarter Meltdown... ;D
Zitat[Results ID #5341]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, PASS 2, RUN 2
Option Die: R 6
In/Out Die: IN
Run Defense Die: -5
Referee Die: –
Run for 4 yds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from WAR 46 (QTR4, 1:36)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/8/1/10/1.6.3.8.4.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive run focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5342]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: F
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Pass for 14 yds, FUMBLE. (Length of pass: 14 yds)
Zitat[Results ID #5343]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5344]
Fumble/Block Recovery
Recovery Die: OUT
Ball bounces out-of-bounds.
New first down!
Offense goes no-huddle.
1st-and-10 SIL from WAR 32 (QTR4, 1:24)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/7/1/10/1.6.3.8.4.14.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (with option die) - next options: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O), Timeout (ending no-huddle)
NO-HUDDLE MODE (defensive run focus) - next options: Run Defense, Blitz Defense, Timeout (ending no-huddle)
Zitat[Results ID #5345]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 4, RUN 1
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 13 yds, run out-of-bounds. (Length of pass: 8 yds / Yards-after-catch: 5 yds)
New first down!
Offense goes no-huddle.
1st-and-10 SIL from WAR 19 (QTR4, 1:12)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/6/1/10/1.6.3.8.4.14.13.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5346]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: R 6
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 5 yds.
Offense goes no-huddle.
2nd-and-5 SIL from WAR 14 (QTR4, 0:48)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/4/2/5/1.6.3.8.4.14.13.5.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (defensive pass focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5347]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 2, RUN 1
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: P
Run for 3 yds, out of bounds. Flag on the play.
PENALTY: illegal procedure, offense. 5-yd penalty.
Offense goes no-huddle.
2nd-and-10 SIL from WAR 19 (QTR4, 0:36)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/3/2/10/1.6.3.8.4.14.13.5.-5p.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.
Zitat[Results ID #5348]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, RUN 2, RUN 1
Option Die: -1
In/Out Die: OUT (IN)
Run Defense Die: -2
Referee Die: P
Run for 2 yds. Flag on the play.
PENALTY: holding, offense. 10-yd penalty.
Offense goes no-huddle.
2nd-and-20 SIL from WAR 29 (QTR4, 0:24)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 3 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/3/WAR/Warriors/000000/0.3.7.20/3/SIL/32/2/2/20/1.6.3.8.4.14.13.5.-5p.-10p.png) (https://qfl-football-fever.net/game/?gameid=271)
NO-HUDDLE MODE (no defensive focus) - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by any team using a timeout.
Die 'Knights callen ihre erste Timeout.
2nd-and-20 SIL from WAR 29 (QTR4, 0:24)
silentsound's Silentknights 30, Prussian Warriors 30
Timeouts left: SIL 2 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.0/2/WAR/Warriors/000000/0.3.7.20/3/SIL/32/2/2/20/1.6.3.8.4.14.13.5.-5p.-10p.png) (https://qfl-football-fever.net/game/?gameid=271)
@Niner Die 'Knights schicken das Special Team.
jetzt schon?
Zitat von: Niner am Mo, 17. Aug. ’26, 18:06jetzt schon?
Tja...
Zitat[Results ID #5349]
FG/XP (normal) vs Block Defense
Field Goal Die: M (63)
Block Defense Die: –
Referee Die: –
The kick covers 63 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR4, 0:12)
silentsound's Silentknights 33, Prussian Warriors 30
Timeouts left: SIL 2 / WAR 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/10.14.6.3/2/WAR/Warriors/000000/0.3.7.20/3/SIL/35/1/KO/-/-.png) (https://qfl-football-fever.net/game/?gameid=271)
Zitat[Results ID #5350]
Kickoff
Kickoff Die: 67
Referee Die: –
The kick is 67 yds long and may be returned...
@Niner Was tun von der eigenen minus-2 aus?
return io
Zitat[Results ID #5350]
Kickoff
Kickoff Die: 67
Referee Die: –
The kick is 67 yds long and may be returned.
Zitat[Results ID #5351]
Kickoff Return (I/O)
Kick Return Die: 14
Option Die: F
In/Out Die: IN
Referee Die: –
Return for 14 yds, FUMBLE.
Zitat[Results ID #5352]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5353]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5354]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5355]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5356]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5357]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #5358]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
@silentsound Was tun damit an der WAR7, 'Knights?
Zitat von: Niner am Mo, 17. Aug. ’26, 18:30das passt doch jetzt zum Spiel ;)
Ist das jetzt der TO 5 oder 6 von den WAR verschuldet?
Der fünfte müsste es sein. Aus den bisherigen 4 resultierten 14 Points-off-turnovers. Ihr Warriors habt 13 Punkte aus zwei Takeaways gemacht.
Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 18:20Zitat[Results ID #5350]
Kickoff
Kickoff Die: 67
Referee Die: –
The kick is 67 yds long and may be returned.
Zitat[Results ID #5351]
Kickoff Return (I/O)
Kick Return Die: 14
Option Die: F
In/Out Die: IN
Referee Die: –
Return for 14 yds, FUMBLE.
Zitat[Results ID #5352]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #5353]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5354]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5355]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5356]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #5357]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #5358]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
@silentsound
Was tun damit an der WAR7, 'Knights?
weder noch...downed
Weise Entscheidung!
Congrats zum Sieg, die Playoff-Hoffnungen der 'Knights leben weiter.
| Game stats | | Silentknights | | Warriors |
| Total offense | | 370 | | 333 |
| Rushing yards | | 331 | | 181 |
| Passing yards | | 39 | | 152 |
| First downs | | 27 | | 21 |
| Third-down conversions | | 5/13 | | 1/7 |
| Fourth-down conversions | | 0/1 | | 0/0 |
| Red-zone efficiency | | 4/6 | | 3/4 |
| Turnovers | | 2 | | 5 |
| Points off turnovers | | 14 | | 13 |
| Sacked/yards | | 1/6 | | 1/6 |
| Penalties/yards | | 3/20 | | 3/25 |
| Time of possession | | 34:54 | | 25:06 |
| QB comparison | | Att | | Com | | Pct | | Yds | | TD | | Int | | Rate |
| Silentknights | | 9 | | 4 | | 44.4 | | 45 | | 1 | | 1 | | 57.4 |
| Warriors | | 18 | | 13 | | 72.2 | | 158 | | 1 | | 3 | | 77.8 |
Danke euch beiden für das zügige Spiel. Eure Calls kamen ja mitunter schneller rein, als ich reagieren konnte.
So macht das natürlich Spaß, auch wenn ich zwischendurch versucht war, das Spiel zur "Option-Run-vs-Pass-D Bowl" zu erklären. ;D
Dank auch von mir.
Jepp,"Option-Run-vs-Pass-D Bowl" wäre treffend gewesen :)
Die 'Knights werden jetzt sicherlich verstärkt das Geschehen im Sparrowhead Stadium beobachten.
Sie brauchen einen Sieg der Sparrows oder ein Tie.
Hier noch der letzte Key:
*** Key expired: Silvester Street ***
Zitat von: Niner am Mo, 17. Aug. ’26, 19:15Dank auch von mir.
Jepp,"Option-Run-vs-Pass-D Bowl" wäre treffend gewesen :)
so isses... danke an den ref und natürlich die warriors für dieses spiel... hab ja schon einiges erlebt, aber das war richtig krass... da hat keiner verdient zu verlieren..
Zitat von: duffeldoffel am Mo, 17. Aug. ’26, 18:10Zitat von: Niner am Mo, 17. Aug. ’26, 18:06jetzt schon?
Tja...
Die Entscheidung war vielleicht gar nicht verkehrt...
Man stelle sich vor, es ist nur noch 1 Notch auf der Uhr, der Kick geht zwar rein, aber es fliegt eine Flagge gegen die Offense. Dann gibt es ja kein Replay des Downs, da die Uhr ausgelaufen ist. (Untimed Down gibt's ja nur nach Foul der Defense.) Dann wäre man unter Umständen froh, noch 1 Notch zu haben, um erneut kicken zu können.
Klar birgt das das Risiko, dass der Gegner ggf. mit dem letzten Notch noch was erreicht, mit 'nem Return-TD beispielsweise. Da muss man die Risiken halt abwägen.
Vielleicht hätte ich es bei Rückstand sogar auch so gemacht wie die 'Knights, eher nicht jedoch bei Gleichstand. Muss aber natürlich jeder selber wissen.