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QFL Season I – Playoffs: zugschefz dieselz 30 @ Prussian Warriors 27 (Q4)

Begonnen von MoRe99, Do, 20. Jan. ’11, 17:22

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MoRe99

Die dieselz fangen bei goal-to-go wieder an, sich rückwärts zu bewegen ...  :-\
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

Real


MoRe99

1st-and-goal DIE at WAR 15, 13:36 (4)

Zitat
Results (#5)

Call: Option Run + I/O (Pass Defense)

    * Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 4, PASS 5
    * Option Die: P 7
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: OUT

    * Referee Die: P

    * Run Defense Die: -
    * Pass Defense Die: -
    * Blitz Defense Die: -
    * Block Defense Die: -

Penalty: Holding, Defense, 5 Yards, automatic First Down.
DIE run for a gain of 3 yards to WAR 12, out of bounds, PENALTY, holding defense, 5 yards, automatic FIRST DOWN, DIE go NO-HUDDLE

DIE 17 ()
WAR 17
1st-and-goal DIE at WAR 10, 13:24 (4)
Timeouts: DIE 2, WAR 2
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-goal DIE at WAR 10, 13:24 (4)

Zitat
Results (#6)

Call: Option Run + I/O (Pass Defense)

    * Scrimmage Dice: RUN 2, RUN 1, PASS 3, RUN 1, PASS 5
    * Option Die: TD
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: OUT

    * Referee Die: -

    * Run Defense Die: -4
    * Pass Defense Die: -
    * Blitz Defense Die: -
    * Block Defense Die: -
Zitat
Results (#7)

Call: Kick Return

    * Kick Return Die: 14
    * Option Die: F

    * Referee Die: -
DIE run for a gain of 10 Yards, TOUCHDOWN

DIE?

DIE 23 ()
WAR 17
PAT/2-Pt DIE at WAR 2, 13:12 (4)
Timeouts: DIE 2, WAR 2
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

zugschef


Niner

Win, Lose or Tie - I´m a Niner until I die

MoRe99

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

Niner

Win, Lose or Tie - I´m a Niner until I die

zugschef

Zitat von: Niner am Do, 17. Feb. ’11, 11:56
glückwunsch! ???
jo danke. ;-)

nach der 5 yard penalty hab ich schon damit gerechnet, dass es wieder mit einem blocked field goal enden wird. :D

Niner

Win, Lose or Tie - I´m a Niner until I die

MoRe99

PAT/2-Pt DIE at WAR 2, 13:12 (4)

Zitat
Results (#8)

Call: Extra Point (Block Defense)

    * Extra Point Die: M
    * Punt Return Die: NO 6 TD (1)

    * Referee Die: -

    * Run Defense Die: N.G.
    * Pass Defense Die: -
    * Blitz Defense Die: -
    * Block Defense Die: -
DIE PAT is NO GOOD!

Kickoff DIE at DIE 30, 13:12 (4)

Zitat
Results (#9)

Call: Kickoff

    * Kickoff (Free Kick) Die: 61 (64)

    * Referee Die: P

Penalty: Offside, Offense, 5 Yards.
Zitat
Results (#10)

Call: Kick Return + I/O

    * Kick Return Die: NO 24 TD
    * Option Die: -2
    * In/Out of Bounds Die: OUT
    * In/Out of Bounds Die: IN

    * Referee Die: -
DIE kickoff 64 yards to WAR 6, WAR return the ball for a gain of 22 yards to WAR 28, PENALTY, offside offense, 5 yards

WAR: 1st-and-10 at WAR 33 or Re-Kick DIE from DIE 25?
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

Ich hoffe, das passt so mit den Möglichkeiten wegen der Strafe ...
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

duffeldoffel

Zitat von: MoRe99 am Do, 17. Feb. ’11, 13:30
Ich hoffe, das passt so mit den Möglichkeiten wegen der Strafe ...

Ja, alles korrekt.

Niner

Win, Lose or Tie - I´m a Niner until I die

zugschef

also das mit den missed extra point kicks is schon nimmer normal...

aber eigentlich hätte man das wissen müssen: es besteht schon eine 5% chance darauf daneben zu schießen, und dann kommt noch die block defense obendrauf...

MoRe99

Wer meckert, kann auch callen!  :prof: Also, Defense!  :bounce:  :cheers:
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-10 at WAR 33, 13:00 (4)

Zitat
Results (#11)

Call: Draw + I/O (Pass Defense)

    * Option Die: P 15
    * In/Out of Bounds Die: IN
    * In/Out of Bounds Die: IN

    * Referee Die: -

    * Run Defense Die: F
    * Pass Defense Die: INC
    * Blitz Defense Die: -5
    * Block Defense Die: -
WAR run for a gain of 15 yards to WAR 48, FIRST DOWN, WAR go NO-HUDDLE

DIE 23
WAR 17 ()
1st-and-10 at WAR 48, 12:36 (4)
Timeouts: DIE 2, WAR 2
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

Niner

Win, Lose or Tie - I´m a Niner until I die

MoRe99

#478
1st-and-10 at WAR 48, 12:36 (4)

TIMEOUT WAR, no play, no-huddle ends

DIE 23
WAR 17 ()
1st-and-10 at WAR 48, 12:36 (4)
Timeouts: DIE 2, WAR 1
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

Niner

Win, Lose or Tie - I´m a Niner until I die

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