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QFL Season II - Week 1: Prussian Warriors @ silentsound's Silentknights

Begonnen von MoRe99, Sa, 30. Jul. ’11, 10:10

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MoRe99

SIL: bitte melden, falls die Strafe doch abgelehnt werden sollte. Dann gäbe es 2nd-and-goal WAR at SIL 4.
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-goal WAR at SIL 14, 08:00 (1)

Zitat
Results (#74)

Call: Option Run + I/O (Pass Defense)

    Scrimmage Dice: RUN 2, RUN 1, PASS 3, PASS 2, PASS 5
    Option Die: R 8
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: I

WAR run for a gain of 11 yards to SIL 3

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

silentsound

if you follow every dream...you might get lost

MoRe99

Zitat von: silentsound am Mo,  8. Aug. ’11, 11:10
mist....interception am die und dann ein...run ::)

Wenn du wüsstest, was beim Run Defense Die stand ...  ::)  ;)
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

silentsound

Zitat von: MoRe99 am Mo,  8. Aug. ’11, 11:14
Zitat von: silentsound am Mo,  8. Aug. ’11, 11:10
mist....interception am die und dann ein...run ::)

Wenn du wüsstest, was beim Run Defense Die stand ...  ::)  ;)
:nono:...ich will es nicht wissen ;D
if you follow every dream...you might get lost

MoRe99

2nd-and-goal WAR at SIL 3, 07:24 (1)

Zitat
Results (#75)

Call: Run + I/O (Pass Defense)

    Scrimmage Dice: PASS 1, PASS 2, PASS 3, RUN 2, PASS 5
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Pass Defense Die: INC

WAR run for a gain of 2 yards to SIL 1

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

3rd-and-goal WAR at SIL 1, 06:48 (1)

Zitat
Results (#76)

Call: Run + I/O (Run Defense)

    Scrimmage Dice: RUN 1, PASS 2, RUN 2, RUN 2, PASS 1
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: IN

    Referee Die: –

    Run Defense Die: −1

WAR run for a gain of 1 yard to SIL endzone, TOUCHDOWN



WAR?
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

silentsound

if you follow every dream...you might get lost

Niner

Win, Lose or Tie - I´m a Niner until I die

MoRe99

PAT WAR at SIL 2, 06:36 (1)

Zitat
Results (#77)

Call: Extra Point (Block Defense)

    Extra Point Die: G

    Referee Die: –

    Block Defense Die: –

PAT WAR is GOOD

Kickoff WAR at WAR 35, 06:36 (1)

Zitat
Results (#78)

Call: Kickoff

    Kickoff Die: 64

    Referee Die: –

WAR kickoff 64 yards to SIL 1

Zitat
Results (#79)

Call: Kick Return + I/O

    Kick Return Die: 11
    Option Die: P 3
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

SIL return the ball for a gain of 14 yards to SIL 15

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

Niner

Win, Lose or Tie - I´m a Niner until I die

silentsound

if you follow every dream...you might get lost

MoRe99

Return i/o ist oben reineditiert. Geht weiter mit 1st-and-10 SIL at SIL 15.
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-10 SIL at SIL 15, 06:24 (1)

Zitat
Results (#80)

Call: Draw + I/O (Blitz Defense)

    Option Die: P 15
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN

    Referee Die: –

    Blitz Defense Die: SAC −4

SIL run for a gain of 15 yards to SIL 30, FIRST DOWN

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-10 SIL at SIL 30, 05:48 (1)

Zitat
Results (#81)

Call: Option Run + I/O (Run Defense)

    Scrimmage Dice: PASS 1, PASS 4, RUN 2, PASS 2, PASS 1
    Option Die: R 10
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: OUT

    Referee Die: –

    Run Defense Die: −5

SIL run for a gain of 7 yards to SIL 37, out of bounds

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

2nd-and-3 SIL at SIL 37, 05:24 (1)

Zitat
Results (#82)

Call: Pass + I/O (Run Defense)

    Scrimmage Dice: PASS 5, PASS 4, RUN 2, PASS 4, RUN 1
    In/Out of Bounds Die: IN
    In/Out of Bounds Die: OUT

    Referee Die: –

    Run Defense Die: −3

SIL pass for a gain of 10 yards to SIL 47, FIRST DOWN

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

MoRe99

1st-and-10 SIL at SIL 47, 04:48 (1)

Zitat
Results (#83)

Call: Option Pass + I/O (Pass Defense)

    Scrimmage Dice: PASS 5, PASS 2, PASS 3, PASS 2, PASS 5
    Option Die: TD
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: IN
    Kick Return Die: NO 16 TD

    Referee Die: –

    Pass Defense Die: INC

SIL pass to WAR 37 is incomplete

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

silentsound

vielen dank ::)wär zumindest ein gelungener pass gewesen....mit etlichen yards ;)
if you follow every dream...you might get lost

MoRe99

2nd-and-10 SIL at SIL 47, 04:36 (1)

Zitat
Results (#84)

Call: Option Run + I/O (Pass Defense)

    Scrimmage Dice: PASS 1, PASS 2, PASS 3, RUN 1, PASS 1
    Option Die: R 20
    In/Out of Bounds Die: OUT
    In/Out of Bounds Die: OUT

    Referee Die: –

    Pass Defense Die: –

SIL run for a gain of 21 yards to WAR 32, out of bounds FIRST DOWN

"Fear can hold you prisoner. Hope can set you free." (Stephen King)

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