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Football Fever: duffeldoffel's Reds @ Golden Wasps

Begonnen von igor, Mi, 27. Mai. ’09, 12:19

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igor

Zitat von: duffeldoffel am Do, 18. Jun. ’09, 18:44
Zitat von: igor am Do, 18. Jun. ’09, 18:42
Randall: "Yes, Jim, I have Reds' head coach duffeldoffel next to me.  Coach, can you tell me why you took that challenge?"
It's preseason - fair play will be over soon enough...  ;)
Randall: "Thank you coach, back to you, Jim."
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

#101
2nd & 3 WAS at RED-44, 13:12 (2)

Second and short, the I-Strong for the Wasps.  Here is the snap...

Zitat
Results (#5)

   Call: Option Run + I/O (Run Defense)

     * Scrimmage Dice: RUN 1, RUN 2, PASS 3, RUN 2, RUN 2
     * Option Die: F
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: -
     * Pass Defense Die: INC
     * Blitz Defense Die: -5
     * Block Defense Die: B

... pitch to the running back who sweeps outside, turns around, gets hit by a linebacker and LOSES THE BALL, but he had already stepped out of bounds.  A very nice play by the running back, but that one could have easily turned the other way.

Reds  0
Wasps 3 ()
1st & 10 WAS at RED-37
12:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

Zitat von: duffeldoffel am Do, 18. Jun. ’09, 18:45
Ich halte da gar nichts von. Spielleiter werden auch mal Spiele leiten müssen, die Auswirkungen auf die eigene Tabellen-Position haben. Und dann könnte schon mal ein gewisser Verdacht aufkommen. Ihr wisst von der Madden-League her, dass nicht immer alles eitel Sonnenschein ist...
naja -- man kann hier ja nicht wirklich bescheissen, denn jeder kann das wuerfelergebnis nachvollziehen.  selbst wenn ich wollte, wuesste ich nicht, wie ich als ref ein spiel manipulieren koennte.

Zitat von: duffeldoffel am Do, 18. Jun. ’09, 18:45
Aber wenn Ihr das durchaus unbedingt beibehalten wollt, dann bitte den ganzen Schritt, so dass man auch alle Offense-was-wäre-wenns nachvollziehen kann - entweder ganz oder gar nicht.
ich meine da  kaeme man vom hundertsten ins tausendste... man muesste den option die mitnehmen, den bomb die,  dann auch noch den fg die, um zu sehen, ob ein fg reingegangen waere usw...  dann wird's wirklich unuebersichtlich...  in der defense sind es ja nur drei bzw. vier moeglichkeiten, in der offense allerdings ungleich mehr.
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

1st & 10 WAS at RED-37, 12:48 (2)

First and ten, the Wasps are approaching scoring range.  Here is the snap...

Zitat
Results (#6)

   Call: Option Pass + I/O (Run Defense)

     * Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 4, RUN 1
     * Option Die: P 9
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: INC
     * Pass Defense Die: I
     * Blitz Defense Die: -5
     * Block Defense Die: -

... the quarterback rolls out to his left, pumps once, pumps twice, has a receiver downfield and it's interc... NO, the receiver was able to bat the ball away from behind the cornerback, who had done a great job anticipating the throw.

Reds  0
Wasps 3 ()
2nd & 10 WAS at RED-37
12:24 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

duffeldoffel

#104
Zitat von: igor am Fr, 19. Jun. ’09, 08:26
Zitat von: duffeldoffel am Do, 18. Jun. ’09, 18:45
Aber wenn Ihr das durchaus unbedingt beibehalten wollt, dann bitte den ganzen Schritt, so dass man auch alle Offense-was-wäre-wenns nachvollziehen kann - entweder ganz oder gar nicht.
ich meine da  kaeme man vom hundertsten ins tausendste...
Dann sollte man vielleicht doch zum zehnten zurückfinden...

Zumal ich persönlich sowieso nicht verstehe, wieso es "spannender" wird mit Was-wäre-gewesen-wenn-Infos.

Einerseits bemühen wir uns um Regelanpassungen, die das Spiel realisitscher machen, andererseits soll es Infos geben, die man beim realistischen Football nicht bekommt. Kapier' ich nicht...

Zitat von: igor am Fr, 19. Jun. ’09, 08:26man muesste den option die mitnehmen, den bomb die,  dann auch noch den fg die, um zu sehen, ob ein fg reingegangen waere usw...
Wieso FG? Die einzigen Offensive Dice sind Scrimmage, Option und Bomb. Zum Beispiel beim letzten Play wäre nur ein einziger zusätzlicher Die zu werfen und anzuzeigen gewesen. Das kann nicht zuviel verlangt sein, wenn darauf bestanden wird, weiterhin sämtliche Defensive Dice zu werfen.

Zitat von: igor am Fr, 19. Jun. ’09, 08:26dann wird's wirklich unuebersichtlich...
Am allerübersichtlichsten wäre es, nur die Dice zu werfen/anzuzeigen, die wirklich zum Einsatz kommen...  ;)

igor

2nd & 10 WAS at RED-37, 12:24 (2)

Second and ten, three wide.  The tight end comes in motion from our left to our right.  Here is the snap...

Zitat
Results (#7)

   Call: Option Pass + I/O (Run Defense)

     * Scrimmage Dice: PASS 5, PASS 4, RUN 2, RUN 2, RUN 2
     * Option Die: -4
     * In/Out of Bounds Die: IN
     * Referee Die: -
     * Run Defense Die: -
     * Pass Defense Die: -
     * Blitz Defense Die: SAC -15
     * Block Defense Die: -

... the quarterback takes a three step drop and fires the quick pass to the receiver on a slant route to the right.  This brings up another third down for the Wasps.

Reds  0
Wasps 3 ()
3rd & 5 WAS at RED-32
11:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

3rd & 5 WAS at RED-32, 11:48 (2)

Third and five, a crucial moment in this drive.  The Wasps line up in a trey formation, the Reds stacking the line.  Here comes the snap...

Zitat
Results (#8)

   Call: Option Pass + I/O (Run Defense)

     * Scrimmage Dice: RUN 2, RUN 1, PASS 3, RUN 1, RUN 1
     * Option Die: R 4
     * In/Out of Bounds Die: IN
     * Referee Die: -
     * Run Defense Die: INC
     * Pass Defense Die: I
     * Blitz Defense Die: INC
     * Block Defense Die: -

... the quarterback is pressured, tries again the quick dump, but is hit as he throws and the ball comes down incomplete.  This is the eighth botched third down attempt combined, but let's see if the Wasps go for it or will try to kick a 49 yard field goal.

Reds  0
Wasps 3 ()
4th & 5 WAS at RED-32
11:36 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

MoRe99

The offense leaves the field and ... but, wait! There's the signal from the HC to go for it. Is that true? Yes, yes, indeed, the offense hurries back to the line of scrimmage.
"Fear can hold you prisoner. Hope can set you free." (Stephen King)

igor

#108
4th & 5 WAS at RED-32, 11:36 (2)

The Wasps apparently don't trust their kicker, who missed a 48 yard field goal earlier today, and leave the offense on the field.  Here is the snap...

Zitat
Results (#9)

   Call: Draw + I/O (Run Defense)

     * Option Die: F
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: -4
     * Pass Defense Die: -
     * Blitz Defense Die: SAC -15
     * Block Defense Die: -

... the quarterback drops back, pumps once, now he hand offs to the running back who tried to get outside, IS PUSHED BACK BY THE DEFENSE AND FUMBLES AGAIN, and the ball hops again out of bounds before anybody could try to recover it.  Boy oh boy, this is the third time the Wasps have fumbled today, and they haven't yet lost one.  Nevertheless, it's a turnover on downs and the Reds take over again in what is building up to be a field position battle.

Reds  0 ()
Wasps 3
1st & 10 RED at RED-36
11:24 (2), Timeouts: RED 3, WAS 3


Der Key für diese Serie war Kanyaru
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

#109
1st & 10 RED at RED-36, 11:24 (2)

First and ten, Reds' ball.  Here is the snap...

Zitat
Results (#1)

   Call: Option Run + I/O (Run Defense)

     * Scrimmage Dice: RUN 2, RUN 2, RUN 1, RUN 2, PASS 5
     * Option Die: P 7
     * In/Out of Bounds Die: IN
     * Referee Die: -
     * Run Defense Die: INC
     * Pass Defense Die: INC
     * Blitz Defense Die: INC
     * Block Defense Die: -

... handoff to the running back, who breaks over left tackle for a good gain of six or seven yards.

Reds  0 ()
Wasps 3
2nd & 3 RED at RED-43
10:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

2nd & 3 RED at RED-43, 10:48 (2)

Second and three, I formation.  Here is the snap...

Zitat
Results (#2)

   Call: Run + I/O (Blitz Defense)

     * Scrimmage Dice: RUN 1, RUN 1, PASS 3, PASS 4, PASS 5
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: -5
     * Pass Defense Die: INC
     * Blitz Defense Die: -
     * Block Defense Die: -

... handoff to the fullback, who goes over the right side, but isn't fast enough and is forced out of bounds just before he can reach the first down marker.  Another third down is coming up, and they should really be able to convert this one.

Reds  0 ()
Wasps 3
3rd & 1 RED at RED-45
10:24 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

3rd & 1 RED at RED-45, 10:24 (2)

Third and a yard, the line is again stuffed on both sides of the ball.  Here is the snap...

Zitat
Results (#3)

   Call: Run + I/O (Run Defense)

     * Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 4, RUN 1
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: INC
     * Pass Defense Die: INC
     * Blitz Defense Die: -
     * Block Defense Die: -

... and it's an option play to the left side.  Now the quarterback has to pitch it to the running back, and he gets a first down and a couple of yards more!  Believe it or not, this is the first third down conversion by either team in the entire game.  Let's see if this adds a boost to the Reds' drive.

Reds  0 ()
Wasps 3
1st & 10 RED at RED-49
10:00 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

1st & 10 RED at RED-49, 10:00 (2)

First down for the reds, they are almost at mid field, three receivers to the left, one to the right.  Here is the snap...

Zitat
Results (#4)

   Call: Bomb + I/O (Run Defense)

     * Scrimmage Dice: RUN 2, RUN 1, PASS 3, RUN 2, RUN 1
     * Bomb Die: P 45 INC
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: -2
     * Pass Defense Die: INC
     * Blitz Defense Die: SAC -15
     * Block Defense Die: -

... the quarterback drops back, has time, now throws it VERY deep along the left sideline, and it's just a little overthrown -- it would have been almost a touchdown.  That was a very nice call by the offense, first establishing the run and then surprising the defense by trying to go deep.

Reds  0 ()
Wasps 3
2nd & 10 RED at RED-49
9:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

2nd & 10 RED at RED-49, 9:48 (2)

Second and ten, the Reds line up again three wide.  Here is the snap...

Zitat
Results (#5)

   Call: Bomb + I/O (Run Defense)

     * Scrimmage Dice: RUN 1, RUN 1, RUN 2, PASS 4, PASS 5
     * Bomb Die: P 21
     * In/Out of Bounds Die: IN
     * Referee Die: -
     * Run Defense Die: -4
     * Pass Defense Die: INC
     * Blitz Defense Die: SAC -6
     * Block Defense Die: -

... the quarterback drops back, waits, goes deep again, AND THIS TIME IT IS CAUGHT at the thirty, the receiver is still on his feet, and down to the 25 yard line!!  What a play, and what a clever playcall by the Reds to go deep again!  Nobody here in the stadium had thought they would try it right again, and they did, surprising everybody.  Wow!

Reds  0 ()
Wasps 3
1st & 10 RED at WAS-25
9:12 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

1st & 10 RED at WAS-25, 9:12 (2)

First and ten, the Reds are almost in the red zone.  One receiver to the left, two to the right.  Here comes the snap...

Zitat
Results (#6)

   Call: Run + I/O (Run Defense)

     * Scrimmage Dice: PASS 5, RUN 1, PASS 3, RUN 1, RUN 1
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: -5
     * Pass Defense Die: -
     * Blitz Defense Die: -
     * Block Defense Die: -

... handoff to the running back who gets outside and IT'S A REVERSE to the receiver who is coming all the way from the right side, but nowhere to go.  He actually lost a yard or two on the play.

Reds  0 ()
Wasps 3
2nd & 12 RED at WAS-27
8:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

2nd & 12 RED at WAS-27, 8:48 (2)

Second and twelve, again three wide.  Here comes the snap...

Zitat
Results (#7)

   Call: Draw + I/O (Blitz Defense)

     * Option Die: P 1
     * In/Out of Bounds Die: IN
     * Referee Die: -
     * Run Defense Die: -2
     * Pass Defense Die: -5
     * Blitz Defense Die: -5
     * Block Defense Die: -

... the quarterback drops back to pass, now the delayed handoff to the running back, and the play is stuffed by the defense!  The o-line collapsed in an instant, and the defense was there immediately after the late handoff, no chance to go anywhere with the ball.  This brings up a very important third down for the Reds, but they also might go for it on fourth down at this field position.

Reds  0 ()
Wasps 3
3rd & 16 RED at WAS-31
8:12 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

igor

#116
3rd & 16 RED at WAS-31, 8:12 (2)

Third and very long for the Reds, the crowd noise is raising and it's extremely loud.  Here is the snap...

Zitat
Results (#8)

   Call: Option Pass + I/O (Pass Defense)

     * Scrimmage Dice: PASS 5, RUN 1, PASS 3, PASS 2, RUN 2
     * Option Die: P 25
     * In/Out of Bounds Die: OUT
     * Referee Die: -
     * Run Defense Die: F
     * Pass Defense Die: -5
     * Blitz Defense Die: SAC -12
     * Block Defense Die: -

... the quarterback drops back, pumps once, now he throws it deep down the sideline AND THE CATCH IS MADE, AND THE RECEIVER STUMBLES AND LOSES THE BALL WHICH BOUNCES OUT OF BOUNDS AT THE ONE!!!!  Oh my god, what a lucky play for the Reds, and the Wasps d-backs are going nuts over botched assignments.  Don't even imagine what might have happened if the ball didn't jump out of bounds here!  This makes it First and Goal for Reds, who have four tries to cover the final yard.

Reds  0 ()
Wasps 3
1st & Goal RED at WAS-1
7:48 (2), Timeouts: RED 3, WAS 3
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

duffeldoffel

Da muss ich jetzt doch mal die rote Flagge werfen.

Zitat3rd & 16 RED at WAS-31, 8:12 (2)
Line of Scrimmage war also die 31.

Zitat* Scrimmage Dice: PASS 5, RUN 1, PASS 3, PASS 2, RUN 2
    * Option Die: P 25
Die ausgewürfelten Pass Yards (Option Pass) betragen demnach 35.

Leider steht da oben nicht, welche Defense gecalled wurde. Aber so wie ich das sehe:

Zitat* Run Defense Die: F
Das würde bedeuten: Fumble passierte in der Endzone, somit TD.

Zitat* Pass Defense Die: -5
35-5=30
Das würde bedeuten: 1st-and-Goal an der 1

Zitat* Blitz Defense Die: SAC -12
Das würde bedeuten, dass ich mal wieder in die Hose gekniffen bin und punten darf.

Oder übersehe ich irgendwas? ???

igor

ich habe vergessen die pass-defense anzukreuzen, aber die auswertung was richtig: 1st and goal an der 1. sorry!
Ask not what the community can do for you, ask what you can do for the community!
—Jurgen

duffeldoffel


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