Welcome everyone to another great game of Football Fever. It's the clash between igorz malfunxionistz and frontmodes Kobras.
The malfunxionistz will try to build on their epic win over MoRe99's Golden Wasps while the Kobras seek to bounce back from their loss to zugschefz Dieselz.
Coming up is the coin toss...
Ref: "Gentlemen! We have a very special coin for the procedure. ;) "Home team" is Heads, "Away (or Road) Team" is Tails. igor, as you are online, please make the call."
Zitatin diesem sinne: "heads". =)
Ref: "Heads is called..."
Dice Roller: "Home Team wins toss."
Ref: "Heads it is. What do you choose, igor?"
Zitatkick return latuernich! =)
Ref: "igor wins the toss, will receive. Good luck, gentlemen!"
So, the Malfs have registered their first little win of the day winning the coin toss and they will get the ball first.
Coming up is the kick-off when we come back.
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:02
Key der ersten Serie wird übrigens "niners" sein.
Ist aber nett, dass du den schon vorher bekannt gibst ... ;D
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 17:21
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:02
Key der ersten Serie wird übrigens "niners" sein.
Ist aber nett, dass du den schon vorher bekannt gibst ... ;D
Ist das falsch? :o
Bisher gabs den immer hinterher, damit man die Drives nachvollziehen konnte. Sollte wohl so bleiben, denke ich. igor?
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 17:31
Bisher gabs den immer hinterher, damit man die Drives nachvollziehen konnte. Sollte wohl so bleiben, denke ich. igor?
Aber es ist nicht schlimm, wenn der Key schon jetzt bekannt ist, hoffe ich? Spicken, was der Gegner als nächstes macht, kann man ja nicht...
Noch ist es nicht zu spät, der Kickoff hat noch nicht stattgefunden...
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:39
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 17:31
Bisher gabs den immer hinterher, damit man die Drives nachvollziehen konnte. Sollte wohl so bleiben, denke ich. igor?
Aber es ist nicht schlimm, wenn der Key schon jetzt bekannt ist, hoffe ich? Spicken, was der Gegner als nächstes macht, kann man ja nicht...
Noch ist es nicht zu spät, der Kickoff hat noch nicht stattgefunden...
Nimm vielleicht trotzdem einen neuen ...
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:39
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 17:31
Bisher gabs den immer hinterher, damit man die Drives nachvollziehen konnte. Sollte wohl so bleiben, denke ich. igor?
Aber es ist nicht schlimm, wenn der Key schon jetzt bekannt ist, hoffe ich? Spicken, was der Gegner als nächstes macht, kann man ja nicht...
Noch ist es nicht zu spät, der Kickoff hat noch nicht stattgefunden...
doch kann man schon...
Zitat von: zugschef am Mi, 25. Mär. ’09, 17:59
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:39
Spicken, was der Gegner als nächstes macht, kann man ja nicht...
doch kann man schon...
Na ja, was der Gegner macht kann man nicht spicken. Aber wie gut die Chance ist, z.B. bei einem Pass auch Raumgewinn zu erzielen, das geht schon ... ;)
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 18:02
Zitat von: zugschef am Mi, 25. Mär. ’09, 17:59
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 17:39
Spicken, was der Gegner als nächstes macht, kann man ja nicht...
doch kann man schon...
Na ja, was der Gegner macht kann man nicht spicken. Aber wie gut die Chance ist, z.B. bei einem Pass auch Raumgewinn zu erzielen, das geht schon ... ;)
Wie das? ???
Oder doch nicht? ??? Bin gerade verwirrt ... ???
Zitat von: MoRe99 am Mi, 25. Mär. ’09, 18:27
Oder doch nicht? ??? Bin gerade verwirrt ... ???
Nun gut, ich weiß nicht, wie man registrierte Drives einsieht (das hat mir noch keiner erklärt), aber kann das, was da registriert wird, zum Hellsehen befähigen? ???
Die Würfel rollen doch erst, wenn beide Seiten gecallt haben - vorher passiert doch nichts...
ich gebe key und id ein und würfle dann aus, was der beste call ist...
Zitat von: zugschef am Mi, 25. Mär. ’09, 18:51
ich gebe key und id ein und würfle dann aus, was der beste call ist...
Ich denke, es ist ein Zufallsgenerator...
Ich verstehe Dich vermutlich nicht richtig, aber ich glaube, es gibt eine Manipulationsmöglichkeit.
Wenn das Keyword im Voraus bekannt ist, kann jeder mit dem Keyword würfeln, und hinterher weiß keiner, welche der registrierten Würfe eigentlich gültig waren.
Okay, vergesst das Keyword "niners"...
Also, mit dem Keyword "niners" könnt Ihr den Coin Toss überprüfen, so! ;)
Beginnend mit dem Kickoff wird es ein neues Keyword geben - und das verrate ich erst nach Ende der ersten Possession ;)
der witz an der sache ist ja genau der dass bei gleichem key und gleicher id immer das selbe ergebnis bei zwei gegebenen calls herauskommt -- sonst koennte man ja im nachhinein (wenn dann der key bekannt ist) die korrektheit der wuerfe nicht nachvollziehen.
wenn also der key im vorhinein bekannt ist dann koennen beide coaches alle moeglichen ergebnisse fuer das jeweils naechste play im vorhinein bestimmen -- und aufgrund dessen ihren call abgeben.
beispiel: sei der key "niners" und die id fuer das naechste play "4" -- dann gibt es folgende outcomes (und da kommt bei jedem das selbe raus -- probiert es aus!):
- run: auf jeden fall +5 yards, dazu noch encroachment-penalty gegen die defense (5 yards)
- run i/o: 0 yards o.o.b. gegen run-d#, +5 yards o.o.b. gegen pass- oder blitz-d#
- option run: +10 yards gegen run-d#, +15 yards gegen pass- oder blitz-d#
- option run i/o: +12 yards o.o.b. gegen run-d#, +15 yards o.o.b. gegen pass-d#, +10 yards o.o.b. gegen blitz-d#
- draw: –7 yards gegen run-d#, –5 yards gegen pass- oder blitz-d#
- draw i/o: –7 yards gegen run-d#, –5 yards gegen pass- oder blitz-d#
- pass: incomplete gegen run-d# und pass-d#, +1 yard gegen blitz-d#, dazu illegal contact penalty gegen die defense (5 yards, automatic first down)
- pass i/o: –4 yards o.o.b. gegen run-d#, incomplete gegen pass- oder blitz-d#
- option pass: –4 yards gegen run-d#, incomplete gegen pass- oder blitz-d#
- option pass i/o: –2 yards o.o.b. gegen run-d#, +1 yard o.o.b. gegen pass-d#, –4 yards o.o.b. gegen blitz-d#
- bomb: auf jeden fall incomplete
- bomb i/o: auf jeden fall incomplete
die offense wuerde in diesem fall also den option run waehlen, der in einem von drei faellen +10 yards, in den anderen beiden faellen sogar +15 yards bringen wird.
langer rede kurzer sinn: key geheim waehlen und erst dann veroeffentlichen wenn ein neuer key gewaehlt wird -- und die id dafuer im gegenzug immer mit dem ergebnis des jeweiligen plays posten.
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 18:58
Ich denke, es ist ein Zufallsgenerator...
ist es auch. der key und die id dienen dem zufallsgenerator dabei allerdings als "seed" -- dh bei gegebenem key und gegebener id wird immer das selbe ergebnis herauskommen. somit ist es moeglich die wuerfe im nachhinein zu ueberpruefen.
Zitat
Ich verstehe Dich vermutlich nicht richtig, aber ich glaube, es gibt eine Manipulationsmöglichkeit.
manipulieren kann man nicht...
Aber ich hab's jetzt verstanden.
Also nochmal: Das erste ausgegebene Keyword ist nur für den Coin Toss ;)
Beginnend mit dem Kickoff (welcher kommt, sobald ich frontmode's Call habe) wird es ein neues Keyword geben, welches ich bis zum Ende der Posession unter Verschluss halte.
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 20:08
... wird es ein neues Keyword geben, welches ich bis zum Ende der Posession unter Verschluss halte.
:thumbup: :cheers:
Call: Kickoff
* Kickoff (Free Kick) Die: 64 (+3)
* Referee Die: P
Penalty: Offside, Offense, 5 Yards.
--------
Call: Kick Return + I/O
* Kick Return Die: NO 19 TD
* Option Die: R 4
* In/Out of Bounds Die: OUT
* Referee Die: -
---------
The Kobras are ready for the kickoff...
And the game is under way. And it's a beautiful kick. The return man takes it at the 3, cuts to the right, may have a blocker there. But he is pushed out of bounds at the 26 for a 23-yd Return.
But there is a flag on the play.
---------
Penalty: Offside, Offense, 5 Yards.
---------
Jetzt muss ich mal fragen: Wird die Strafe zum Return hinzugefügt oder stünde ein Re-Kick an der 25 an?
So oder so ein Notch?
Offside Offense müsste ein No-Play sein. Re-Kick an der 25, 15:00 zu spielen.
Zitat von: frontmode am Mi, 25. Mär. ’09, 22:43
Offside Offense müsste ein No-Play sein. Re-Kick an der 25, 15:00 zu spielen.
Kann igor declinen?
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 22:44
Zitat von: frontmode am Mi, 25. Mär. ’09, 22:43
Offside Offense müsste ein No-Play sein. Re-Kick an der 25, 15:00 zu spielen.
Kann igor declinen?
Bei einem Scrimmage Play geht das nicht, weil es kein Play gab. Ich glaube, das müsste hier auch gelten.
Sagt das Regelheft nichts?
Zitat von: frontmode am Mi, 25. Mär. ’09, 22:46
Zitat von: duffeldoffel am Mi, 25. Mär. ’09, 22:44
Zitat von: frontmode am Mi, 25. Mär. ’09, 22:43
Offside Offense müsste ein No-Play sein. Re-Kick an der 25, 15:00 zu spielen.
Kann igor declinen?
Bei einem Scrimmage Play geht das nicht, weil es kein Play gab. Ich glaube, das müsste hier auch gelten.
Sagt das Regelheft nichts?
Ich finde da nichts wirklich Aussagekräftiges...
Ich hätte dazu tendiert, dass man bei Kickoffs die Strafe ablehnen kann. Es ist ja nicht dasselbe wie False Start bei einem Scrimmage Play. Aber ich bin nicht sicher.
Im Regelheft steht übrigens, dass für einen Kickoff und für einen Return je ein Notch abgezogen wird, aber ich bin mir ziemlich sicher, dass zumindest in der NFL die Uhr erst läuft, wenn der Ball nach dem Kickoff entweder den Boden oder einen Spieler berührt...
Im NFL Digest of Rules wird das auch nicht wirklich erklärt...
Hmm, erscheint logisch, weil man ja keinen Vorteil hätte bzw. einen Gegenspieler berührt.
Das Rulebokk (2006) sagt:
(b) For kicking team offside: Loss of 5 yards from the previous spot or the
succeeding spot.
Klingt danach, dass es 5 Yards obendrauf gibt oder ein Re-Kick mit 5 Yards Loss.
Zitat von: frontmode am Mi, 25. Mär. ’09, 23:01
Hmm, erscheint logisch, weil man ja keinen Vorteil hätte bzw. einen Gegenspieler berührt.
Das Rulebokk (2006) sagt:
(b) For kicking team offside: Loss of 5 yards from the previous spot or the
succeeding spot.
Klingt danach, dass es 5 Yards obendrauf gibt oder ein Re-Kick mit 5 Yards Loss.
Mir war auch so, als hätte sich das in der NFL eingebürgert, Straf-Yards anzuhängen. Also gut, dann erübrigt sich die Frage nach dem Declinen...
Zitat von: duffeldoffel
The Kobras are ready for the kickoff...
And the game is under way. And it's a beautiful kick. The return man takes it at the 3, cuts to the right, may have a blocker there. But he is pushed out of bounds at the 26 for a 23-yd Return.
But there is a flag on the play.
---------
Penalty: Offside, Offense, 5 Yards.
---------
Ref: "Offside, Kicking Team, 5 yds. The penalty will be assessed on the return."
So, the Malfs get 5 yds more on their return and they will go on offense when we come back.
--------
Coming up:
1st-and-10 at the MAL 31 (14:48)
Kobras 0
malfunxionistz 0 ()
Ich darf um die Calls bitten...
The defense is on the field waiting for the offense to break the huddle - it's 1st-and-10 at the 31...
ihr habt doch das spiel selbst im haus und haettet auf den penalty-kaertchen nachsehen koennen. ;-)
jede penalty-karte in football fever bietet an, dass man die strafe auch ablehnen kann.
zudem wird beim annehmen einer kicking penalty der kick immer erneut durchgefuehrt; bei returning penalties wird die yardage immer am ende des returns assessed.
bislang wurde diesbezueglich immer nach diesen original-regeln gespielt -- was nicht heisst dass wir das nicht aendern koennen. ;-)
zur uebersicht habe ich eine auflistung der original-penaltykarten diesem post angehaengt...
-- sollten wir bei den originalregeln bleiben, lehne ich die strafe ab und beginne an meiner 26. ansonsten freue ich mich darueber, an der 31 beginnen zu duerfen. =)
noch zum thema uhr: laut regelheft nehmen sowohl kickoff als auch return je einen notch von der uhr. wie schon richtig bemerkt laeuft in der nfl die uhr aber mittlerweile erst dann wenn der return beginnt; das ist in "unserem" regelheft bei den regelanpassungen auch so abgeaendert worden (siehe anhang A.1, beim dice roller ist unten der link zum regelheft) -- und wir spielen ja mit allen anpassungen aus den anhaengen A und B. im konkreten fall werden also nur 12 sekunden von der uhr genommen.
Zitat von: igor am Do, 26. Mär. ’09, 07:56
ihr habt doch das spiel selbst im haus und haettet auf den penalty-kaertchen nachsehen koennen. ;-)
jede penalty-karte in football fever bietet an, dass man die strafe auch ablehnen kann.
Das schon - aber ich weiß auch, wie alt das Spiel schon ist... ;)
Zitat von: igor am Do, 26. Mär. ’09, 07:56zudem wird beim annehmen einer kicking penalty der kick immer erneut durchgefuehrt; bei returning penalties wird die yardage immer am ende des returns assessed.
Also doch Re-Kick oder Ablehnen? Die von Frontmode zitierte Stelle im Regelbuch klingt so, als würde man assessen...
Zitat von: igor am Do, 26. Mär. ’09, 07:56bislang wurde diesbezueglich immer nach diesen original-regeln gespielt -- was nicht heisst dass wir das nicht aendern koennen. ;-)
Ich wäre immer dafür, das Regelwerk an die Realität anzupassen, wo und wie es möglich ist.
Zitat von: igor am Do, 26. Mär. ’09, 07:56sollten wir bei den originalregeln bleiben, lehne ich die strafe ab und beginne an meiner 26. ansonsten freue ich mich darueber, an der 31 beginnen zu duerfen. =)
Ich persönlich bin für jetzt gültige NFL-Regeln. Würden diese nun ein Assessen vorsehen oder nicht? ???
ich bin auch ein freund dessen dass die ff-regeln an die nfl angepasst werden -- und ich bin ebenfalls der meinung dass strafen beim kickoff immer am ende des returns assessed werden. vielleicht kann uns ja ein regelexperte hier aushelfen...
Zitat(b) For kicking team offside: Loss of 5 yards from the previous spot or the succeeding spot.
Klingt ja schon danach, ob man es sich aussuchen kann, ob Re-Kick von der 25 oder Assessen...
Ich meine, dies ist ja kein Meisterschaftsspiel oder sowas - wollen wir jetzt einfach weitermachen an der 31 und die Situation im Regel-Thread erörtern?
von mir aus koennen wir es fuer dieses spiel so halten wenn die kobras auch einverstanden sind.
Zitat von: igor am Do, 26. Mär. ’09, 11:03
von mir aus koennen wir es fuer dieses spiel so halten wenn die kobras auch einverstanden sind.
Ein kurzes Signal der Kobras bitte, dann kann es weitergehen. Beide Calls liegen vor...
Make it so!
Call: Run (Run Defense)
* Scrimmage Dice: RUN 2, PASS 2, RUN 2, RUN 2, RUN 1
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
--------
1st-and-10 at the MAL 31 (14:48)
Here comes the snap, hand-off to the tailback but he only gets back to the line of scrimmage for no gain.
Coming up:
2nd-and-10 at the MAL 31 (14:12)
Malfs 0 ()
Kobras 0
-----------
Die nächsten Calls bitte...
Mann, da wird nach den ewig langen Diskussionen auf dem Feld endlich gespielt, und was passiert? Ein spektugaler 0-Yard-Run! Ein hammermäßiger Auftakt! ::) ;)
Zitat von: MoRe99 am Do, 26. Mär. ’09, 12:34
Mann, da wird nach den ewig langen Diskussionen auf dem Feld endlich gespielt, und was passiert? Ein spektugaler 0-Yard-Run! Ein hammermäßiger Auftakt! ::) ;)
Was willst Du? Stark gespielt von der Defense...
Call: Draw + I/O (Pass Defense)
* Option Die: -4
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-----
2nd-and-10 at MAL 31 (14:12)
The quarterback drops back, delayed hand-off...
Oh, there is pressure! He cuts to the right but can't get around. He gets out of bounds for a 4-yd loss.
Man, are they fired up...
Coming up:
3rd-and-14 at MAL 27 (13:48)
Malfs 0 ()
Kobras 0
-------
Regelwerk besagt nur einen Notch, aber ist es nicht so, dass die Uhr wieder anläuft, sobald die Refs den Ball platziert haben? Hatten wir schon mal drüber gesprochen, glaub' ich...
Zitat von: duffeldoffel am Do, 26. Mär. ’09, 13:04
Regelwerk besagt nur einen Notch, aber ist es nicht so, dass die Uhr wieder anläuft, sobald die Refs den Ball platziert haben? Hatten wir schon mal drüber gesprochen, glaub' ich...
ich glaub die uhr geht erst beim snap wieder los. muesste man sich schnell eine aufzeichnung ansehen...
Zitat von: igor am Do, 26. Mär. ’09, 13:07
Zitat von: duffeldoffel am Do, 26. Mär. ’09, 13:04
Regelwerk besagt nur einen Notch, aber ist es nicht so, dass die Uhr wieder anläuft, sobald die Refs den Ball platziert haben? Hatten wir schon mal drüber gesprochen, glaub' ich...
ich glaub die uhr geht erst beim snap wieder los. muesste man sich schnell eine aufzeichnung ansehen...
Früher war das auf jeden Fall so, aber ich glaube, inzwischen gilt das nur noch nach der Two-Minute Warning in der ersten Halbzeit und in den letzten fünf Minuten der zweiten. Aber darauf festnageln lasse ich mich auch nicht...
Tante Edit:
Jetzt weiß ich's wieder. Das war beim letzten Southwestern Meeting, als wir uns beim Southwestern Classic auf zwei Notches in dieser Situation einigten. frontmode stimmte mir damals zu, mal sehen, ob er es auch heute noch tut... ;)
mal eben das super bowl video vom februar angestartet: die uhr beginnt erst mit dem snap zu laufen...
jetzt noch zwei andere szenen betrachtet wo der rb/wr o.o.b. lief; da laeuft die uhr schon vor dem snap wieder... kenn sich einer aus...
kann es sein dass die uhr nach incompletions erst beim snap, bei o.o.b. aber schon nach setzen des balles durch die refs wieder zu laufen beginnt?
Zitat von: igor am Do, 26. Mär. ’09, 13:21
kann es sein dass die uhr nach incompletions erst beim snap, bei o.o.b. aber schon nach setzen des balles durch die refs wieder zu laufen beginnt?
So hatte ich es gemeint...
so isses wohl -- wiki weiss rat. also halte ich 2 notches tuer o.o.b. plays auch am besten.
Zitat
Upon kickoff the clock is started when a member of the receiving team touches the ball, and it is stopped when that player is tackled or goes out of bounds. The clock is then restarted when the offense snaps
the ball for their first play and continues to run unless one the following occurs:
* A player carrying the ball goes out of bounds (within the last five minutes of a half).
* A forward pass is ruled incomplete.
* Either team calls for a "Time Out" (see below) or an official calls for a time out, perhaps because a player is injured or there is a penalty on the play. Officials will restart the clock after an
official time out, but not a team time out, has concluded unless another of the conditions applies.
* A player from either team scores a [10]touchdown or if a player from the offensive team kicks a [11]field goal.
* Possession of the football is transferred between teams for any reason.
* In [12]college football, the clock is briefly stopped when a team earns a [13]first down to allow the [14]chain crew to reposition themselves. The [15]NFL has no such stoppage.
Each team is given three "time outs" per half which they can use to stop the clock from running after a play.
Zitat von: igor am Do, 26. Mär. ’09, 13:24
* A player carrying the ball goes out of bounds (within the last five minutes of a half).
Also auch in der ersten Halbzeit die letzten fünf Minuten - gut zu wissen...
So, jetzt brauchen wir nur noch den Call des Defensive Coordinators der Kobras...
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, PASS 4, PASS 3, RUN 1, PASS 5
* Option Die: F
* In/Out of Bounds Die: IN
* Referee Die: P
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: SAC -15
* Block Defense Die: -
Penalty: Flag on the Play (wird erst revealed, wenn das Play dead ist).
Home Team (Kobras) wins toss.
Recovery Die: *
Recovery Die: REC N.G.
Penalty: Illegal Motion, Offense, 5 Yards.
---------------
3rd-and-14 at MAL 27 (13:48)
Third-and-long...
Here's the snap, hand-off to the Running Back but he won't get very much... AND HE LOSES THE BALL!
But the Malfs appear to keep it. Yes, there's the signal...
That's a 2-yd gain. But there is a penalty marker.
---------------
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Coming up:
Penalty accepted: 3rd-and-19 at MAL 22 (13:36)
Penalty declined: 4th-and-12 at MAL 29 (13:12)
Was darf's sein, frontmode?
Penalty declined :)
Zitat von: frontmode am Do, 26. Mär. ’09, 18:08
Penalty declined :)
Ref: "Illegal Motion, Offense. The penalty is declined, fourth down!"
The penalty is declined by the Kobras. So it's punt time for the Malfs.
---------
Oder sehe ich das falsch, igor? Bitte den Call, welche Unit auf's Feld kommt...
---------
Coming up:
4th-and-12 at MAL 29 (13:12)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
malfs send their punting unit in...
(it can only get better ;-))
punt i/o please =)
Call: Punt + I/O (Block Defense)
* Punt Die: 42 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
Call: Punt Return + I/O
* Punt Return Die: NO 19 TD (-5)
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: -
-----------------
4th-and-12 at MAL 29 (13:12)
This has been a less than impressive first possession by the Malfs. After three run plays for a total of minus two yards the punting unit enters the field.
Kind of a line-drive punt, is fielded at the Kobras' 27 and the return man tries to get around the edge and goes out of bounds at the Kobras' 38 for an 11-yd return.
So, the Kobras will go on offense for the first time when we come back.
-------------
Keyword der ersten Possession: kingdom
-------------
Coming up:
1st-and-10 at KOB 38 (12:48)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, RUN 1, PASS 3, RUN 1, RUN 2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-----------------
1st-and-10 at KOB 38 (12:48)
And here comes the Kobras' offense for the first time. Let's see if they can match the impressive play that their defense has shown so far.
First-and-10...
Here's the snap, three-step drop, throws a quick pass but overthrows his receiver near the sideline.
------------------
Coming up:
2nd-and-10 at KOB 38 (12:36)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 2, RUN 1, PASS 2, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
---------------------
2nd-and-10 at KOB 38 (12:36)
So, it's second-and-ten. There's the snap, he drops back, throws over the middle but it's batted away by a linebacker and incomplete. Very well read by the linebacker and it's third-and-long.
------------------
Coming up:
3rd-and-10 at KOB 38 (12:24)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Pass + I/O (Pass Defense)
Scrimmage Dice: PASS 5, PASS 2, PASS 3, PASS 4, RUN 1
Option Die: -2
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -
Pass Defense Die: INC
Blitz Defense Die: -
Block Defense Die: -
-----------------
3rd-and-10 at KOB 38 (12:24)
Third-and-long...
Three-Receivers Set, here's the snap, QB drops back, has time, he throws, has a receiver but he can't hang on to the ball as he is hit immediately by the strong safety.
It would have been enough for a first down but now it's punt time for the Kobras.
-----------------
Gell? ;)
-----------------
Coming up:
4th-and-10 at KOB 38 (12:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Punt Team auf dem Feld.
Call: Punt + I/O (Block Defense)
Punt Die: 36 (+2)
In/Out of Bounds Die: OUT
In/Out of Bounds Die: OUT
Referee Die: P
Run Defense Die: -2
Pass Defense Die: INC
Blitz Defense Die: -
Block Defense Die: -
Penalty: Offside, Defense, 5 Yards.
--------------
4th-and-10 at KOB 38 (12:12)
So, it's three-and-out and the Kobras' punting unit is on the field...
Here comes the snap... And it's almost blocked and he's lucky to get it away for a rather short punt. But it takes a Kobras bounce and rolls out of bounds at the Malfs 24 for a 38-yd punt. But there is a penalty-marker on the field.
------------
Penalty: Offside, Defense, 5 Yards.
Was darf's sein, frontmode?
Accepted: 4th-and-5 KOB at KOB 43 (12:00)
Declined: 1st-and-10 MAL at MAL 24 (12:00)
-------------
Malfs 0
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Accept und gleicher Call.
Ref: "Offside, defense, 5 yds, still fourth down."
--------------------------------
Call: Punt + I/O (Block Defense)
Punt Die: 42 (+2)
In/Out of Bounds Die: OUT
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -1
Pass Defense Die: -
Blitz Defense Die: -
Block Defense Die: -
----------------------------
4th-and-5 KOB at KOB 43 (12:00)
So, the Kobras punter gets another chance. Here's the snap, and this time he hits it much better. He sends it to the 13 for a 44-yd punt...
---------------------------
Wie sieht's aus, igor?
Fair Catch oder Return?
Call: Punt Return + I/O
Punt Return Die: - (-5)
Option Die: R 8
In/Out of Bounds Die: IN
Referee Die: -
------------------------
Zitat von: duffeldoffel am Fr, 27. Mär. ’09, 12:44
4th-and-5 KOB at KOB 43 (12:00)
So, the Kobras punter gets another chance. Here's the snap, and this time he hits it much better. He sends it to the 13 for a 44-yd punt...
...where the return man takes it and gets 3 yds on the return. Nice punt, nice coverage.
Defenses dominate early in the first quarter and the Malfs will go back on offense at their own 16 when we come back.
-------------
Coming up:
1st-and-10 at MAL 16 (11:36)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
--------------
Tante Edit:
Das Keyword für die zweite Possession lautete: rebels
We're back with the Malfs going on offense for the second time.
Both offenses have combined for minus two yards on six offensive plays, but the defenses have looked sharp.
--------------
Call: Pass (Run Defense)
Scrimmage Dice: PASS 5, RUN 1, PASS 3, PASS 2, RUN 1
Referee Die: -
Run Defense Die: -3
Pass Defense Die: INC
Blitz Defense Die: -
Block Defense Die: -
---------------
1st-and-10 at MAL 16 (11:36)
Here comes the snap, three-step drop, throws a quick pass over the middle and it's caught for 7 yds at the 23.
Coming up:
2nd-and-3 at MAL 23 (11:00)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run (Blitz Defense)
Scrimmage Dice: RUN 2, PASS 4, RUN 1, PASS 2, PASS 5
Referee Die: -
Run Defense Die: -1
Pass Defense Die: -
Blitz Defense Die: -
Block Defense Die: B
----------
2nd-and-3 at MAL 23 (11:00)
Second-and-short, defense shows blitz, here's the snap, hand-off to the running back...
And he's touched in the backfield but slips through on second effort and it might just be enough. I think he has it but it might depend on the spot...
We'll have a measurement... It's a first down!
-----------
Coming up:
1st-and-10 at MAL 26 (10:24)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Run Defense)
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 1, PASS 1
Option Die: R 8
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: INC
Pass Defense Die: INC
Blitz Defense Die: SAC -6
Block Defense Die: -
--------------
1st-and-10 at MAL 26 (10:24)
So, the Malfs have registered the first new First Down of the match. Let's see if they can get into a rhythm offensively.
Here's the snap, hand-off to the tailback... And he hits the gap and the strong safety has to help out to stop him. But he has a First Down and more at the MAL 40 on this nice 14-yd Run.
-----------
Coming up:
1st-and-10 at MAL 40 (9:48)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run (Blitz Defense)
Scrimmage Dice: PASS 1, PASS 4, RUN 2, PASS 4, PASS 1
Referee Die: -
Run Defense Die: -5
Pass Defense Die: INC
Blitz Defense Die: SAC -15
Block Defense Die: -
------------
1st-and-10 at MAL 40 (9:48)
First-and-ten... Here's the snap, hand-off to the tailback and he gets about a couple, bringing up 2nd-and-8 at the 42.
------------
Coming up:
2nd-and-8 at MAL 42 (9:12)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass (Run Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, PASS 2, PASS 1
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: SAC -9
* Blitz Defense Die: SAC -6
* Block Defense Die: B
--------------
2nd-and-8 at MAL 42 (9:12)
Second down... The QB takes the snap, drops back, throws a screen to the tailback but he only makes it back to the line of scrimmage bringing up third-and-long.
---------------
Coming up:
3rd-and-8 at MAL 42 (8:36)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
The defense is set while the offense is still in the huddle. The play clock is down to 10... ;)
Sorry, falsch ausgewertet eben, den falschen Defense Die gelesen. Nochmal das Third Down...
-----------------
Call: Pass (Run Defense)
* Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 4, RUN 1
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: -
-------------------
...now they break the huddle and they have to hurry if they don't want to burn a timeout.
Here's the snap, just in time, he throws a quick pass...
In and out of the hands of the tight end but it wouldn't have been enough, anyway.
So, it's Fourth Down, on comes the punting unit...
-------------------
Coming up:
4th-and-8 at MAL 42 (8:24)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Punt + I/O (Block Defense)
* Punt Die: 41 (+2)
* In/Out of Bounds Die: OUT
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: B
-----------------
Die Würfe ab hier waren überflüssig, weil der IO Die "OUT" angezeigt hat - bitte als gegenstandslos ansehen.
Away Team (Malfs) wins toss.
Call: Recovery
* Recovery Die: *
Call: Recovery
* Recovery Die: *
Call: Recovery
* Recovery Die: -5
Call: Recovery
* Recovery Die: REC N.G.
---------------
4th-and-8 at MAL 42 (8:24)
Here comes the... OH, IT'S A BAD SNAP AND THE KICK IS BLOCKED!
Oh, what a blow... And the ball bounces out of bounds at the 32 and the Kobras will take over in excellent field position.
They might be able to break the deadlock when we come back.
---------------
Coming up:
1st-and-10 at MAL 32 (8:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
--------------
Keyword für die abgelaufene Serie war: dubs
da faellt mir doch glatt etwas auf das vergessen wurde bei den regeln... damit ein fg-attempt wirklich geblockt wird muss auch noch der punt return die geworfen werden und dieser die leere seite anzeigen -- das sollte eigentlich auch fuer punts gelten um auf eine realistische ausbeute zu kommen. fuer's naechste spiel dann... =)
Zitat von: igor am Mo, 30. Mär. ’09, 09:29
da faellt mir doch glatt etwas auf das vergessen wurde bei den regeln... damit ein fg-attempt wirklich geblockt wird muss auch noch der punt return die geworfen werden und dieser die leere seite anzeigen -- das sollte eigentlich auch fuer punts gelten um auf eine realistische ausbeute zu kommen. fuer's naechste spiel dann... =)
Diese Regelung für FG-Attempts war mir bewusst, aber da dort explizit von FGs und nicht von Kicks die Rede war, dachte ich halt...
Aber Du hast Recht, ab dem nächsten Spiel dann...
Wann gibt's den nächsten Call? ;)
Zitat von: duffeldoffel am Mo, 30. Mär. ’09, 09:49
Zitat von: igor am Mo, 30. Mär. ’09, 09:29
da faellt mir doch glatt etwas auf das vergessen wurde bei den regeln... damit ein fg-attempt wirklich geblockt wird muss auch noch der punt return die geworfen werden und dieser die leere seite anzeigen -- das sollte eigentlich auch fuer punts gelten um auf eine realistische ausbeute zu kommen. fuer's naechste spiel dann... =)
Diese Regelung für FG-Attempts war mir bewusst, aber da dort explizit von FGs und nicht von Kicks die Rede war, dachte ich halt...
gedacht war die regelung eigentlich fuer alle kicks; ich hab's beim niederschreiben einfach verpennt.
Zitat
Wann gibt's den nächsten Call? ;)
ist schon da ;-)
Zitat von: igor am Mo, 30. Mär. ’09, 10:00
gedacht war die regelung eigentlich fuer alle kicks; ich hab's beim niederschreiben einfach verpennt.
Und zahlst dafür einen hohen Preis... ;)
Call: Run + I/O (Run Defense)
* Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 2, PASS 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -5
* Block Defense Die: -
--------
1st-and-10 at MAL 32 (8:12)
We're back and the Kobras find themselves in excellent field position after the blocked punt.
The QB takes the snap, pitches the ball to the running back who sweeps to the right and goes out of bounds for a 3-yd gain.
Coming up:
2nd-and-7 at MAL 29 (7:48)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Mo, 30. Mär. ’09, 10:09
Zitat von: igor am Mo, 30. Mär. ’09, 10:00
gedacht war die regelung eigentlich fuer alle kicks; ich hab's beim niederschreiben einfach verpennt.
Und zahlst dafür einen hohen Preis... ;)
sogar doppelt gepennt und bezahlt, weil die wasps mir auch schon einen punt geblockt hatten und danach dank kurzem feld schnell zum touchdown kamen... ;-)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 4, RUN 1, PASS 2, RUN 1
* Option Die: -2
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
--------------
Second down, seven yards to go...
Handoff to the tailback but he can't find a gap and is stopped at the line of scrimmage for no gain at all.
Bringing up another 3rd-and-not-really-short...
--------------
Coming up:
3rd-and-7 at MAL 29 (7:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass + I/O (Run Defense)
* Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 2, RUN 2
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: SAC -12
* Block Defense Die: -
-----------------
3rd-and-7 at MAL 29 (7:12)
Third-and-seven...
Here's the snap, the QB drops back, throws a screen...
But well read by the defense and the receiver is brought down quickly for minimum gain.
So the Malfs defense still doing their job and we still have to wait for the Kobras' first new First Down...
-----------------
Coming up:
4th-and-6 at MAL 28 (6:36)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
was fuer ein gewuerge... ich hoffe mit dem naechsten drive kommt mal leben in die bude. ;-)
Zitat von: igor am Mo, 30. Mär. ’09, 13:07
was fuer ein gewuerge... ich hoffe mit dem naechsten drive kommt mal leben in die bude. ;-)
Ich persönlich weiß auch starkes Spiel von Defenses sehr zu schätzen...
Zitat von: duffeldoffel am Mo, 30. Mär. ’09, 13:08
Zitat von: igor am Mo, 30. Mär. ’09, 13:07
was fuer ein gewuerge... ich hoffe mit dem naechsten drive kommt mal leben in die bude. ;-)
Ich persönlich weiß auch starkes Spiel von Defenses sehr zu schätzen...
starkes defense-spiel ist das eine; offense-rumgemurkse das andere. ich kann guten defense-spielen auch einiges abgewinnen -- aber ravens @ steelers im championship game heuer fand ich einfach nur furchtbar...
Field Goal Team betritt das Feld.
Call: Field Goal (Block Defense)
* Field Goal Die: 39
* Punt Return Die: NO 6 TD
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
----------------
4th-and-6 at MAL 28 (6:36)
On comes the field-goal unit trying to break the deadlock, it's gonna be a 45-yd attempt.
Here's the snap, here's the kick, it has the direction...
But it falls short! How about that...
Still no score and the Malfs offense will take over at their own 35 when we come back.
-----------------
Keyword der Serie war: maguire
-----------------
Coming up:
1st-and-10 at MAL 35 (6:24)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass (Blitz Defense)
* Scrimmage Dice: RUN 1, PASS 4, PASS 3, RUN 1, PASS 5
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: SAC -9
* Blitz Defense Die: -5
* Block Defense Die: B
------------
1st-and-10 at MAL 35 (6:24)
We're back and the Malfs offense is on the field for the third time. They had a three-and-out earlier and got two First Downs on their second possession.
First-and-ten...
Defense shows blitz, here's the snap, quick pass over the middle and it is caught by the tight end for a gain of 7 yds.
----------
Coming up:
2nd-and-3 at MAL 42 (5:48)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass (Pass Defense)
* Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 1, PASS 1
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
----------------
2nd-and-3 at MAL 42 (5:48)
Second-and-three...
The QB takes the snap and tries another quick pass over the middle but it's batted down by a d-lineman bringing up third-and-short.
-----------------
Coming up:
3rd-and-3 at MAL 42 (5:36)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass (Run Defense)
* Scrimmage Dice: RUN 1, RUN 1, RUN 1, RUN 2, RUN 2
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
---------------
3rd-and-3 at MAL 42 (5:48)
Third-and-short and the defense has filled the box.
The QB takes the snaps throws a swing pass to the running back but he is welcomed by the cornerback at the line of scrimmage.
Wow, great play by the D-Back and it's another three-and-out.
---------------
Coming up:
4th-and-3 at MAL 42 (5:00)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
aaaaahhh.... schon wieder der richtige call bei 3rd down -- und wieder keine yards. tststs...
punt unit coming in... =/
Call: Punt + I/O (Block Defense)
* Punt Die: 47 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: -
Call: Punt Return + I/O
* Punt Return Die: - (-5)
* Option Die: P 25
* In/Out of Bounds Die: OUT
* Referee Die: -
-------------
4th-and-3 at MAL 42 (5:00)
And on comes the punting unit for the third time. So far they have experienced mixed results. Their first punt was a 44-Yarder while their second was blocked.
Let's see if they get this one away... Oh, that one is a beauty. It's fielded at the 9, the return man starts to run, cuts to the left, runs along the sideline and is pushed out of bounds for a nice return of 20 yds.
So, the Kobras will start their third possession at their own 29-yd line when we come back.
---------------
Keyword für die letzte Possession war: lilywhites
---------------
Coming up:
1st-and-10 at KOB 29 (4:36)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 1, PASS 5
* Option Die: R 8
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
-------------
1st-and-10 at KOB 29 (4:36)
We're back, less than five minutes left to play in the first quarter and the Kobras offense is back on the field.
Here's the snap, the QB rolls out to right, throws...
And a leaping catch by the receiver should give the Kobras their first new First Down.
Let's see the replay, yes, the receiver got both feet in bounds. And it is just enough for a new First Down - how about that.
---------------
Coming up:
1st-and-10 at KOB 39 (4:24)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass + I/O (Run Defense)
* Scrimmage Dice: PASS 5, PASS 4, RUN 2, RUN 1, RUN 2
* In/Out of Bounds Die: IN
* Referee Die: P
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
Penalty: Offside, Defense, 5 Yards.
--------------
1st-and-10 at KOB 39 (4:24)
Here's the snap... Oh, there's a flag, looks like a free play.
The QB throws and has a receiver very close to the first-down marker.
Looks like a 9-yd gain if the Kobras choose to decline the penalty.
---------------
Penalty: Offside, Defense, 5 Yards.
Declined: 2nd-and-1 at KOB 48 (3:48)
Accepted: 1st-and-5 at KOB 44 (4:12)
Was darf's sein, frontmode?
Penalty declined
Ref: "Offside, defense. The penalty is declined, second down."
-------------
Coming up:
2nd-and-1 at KOB 48 (3:48)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 2, PASS 3, PASS 2, RUN 2
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: -5
* Blitz Defense Die: INC
* Block Defense Die: -
----------------
2nd-and-1 at KOB 48 (3:48)
So, the Kobras have declined the penalty and it's second-and-very-short.
Here's the snap, hand-off... Oh, and the tailback is stopped in the backfield for a 3-yd loss. Another great play by the Malfs Defense.
And that brings up Third Down and so far neither team has converted a Third Down.
---------------
Coming up:
3rd-and-4 at KOB 45 (3:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Run Defense)
* Option Die: R 4
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: SAC -9
* Blitz Defense Die: N.G.
* Block Defense Die: -
--------------------
3rd-and-4 at KOB 45 (3:12)
The QB takes the snap, delayed handoff and he tries to hit the gap but the linebackers are there and I don't think he has the first down.
No, he is about a yard short and the Kobras head coach may have a decision to make at fourth-and-one in midfield.
---------------------
Coming up:
4th-and-1 at KOB 48 (2:36)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Offense bleibt auf dem feld
Call: Pass + I/O (Blitz Defense)
* Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 1, PASS 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
-------------
4th-and-1 at KOB 48 (2:36)
Fourth-and-one... The QB takes the snap, fakes the handoff... Oh, there's pressure! He's hit but gets the ball away...
AND IT'S CAUGHT AT THE SIDELINE! OH, WHAT A BANANZA!
What a spectacular catch and he did just have both feet in bounds. And it's a new First Down. WOW!
-------------
Coming up:
1st-and-10 at MAL 46 (2:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: B
-------------
1st-and-10 at MAL 46 (2:12)
First-and-10, and the Kobras are back in Malfs territory.
Here's the snap, counter-play by the running back who tries to get around the corner, and he gets about 3 yds before he goes out of bounds.
-------------
Coming up:
2nd-and-7 at MAL 43 (1:48)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 4, PASS 3, RUN 2, PASS 5
* Option Die: -4
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: SAC -9
* Blitz Defense Die: -
* Block Defense Die: -
----------------
2nd-and-7 at MAL 43 (1:48)
Second Down...
Here's the snap, the QB drops back...
AND DOWN HE GOES! Wow, what a hit! Never saw that one coming... But somehow he was able to hold on to the ball.
What a play by the right defensive end who got to the QB almost untouched and the Kobras find themselves back in their own territory facing third-and-very-long.
----------------
Coming up:
3rd-and-16 at KOB 48 (1:12)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Pass + I/O (Blitz Defense)
* Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 2
* Option Die: R 20
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
-----------------
3rd-and-16 at KOB 48 (1:12)
Third-and-long...
Three-Receivers set, here comes the snap, safety blitz, he throws, has a receiver, but he's hit immediately and can't hold on to the ball. It's ruled incomplete.
And that should be the end of the most spectacular drive of the day so far. A minute left to play in the first quarter.
-------------------
Coming up:
4th-and-16 at KOB 48 (1:00)
Malfs 0
Kobras 0 ()
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Punting Unit auf dem Feld
Call: Punt + I/O (Block Defense)
* Punt Die: 36 (+2)
* In/Out of Bounds Die: OUT
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: -
-----------------------
4th-and-16 at KOB 48 (1:00)
On comes the Kobras punting unit for the second time. Their first punt was a 44-yarder inside the 20.
Here's the snap, here's the punt, nice hang time, it's caught by the return man at the 14...
Call: Punt Return + I/O
* Punt Return Die: 5 (-5)
* Option Die: R 8
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Di, 31. Mär. ’09, 16:02
4th-and-16 at KOB 48 (1:00)
On comes the Kobras punting unit for the second time. Their first punt was a 44-yarder inside the 20.
Here's the snap, here's the punt, nice hang time, it's caught by the return man at the 14...
...he starts to run, avoids the first tackle but the second tackle takes him down at the 22 where the Malfs offense will start their next series when we come back.
--------------
Keyword der Serie war: tribesmen
--------------
Coming up:
1st-and-10 at MAL 22 (0:36)
Malfs 0 ()
Kobras 0
1st Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 4, RUN 1, RUN 2, PASS 5
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: I
* Blitz Defense Die: -5
* Block Defense Die: -
---------------
1st-and-10 at MAL 22 (0:36)
We're back and the Malfs offense is about to start their fourth series. So far each of their first three drives have ended with a punt.
The QB takes the snap, gives the hand-off to the tailback and he finds a gap to slip through for a decent gain of 5 yds.
Now, this will mark the end of the first quarter, we are still scoreless, and the Malfs will have second-and-five to open the second quarter when we come back.
---------------
Coming up:
2nd-and-5 at MAL 27 (15:00)
Malfs 0 ()
Kobras 0
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
So, das Ende des ersten Quarters ist ein guter Zeipunkt, mal ein Lob an unseren Spielleiter, Ref und Kommentator auszusprechen!
Das ist schon sehr amüsant so!!
Stats after the first quarter
| Kobras | | Malfs |
| 23 | Total Offense | 36 |
| 6 | Rushing Yards | 22 |
| 17 | Passing Yards | 14 |
| 2 | First Downs | 2 |
| 0/4 | Third-Down Conv. | 0/3 |
| 1/1 | Fourth-Down Conv. | 0/0 |
| 0 | Turnovers | 0 |
| 0 | Points off Turnovers | 0 |
| 0/0 | Sacks/Yards | 1/9 |
| 1/5 | Penalties/Yards | 1/5 |
QB Comparison
Kobras: 4-of-8, 26 yds, Rating 57.3
Malfs: 4-of-6, 14 yds, Rating 70.1
Zitat von: frontmode am Di, 31. Mär. ’09, 22:07
So, das Ende des ersten Quarters ist ein guter Zeipunkt, mal ein Lob an unseren Spielleiter, Ref und Kommentator auszusprechen!
Das ist schon sehr amüsant so!!
Danke vielmals, macht auch sehr viel Spaß so... :)
Jahrelanges Zuhören bei Joe & Gary in der Pre-STV-Ära zahlen sich jetzt aus... ;)
Zitat von: frontmode am Di, 31. Mär. ’09, 22:07
So, das Ende des ersten Quarters ist ein guter Zeipunkt, mal ein Lob an unseren Spielleiter, Ref und Kommentator auszusprechen!
Das ist schon sehr amüsant so!!
ich schliesse mich dem lob uneingeschraenkt an; das ist wirklich spitze! =))
Zitat von: igor am Mi, 1. Apr. ’09, 07:31
Zitat von: frontmode am Di, 31. Mär. ’09, 22:07
So, das Ende des ersten Quarters ist ein guter Zeipunkt, mal ein Lob an unseren Spielleiter, Ref und Kommentator auszusprechen!
Das ist schon sehr amüsant so!!
ich schliesse mich dem lob uneingeschraenkt an; das ist wirklich spitze! =))
Wenn sich das Spiel nun auch in der Offense diesem Niveau anpassen würde gäbe es nichts zu meckern ... ::) ;) :cheers:
Aber dem Lob an den Spielleiter und Kommentator schließe ich mich dennoch uneingeschränkt an. :thumbup:
Zitat von: MoRe99 am Mi, 1. Apr. ’09, 08:02
Wenn sich das Spiel nun auch in der Offense diesem Niveau anpassen würde gäbe es nichts zu meckern ... ::) ;) :cheers:
mal nicht so vorlaut hier -- auf die eintrittskarten gibt es eine geld-zurueck-garantie. ;-)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 4, PASS 3, PASS 4, PASS 5
* Option Die: R 20
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: SAC -6
* Block Defense Die: -
-------------------
2nd-and-5 at MAL 27 (15:00)
We're back and the Malfs offense is about to open the second quarter with a 2nd-and-5 at their own 27.
Here's the snap, hand-off to the tailback, finds a gap, breaks a tackle, has a blocker down the sideline, but can't manage to stay in bounds. But he has a new First Down and more.
A 20-yd gain that gives the Malfs the advantage in the field-position battle at least for now. This has been the longest play from scrimmage so far today.
-------------------
Coming up:
1st-and-10 at MAL 47 (14:36)
Malfs 0 ()
Kobras 0
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
wooooooooohooooooooooooo!!! =))
Kaum macht mal ein bisschen Feuer unterm Hintern geht's auch schon ... :D
Call: Pass (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 4, RUN 2, RUN 2, PASS 1
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
-----------------
1st-and-10 at MAL 47 (14:36)
First-and-ten in midfield...
The QB takes the snap, throws a quick pass, has a receiver but he drops it. A defender falls onto the ball but it's ruled incomplete. Second-and-ten.
-------------------
Coming up:
2nd-and-10 at MAL 47 (14:24)
Malfs 0 ()
Kobras 0
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 4, RUN 2, RUN 1, RUN 2
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -5
* Blitz Defense Die: INC
* Block Defense Die: -
--------------
2nd-and-10 at MAL 47 (14:24)
Second-and-10...
The QB takes the snap, five-step drop, throws a screen to the running back and the defense is there. He breaks a tackle but barely makes it back to the line of scrimmage.
And he has actually lost a yard on the play so he had better dropped the ball, but now it's third-and-eleven.
And so far, the Malfs have converted 0-for-3 on Third Downs.
-------------------
Coming up:
3rd-and-11 at MAL 46 (13:48)
Malfs 0 | 0 0 ()
Kobras 0 | 0 0
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Bomb (Run Defense)
* Scrimmage Dice: PASS 1, PASS 2, PASS 3, PASS 4, PASS 1
* Bomb Die: P 35 INC
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: B
------------
3rd-and-11 at MAL 46 (13:48)
Third-and-long, three-receivers set.
Here's the snap, the QB drops back to throw, goes deeeeep... and just overthrows his receiver.
That would have been the first trip into a Red Zone today, had he not overthrown this one, however, it's Fourth Down, the Malfs are 0-for-4 on Third Downs and the punting unit should be coming on again.
-------------------
Coming up:
4th-and-11 at MAL 46 (13:36)
Malfs 0 | 0 0 ()
Kobras 0 | 0 0
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Punt + I/O (Block Defense)
* Punt Die: 50 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
-----------
4th-and-11 at MAL 46 (13:36)
And so it is, here comes the punting unit. Remember, they've had a punt blocked earlier but their last one was a 49-yarder.
Here's the snap, here's the punt, and that one's a beauty. It's caught by the return man at the 2...
-----------
Jetzt heißt es warten, ob returniert wird. Wäre ich der Return Man gewesen, ich hätte den nicht gefangen... ;)
Gab es nicht mal was von Ball in EZ rollen lassen?
Egal, play kommt :)
Zitat von: frontmode am Do, 2. Apr. ’09, 11:57
Gab es nicht mal was von Ball in EZ rollen lassen?
Wie es der Zufall will, haben igor und ich uns gerade darüber unterhalten, wie man sowas in Zukunft ermöglichen kann. Dass es schon eine Regelung dafür gegeben hat, wüsste ich nicht. Aber ich checke nochmal das Regelbuch...
Call: Punt Return + I/O
* Punt Return Die: 4 (-5)
* Option Die: P 7
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am Do, 2. Apr. ’09, 09:44
4th-and-11 at MAL 46 (13:36)
And so it is, here comes the punting unit. Remember, they've had a punt blocked earlier but their last one was a 49-yarder.
Here's the snap, here's the punt, and that one's a beauty. It's caught by the return man at the 2...
...he immediatley cuts to the left, tries to avoid a tackle, but he has to go out of bounds for a short return of about 6 yds.
So, the Kobras will start their next possession deep in their own territory when we come back.
---------------------
Hab' das Regelheftchen gecheckt. Weder die Original-Regeln noch die bisher aufgeführten Anpassungen sehen bisher ein Bouncenlassen des Punts vor. Aber wie gesagt: It's in working... ;)
Keyword der Serie war: yellowbellies
-------------------
Coming up:
1st-and-10 at KOB 8 (13:12)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Blitz Defense)
* Option Die: P 5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-----------------
1st-and-10 at KOB 8 (13:12)
We're back, still no score early in the second and the Kobras have to start deep inside their own territory.
The QB takes the snap, here comes the blitz, delayed handoff, the running back goes up the middle and is stopped after a gain of 5 yds bringing up second-and-five.
-------------------
Coming up:
2nd-and-5 at KOB 13 (12:36)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Run Defense)
* Scrimmage Dice: PASS 1, PASS 2, PASS 3, RUN 2, RUN 1
* Option Die: P 5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: B
----------------
2nd-and-5 at KOB 13 (12:36)
Here's the snap, hand-off to the running back but he gets nothing.
The Malfs Run Defense still looks very sharp. The longest run they have conceded so far has been the 5-Yarder on the previous play.
So, the Kobras are facing Third Down again, so far they have been 0-for-4 on Third Downs. However they did manage to convert a Fourth Down earlier which probably would be no option this deep inside their own half.
-------------------
Coming up:
3rd-and-5 at KOB 13 (12:00)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Pass + I/O (Run Defense)
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 2, RUN 1
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -
Pass Defense Die: -
Blitz Defense Die: -
Block Defense Die: -
------------------
3rd-and-5 at KOB 13 (12:00)
Third down and five to go...
Here's the snap, the QB sets up a screen but the defense won't fall for it and the play is stopped for minimum gain.
So, we still have to wait for a Third Down to be converted and it's punt time again.
-------------------
Nehme ich jedenfalls stark an... ;)
-------------------
Coming up:
4th-and-4 at KOB 14 (11:24)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
wow... grosses glueck gehabt -- da haette auch der richtige playcall nix geholfen...
Nicht zu fassen - selbst die Scrimmage Dice scheinen Defensive Football zu lieben...
Punt Formation
Call: Punt + I/O (Block Defense)
Punt Die: 41 (+2)
In/Out of Bounds Die: IN
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: N.G.
Pass Defense Die: SAC -9
Blitz Defense Die: SAC -12
Block Defense Die: B
Away Team (Malfs) wins toss.
Call: Recovery
Recovery Die: *
Call: Recovery
Recovery Die: REC
-----------------
4th-and-4 at KOB 14 (11:24)
So, on comes the Kobras' punting unit again to kick the ball away.
Here's the snap... AND THE PUNT IS BLOCKED!!! ARE YOU KIDDING ME??
But the Kobras can recover the ball at their own 4 and...
----------------
And??? Try to advance, frontmode??
na endlich wird's punkte geben! war ja überfällig.^^
frage -- die kobras haben den geblockten ball erobert, aber mit "REC" und nicht mit "REC NG". muessten sie den block nicht noch retournieren koennen falls sie das wollen?
Zitat von: igor am Fr, 3. Apr. ’09, 12:14
frage -- die kobras haben den geblockten ball erobert, aber mit "REC" und nicht mit "REC NG". muessten sie den block nicht noch retournieren koennen falls sie das wollen?
Ich dachte, beim Punt ginge das nicht, weil durch den Kick das Angriffsrecht gewechselt hat. Ich gucke mal nach...
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:15
Zitat von: igor am Fr, 3. Apr. ’09, 12:14
frage -- die kobras haben den geblockten ball erobert, aber mit "REC" und nicht mit "REC NG". muessten sie den block nicht noch retournieren koennen falls sie das wollen?
Ich dachte, beim Punt ginge das nicht, weil durch den Kick das Angriffsrecht gewechselt hat. Ich gucke mal nach...
haben die niners nicht in der abgelaufenen saison mal einen punt der seahawks geblockt, und die seahawks konnten den ball dann trotzdem zum first down retournieren?
Zitat von: igor am Fr, 3. Apr. ’09, 12:17
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:15
Zitat von: igor am Fr, 3. Apr. ’09, 12:14
frage -- die kobras haben den geblockten ball erobert, aber mit "REC" und nicht mit "REC NG". muessten sie den block nicht noch retournieren koennen falls sie das wollen?
Ich dachte, beim Punt ginge das nicht, weil durch den Kick das Angriffsrecht gewechselt hat. Ich gucke mal nach...
haben die niners nicht in der abgelaufenen saison mal einen punt der seahawks geblockt, und die seahawks konnten den ball dann trotzdem zum first down retournieren?
Keine Ahnung, hab' das Spiel nicht gesehen...
ich glaub ich kann mich daran erinnern. des war des spiel, in dem singletary zum ersten mal der hc war. und ich bin mir auch so ziemlich sicher, dass der ball retourniert werden darf. macht anders auch net viel sinn in meinen augen.
Okay, ich hab' mal das Regelheftchen konsultiert.
Offenbar ist es so, dass das Kicking Team recovern und returnieren kann, solange der Ball hinter der Line of Scrimmage bleibt. (17.1.1 Blocks, 7 a)
Wieder was gelernt...
Ich editiere den Kommentar...
tja bei einem schlechten option wurf wird's ein safety.^^
mal eben nachgesehn: das play gab es beim seahawks-spiel mitte september wirklich. punt geblockt von den niners, von den seahawks erobert und zum first down getragen.
aus dem ff-regelheftchen werde ich allerdings nicht ganz schlau. unter abschnit 17.1.1 "Blocks" steht bei punkt 7 notiert:
Zitat
7. When B (block) occurs and loose football goes on or beyond the punter's/ kicker's line of scrimmage, the following applies:
(a) If loose football is recovered (REC or REC N.G.) by kicking team, opponent takes over possession of the football at the recovered spot, first down and 10.
(b) If loose football is recovered (REC N.G.) by opponent, opponent takes over possession of the football, first down and 10 at the recovered spot.
(c) If loose football is recovered (REC) by opponent, opponent may take possession of the football at that spot or return (advance) it.
(d) If loose football goes back on or behind punter's/kicker's line of scrimmage, refer to #7a, #7b, or #7c above.
aufgrund punkt (7d) und dann (7a) wuerde ich schliessen dass kein return moeglich ist... aber ganz erschliesst es sich mir ehrlich gesagt nicht...
wenn dem wirklich so ist dann wuerde ich aber fuer eine entsprechende regelaenderung plaedieren, von mir aus auch per sofort -- wir wollen ja nfl-like spielen.
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:26
Offenbar ist es so, dass das Kicking Team recovern und returnieren kann, solange der Ball hinter der Line of Scrimmage bleibt. (17.1.1 Blocks, 7 a)
das heisst, es ist wichtig WO der ball vom kicking team erobert wird, damit der ball im besitz des kicking team bleibt?
Du musst beachten, dass dieser Punkt gilt, wenn der Ball die LOS erreicht oder überschritten hat, was im vorliegenden Fall aber nicht so ist.
Wenn es in bewusstem NFL-Spiel passiert ist, dass ein geblockter Fumble vom Kicking Team recovered und advanced wurde, dann wird das seine Richtigkeit haben.
Ich erinnere mich auch, dass es früher bei Madden auf dem Mega Drive auch schon mal passierte - auch wenn das natürlich nicht unbedingt etwas heißen muss... ;)
8/20 chance, dass der return weniger als 4 yards einbringt, 1/20 chance auf einen fumble... daumen druecken. =)
Zitat von: igor am Fr, 3. Apr. ’09, 12:33
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:26
Offenbar ist es so, dass das Kicking Team recovern und returnieren kann, solange der Ball hinter der Line of Scrimmage bleibt. (17.1.1 Blocks, 7 a)
das heisst, es ist wichtig WO der ball vom kicking team erobert wird, damit der ball im besitz des kicking team bleibt?
Ich denke, so ist es im Prinzip zu verstehen.
7. When B (block) occurs and
loose football goes on or beyond the punter's/ kicker's line of scrimmage, ...
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:35
Du musst beachten, dass dieser Punkt gilt, wenn der Ball die LOS erreicht oder überschritten hat, was im vorliegenden Fall aber nicht so ist.
dann verstehe ich aber 7d nicht wirklich, denn da steht dass 7a/7b/7c zur anwendung kommen falls der ball wieder hinter die l.o.s. bounct... und 7a ist ja eindeutig (?).
however: ein return muss auf jeden fall her. =)
Zitat von: igor am Fr, 3. Apr. ’09, 12:37
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:35
Du musst beachten, dass dieser Punkt gilt, wenn der Ball die LOS erreicht oder überschritten hat, was im vorliegenden Fall aber nicht so ist.
dann verstehe ich aber 7d nicht wirklich, denn da steht dass 7a/7b/7c zur anwendung kommen falls der ball wieder hinter die l.o.s. bounct... und 7a ist ja eindeutig (?).
however: ein return muss auf jeden fall her. =)
Ich nehme an, 7 d) soll einfach nur besagen: "Hat der Ball die LOS erstmal erreicht oder überschritten, ist sense mit advancen, auch wenn der Ball wieder hinter die LOS zurückhoppeln sollte."
Und 7 b) und c) gilt ja nur, wenn das Return Team recovert.
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:41
Ich nehme an, 7 d) soll einfach nur besagen: "Hat der Ball die LOS erstmal erreicht oder überschritten, ist sense mit advancen, auch wenn der Ball wieder hinter die LOS zurückhoppeln sollte."
okay -- das waer das einzige was dann noch sinn ergibt...
Zitat von: igor am Fr, 3. Apr. ’09, 12:35
8/20 chance, dass der return weniger als 4 yards einbringt, 1/20 chance auf einen fumble... daumen druecken. =)
Für ein First Down müsste der Return (kann man das überhaupt so nennen?) mindestens 14 yds lang sein für ein First Down, da der Block 10 yds hinter der LOS geschah und dort auch die Recovery stattfand.
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 15:40
Zitat von: igor am Fr, 3. Apr. ’09, 12:35
8/20 chance, dass der return weniger als 4 yards einbringt, 1/20 chance auf einen fumble... daumen druecken. =)
Für ein First Down müsste der Return (kann man das überhaupt so nennen?) mindestens 14 yds lang sein für ein First Down, da der Block 10 yds hinter der LOS geschah und dort auch die Recovery stattfand.
ah... danke fuer's nudelholz, ich hatte immer noch die 4 im kopf. das bedeutet dann in 15 von 20 dass der return zu kurz wird, 1 von 20 dass gleich gefumblet wird -- bleiben 20% chance auf first down oder touchdown. ich hoffe der option die packt nicht gerade jetzt den TD aus. ;-)
Zitat von: zugschef am Fr, 3. Apr. ’09, 12:30
tja bei einem schlechten option wurf wird's ein safety.^^
das waer den kobras vielleicht sogar lieber als ein zu kurzer return...
Zitat von: igor am Fr, 3. Apr. ’09, 15:49
Zitat von: zugschef am Fr, 3. Apr. ’09, 12:30
tja bei einem schlechten option wurf wird's ein safety.^^
das waer den kobras vielleicht sogar lieber als ein zu kurzer return...
Und schon könnten wir wieder anfangen, über Regelerweiterungen zu philosophieren, nämlich ob man nicht einen absichtlichen Lauf in die eigene Endzone zum Safety ermöglichen könnte (Scrimmage-Dice Yardage * -1, egal ob Pass oder Run?).
Da fällt mir ein, frontmode hat ja nach Regelerweiterung "D.1 Punt Block: Absichtlicher Safety" die Möglichkeit, zu versuchen, den Ball zum Safety zurückzukicken...
Allerdings steht da auch:
"Ein Return für positiven Yardage ist nicht möglich (durch den Kick hat das Angriffsrecht ja gewechselt)..."
Das müsste noch korrigiert werden, wie wir inzwischen wissen...
... wobei wir festgehalten hatten, dass wir die partien hier vorerst mit den erweiterungen aus den anhaengen a und b spielen (sowie den paar bislang eigenen anpassungen), nicht aber aus c und d. ;-)
Zitat von: igor am Fr, 3. Apr. ’09, 16:08
... wobei wir festgehalten hatten, dass wir die partien hier vorerst mit den erweiterungen aus den anhaengen a und b spielen (sowie den paar bislang eigenen anpassungen), nicht aber aus c und d. ;-)
Ah, okay...
Obwohl ich finde, dass die meisten C-Anpassungen durchaus in die B-Kategorie passen...
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 16:10
Obwohl ich finde, dass die meisten C-Anpassungen durchaus in die B-Kategorie passen...
wir sollten auch mal die anpassungen anpassen ^^ und neu kategorisieren... ;-)
Aber gut, dass Du es erwähnst.
Ich hätte nämlich sonst tatsächlich Offensive Offside wie False Start behandelt und Def. Unnecessary Roughness am Ende des Plays assessed...
Andererseits sagtest Du ja, wir wollen NFL-like spielen, von daher müsste ich die Strafe bei Def. Unnecessary Roughness dann doch am Ende des Plays assessen...
Heute lässt frontmode mal trotz Online-seins auf seinen Call warten... ;)
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 16:22
Heute lässt frontmode mal trotz Online-seins auf seinen Call warten... ;)
Bei der Arbeit läuft das die Fanzone im Hintergrund, aber ich mache es nicht aus, wenn ich auf Terminen bin.... ;)
Call: Block Return + I/O
* Option Die: P 15
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am Fr, 3. Apr. ’09, 12:10
4th-and-4 at KOB 14 (11:24)
So, on comes the Kobras' punting unit again to kick the ball away.
Here's the snap... AND THE PUNT IS BLOCKED!!! ARE YOU KIDDING ME??
But the Kobras can recover the ball at their own 4 and...
...he is on his feet but he'll hardly... OH, HE THROWS A LATERAL TO THE PUNTER AND HE CAN RUN DOWN THE SIDELINE. HE HAS A BLOCKER, HE MIGHT MAKE IT TO THE FIRST-DOWN MARKER. HE'S PUSHED OUT-OF-BOUNDS BUT I BELIEVE HE MADE IT! THERE'S NO FLAG AND YES, IT'S A FIRST DOWN! OH, WHAT A BANANZA!! UNBELIEVABLE! THE CROWD GOES BANANA!!
Can you believe it?! The drives stays alive. Still no third down converted but somehow as a matter of fact, they have converted a fourth down for the second time.
----------------
Coming up:
1st-and-10 at KOB 19 (10:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Kann es sein, dass Ihr mich veralbert? ;)
Ach nee, Quatsch, ich würfele ja...
Keyword war: shannonsiders.
Gilt das jetzt statistisch als 5-yd run?
Einfach unglaublich!! Keine Scores, aber immerhin Aktion ;)
hmpf...
position muesste nun uebrigens die KOB19 sein und nicht die 15 wenn ich's richtig ueberblickt habe!
Zitat von: igor am Fr, 3. Apr. ’09, 21:56
position muesste nun uebrigens die KOB19 sein und nicht die 15 wenn ich's richtig ueberblickt habe!
Yep, stimmt - sorry!
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 4, RUN 2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-------------
1st-and-10 at KOB 19 (10:48)
So, the Kobras offense is back on the field - a little earlier than expected - with a first-and-ten. And they should have the momentum on their side after this wild play that we've just witnessed.
The QB takes the snap, rolls out to the right, tries to find a receiver but excellent coverage by the defense and the QB has to throw it away.
So, the Malfs defense seems not to be overly impressed.
----------------
Coming up:
2nd-and-10 at KOB 19 (10:36)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Nicht gerade ein Feuerwerk an Offensive, aber das Spiel gewinnt an Unterhaltungswert. :D :cheers:
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 2, PASS 5
* In/Out of Bounds Die: OUT
* Referee Die: P
* Run Defense Die: -2
* Pass Defense Die: -5
* Blitz Defense Die: INC
* Block Defense Die: -
Penalty: Holding, Defense, 5 Yards, automatic First Down.
--------------
2nd-and-10 at KOB 19 (10:36)
Second-and-10...
The QB takes the snap, here comes pressure over the left side, the QB heads towards the sideline, dumps a pass and it is caught at the sideline for a gain of about 5 yds, but there's a penalty-marker on the play. That might be coming back. Let's hear from the Ref...
Ref: "Holding, defense, 5-yd penalty, automatic First Down."
No, it's against the defense. The 5-yd gain kind of remains, but it is First Down.
----------------
Coming up:
1st-and-10 at KOB 24 (10:24)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Pass + I/O (Run Defense)
* Scrimmage Dice: RUN 1, RUN 1, PASS 3, RUN 2, PASS 1
* Option Die: P 5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------------
1st-and-10 at KOB 24 (10:24)
Here's the snap, quick pass over the middle and it is caught by the tight end and it might just be enough for a First Down.
It will depend on the spot and it looks like he was about one yard shy of a First Down actually, so coming up is second-and-one. Looks like the Kobras finally get the offense moving a little bit.
----------------
Coming up:
2nd-and-1 at KOB 33 (9:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 4, RUN 1, PASS 2, RUN 2
* Option Die: R 20
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
------------------
2nd-and-1 at KOB 33 (9:48)
Second-and-very-short. That should give the Kobras some options on this play.
The QB takes the snap, gives the handoff to the running back, he breaks a tackle, avoids another one, has a First Down, breaks another tackle, still on his feet near the sideline...
But then he's pushed out of bounds for a gain of 23 yds, how about that? This has been the longest play from scrimmage so far today, and the Kobras are in Malfs territory.
----------------
Coming up:
1st-and-10 at MAL 44 (9:24)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Bomb + I/O (Run Defense)
* Scrimmage Dice: RUN 1, PASS 4, PASS 3, RUN 1, PASS 1
* Bomb Die: P 30 INC
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: -5
* Blitz Defense Die: SAC -12
* Block Defense Die: -
--------------
1st-and-10 at MAL 44 (9:24)
The Kobras are in opponents territory. After starting at their own 8 and somehow overcoming a blocked punt it looks like the Kobras have found a rhythm on offense.
First-and-ten...
Here's the snap, the QB drops back to throw, has protection, throws deeeep... JUGGLING CATCH! Oh, he can't hold on to the ball.
The pass was a little off target, the receiver had to adjust and just couldn't control the ball.
Second-and-ten but the Kobras continue to have good calls against the defense...
----------------
Coming up:
2nd-and-10 at MAL 44 (9:12)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Run Defense)
* Option Die: R 8
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
---------------
2nd-and-10 at MAL 44 (9:12)
So, second-and-ten, here's the snap, delayed handoff, the running back has to cut to the right, tries to get around the edge and does. And he gets about 8 yds before he goes out of bounds bringing up third-and-short.
The offense is functioning very well at the moment. Maybe we're about to see the first successful third-down conversion.
----------------
Coming up:
3rd-and-2 at MAL 36 (8:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, PASS 4, PASS 3, PASS 4, RUN 2
* Option Die: P 7
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: I
* Blitz Defense Die: SAC -12
* Block Defense Die: -
---------------
3rd-and-2 at MAL 36 (8:48)
Third-and-short...
Here's the snap, handoff to the running back, tries to go north, bounces off a defender, tries to get around the edge and makes it to the first-down marker before he gets out of bounds.
Great effort by the running back and the Kobras' have indeed converted a third down.
----------------
Coming up:
1st-and-10 at MAL 33 (8:24)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
:phew:
ich wollte erst Option Pass spielen....
Call: Pass + I/O (Run Defense)
* Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 2, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: SAC -9
* Blitz Defense Die: SAC -12
* Block Defense Die: -
-------------
1st-and-10 at MAL 33 (8:24)
First-and-ten with the Kobras offense finally clicking on all cylinders.
Here's the snap, QB throws a screen to the running back but he is brought down immediately for a short loss.
Finally, the Malfs defense reports back - second-and-long.
----------------
Coming up:
2nd-and-11 at MAL 34 (7:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: frontmode am Mo, 6. Apr. ’09, 16:34
:phew:
ich wollte erst Option Pass spielen....
und ich wollte schon fast run-defense spielen... ;-)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, PASS 4, RUN 1, PASS 4, RUN 2
* Option Die: R 20
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
----------------
2nd-and-11 at MAL 34 (7:48)
Second-and-long...
Single-back formation, the tight end goes in motion, here's the snap, handoff to the running back AND HE BREAKS THROUGH!
BREAKS A TACKLE, AVOIDS ANOTHER ONE, STILL ON HIS FEET!
And the free safety saves the touchdown at the 10-yd line, how about that!
The Kobras are in the Red Zone for the first time and they have a First-and-Goal!
----------------
Coming up:
1st-and-Goal at MAL 10 (7:12)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
This 24-yd run has been the longest play from scrimmage so far today.
Since the blocked punt that they've recovered and advanced for a First Down, the Kobras have marched 71 yds, and they got 58 of those on the ground.
und das alles nur wegen diesem verdammten zum-first-down-geblockten punt...
Call: Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 4, RUN 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -
* Blitz Defense Die: -5
* Block Defense Die: B
-------------
1st-and-Goal at MAL 10 (7:12)
First-and-goal...
Here's the snap, the QB pitches to running back who sweeps around the edge and is pushed out of bounds by the outside linebacker at the 5.
Another nice run play over the running back who has 12 runs for 74 yds in his books and should be well on his way to a 100-yd game.
----------------
Coming up:
2nd-and-Goal at MAL 5 (6:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: igor am Mo, 6. Apr. ’09, 21:00
und das alles nur wegen diesem verdammten zum-first-down-geblockten punt...
Talk about momentum... ;)
Call: Pass + I/O (Blitz Defense)
* Scrimmage Dice: RUN 1, PASS 4, RUN 1, RUN 1, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: P
* Run Defense Die: INC
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
Penalty: Ineligible Receiver Downfield, Offense, 10 Yards.
------------
2nd-and-Goal at MAL 5 (6:48)
Second-and-Goal - can the Kobras break the deadlock?
Here's the snap, here comes the blitz, the QB avoids the pressure, throws a short pass AND IT IS CAUGHT BY THE TIGHT END AT THE 1-YD LINE and he is tackled immediately.
But wait a second, there's a flag...
----------------
Penalty: Ineligible Receiver Downfield, Offense, 10 Yards.
Accepted: 2nd-and-Goal at MAL 15 (6:36)
Declined: 3rd-and-Goal at MAL 1 (6:12)
Was soll's sein, igor?
GRRRRRRRRRRR :geeze: :nerd: :swear:
Zitat von: duffeldoffel am Mo, 6. Apr. ’09, 21:38
Accepted: 2nd-and-Goal at MAL 15 (6:36)
Declined: 3rd-and-Goal at MAL 1 (6:12)
nach langen diskussionen war der defense coordinator ueberstimmt -- und die malfunxionistz nehmen die strafe an. ;-)
Ref: "Ineligible receiver downfield, offense, 10-yard penalty, repeat second down."
So, the 4-yd gain is coming back and the Kobras have second-and-goal at the 15.
----------
Coming up:
2nd-and-Goal at MAL 15 (6:36)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Run Defense)
* Option Die: P 3
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
----------------
2nd-and-Goal at MAL 15 (6:36)
Three-receivers set, here's the snap, delayed handoff but the defense doesn't buy it. The runner is under pressure, and he's... no, he wrestles himself out of the tackle, has a blocker and makes it to the 12 where he goes out bounds.
Man, what a great effort by the running back. He looked like going down in the backfield but in the end got a 3-yd gain.
But coming up is 3rd-and-long and goal-to-go.
----------
Coming up:
3rd-and-Goal at MAL 12 (6:12)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 1, RUN 1, RUN 2, PASS 1
* Option Die: -2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: SAC -15
* Block Defense Die: -
------------
3rd-and-Goal at MAL 12 (6:12)
Third-and-goal... five defensive backs on the field.
Here's the snap, handoff to the tailback, finds no gap, tries to get around the edge but has to go out of bounds for a gain of only a couple.
So, it's fourth-and-goal from the 10. Going for the field goal should be a no-brainer.
-----------
4th-and-Goal at MAL 10 (5:48)
Malfs 0 | 0 0
Kobras 0 | 0 0 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Field Goal Team betritt mal wieder das Feld.....
Call: Field Goal (Block Defense)
* Field Goal Die: 55
* Punt Return Die: NO 19 TD
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: SAC -9
* Blitz Defense Die: -
* Block Defense Die: -
-------------
4th-and-Goal at MAL 10 (5:48)
So, the field-goal unit is on the field. Earlier, the Kobras' kicker had a 45-yarder fallen short, this is gonna be a 27-yarder.
Here's the snap, the kick is up aaand... good.
So, the deadlock is finally broken, the Kobras have a three-nothing lead late in the second quarter and we will be back with the kickoff right after this.
-----------
Coming up:
Kickoff at KOB 30 (5:36)
Malfs 0 | 0 0
Kobras 3 | 0 3 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Keyword der letzten Serie nach dem Blocked and Advanced Punt war: sheepstealers
Call: Kickoff
* Kickoff (Free Kick) Die: 64 (+3)
* Referee Die: -
-------------
Kickoff at KOB 30 (5:36)
We're back, and the Kobras have just opened the score on a 27-yd field goal capping a 15-play, 82-yd drive including the spectacular blocked-and-advanced-punt play. The drive started at the 8 and took more than 7 1/2 minutes off the clock.
Now, here comes the kickoff, nice and long, is fielded at the 3...
---------
Return, igor?
Call: Kick Return + I/O
* Kick Return Die: NO 16 TD
* Option Die: R 4
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Mo, 6. Apr. ’09, 22:59
Now, here comes the kickoff, nice and long, is fielded at the 3...
...he starts running, cuts to right and makes it to the 23 before he is tackled.
So, it's a 20-yd return and the Malfs offense that should be well rested will take over at their own 23 when we come back.
-----------
Coming up:
1st-and-10 at MAL 23 (5:12)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Pass Defense)
* Option Die: P 7
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
---------------
1st-and-10 at MAL 23 (5:12)
We're back and the Malfs offense is back on the field after the Kobras have taken a three-nothing lead.
5:12 left to play in the first half and the Malfs start at their own 23.
The QB takes the snap, delayed handoff and the running back goes through the middle for a good gain of about 7 yds.
-----------
Coming up:
2nd-and-3 at MAL 30 (4:36)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, RUN 2, PASS 3, PASS 4, PASS 5
* Option Die: R 2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: INC
* Blitz Defense Die: -5
* Block Defense Die: -
--------------
2nd-and-3 at MAL 30 (4:36)
Second-and-short...
Here's the snap, the QB pitches to the running back who sweeps over the right side for a new First Down and goes out of bounds to stop the clock at 4:24. A 6-yd gain on that play.
-----------
Coming up:
1st-and-10 at MAL 36 (4:24)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 2, PASS 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: -5
* Blitz Defense Die: -5
* Block Defense Die: -
-------------
1st-and-10 at MAL 36 (4:24)
First-and-ten...
Here's the snap, handoff to the running back and he tries to power through the middle but barely makes it back to the line of scrimmage. Very well played by the d-line and the inside linebacker. And the Malfs have lost a yard actually, so it's second-and-eleven with the clocking ticking to under four minutes.
------------
Coming up:
2nd-and-11 at MAL 35 (3:48)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Pass Defense)
* Option Die: P 15
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: SAC -9
* Blitz Defense Die: -
* Block Defense Die: -
-------------
2nd-and-11 at MAL 35 (3:48)
Second-and-long...
The QB takes the snap, delayed handoff to the running back but there is pressure. He spins out of a tackle, avoids another one and can run down the sideline for a new First Down and goes out of bounds in midfield to stop the clock.
Great effort by the running back but also less than impressive tackling by the defense, we have to say.
---------------
Coming up:
1st-and-10 at 50 (3:36)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Bomb + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 2, PASS 3, PASS 4, PASS 1
* Bomb Die: P 21
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-------------
1st-and-10 at 50 (3:36)
A little more than 3 1/2 minutes left to play in the first half, first-and-ten in midfield.
Here's the snap, the QB drops back, throws deep, but excellent coverage by the cornerback, the receiver had no chance to catch the ball.
--------------
Coming up:
2nd-and-10 at 50 (3:24)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Pass Defense)
* Option Die: R 10
* In/Out of Bounds Die: IN
* Referee Die: P
* Run Defense Die: N.G.
* Pass Defense Die: SAC -9
* Blitz Defense Die: -
* Block Defense Die: -
Penalty: Illegal Procedure, Offense, 5 Yards.
----------
2nd-and-10 at 50 (3:24)
Second-and-10...
Here's the snap, delayed handoff to the running back, avoids a first tackle and then powers up north and gets to about the 40.
But there's a penalty-marker on the field.
Ref: "Illegal procedure, offense, 5-yd penalty, still second down."
So, the run is coming back and the replay shows that the wide receiver who got in motion wasn't set properly when the snap occurred. So, it's a five-yard penalty and 15-to-go.
--------------
Coming up:
2nd-and-15 at MAL 45 (3:12)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Draw + I/O (Pass Defense)
* Option Die: R 6
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: SAC -6
* Block Defense Die: -
------------
2nd-and-15 at MAL 45 (3:12)
Second-and-fifteen...
The QB takes the snap, another delayed handoff to the running back but the defense is there, nowhere to go, but he breaks a tackle and heads to the outside and just gets around the corner and at least gets the penalty-yards from the previous play back before he goes out of bounds, maybe a little more.
Again, less than impressive tackling, but it's third-and-long with exactly three minutes left on the clock.
------------
Coming up:
3rd-and-9 at KOB 49 (3:00)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, RUN 1, PASS 3, RUN 1, RUN 2
* Option Die: -3
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
---------------
Third-and-nine in midfield. Can the Malfs finally convert on Third Down?
Here's the snap, handoff to the running back but he gets stopped early, might have gotten a couple but that's not enough, so it's Fourth Down and probably punt time for the Malfs.
------------
Coming up:
4th-and-7 at KOB 47 (2:24)
Malfs 0 | 0 0 ()
Kobras 3 | 0 3
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Call: Punt + I/O (Block Defense)
* Punt Die: 37 (+2)
* In/Out of Bounds Die: OUT
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: SAC -9
* Blitz Defense Die: INC
* Block Defense Die: -
-------------
4th-and-7 at KOB 47 (2:24)
The Malfs punting team is on the field, their last one was a 52-Yarder which nailed the Kobras inside their own 10. Let's see how this one turns out.
The snap is good, the kick is high and comes down at the 8...
-------------
Return I/O, Martin?
ja, bitte!
Call: Punt Return + I/O
* Punt Return Die: 5 (-5)
* Option Die: R 20
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Mi, 8. Apr. ’09, 22:46
4th-and-7 at KOB 47 (2:24)
The Malfs punting team is on the field, their last one was a 52-Yarder which nailed the Kobras inside their own 10. Let's see how this one turns out.
The snap is good, the kick is high and comes down at the 8...
...and is caught by the return man who tries to find a opening and gets one. He avoids one tackle and almost breaks another one but he's down at the 28 for a nice 20-yd return.
It's the two-minute warning and the Kobras go back on offense at their own 28 when we come back.
---------------
Keyword der letzten Serie war: farney
---------------
Coming up:
1st-and-10 at KOB 28 (2:00)
Malfs 0 | 0 0
Kobras 3 | 0 3 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
pfff... haette ich doch ausspielen sollen... =/
eine kleine bitte an den ref: es waere schoen wenn zu den einzelnen wurfergebnissen auch jeweils die id gepostet werden wuerde (result #XXXX) -- um im nachhinein einfacher zu sehen, wo die luecken in der defense waren. ;-)
Results (#1)
Call: Option Run + I/O (Run Defense)
* Scrimmage Dice: RUN 1, RUN 2, PASS 3, PASS 2, PASS 1
* Option Die: F
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -
* Blitz Defense Die: SAC -6
* Block Defense Die: B
Coin Toss (#2)
Home Team (Kobras) wins toss.
Results (#3)
Call: Recovery
* Recovery Die: REC
------------------
1st-and-10 at KOB 28 (2:00)
We're back, two minutes left to play in the first half and the Kobras have a first-and-ten from their own 28.
Here's the snap, handoff to the running back but he gets nothing. AND THE BALL IS LOOSE, BUT HE GETS IT BACK...
------------------
@ frontmode:
Advancen und Timeout?
@ igor:
Timeout nach dem Play?
Advancen und TO entsprechend PN
Results (#4)
Call: Fumble Return
* Option Die: TD
* Referee Die: -
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 12:14
1st-and-10 at KOB 28 (2:00)
We're back, two minutes left to play in the first half and the Kobras have a first-and-ten from their own 28.
Here's the snap, handoff to the running back but he gets nothing. AND THE BALL IS LOOSE, BUT HE GETS IT BACK...
...AND HE HAS ROOM! HE HAS THE FIRST DOWN AND MIGHT GET EVEN MORE! HE HAS BLOCKERS! HE MIGHT GO ALL THE WAY! HE'S AT THE 40... AT THE 30... THE 20... THE 10... INTO THE ENDZONE... TOUCHDOWN KOBRAS!!! UNBELIEVABLE! OH, WHAT A BANANZA!!! THE KOBRAS WITH A LATE TOUCHDOWN, WITH ANOTHER BOTCHED PLAY THAT TURNS OUT A BIG PLAY! WOW!!!
This will go into the books as a 72-yd touchdown run and the Kobras running back finishes the first half with 15 runs for 151 yds and a touchdown. How about that...
---------------
Malfs 0 | 0 0
Kobras 9 | 0 9 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Nachträgliche Genehmigung für den PAT Kick ;)
Normale Kick-Off Formation!
P.S. Advancen ist toll ;D
Zitat von: frontmode am Do, 9. Apr. ’09, 13:50
Nachträgliche Genehmigung für den PAT Kick ;)
Normale Kick-Off Formation!
P.S. Advancen ist toll ;D
Stimmt ja, den hab' ich ganz vergessen...
Kommt gleich...
Results (#5)
Call: Extra Point (Block Defense)
* Extra Point Die: G
* Punt Return Die: NO 6 TD
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
-------------
The Extra Point is up and good and the Kobras have a ten-nothing lead late in the first quarter. We'll be back with the kickoff right after this.
-------------
Coming up:
Kickoff at KOB 30 (1:48)
Malfs 0 | 0 0
Kobras 10 | 0 10 ()
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Ich ändere jetzt für die letzten Plays der ersten Halbzeit nicht mehr groß das Keyword.
------------------------------
Results (#6)
Call: Kickoff
* Kickoff (Free Kick) Die: 69 (+3)
* Referee Die: -
-------------------------------
Kickoff at KOB 30 (1:48)
We're back with the Kobras' kickoff after that 72-yd advanced-fumble-recovery touchdown run giving the Kobras a ten-nothing lead.
And this is a very good kickoff... It's fielded about 2 yds deep in the endzone...
-------------------------------
@ igor:
Return oder Touchback?
ich wuerd gern challengen, das war kein fumble sondern der runner war schon down by contact. ;-)
-- nachdem advancen ja so toll ist... return i/o bitte.
ach ja: und auch in diesem spiel wird der option die -- ganz am ende -- dann doch mal fuer mich sein, nachdem er mich jetzt schon doppelt verarscht hat. ;-)
Results (#7)
Call: Kick Return + I/O
* Kick Return Die: NO 16 TD
* Option Die: -2
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 14:01
Kickoff at KOB 30 (1:48)
We're back with the Kobras' kickoff after that 72-yd advanced-fumble-recovery touchdown run giving the Kobras a ten-nothing lead.
And this is a very good kickoff... It's fielded about 2 yds deep in the endzone...
...and the return man starts to run. He almost collides with a teammate and loses his balace but stays on his feet. But he makes it only to the 12 before he is pushed out of bounds.
Boy, things have not been going well for the Malfs late in the second quarter.
So, the Malfs will have to start their next and probably final possession of the first half at their own 12 with 1:36 on the clock when we come back.
-------------
Coming up:
1st-and-10 at MAL 12 (1:36)
Malfs 0 | 0 0 ()
Kobras 10 | 0 10
2nd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: igor am Do, 9. Apr. ’09, 14:06
ach ja: und auch in diesem spiel wird der option die -- ganz am ende -- dann doch mal fuer mich sein, nachdem er mich jetzt schon doppelt verarscht hat. ;-)
Weiß er das denn auch? ;)
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 14:14
Zitat von: igor am Do, 9. Apr. ’09, 14:06
ach ja: und auch in diesem spiel wird der option die -- ganz am ende -- dann doch mal fuer mich sein, nachdem er mich jetzt schon doppelt verarscht hat. ;-)
Weiß er das denn auch? ;)
ich habe ihn programmiert ^^
SCHIEBA!!!! :D
Zitat von: igor am Do, 9. Apr. ’09, 14:06
ach ja: und auch in diesem spiel wird der option die -- ganz am ende -- dann doch mal fuer mich sein, nachdem er mich jetzt schon doppelt verarscht hat. ;-)
Obwohl, wenn ich bis dahin 9 Punkte führe und es das letzte Play ist, wäre es mir egal ;D
Results (#8)
Call: Draw + I/O (Pass Defense)
* Option Die: -3
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: B
-----------------
1st-and-10 at MAL 12 (1:36)
We're back with probably the final possession of the half. The Malfs, trailing by 10, start at their own 12.
The QB takes the snap, delayed handoff to the running back but the defense doesn't buy it and the running back is stopped in the backfield for a loss of about 3 yds. And they call a timeout.
Ref: "Timeout malfunxionistz. It's their first team timeout."
So, that stops the clock at 1:24. One could have thought they 'd be willing to let the clock run down that deep inside their own territory and that the Kobras might be interested in stopping the clock, but anyway.
-------------
Coming up:
2nd-and-13 at MAL 9 (1:24)
Malfs 0 | 0 0 ()
Kobras 10 | 0 10
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 3
Results (#9)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 2, PASS 1
* Option Die: TD
* In/Out of Bounds Die: OUT
* Referee Die: P
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: SAC -12
* Block Defense Die: -
Penalty: Illegal Procedure, Offense, 5 Yards.
----------------
2nd-and-13 at MAL 9 (1:24)
Second-and-long inside their own 10...
Here's the snap, another delayed handoff to the running back, he finds a gap, gets a First Down, breaks a tackle, avoids another one, AND HE HAS BLOCKERS! HE MIGHT GO ALL THE WAY! HE'S IN MIDFIELD, HAS TO AVOID ONE MORE TACKLE AND DOES! HE'S GONE!!! AT THE 30... THE 20... THE 10... TOUCHDOWN MALFS, CAN YOU BELIEVE IT!
But wait a second, there's a flag back at the line of scrimmage, this might be coming back.
Ref: "Illegal procedure, Offense. Half the distance to the goal, repeat second down."
Oh my... Indeed, replays show the man in motion wasn't set properly. Another huge blow for the Malfs. That would have been a 91-yd touchdown run. Instead their back at their own 5.
--------------
Coming up:
2nd-and-17 at MAL 5 (1:12)
Malfs 0 | 0 0 ()
Kobras 10 | 0 10
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 3
lol also des spiel läuft echt für die kobras... böses m-wort...
noch besser: jetzt kann ich nicht mal mehr abknien...
Results (#10)
Call: Option Pass + I/O (Run Defense)
* Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 2, RUN 1
* Option Die: R 20
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: -
* Blitz Defense Die: N.G.
* Block Defense Die: -
---------------
2nd-and-17 at MAL 5 (1:12)
Second-and-seventeen from the 5...
Here's the snap, here comes pressure, the QB throws a screen... HE HAS NO ROOM, THEY MIGHT GET HIM FOR A SAFETY! HE TRIES TO ESCAPE TO THE OUTSIDE and just makes it out of the endzone. He's pushed out of bounds for a loss of another 3 yds.
Holy cow, it's 3rd-and-20 at their own 2 and the clock is stopped at 60 seconds. The Kobras might even get another shot to put more points on the board before halftime.
--------------
Coming up:
3rd-and-20 at MAL 2 (1:00)
Malfs 0 | 0 0 ()
Kobras 10 | 0 10
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 3
Results (#11)
Call: Option Run (Run Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 2, PASS 5
* Option Die: R 2
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: INC
* Blitz Defense Die: SAC -12
* Block Defense Die: -
-------------
3rd-and-20 at MAL 2 (1:00)
So, the Malfs are at their own 2, third down and about a mile to go.
The QB takes the snap, gives the handoff to the running back and he finds a little gap to slip through and gets about 6 yds back. But the Malfs will have to punt out of their own endzone.
Ref: "Timeout Kobras. It's their first team timeout."
--------------
Coming up:
4th-and-14 at MAL 8 (0:48)
Malfs 0 | 0 0 ()
Kobras 10 | 0 10
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 2
Results (#12)
Call: Punt + I/O (Block Defense)
* Punt Die: B
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
Coin Toss (#13)
Home Team (Kobras) wins toss.
Results (#14)
Call: Recovery
* Recovery Die: +5
Results (#15)
Call: Recovery
* Recovery Die: REC N.G.
--------------
4th-and-14 at MAL 8 (0:48)
So, the Malfs punting unit is on the field with 48 seconds left on the clock in the first half. They have to punt it away out of their own endzone. Remember, they've had a punt blocked earlier in this game.
Here's the snap... AND IT'S BLOCKED AGAIN!!! The ball bounces in the endzone, who's gonna get it?! Players are all over the ball. Is it a safety or a touchdown? We have to wait for the signal.
AND THE KOBRAS HAVE IT FOR A TOUCHDOWN, CAN YOU BELIEVE IT? THE CROWD IS GOING NUTS!!!
It's another touchdown for the Kobras only one minute and twelve seconds after they scored their first one. And more and more things are going down the drain big-time for the Malfs.
------------
Coming up:
XP or 2PC at MAL 2 (0:36)
Malfs 0 | 0 0
Kobras 16 | 0 16 ()
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 2
hab ich den blocked-punt-for-a-touchdown auch endlich hinter mir, ich dachte schon wo der bleibt. damit hab ich fuer die zweite halbzeit nur noch je einen punt-, kick- und interception-return-td uebrig. das sind bloss noch 3 touchdowns fuer die kobras, wird eng fuer sie werden am ende... ob das reicht? ;-)
Sollte ich mich in zugschefs erben umbenennen? ;)
Pat kick und danach normaler kick off
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 14:01
Ich ändere jetzt für die letzten Plays der ersten Halbzeit nicht mehr groß das Keyword.
hättest du mal... ;)
Results (#16)
Call: Extra Point (Block Defense)
* Extra Point Die: G
* Punt Return Die: NO 19 TD
* Referee Die: P
* Run Defense Die: INC
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
Penalty: Offside, Offense, 5 Yards.
Results (#17)
Call: Extra Point (Block Defense)
* Extra Point Die: G
* Punt Return Die: 5
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: SAC -15
* Block Defense Die: -
----------------
The Extra Point is up and... It's good but we have a flag on the kick...
Ref: "False Start, kicking team. 5-yd penalty, retry."
So, the Extra Point will be a 24-yarder then, still not more than a chip shot.
And the Extra Point is still good and the Kobras have a 17-point lead. Who would have thought that only minutes ago?
------------
Coming up:
Kickoff at KOB 30 (0:36)
Malfs 0 | 0 0
Kobras 17 | 0 17 ()
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 2
Zitat von: igor am Do, 9. Apr. ’09, 18:47
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 14:01
Ich ändere jetzt für die letzten Plays der ersten Halbzeit nicht mehr groß das Keyword.
hättest du mal... ;)
Wer kann das denn ahnen? ;)
Results (#18)
Call: Kickoff
* Kickoff (Free Kick) Die: 72 (+3)
* Referee Die: -
--------------
Kickoff at KOB 30 (0:36)
So, coming up is what now really should be the final kickoff of the first half although you never know apparently.
Here comes the kickoff and again it's beauty. It comes down about 5 yds deep in the endzone...
-----------
@ igor:
Return? Oder doch lieber Touchback bevor noch mehr in die Hose geht? ;)
no risk no fun. :) return io bitte!
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 19:01Oder doch lieber Touchback bevor noch mehr in die Hose geht? ;)
ist das ein hinweis? ;-)
Zitat von: igor am Do, 9. Apr. ’09, 19:22
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 19:01Oder doch lieber Touchback bevor noch mehr in die Hose geht? ;)
ist das ein hinweis? ;-)
Nein, ich würfele nicht vor... ;)
Results (#19)
Call: Kick Return + I/O
* Kick Return Die: 14
* Option Die: P 3
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am Do, 9. Apr. ’09, 19:01
Kickoff at KOB 30 (0:36)
So, coming up is what now really should be the final kickoff of the first half although you never know apparently.
Here comes the kickoff and again it's beauty. It comes down about 5 yds deep in the endzone...
...and the return man tries to run it. He tries to find an opening but there is none, cuts to the left to find room but he goes out of bounds at the 12 - which is actually where the Malfs started their previous possession which then ended in disaster.
----------------
Coming up:
1st-and-10 at MAL 12 (0:24)
Malfs 0 | 0 0 ()
Kobras 17 | 0 17
2nd Quarter
Timeouts remaining: Malfs 2, Kobras 2
Results (#20)
Call: Draw + I/O (Pass Defense)
* Option Die: P 15
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
---------------
1st-and-10 at MAL 12 (0:24)
So, time for at least one more play. They're not gonna kneel down.
Here's the snap, delayed handoff to the running back and he finds an opening against a defense that had prepared for a deep pass and he gets a First Down and more at the Malfs 27.
And they're taking a timeout with 12 seconds left on the clock. Time for one more play.
Ref: "Timeout malfunxionistz. It's their second team timeout."
----------------
Coming up:
1st-and-10 at MAL 27 (0:12)
Malfs 0 | 0 0 ()
Kobras 17 | 0 17
2nd Quarter
Timeouts remaining: Malfs 1, Kobras 2
Results (#21)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, PASS 3, RUN 2, PASS 1
* Option Die: P 25
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -
* Blitz Defense Die: SAC -6
* Block Defense Die: -
-----------
1st-and-10 at MAL 27 (0:12)
Now, this should be the final play of the first half.
Here's the snap, handoff to the running back, finds a little opening but he won't make it far enough. Tries to avoid the tackle, now goes backwards to stay on his feet, runs all over to the left side but the defense is aware and in the end, the runner is stopped and pushed out of bounds for a gain of about 4 yds.
So, this is the end of the first half, it's Kobras seventeen, malfunxionistz nothing. We'll get right back to you with the halftime stats. Don't go away.
-----------
Keyword für alle Plays nach der Two-Minute Warning war: hills
Half-Time Score
Malfs 0 | 0 0
Kobras 17 | 0 17
---------------
Half-Time Summary
First quarter: no scores
Second quarter:
0-3 27-yd FG, 9:24
0-10 72-yd TD run (kick), 13:12
0-17 Punt blocked and recovered in the endzone for a TD (kick), 14:12
---------------
Half-Time Stats
| malfunxionistz | | Kobras |
| 109 | Total Offense | 177 |
| 99 | Rushing Yards | 151 |
| 10 | Passing Yards | 26 |
| 5 | First Downs | 6 |
| 0/6 | Third-Down Conv. | 1/7 |
| 0/0 | Fourth-Down Conv. | 2/2 |
| 0 | Turnovers | 0 |
| 0 | Points off Turnovers | 0 |
| 1/9 | Sacks/Yards | 0/0 |
| 4/19 | Penalties/Yards | 2/15 |
---------------
Half-Time QB Comparison
Malfs QB: 5-of-11, 13 yds, Rating: 52.5
Kobras QB: 7-of-13, 35 yds, Rating: 59.5
---------------
Half-Time RB Comparison
Malfs RB: 18 Runs, 99 yds, Long: 20 yds, Avg: 5.5 yds
Kobras RB: 15 Runs, 151 yds, TD, Long: 72 yds, Avg: 10.1 yds
---------------
Half-Time Show
(http://www.49ers.com/photos/images/2007_gold_rush/49ers_gold_rush/goldrushfinalposeoak.jpg)
interessant... bis auf den big-play-run der kobras gibt's in der offense nicht viel unterschied bei den beiden teams.
Wie wär's wenn Ihr das Passspiel in der zweiten Halbzeit ein wenig öffnet? Ich meine, das sind schon ganz schön traurige Zahlen - 36 passing yards combined... ;)
passing ist bei football fever immer eine recht zaehe geschichte kommt mir vor -- der pass funktioniert imho nur dann wirklich wenn der gegner mit einem lauf rechnet. umgekehrt habe ich aber das gefuehl dass beim lauf doch eher mal was geht, auch wenn der gegner mit dem lauf rechnet.
-- wobei freilich nicht gesagt ist dass mich mein gefuehl nicht taeuscht... ;-)
Ich würde eigentlich erst einmal gerne mehr von der Halftime Show sehen ;D
Zitat von: igor am Fr, 10. Apr. ’09, 11:51
passing ist bei football fever immer eine recht zaehe geschichte kommt mir vor -- der pass funktioniert imho nur dann wirklich wenn der gegner mit einem lauf rechnet. umgekehrt habe ich aber das gefuehl dass beim lauf doch eher mal was geht, auch wenn der gegner mit dem lauf rechnet.
-- wobei freilich nicht gesagt ist dass mich mein gefuehl nicht taeuscht... ;-)
Das Gefühl habe ich durchaus auch so einige Male gehabt. Vielleicht sollte man bei den Pass- und Blitz-Defense Dice je eine "INC"-Seite abschleifen... ;)
Wobei ich beim Blitz eher einen Sack schleifen würde.
Zitat von: duffeldoffel am Fr, 10. Apr. ’09, 11:52
Vielleicht sollte man bei den Pass- und Blitz-Defense Dice je eine "INC"-Seite abschleifen... ;)
auf dem pass-defense-die eventuell, da kommt ja in 5 von 12 faellen ein INC.
bei der blitz-defense hingegen wuerde ich nix aendern, da kommt nur in 2 von 12 faellen ein INC. zudem ist die blitz-defense sowieso recht risikoreicht, da man in 5 von 12 faellen nackt dasteht...
Zitat von: frontmode am Fr, 10. Apr. ’09, 11:54
Wobei ich beim Blitz eher einen Sack schleifen würde.
Außerdem wäre es angemessen, finde ich, die Sack-Yard-Zahlen zu überdenken. Meiner Meinung nach könnte man die auch gut und gerne halbieren.
Zitat von: frontmode am Fr, 10. Apr. ’09, 11:54
Wobei ich beim Blitz eher einen Sack schleifen würde.
also das wuerde ich gar nicht. die wahrscheinlichkeit fuer einen sack bei blitz-defense ist sowieso nur bei 25%. zudem wird die blitz-defense wegen des hohen risikos (5 leere seiten) auch kaum eingesetzt.
Zitat von: duffeldoffel am Fr, 10. Apr. ’09, 11:56
Außerdem wäre es angemessen, finde ich, die Sack-Yard-Zahlen zu überdenken. Meiner Meinung nach könnte man die auch gut und gerne halbieren.
darueber koennte man imho schon eher nachdenken. vor allem -12 und -15 finde ich arg uebertrieben. andererseits sind gerade diese beiden oft der grund warum ich es ab und zu dann doch mit der blitz-defense versuchen, trotz 5 leerer seiten. ;-)
Wir sollen nach der Party grundsätzlich noch mal rekapitulieren, was wir verbessern können. Wir haben ja jetzt einige Spiele als Basis für Diskussionen.
Ansonsten sollten wir die zweite Halbzeit einläuten ;)
Zitat von: igor am Fr, 10. Apr. ’09, 11:58
Zitat von: duffeldoffel am Fr, 10. Apr. ’09, 11:56
Außerdem wäre es angemessen, finde ich, die Sack-Yard-Zahlen zu überdenken. Meiner Meinung nach könnte man die auch gut und gerne halbieren.
darueber koennte man imho schon eher nachdenken. vor allem -12 und -15 finde ich arg uebertrieben. andererseits sind gerade diese beiden oft der grund warum ich es ab und zu dann doch mit der blitz-defense versuchen, trotz 5 leerer seiten. ;-)
Vielleicht könnte man den Blitz Die aufwerten, indem man Sacks als Tackles bei Draw Plays wertet. Darüber war in der Vergangenheit auch schon mal gesprochen worden, wenn ich mich richtig erinnere.
Dabei sollte man die Sack-Yards aber wirklich halbieren, finde ich.
Zitat von: frontmode am Fr, 10. Apr. ’09, 12:02
Ansonsten sollten wir die zweite Halbzeit einläuten ;)
Gute Idee.
Tiefer Kick, igor?
Results (#1)
Call: Kickoff
* Kickoff (Free Kick) Die: 44 (+3)
* Referee Die: P
Penalty: wird erst revealed wenn das Play dead ist.
-------------
Welcome back to Kobras Stadium for the opening kickoff of the second half. The Kobras having a seventeen-nothing lead get the ball first.
And here comes the kick and it's a rather short one. It's fielded at the 23...
-------------
Return, Martin?
Return IO
Results (#2)
Call: Kick Return + I/O
* Kick Return Die: 11
* Option Die: -3
* In/Out of Bounds Die: IN
* Referee Die: -
----------------
Penalty beim Kickoff: Offside, Offense, 5 Yards.
----------------
Zitat von: duffeldoffel am Fr, 10. Apr. ’09, 12:41
Welcome back to Kobras Stadium for the opening kickoff of the second half. The Kobras having a seventeen-nothing lead get the ball first.
And here comes the kick and it's a rather short one. It's fielded at the 23...
...and the return man starts to run but hasn't got much room and gets only 8 yds on the return. But there's a penalty-marker on the field.
Ref: "Offside, kicking team. The 5-yd penalty will be assessed on the return."
So, the Kobras get 5 more yards on the penalty and they will start the opening series of the second half in decent field position at their own 36 when we come back.
-----------
Coming up:
1st-and-10 at KOB 36 (14:48)
Malfs 0 | 0 0 0
Kobras 17 | 0 17 0 ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Pass + I/O (Blitz Defense)
Scrimmage Dice: RUN 1, PASS 2, RUN 2, PASS 2, PASS 1
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -
Pass Defense Die: INC
Blitz Defense Die: -
Block Defense Die: -
-------------
1st-and-10 at KOB 36 (14:48)
We're back for the opening series of the second half and the Kobras start at their own 36.
The QB takes the snap, here comes the blitz, he throws to the right side and he has a receiver at the sideline and he goes out of bounds for a gain of about 5 yds.
-----------
Coming up:
2nd-and-5 at KOB 41 (14:24)
Malfs 0 | 0 0 0
Kobras 17 | 0 17 0 ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: RUN 2, PASS 2, RUN 2, RUN 2, RUN 2
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -2
Pass Defense Die: -
Blitz Defense Die: SAC -12
Block Defense Die: -
------------------
2nd-and-5 at KOB 41 (14:24)
It's second-and-five - here's the snap, the QB throws a screen to the running back but the defense doesn't buy it and the RB only makes it back to the line of scrimmage.
No gain, and that brings up third-and-five and a chance for the Malfs to get back on offense quickly.
---------
Coming up:
3rd-and-5 at KOB 41 (13:48)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#5)
Call: Option Pass + I/O (Run Defense)
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 1, RUN 2
Option Die: R 2
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -3
Pass Defense Die: -
Blitz Defense Die: -
Block Defense Die: -
--------------------
3rd-and-5 at KOB 41 (13:48)
Third-and-five - only one man in the backfield.
Here's the snap, here comes pressure, the QB is in trouble, gets a screen pass away which is caught by the running back but he has no room. He tries to get around the edge but the defenders won't let him and he can't help but go of bounds for a loss of 3 yds.
The Malfs defense is back in shape, apparently, and it's three-and-out.
---------
Coming up:
4th-and-8 at KOB 38 (13:24)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Punt IO
Results (#6)
Call: Punt + I/O (Block Defense)
Punt Die: 44 (+2)
In/Out of Bounds Die: IN
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -2
Pass Defense Die: INC
Blitz Defense Die: INC
Block Defense Die: -
--------------
4th-and-8 at KOB 38 (13:24)
The Kobras punt team is on the field. They've had a punt blocked earlier which then miraculously went to their favor, let's see what happens now.
Here's the snap and the Malfs seem not really interested in blocking this one. It's kind of a line-drive punt, fielded at the 16...
-------------
Return I/O, igor?
Results (#7)
Call: Punt Return + I/O
* Punt Return Die: - (-5)
* Option Die: P 7
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Di, 14. Apr. ’09, 13:22
4th-and-8 at KOB 38 (13:24)
The Kobras punt team is on the field. They've had a punt blocked earlier which then miraculously went to their favor, let's see what happens now.
Here's the snap and the Malfs seem not really interested in blocking this one. It's kind of a line-drive punt, fielded at the 16...
...the return man avoids the immediate tackle but the second tackle brings him down for only about a couple.
So, the Malfs, trailing by 17, will start their first possession of the second half at their own 18 when we come back.
---------
Coming up:
1st-and-10 at MAL 18 (13:00)
Malfs 0 | 0 0 0 | ()
Kobras 17 | 0 17 0 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
-----------
Keyword der Serie war: orchard
Results (#1)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 2, PASS 3, RUN 2, PASS 1
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: -
---------------
1st-and-10 at MAL 18 (13:00)
We're back and the Malfs start their opening series of the second half inside their own 20. Let's see if they can start a comeback.
First-and-ten...
Here's the snap, the QB pitches to the running back... He stumbles but stays on his feet, he's almost tackled in the backfield and barely makes it back to the line of scrimmage. He goes out of bounds for what I believe is a short loss actually. Let's see where they spot it.
Yes, it's second-and-eleven coming up. That's certainly not the start to their first second-half possession that they wanted.
---------
Coming up:
2nd-and-11 at MAL 17 (13:36)
Malfs 0 | 0 0 0 | ()
Kobras 17 | 0 17 0 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#2)
Call: Draw + I/O (Pass Defense)
* Option Die: R 4
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: SAC -9
* Blitz Defense Die: INC
* Block Defense Die: -
------------
2nd-and-11 at MAL 17 (13:36)
Second-and-eleven...
The QB takes the snap, delayed handoff to the running back but the defense smells the coffee, nowhere to go. He tries to go outside and breaks a tackle! But the second tackle pushes him out of bounds and he did get a gain of 4 yds out of it on a very good effort.
He has his 100-yd game but still it's third-and-long coming up.
---------
Coming up:
3rd-and-7 at MAL 21 (13:12)
Malfs 0 | 0 0 0 | ()
Kobras 17 | 0 17 0 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 2, RUN 1
* Option Die: P 9
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: SAC -9
* Blitz Defense Die: -
* Block Defense Die: -
-----------
3rd-and-7 at MAL 21 (13:12)
Third-and-long...
Here's the snap, the QB pitches to the running back who sweeps over the right side and is pushed out of bounds as he tries to stretch the ball for a First Down. Let's see where they spot it.
And he's a long yard shy of a First Down, so it's 4th-and-1 and probably the Malfs are too deep inside their own half to consider going for it.
---------
Coming up:
4th-and-1 at MAL 27 (12:48)
Malfs 0 | 0 0 0 | ()
Kobras 17 | 0 17 0 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Punt + I/O (Block Defense)
* Punt Die: 41 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-----------------
4th-and-1 at MAL 27 (12:48)
The Malfs are 0-for-7 on Third Downs and here comes the punting unit. They've already had two punts blocked today, now let's see if they can get this one away.
Here's the long snap, and yes, the punter gets this one away, it's kind of a line-drive punt, caught at the 30...
-----------------
Return I/O, frontmode?
ich hätt ausgespielt.^^
Zitat von: zugschef am Mi, 15. Apr. ’09, 13:06
ich hätt ausgespielt.^^
ich war hart am ueberlegen, habe mich aber dann fuer den punt entschieden weil noch zeit genug ist fuer drei scores. man hat ja vorhin gesehen wie schnell es gehen kann!
Zitat von: igor am Mi, 15. Apr. ’09, 13:08
Zitat von: zugschef am Mi, 15. Apr. ’09, 13:06
ich hätt ausgespielt.^^
ich war hart am ueberlegen, habe mich aber dann fuer den punt entschieden weil noch zeit genug ist fuer drei scores. man hat ja vorhin gesehen wie schnell es gehen kann!
ich kann deine entscheidung verstehn. aber ich hätt mir den spaß net nehmen lassen. ;-)
Zitat von: zugschef am Mi, 15. Apr. ’09, 13:24
Zitat von: igor am Mi, 15. Apr. ’09, 13:08
Zitat von: zugschef am Mi, 15. Apr. ’09, 13:06
ich hätt ausgespielt.^^
ich war hart am ueberlegen, habe mich aber dann fuer den punt entschieden weil noch zeit genug ist fuer drei scores. man hat ja vorhin gesehen wie schnell es gehen kann!
ich kann deine entscheidung verstehn. aber ich hätt mir den spaß net nehmen lassen. ;-)
das waere eine schoene begruendung wenn singletary in dieser situation naechste saison mal ausspielen laesst: "ich wollte mir den spass nicht nehmen lassen". *gg*
Zitat von: igor am Mi, 15. Apr. ’09, 13:57
das waere eine schoene begruendung wenn singletary in dieser situation naechste saison mal ausspielen laesst: "ich wollte mir den spass nicht nehmen lassen". *gg*
des würd bei mir aber für einen lacher sorgen und mich weniger stören, als die begründungen der 4th down entscheidungen von nolan (e.g. "from a confidence-standpoint, going for it was blablabla..." ;-)).
Results (#5)
Call: Punt Return + I/O
* Punt Return Die: - (-5)
* Option Die: R 10
* In/Out of Bounds Die: OUT
* Referee Die: P
Penalty: Holding, Offense, 10 Yards.
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 13:05
4th-and-1 at MAL 27 (12:48)
The Malfs are 0-for-7 on Third Downs and here comes the punting unit. They've already had two punts blocked today, now let's see if they can get this one away.
Here's the long snap, and yes, the punter gets this one away, it's kind of a line-drive punt, caught at the 30...
...by the return man, he tries to run but there's good coverage, he heads for the sideline, tries to break a tackle but is forced out of bounds at the 35 for a small return. But there is a penalty-marker on the field.
Ref: "During the return: holding by the return team, 10 yds, first down."
So, because of the penalty, the Kobras will start their next possession at their own 20 when we come back.
---------------
Keyword der letzten Serie war: oakleaf
---------
Coming up:
1st-and-10 at KOB 20 (12:24)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#1)
Call: Bomb + I/O (Run Defense)
* Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 1, PASS 1
* Bomb Die: P 34
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: -5
* Blitz Defense Die: SAC -15
* Block Defense Die: -
------------------
1st-and-10 at KOB 20 (12:24)
We're back and the Kobras start their next possession at their own 20. First-and-ten...
Three-receivers set, one man in the backfield. Here's the snap, the QB drops back to throw, has time but no open man. Now he dumps it short to the running back but he doesn't find any room, either. He tries to go to the outside but is forced out of bounds at the line of scrimmage bringing up 2nd-and-10.
Great coverage and great awareness by the defense.
---------
Coming up:
2nd-and-10 at KOB 20 (12:00)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Hab' ich je erwähnt, dass mir das Negieren von Bombs durch "N.G." durch die Run Defense noch nie gefallen hat?
Passspiel findet ja eigentlich gar nicht mehr statt (man siehe igor letzte Serie ;) ).
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 16:12
Hab' ich je erwähnt, dass mir das Negieren von Bombs durch "N.G." durch die Run Defense noch nie gefallen hat?
dann sind passes mit dem run-defense die aber nicht wirklich zu verteidigen dank fehlender INC-seite...
Results (#2)
Call: Draw + I/O (Run Defense)
* Option Die: TD
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: B
-------------
2nd-and-10 at KOB 20 (12:00)
Second-and-ten...
The QB takes the snap, delayed handoff to the running back, he goes up the middle, avoids a tackle, breaks another one, has the First Down, still on his feet, cuts to the right, breaks another tackle, HAS A BLOCKER DOWN THE SIDELINE AND MIGHT BE GONE! HE'S AT THE 30... THE 20... THE 10... AND HE'S PUSHED OUT OF BOUNDS AT THE 2-YD LINE.
A touchdown-saving tackle by the free safety against the running back who ran out of gas just before he could plunge into the endzone. A 78-yd run and this might be the knock-out punch coming up with only a little more than three minutes played in the second half, how about that?! First-and-Goal!
---------
Coming up:
1st-and-Goal at MAL 2 (11:36)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: igor am Mi, 15. Apr. ’09, 16:19
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 16:12
Hab' ich je erwähnt, dass mir das Negieren von Bombs durch "N.G." durch die Run Defense noch nie gefallen hat?
dann sind passes mit dem run-defense die aber nicht wirklich zu verteidigen dank fehlender INC-seite...
Haben aber tiefe Pässe nicht sowieso bessere Chancen, wenn die Defense die Box voll stellt und auf den Lauf geht? Trotzdem würde jede zweite Bombe ja incomplete fallen...
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 16:27
Call: Draw + I/O (Run Defense)
* Option Die: TD
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: B
also bald geb ich's auf... das ist schon so zugschefesque, das kann nicht einmal der meister himself toppen. =(
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 16:30
Zitat von: igor am Mi, 15. Apr. ’09, 16:19
Zitat von: duffeldoffel am Mi, 15. Apr. ’09, 16:12
Hab' ich je erwähnt, dass mir das Negieren von Bombs durch "N.G." durch die Run Defense noch nie gefallen hat?
dann sind passes mit dem run-defense die aber nicht wirklich zu verteidigen dank fehlender INC-seite...
Haben aber tiefe Pässe nicht sowieso bessere Chancen, wenn die Defense die Box voll stellt und auf den Lauf geht? Trotzdem würde jede zweite Bombe ja incomplete fallen...
das ist ein gutes argument. man muss aber auch beruecksichtigen, dass ein tiefer pass zeit braucht, sich zu entwickeln. bis dahin ist dann auch schon laengst klar, dass kein lauf kommen wird, und es koennen sich wieder mehr defender ins backfield orientieren...
abgesehen davon: dass jede zweite bomb incomplete faellt ist so oder so eine eigenheit der bomb, unabhaengig von der defense.
Results (#3)
Call: Run + I/O (Run Defense)
* Scrimmage Dice: RUN 1, PASS 2, RUN 1, PASS 2, RUN 2
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -
* Blitz Defense Die: -5
* Block Defense Die: B
------------------
1st-and-Goal at MAL 2 (11:36)
First-and-Goal - the Kobras with the chance to score three TDs within less than six minutes of playing time.
Here's the snap, handoff to the running back, and he tries to power himself through but bounces off of the defensive line, no gain on the play.
-------------
Coming up:
2nd-and-Goal at MAL 2 (11:00)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 2, RUN 1, PASS 4, RUN 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------
Second-and-goal...
The QB takes the snap, throws a quick lob towards the corner of the endzoooone... but great deflection by the cornerback. So it's third-and-goal.
-------------
Coming up:
3rd-and-Goal at MAL 2 (10:48)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#5)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, PASS 5
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-------------
Third-and-Goal - the Malfs need a goal-line stand.
Here's the snap, the QB fakes a handoff, now throws into the endzoooone... but no chance for the receiver to get to the ball, great coverage once again by the cornerback.
So, it's 4th-and-goal from the 2. What will the Kobras do? They're leading by 17...
-------------
Coming up:
4th-and-Goal at MAL 2 (10:36)
Malfs 0 | 0 0 0 |
Kobras 17 | 0 17 0 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Offense bleibt auf dem Feld
Results (#6)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 2, RUN 1
* Option Die: R 10
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: -
* Blitz Defense Die: SAC -15
* Block Defense Die: B
-----------
4th-and-Goal at MAL 2 (10:36)
And the Kobras are going for it, they want the knock-out punch. Remember, they have converted two Fourth Downs today.
Here's the snap, hand-off to the running back, cuts to the right, FINDS A GAP AND DIVES INTO THE ENDZONE! TOUCHDOWN KOBRAS!
Twenty-three to nothing. The Malfs will need another miraculous comeback if they want to save this game.
-------------
Coming up:
XP/TPC at MAL 2 (10:24)
Malfs 0 | 0 0 0 |
Kobras 23 | 0 17 6 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
--------------
XP, frontmode?
hmm... drittes viertel... voraussichtlich 24 punkte rueckstand... war da nicht mal etwas? ;-)
wirklich "schoene" td-drives hat's eigentlich noch gar nicht gegeben, oder? wir leben hier nur von big plays...
Zitat von: igor am Do, 16. Apr. ’09, 12:08
wirklich "schoene" td-drives hat's eigentlich noch gar nicht gegeben, oder? wir leben hier nur von big plays...
Naja... Du weniger, oder? ;)
Zitat von: duffeldoffel am Do, 16. Apr. ’09, 12:35
Zitat von: igor am Do, 16. Apr. ’09, 12:08
wirklich "schoene" td-drives hat's eigentlich noch gar nicht gegeben, oder? wir leben hier nur von big plays...
Naja... Du weniger, oder? ;)
das wird schon noch, keine sorge. ;-)
Kicking Team auf dem Feld.
Danach tiefer Kick.
Results (#7)
Call: Extra Point (Block Defense)
* Extra Point Die: G
* Punt Return Die: 4
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: I
* Blitz Defense Die: INC
* Block Defense Die: -
----------------
XP/TPC at MAL 2 (10:24)
The extra point is up and good and the Kobras have a commanding twenty-four to nothing lead early in the third.
It's still a three-possession game, of course, however, the Malfs would need three TDs and all of them with two-point conversion.
We'll be right back with the kickoff and we'll see if the Malfs offense will finally get things going.
-------------
Keyword der Serie war: redhand
-------------
Coming up:
Kickoff at KOB 30 (10:24)
Malfs 0 | 0 0 0 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#1)
Call: Kickoff
* Kickoff (Free Kick) Die: 60 (+3)
* Referee Die: P
Penalty: wird erst revealed wenn das Play dead ist.
----------------
Kickoff at KOB 30 (10:24)
We're back with the kickoff after the Kobras have extended their lead to 24 points, the Malfs are still not on the board and so far they have been outgained by 259 yds to 118.
Here comes the kickoff, not quite as long as the previous two but still nice, it's fielded at the 7...
-----------------
Return gefällig, igor?
return i/o bitte!
Results (#2)
Call: Kick Return + I/O
* Kick Return Die: NO 16 TD
* Option Die: P 3
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am Do, 16. Apr. ’09, 15:55
Kickoff at KOB 30 (10:24)
We're back with the kickoff after the Kobras have extended their lead to 24 points, the Malfs are still not on the board and so far they have been outgained by 259 yds to 118.
Here comes the kickoff, not quite as long as the previous two but still nice, it's fielded at the 7...
The return man starts to run, cuts to the left, avoids a tackle but is forced out of bounds at the 26 for a 19-yd return.
But there is a penalty-marker down all the way back, so let's see what happened.
---------------
Penalty: Too Many Players on the Field, Offense, 5 Yards.
---------------
Was darf's sein, igor? Re-Kick oder assessen?
laut regelwerk kann ich nur neu kicken lassen, aber ich lehne ab und beginne am der 26!
Zitat von: igor am Do, 16. Apr. ’09, 16:21
laut regelwerk kann ich nur neu kicken lassen, aber ich lehne ab und beginne am der 26!
Gilt assessen nur für Offside?
Zitat von: duffeldoffel am Do, 16. Apr. ’09, 16:06
Zitat von: duffeldoffel am Do, 16. Apr. ’09, 15:55
Kickoff at KOB 30 (10:24)
We're back with the kickoff after the Kobras have extended their lead to 24 points, the Malfs are still not on the board and so far they have been outgained by 259 yds to 118.
Here comes the kickoff, not quite as long as the previous two but still nice, it's fielded at the 7...
The return man starts to run, cuts to the left, avoids a tackle but is forced out of bounds at the 26 for a 19-yd return.
But there is a penalty-marker down all the way back, so let's see what happened.
---------------
Penalty: Too Many Players on the Field, Offense, 5 Yards.
Ref: "Too many men on the field, kicking team. The penalty is declined, First Down."
So, the return stands and the Malfs will start their quest for a 24-point comeback at their own 26 when we come back.
-------------
Coming up:
1st-and-10 at MAL 26 (10:00)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 2, PASS 3, PASS 4, RUN 1
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------
1st-and-10 at MAL 26 (10:00)
We're back with ten minutes left to play in the third quarter, the Malfs trailing 24-nothing go back on offense.
Here's the snap, the QB drops back to pass, throws to the outside but excellent coverage by the defense, no chance for the receiver to control the ball.
The Malfs QB is now 6-of-12 for only 10 yds. Neither offense has been very efficient through the air so far.
-------------
Coming up:
2nd-and-10 at MAL 26 (9:48)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Do, 16. Apr. ’09, 16:29
Zitat von: igor am Do, 16. Apr. ’09, 16:21
laut regelwerk kann ich nur neu kicken lassen, aber ich lehne ab und beginne am der 26!
Gilt assessen nur für Offside?
es ist eigentlich ganz einfach. leider ist es nur direkt auf den penalty-karten aufgedruckt und steht nicht auch im regelheftchen:
- das annehmen einer kicking penalty bedeutet immer rekick bzw down replayed (ausser es heisst automatic first down fuer die offense)
- returning penalties werden immer am ende des returns assessed
kicking penalties bringen also in der regel nicht wirklich viel -- das waere durchaus etwas, das man anpassen und am ende des returns draufschlagen koennte.
Zitat von: igor am Fr, 17. Apr. ’09, 07:44
kicking penalties bringen also in der regel nicht wirklich viel -- das waere durchaus etwas, das man anpassen und am ende des returns draufschlagen koennte.
Wenn die aktuellen NFL-Regeln assessen vorsehen, sollten wir das auch jetzt so tun, egal was unser veraltetes Regelheftchen sagt. Wir haben ja auch schon zweimal Offside assessed...
Results (#4)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: RUN 2, RUN 2, PASS 3, PASS 2, PASS 1
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -2
Pass Defense Die: I
Blitz Defense Die: INC
Block Defense Die: -
------------
2nd-and-10 at MAL 26 (9:48)
Second-and-ten...
The QB takes the snap, drops back, throws into the flat and has a receiver for a gain of about 4 yds.
So, coming up is another opportunity for the Malfs to finally convert a Third Down. 6 yds to go.
------------
Coming up:
3rd-and-6 at MAL 30 (9:12)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#5)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 1, RUN 1
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: F
Pass Defense Die: INC
Blitz Defense Die: INC
Block Defense Die: -
---------------
3rd-and-6 at MAL 30 (9:12)
Third-and-six...
The QB takes the snap, fakes a handoff, rolls out to the right, he throws, has a receiver and a First... THE BALL IS LOOSE! But it bounces out of bounds.
The defenders signal incomplete, the refs are conferring. It would be a 7-yd gain and a First Down in case of a fumble. Now let's hear the ruling.
Ref: "The receiver did have full control of the ball before the ball came loose. Therefore, it's ruled a fumble which went ouf of bounds. It's a First Down."
So, after more than 36 minutes, the Malfs have finally converted a Third Down, how about that?!
------------
Coming up:
1st-and-10 at MAL 37 (8:48)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Challenge ;) - nur Spaß! ;D
Results (#6)
Call: Bomb + I/O (Run Defense)
Scrimmage Dice: RUN 2, PASS 4, RUN 1, RUN 1, RUN 1
Bomb Die: P 30 INC
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -2
Pass Defense Die: INC
Blitz Defense Die: SAC -12
Block Defense Die: -
-------------
1st-and-10 at MAL 37 (8:48)
First-and-ten. Three-receivers set, one man in the backfield.
Here's the snap, the QB drops back to throw, has time, now goes deep... And the receiver tries the leaping catch against the cornerback in man-to-man coverage but he can't control the ball.
So, it's second-and-ten coming up.
------------
Coming up:
2nd-and-10 at MAL 37 (8:36)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#7)
Call: Draw + I/O (Run Defense)
Option Die: P 25
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -4
Pass Defense Die: -5
Blitz Defense Die: -5
Block Defense Die: -
------------
2nd-and-10 at MAL 37 (8:36)
Second-and-ten, same formation.
The QB takes the snap, delayed handoff to the running back and he has room. Avoids a tackle, has the First Down, breaks another tackle, cuts to the outside and is pushed out of bounds for a gain of 21 yds.
The Malfs have a new First Down in Kobras territory.
------------
Coming up:
1st-and-10 at KOB 42 (8:12)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#8)
Call: Draw + I/O (Blitz Defense)
Option Die: F
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: N.G.
Pass Defense Die: INC
Blitz Defense Die: SAC -12
Block Defense Die: -
Coin Toss (#9)
Away Team (Malfs) wins toss.
Results (#10)
Call: Recovery
Recovery Die: +5
Results (#11)
Call: Recovery
Recovery Die: REC
------------
1st-and-10 at KOB 42 (8:12)
First-and-ten...
Here's the snap, another delayed handoff, the running back goes up the middle AND LOSES THE FOOTBALL BUT IT BOUNCES BACK INTO HIS HANDS...
------------
Advancen, igor?
Zitat von: duffeldoffel am Fr, 17. Apr. ’09, 13:40
1st-and-10 at KOB 42 (8:12)
First-and-ten...
Here's the snap, another delayed handoff, the running back goes up the middle AND LOSES THE FOOTBALL BUT IT BOUNCES BACK INTO HIS HANDS...
*lol* sogar schon mal 5 yards gewonnen durch den bounce. =))
Zitat
Advancen, igor?
jo freilich -- TD ich hoer dir trapsen... ;-)
(i/o die bitte mitwerfen)
Results (#12)
Call: Fumble Return + I/O
Option Die: P 7
In/Out of Bounds Die: OUT
Referee Die: -
Zitat von: duffeldoffel am Fr, 17. Apr. ’09, 13:40
1st-and-10 at KOB 42 (8:12)
First-and-ten...
Here's the snap, another delayed handoff, the running back goes up the middle AND LOSES THE FOOTBALL BUT IT BOUNCES BACK INTO HIS HANDS...
...BREAKS A TACKLE, CUTS TO THE OUTSIDE, and it takes to tacklers to finally force him out of bounds but he has the new First Down at the 30-yd line - how about that?!
A 12-yd gain on a play that appeared to spell another disaster for the Malfs but this time they were lucky. This might be a huge momentum shift just in time for the Malfs.
------------
Coming up:
1st-and-10 at KOB 30 (7:48)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#13)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 4, RUN 1, RUN 1, PASS 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: -5
* Block Defense Die: -
-------
1st-and-10 at KOB 30 (7:48)
First-and-ten - I-Formation.
Here's the snap, the QB throws over the middle and almost intercepted. Very well read by the inside linebacker who just could not hang on to the ball.
------------
Coming up:
2nd-and-10 at KOB 30 (7:36)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Fr, 17. Apr. ’09, 15:24First-and-ten - I-Formation.
Here's the snap, the QB throws over the middle and almost intercepted. Very well read by the inside linebacker who just could not hang on to the ball.
no joe, it's actually been the defensive tackle dropping back in coverage on the zone blitz who got his hands on the ball. great defensive playcall by the coordinator. great job by the blitzing linebacker, too.
Results (#14)
Call: Draw + I/O (Pass Defense)
* Option Die: P 5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: INC
* Blitz Defense Die: SAC -6
* Block Defense Die: -
-------------
2nd-and-10 at KOB 30 (7:36)
Second-and-five - one man in the backfield.
Here's the snap, delayed handoff to the running back who goes up the middle and is stopped for a gain of about 5 yds. Another good play by the inside linebacker.
Another third-down play is coming up and the Malfs are in field-goal range for the first time but they surely need more.
------------
Coming up:
3rd-and-5 at KOB 25 (7:00)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#15)
Call: Pass + I/O (Blitz Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 1, PASS 5
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
---------
3rd-and-5 at KOB 25 (7:00)
Third-and-five - the Malfs are 1-for-8 on Third Downs but converted their last one.
The QB takes the snap, here comes the blitz. He rolls out to the right, throws down the sideline and it is caught by the receiver for a First Down and more.
He's out of bounds at the Kobras 13 for a gain of 12 yds. And the Malfs are in the Kobras Red Zone for the first time.
------------
Coming up:
1st-and-10 at KOB 13 (6:36)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
hui... schon das zweite mal in diesem drive dass ich an der interception vorbeischramme... zudem noch der fumble zum first down... scheint als ob ein klein wenig glueck zurueckkommt. =)
Results (#16)
Call: Draw (Run Defense)
* Option Die: -1
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: -
* Blitz Defense Die: -5
* Block Defense Die: -
Coin Toss (#17)
Home Team wins toss.
Results (#18)
Call: Recovery
* Recovery Die: OUT
-------------
1st-and-10 at KOB 13 (6:36)
First-and-ten...
Here's the snap, delayed handoff to the running back but there's nowhere to go. He wrestles himself out of a tackle in a backfield, heads to the outside but there's a bunch of defenders. HE LOSES THE BALL! And the defense should... NO, THE BALL IS STILL LOOSE AND ROLLS OUT OF BOUNDS!
Two defenders were about to recover it but instead they collided and the ball rolled out of bounds.
The offense loses a yard but not the ball and they surely breath a sigh of relieve.
------------
Coming up:
2nd-and-11 at KOB 14 (6:12)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Hier geht's weiter, sobald ein Defensive Call vorliegt.
Den hatte ich eigentlich geschickt.... Kommt noch mal!
Results (#19)
Call: Draw + I/O (Run Defense)
* Option Die: R 10
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
------------
2nd-and-11 at KOB 14 (6:12)
Second-and-eleven...
The QB takes the snap, delayed handoff to the running back, cuts to the right, finds a gap, breaks a tackle and is forced ouf of bounds at the 4-yd line, close to the first-down marker. Nice gain of about 10 yds and the Malfs have 3rd-and-1.
-------------
Coming up:
3rd-and-1 at KOB 4 (5:48)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#20)
Call: Pass + I/O (Run Defense)
* Scrimmage Dice: RUN 1, PASS 2, RUN 1, PASS 2, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: SAC -9
* Blitz Defense Die: SAC -6
* Block Defense Die: B
----------
3rd-and-1 at KOB 4 (5:48)
Third-and-one...
The QB takes the snap, drops back, throws a screen to the fullback but there are defenders all over him and I don't think he has the First Down.
No, there is the signal. It's Fourth Down and I'm sure the Malfs will go for it. They are down by 24, and a field goal wouldn't really help them.
-------------
Coming up:
4th-and-1 at KOB 4 (5:12)
Malfs 0 | 0 0 0 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
die offense der malfunxionistz bleibt auf dem feld...
Results (#21)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: PASS 1, PASS 2, PASS 3, RUN 2, PASS 5
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -2
Pass Defense Die: -
Blitz Defense Die: INC
Block Defense Die: -
------------
4th-and-1 at KOB 4 (5:12)
Fourth-and-one - it's now or never if the Malfs are to get back into the game.
The QB takes the snap, fakes the handoff, rolls out to the right, throws into the endzone... IT'S CAUGHT! TOUCHDOWN MALFUNXIONISTZ!!!
Five minutes left to play in the third quarter and the Malfs are finally on the board.
And I'm sure they're going for the two-point conversion hoping to make this a two-possession game.
-------------
Coming up:
XP/TPC at KOB 2 (5:00)
Malfs 6 | 0 0 6 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
ja gibt's denn das... der erste wirkliche touchdown-drive der auch seinen namen verdient hat. ;-)
Zitat von: duffeldoffel am Di, 21. Apr. ’09, 09:28
And I'm sure they're going for the two-point conversion hoping to make this a two-possession game.
you bet... offense bleibt auf dem feld.
Results (#22)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: RUN 1, PASS 2, PASS 3, PASS 2, RUN 1
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -3
Pass Defense Die: -
Blitz Defense Die: INC
Block Defense Die: -
-------------
XP/TPC at KOB 2 (5:00)
And yes, the Malfs are going for two.
Here's the snap, faked handoff, he throws... AND IT'S CAUGHT FOR THE TWO-POINT CONVERSION!!!
The Malfs are within two scores with twenty minutes left to play.
They are alive and we'll be right back with the next kickoff!
----------------
Keyword der Serie war: wildrose
----------------
Coming up:
Kickoff at MAL 30 (5:00)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
---------------
Tiefer Kick, igor?
Results (#1)
Call: Kickoff
* Kickoff (Free Kick) Die: 65 (+3)
* Referee Die: -
Results (#2)
Call: Kick Return + I/O
* Kick Return Die: 11
* Option Die: -1
* In/Out of Bounds Die: OUT
* Referee Die: -
------------
Kickoff at MAL 30 (5:00)
We're back with five minutes left to play in the third quarter. The Malfs have just cut their deficit to 16 points and are about to kickoff.
And here comes the kickoff, it's nice and long... And the return man won't field it, he hopes for it to take a bounce into the endzone but it won't. Now he takes it at the 2, but he's running out of space. He tries to break a tackle, but he's forced out of bounds at the 12-yd line for a return of only 10 yds.
He sure made a mistake by not fielding the kickoff in the first place. Very bad field position for the Kobras and the Malfs seem to keep their momentum alive.
So, the Kobras will start their next possession rather deep inside their own territory when we come back.
----------------
Coming up:
1st-and-10 at KOB 12 (4:48)
Malfs 8 | 0 0 8 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 4, RUN 2, PASS 2, PASS 1
* Option Die: -5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: -5
* Blitz Defense Die: SAC -6
* Block Defense Die: -
----------
1st-and-10 at KOB 12 (4:48)
We're back and the Kobras start their next possession at their own 12.
The QB takes the snap, here comes pressure, almost sacked. He tries to get out of trouble, now throws a screen to the running back, but he has no room. He avoids one tackle but can't help to be brought down in the backfield by another one.
Wow, what an aggressive defense. They were all over the Kobras who are pushed back inside their own 10.
----------------
Coming up:
2nd-and-13 at KOB 9 (4:12)
Malfs 8 | 0 0 8 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Option Pass + I/O (Run Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, PASS 5
* Option Die: R 8
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: SAC -9
* Blitz Defense Die: SAC -12
* Block Defense Die: -
------------
2nd-and-13 at KOB 9 (4:12)
Second-and-thirteen from the 9...
The QB takes the snap, throws a quick pass over the middle and it is caught by the tight end at the 17 where he's tackled immediately.
An 8-yd gain on the play which brings up 3rd-and-5 with a little more than 3 1/2 minutes left to play in the third quarter.
----------------
Coming up:
3rd-and-5 at KOB 17 (3:36)
Malfs 8 | 0 0 8 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Di, 21. Apr. ’09, 19:14
Results (#4)
Call: Option Pass + I/O (Run Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, RUN 1, PASS 5
* Option Die: R 8
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: SAC -9
* Blitz Defense Die: SAC -12
* Block Defense Die: -
ah.... und ich hatte schon "pass defense" getippt und es dann noch ausgebessert... da gehen 2 punkte dahin...
Results (#5)
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 2, RUN 2, RUN 1, RUN 1
* Option Die: -5
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
----------
3rd-and-5 at KOB 17 (3:36)
Third-and-five. Can the Malfs stop the Kobras for a three-and-out and maintain their momentum?
Here's the snap, five-step drop, he checks... now throws to the outside...
IT'S INTERCEPTED!!! RIGHT AT THE SIDELINE!!! AND HE DID GET BOTH FEET IN BOUNDS, WHAT A SENSATIONAL PLAY BY THE CORNERBACK!!!
And the Malfs take over at the Kobras 20. Oh boy, you couldn't have chosen a better moment for this.
3:24 left to play in the third quarter and the Kobras... no, the Malfs rather... will start their next possession from their opponents' 20 when we come back.
----------------
Neues Keyword gibt's erst nach der nächsten Possession der Malfs.
----------------
Coming up:
1st-and-10 at KOB 20 (3:24)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#6)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 2, PASS 3, PASS 2, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -
* Blitz Defense Die: SAC -6
* Block Defense Die: -
-------------
1st-and-10 at KOB 20 (3:24)
We're back and the Malfs, trailing by 16, are in position to cut their deficit even more. They are in the red zone thanks to a sensational interception by the cornerback.
First-and-ten...
The QB takes the snap, three-step drop, throws over the middle and a leaping catch by the tight end may give the Malfs a new First Down.
Where do they spot it? They spot it right at the 10 and that means First-and-Goal for the Malfs.
----------------
Coming up:
1st-and-Goal at KOB 10 (2:48)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#7)
Call: Pass + I/O (Run Defense)
* Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, RUN 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
----------
1st-and-Goal at KOB 10 (2:48)
First-and-Goal-to-go...
Here's the snap, the QB throws a swing pass to the right side but the running back is stopped and forced out of bounds for no gain at all. Very well read by the outside linebacker.
So, it's 2nd-and-Goal from the 10.
----------------
Coming up:
2nd-and-Goal at KOB 10 (2:24)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
The offense still in the huddle, the play clock down to 10... ;)
Results (#8)
Call: Pass + I/O (Blitz Defense)
* Scrimmage Dice: PASS 5, PASS 4, RUN 1, PASS 4, RUN 1
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -5
* Block Defense Die: -
---------
2nd-and-Goal at KOB 10 (2:24)
Second-and-Goal, the defense shows blitz...
The QB takes the snap, drops back, throws to the outside, has a receiver, and he is forced out of bounds at the 2-yd line for an 8-yd gain.
Two minutes left to play in the third quarter, two yards left to go for a touchdown, two downs left to get it.
----------------
Coming up:
3rd-and-Goal at KOB 2 (2:00)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#9)
Call: Draw + I/O (Pass Defense)
* Option Die: F
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: -5
* Blitz Defense Die: SAC -6
* Block Defense Die: -
-----------
3rd-and-Goal at KOB 2 (2:00)
Third-and-Goal, 2 yds to go...
Here's the snap, the QB drops back, delayed handoff but the defenders are there. The running back tries to escape to the outside but there's nowhere to... AND HE LOSES THE FOOTBALL but the ball bounces out of bounds before any defender can get to the ball.
Anyway, it's a loss of 5 yds on the play and it's Fourth Down from the 7 coming up.
The Malfs head coach has a decision to make here. They need points and a 13-point game with an entire quarter left to play would not be such a hopeless thing.
----------------
Coming up:
4th-and-Goal at KOB 7 (1:36)
Malfs 8 | 0 0 8 | ()
Kobras 24 | 0 17 7 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
die offense bleibt auf dem feld!
Results (#10)
Call: Draw + I/O (Pass Defense)
* Option Die: -3
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
------------
4th-and-Goal at KOB 7 (1:36)
Fourth-and-Goal from the 7. The Malfs have had a Fourth Down converted earlier today. Let's see if they can do it again.
Only one man in the backfield. Here's the snap, the QB drops back, delayed handoff again, the running back tries to go up the middle but the gap is closed. He cuts to the right but no space there. He turns around, tries to head for the other side but down he goes at the 10-yd line.
A loss of 3 yds and the Malfs turn the ball over on downs. This might be the momentum killer the Kobras needed to keep control of the game.
So, the Kobras are still up by 16 with a little less than a minute and a half left to play in the third. And they will take over at their own 10-yd line when we come back.
----------------
Das Keyword der letzten beiden Possessions war: saffrons
----------------
Coming up:
1st-and-10 at KOB 10 (1:24)
Malfs 8 | 0 0 8 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#1)
Call: Run + I/O (Run Defense)
* Scrimmage Dice: RUN 1, PASS 4, RUN 2, RUN 1, RUN 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: SAC -12
* Block Defense Die: -
----------
1st-and-10 at KOB 10 (1:24)
We're back with less than one-and-a-half minutes to play in the third, the Kobras continue to lead by 16 and have taken over on downs deep inside their own half.
First-and-ten...
Here's the snap, handoff to the running back and he tries to find a gap but there is none and he is stopped at the line of scrimmage for no gain bringing up second-and-ten.
----------------
Coming up:
2nd-and-10 at KOB 10 (0:48)
Malfs 8 | 0 0 8 |
Kobras 24 | 0 17 7 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#2)
Call: Draw + I/O (Pass Defense)
* Option Die: TD
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: I
* Blitz Defense Die: -5
* Block Defense Die: -
-----------
2nd-and-10 at KOB 10 (0:48)
Second-and-ten...
Here's the snap, delayed handoff to the running back, goes up the middle, has room, breaks a tackle, has the first down and more. He's still on his feet, now cuts to the left, avoids another tackle, he's at the 40. GREAT BLOCK BY THE RECEIVER AT THE SIDELINE, AND THE RUNNING BACK MAY GO ALL THE WAY! HE'S AT THE 30, GOES BACK INSIDE, FAKES OUT THE SAFETY, HAS ANOTHER BLOCKER DOWNFIELD! HE'S AT THE 20... THE 10... INTO THE ENDZONE FOR ANOTHER INCREDIBLE TOUCHDOWN!!!
WOW - a 90-yd touchdown run which should seal victory for the Kobras now. It's Kobras 30, Malfunxionistz 8. The momentum has shifted again.
The running back has had a 72-yd touchdown and another 78-yd run earlier today. And the Kobras have 321 Rushing Yards and we're still in the third quarter - how about that.
----------------
Coming up:
XP/TPC at MAL 2 (0:36)
Malfs 8 | 0 0 8 |
Kobras 30 | 0 17 13 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Extra Point (Block Defense)
* Extra Point Die: G
* Punt Return Die: NO 6 TD
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -5
* Block Defense Die: B
---------------
XP/TPC at MAL 2 (0:36)
The Extra Point is up and good and the Kobras have a 23-point lead with 36 seconds remaining in the third quarter. We'll be back with the kickoff right after this.
----------------
Das ging mir zu schnell - neues Keyword gibt's erst nach der nächsten Possession.
----------------
Coming up:
Kickoff at KOB 30 (0:36)
Malfs 8 | 0 0 8 |
Kobras 31 | 0 17 14 | ()
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Kickoff
* Kickoff (Free Kick) Die: 56 (+3)
* Referee Die: -
------------
Kickoff at KOB 30 (0:36)
We're back at Kobras Stadium with the next kickoff. The Kobras have a 31-8 lead with 36 seconds to play in the third quarter, and the Malfs might need an even bigger miracle than in their previous game if they are to turn this thing around.
Now, here comes the kickoff and it is a rather short one, it's taken at the 11...
------------
Return, igor?
return i/o...
waeren die kobras auch so nett und wuerden bitte mal einen ordentlichen drive spielen? ;-)
Results (#5)
Call: Kick Return + I/O
* Kick Return Die: NO 24 TD
* Option Die: -4
* In/Out of Bounds Die: OUT
* Referee Die: -
Zitat von: duffeldoffel am So, 26. Apr. ’09, 15:59
Kickoff at KOB 30 (0:36)
We're back at Kobras Stadium with the next kickoff. The Kobras have a 31-8 lead with 36 seconds to play in the third quarter, and the Malfs might need an even bigger miracle than in their previous game if they are to turn this thing around.
Now, here comes the kickoff and it is a rather short one, it's taken at the 11...
...the return man starts to run, has a blocker, now cuts to the right, spins out of a tackle, tries to fake out another tackler but is pushed out of bounds at the 31 for a decent return of 20 yds.
24 seconds remaining in the third quarter and the Malfs will start their next possession at their own 31 when we come back.
----------------
Coming up:
1st-and-10 at MAL 31 (0:24)
Malfs 8 | 0 0 8 | ()
Kobras 31 | 0 17 14 |
3rd Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#6)
Call: Bomb + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 2, RUN 1, RUN 1, PASS 1
* Bomb Die: P 29
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -5
* Blitz Defense Die: SAC -15
* Block Defense Die: B
---------------
1st-and-10 at MAL 31 (0:24)
We're back with the Malfs starting their next possession at their own 31 and they have time for one, maybe two more plays before the end of the third quarter.
Three-receivers set, one man in the backfield.
The QB takes the snap, five-step drop, has time, throws deep over the middle... AND IT IS CAUGHT by the slot receiver and he holds on to the ball even though he's hit hart by a defensive back.
He has a new First Down and more after this 27-yd pass play, the longest pass play of the day so far.
The final seconds of the third quarter are ticking down. The Malfs will open the fourth quarter with a First-and-ten at the Kobras 42 when we come back.
----------------
Coming up:
1st-and-10 at KOB 42 (15:00)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Third Quarter
---------------
Score Summary
First quarter: no scores
Second quarter:
0-3 27-yd FG, 9:24
0-10 72-yd TD run (kick), 13:12
0-17 Punt blocked and recovered in the endzone for a TD (kick), 14:12
Third quarter:
0-24 2-yd TD run (kick), 4:36
8-24 4-yd TD pass (pass), 10:00
8-31 90-yd TD run (kick), 14:24
---------------
Stats
| malfunxionistz | | Kobras |
| 229 | Total Offense | 354 |
| 147 | Rushing Yards | 321 |
| 82 | Passing Yards | 33 |
| 11 | First Downs | 6 |
| 2/11 | Third-Down Conv. | 1/10 |
| 1/2 | Fourth-Down Conv. | 3/3 |
| 0 | Turnovers | 1 |
| 0 | Points off Turnovers | 0 |
| 1/9 | Sacks/Yards | 0/0 |
| 4/19 | Penalties/Yards | 3/25 |
---------------
QB Comparison
Malfs QB: 15-of-23, 82 yds, TD, Rating: 85.8
Kobras QB: 13-of-22, 42 yds, INT, Rating: 44.9
---------------
RB Comparison
Malfs RB: 28 Runs, 147 yds, Long: 21 yds, Avg: 5.3 yds
Kobras RB: 20 Runs, 321 yds, 3 TDs, Long: 90 yds, Avg: 16.1 yds
Results (#7)
Call: Option Run + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 2, RUN 1
* Option Die: -3
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-------------
1st-and-10 at KOB 42 (15:00)
Welcome back to Kobras stadium. The fourth quarter is about to begin and the Malfs are trailing by 23 and have a First-and-ten at the Kobras 42.
Here's the snap, handoff to the running back and he slips through a little gap off-tackle for a gain of about 4 yds bringing up second-and-six at the 38-yd line.
----------------
Coming up:
2nd-and-6 at KOB 38 (14:24)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#8)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 2
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
------------
2nd-and-6 at KOB 38 (14:24)
Second-and-six - three-receivers set.
The QB takes the snap, here comes pressure, he dumps a screen to the running back but he gets nowhere and is down in the backfield.
Great play by the defense, a loss of 5 yds on the play bringing up third-and-long.
----------------
Coming up:
3rd-and-11 at KOB 43 (13:48)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#9)
Call: Draw + I/O (Pass Defense)
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: INC
* Blitz Defense Die: SAC -12
* Block Defense Die: -
----------
3rd-and-11 at KOB 43 (13:48)
Third-and-long - one man in the backfield.
Here's the snap, delayed handoff to the running back but the defense is there. He tries to escape to the outside but there is no support and he can't help but go out of bounds for a loss of another 3 yds.
So, it's Fourth-and-14 coming up and that might be a little long to go for it. The Malfs head coach has a decision to make.
----------------
Coming up:
4th-and-14 at KOB 46 (13:24)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
pfft... zweimal den "richtigen" call fuer die defense = +1 yard, einmal "falscher" call = -5 yards...
die offense bleibt auf dem feld.
btw: was hat da dieses nudelholz ueber mir verloren?
Results (#10)
Call: Bomb + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 2, PASS 3, RUN 1, PASS 5
* Bomb Die: P 21
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: B
--------------
4th-and-14 at KOB 46 (13:24)
And the Malfs are indeed going for it. They are 1-for-2 on Fourth Downs today but they need 14 yds now. The Kobras defense might put the lid on it now.
Empty backfield, five defensive backs on the field.
Here's the snap, five-step drop, has time, throws deep over the middle... AND IT IS CAUGHT BY THE SLOT RECEIVER! And he gets some more after the catch he brings the Malfs all the way down to the 15, how about that?!
The QB hit the receiver in stride at about the 25 and the Kobras defense get him down at the 15. The Malfs keep the drive alive and are in the red zone. A 31-yd pass play right when they needed it.
----------------
Coming up:
1st-and-10 at KOB 15 (12:48)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Und ich habe noch von Run auf Pass gewechselt...
Results (#11)
Call: Pass + I/O (Run Defense)
Scrimmage Dice: RUN 1, RUN 1, PASS 3, PASS 2, RUN 1
In/Out of Bounds Die: OUT
Referee Die: -
Run Defense Die: -3
Pass Defense Die: -
Blitz Defense Die: SAC -15
Block Defense Die: B
-------------
1st-and-10 at KOB 15 (12:48)
First-and-ten...
The QB takes the snap, throws a quick screen over to the right sideline but the cornerback doesn't buy it and the wide receiver is lucky to get about 2 yds before the corner pushes him out of bounds.
----------------
Coming up:
2nd-and-8 at KOB 13 (12:24)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#12)
Call: Option Pass + I/O (Run Defense)
Scrimmage Dice: RUN 2, RUN 2, PASS 3, PASS 4, PASS 5
Option Die: -2
In/Out of Bounds Die: IN
Referee Die: -
Run Defense Die: -
Pass Defense Die: I
Blitz Defense Die: INC
Block Defense Die: -
------------
2nd-and-8 at KOB 13 (12:24)
Second-and-eight - I-Formation.
The QB takes the snap, fakes the handoff, throws to the outside... DIVING CATCH BY THE TIGHT END. And he has a First Down at the 3-yd line. A 10-yd gain on the play and had the quarterback thrown with a little more accuracy, the tight end would have scored on his out pattern.
But it's First-and-Goal, and the Malfs have four plays to cover the remaining three yards.
----------------
Coming up:
1st-and-Goal at KOB 3 (11:48)
Malfs 8 | 0 0 8 0 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#13)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, RUN 1, PASS 1
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
---------------
1st-and-Goal at KOB 3 (11:48)
First-and-Goal from the 3...
Here's the snap, three-step drop, throws over the middle...
TOUCHDOWN MALFUNXIONISTZ!!! UNDER THE GOAL POST!!! EXCELLENT CATCH BY THE TIGHT END!!!
Of course, the Malfs need two more touchdowns and they need two two-point conversions. Let's see if they're going for two right now. It might be wise to wait, because even with an extra point, they can make this a two-possession game, but if they failed on the two-point conversion, this would remain a three-possession game.
----------------
Coming up:
XP/TPC at KOB 2 (11:36)
Malfs 14 | 0 0 8 6 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 14:47
Of course, the Malfs need two more touchdowns and they need two two-point conversions. Let's see if they're going for two right now. It might be wise to wait, because even with an extra point, they can make this a two-possession game, but if they failed on the two-point conversion, this would remain a three-possession game.
das sehe ich genau andersrum. um es direkt zum ausgleich zu schaffen benoetige ich einen xp und zwei 2pc. ich darf keine einzige 2pc in den sand setzen, sonst brauch ich auf jeden fall ein fg extra. wenn ich jetzt den xp kicke, dann ist klar, dass ich nachher die 2pc spielen MUSS. da kann ich sie auch gleich spielen (ich kann eh nicht aus), und habe dafuer frueher die gewissheit, ob ich noch ein fg extra brauchen werde oder nicht -- und kann mir das spiel entsprechend einteilen (so gut das zu diesem zeitpunkt ueberhaupt noch geht).
in diesem sinn: offense bleibt auf dem feld...
Zitat von: igor am Di, 28. Apr. ’09, 15:17
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 14:47
Of course, the Malfs need two more touchdowns and they need two two-point conversions. Let's see if they're going for two right now. It might be wise to wait, because even with an extra point, they can make this a two-possession game, but if they failed on the two-point conversion, this would remain a three-possession game.
das sehe ich genau andersrum.
Ich weiß, die Diskussion hatten wir schon mal ;)
Ich hätte hier den XP genommen, aber mal schauen, vielleicht gibt Dir der Erfolg Recht...
tiefer kick bitte
Was ist jetzt los? Hier ist ein Posting verschwunden...
Schreib' ich's halt nochmal...
----------------------------
Results (#14)
Call: Run (Run Defense)
* Scrimmage Dice: RUN 2, RUN 2, PASS 3, PASS 4, PASS 5
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
----------------
XP/TPC at KOB 2 (11:36)
And the Malfs are going for two. If they make it, it's gonna be a two-possession game with a little more than 11 1/2 minutes left to play.
Here's the snap, handoff... AND THE RUNNING BACK POWERS HIMSELF THROUGH THE MIDDLE INTO THE ENDZONE... where he loses the ball but that doesn't matter. Also great lead-blocking by the fullback. The Malfs have the two points and may hold out hopes for a comeback.
It's Kobras 31, Malfunxionistz 16, and we'll be back with the next Kickoff right after this.
----------------
Keyword der letzten beiden Possessions war: barrowsiders
----------------
Coming up:
Kickoff at MAL 30 (11:36)
Malfs 16 | 0 0 8 8 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
eigenartig...? ich bleibe trotzdem beim tiefen kick ;-)
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 15:56
Was ist jetzt los? Hier ist ein Posting verschwunden...
Ich glaube, ich bin versehentlich auf löschen gekommen... Die Nachfrage habe ich dann als Nachricht über eine erhaltene PN interpretiert und okay gedrückt :P
Zitat von: frontmode am Di, 28. Apr. ’09, 15:58
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 15:56
Was ist jetzt los? Hier ist ein Posting verschwunden...
Ich glaube, ich bin versehentlich auf löschen gekommen... Die Nachfrage habe ich dann als Nachricht über eine erhaltene PN interpretiert und okay gedrückt :P
yellow flag
intentional score removal
das macht 15 yards strafe und ballverlust. ;-)
Results (#1)
Call: Kickoff
* Kickoff (Free Kick) Die: 56 (+3)
* Referee Die: -
--------------------
Kickoff at MAL 30 (11:36)
We're back and the Malfs have cut their deficit down to 15 points with a little more than 11 1/2 minutes left to play and they're about to kickoff.
Here comes the kickoff and it's not a very long one. The return man takes it at the 11...
--------------------
@frontmode: Return I/O gefällig?
Zitat von: igor am Di, 28. Apr. ’09, 15:59
Zitat von: frontmode am Di, 28. Apr. ’09, 15:58
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 15:56
Was ist jetzt los? Hier ist ein Posting verschwunden...
Ich glaube, ich bin versehentlich auf löschen gekommen... Die Nachfrage habe ich dann als Nachricht über eine erhaltene PN interpretiert und okay gedrückt :P
yellow flag
intentional score removal
das macht 15 yards strafe und ballverlust. ;-)
Mit allen Wassern gewaschen - Belichick ist nichts dagegen... ;)
Zitat von: frontmode am Di, 28. Apr. ’09, 15:58
Ich glaube, ich bin versehentlich auf löschen gekommen... Die Nachfrage habe ich dann als Nachricht über eine erhaltene PN interpretiert und okay gedrückt :P
sicher. versehentlich.
Return IO bitte :)
Results (#2)
Call: Kick Return + I/O
* Kick Return Die: NO 16 TD
* Option Die: TD
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 16:00Kickoff at MAL 30 (11:36)
We're back and the Malfs have cut their deficit down to 15 points with a little more than 11 1/2 minutes left to play and they're about to kickoff.
Here comes the kickoff and it's not a very long one. The return man takes it at the 11...
...starts to run up north behind his blockers... And a great tackle by a Malfs special teamer stops the return man at his own 27-yd line. Oh my, that was a crucial one. The return man might have taken that one to midfield or even further.
So, it's a 16-yd return and the Kobras, leading by 15, will start at their own 27 when we come back.
----------------
Coming up:
1st-and-10 at KOB 27 (11:24)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 16:39
* Option Die: TD
So langsam wird das beängstigend... ;)
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 16:40
Zitat von: duffeldoffel am Di, 28. Apr. ’09, 16:39
* Option Die: TD
So langsam wird das beängstigend... ;)
so langsam erst?? ;-)
in den annalen wird zu dieser partie stehen: malfs lose to option die. ;-)
Results (#3)
Call: Run (Blitz Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 2, RUN 1
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: -5
* Blitz Defense Die: N.G.
* Block Defense Die: -
----------------
1st-and-10 at KOB 27 (11:24)
We're back at Kobras Stadium with 11 minutes, 24 seconds left to play and the Kobras going back on offense at their own 27.
The Malfs are showing blitz...
Here's the snap, handoff to the running back who tries to go up the middle but the linebackers close the gaps and he gets nothing.
----------------
Coming up:
2nd-and-10 at KOB 27 (10:48)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#4)
Call: Option Pass + I/O (Blitz Defense)
* Scrimmage Dice: RUN 2, RUN 1, PASS 3, RUN 2, PASS 5
* Option Die: P 25
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: B
--------------
2nd-and-10 at KOB 27 (10:48)
Second-and-ten - the Malfs showing blitz again.
The QB takes the snap, drops back, good protection, throws over the middle... And it's caught in stride by a receiver. He has the First Down. Has a blocker down the sideline. In midfield. Tries to break a tackle but then goes out of bounds at the Malfs 40-yd line for a gain of 33 yds.
And with the longest pass play of the day the Kobras have gotten themselves in a great position to not only see out the Malfs but even add to their lead.
----------------
Coming up:
1st-and-10 at MAL 40 (10:24)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#5)
Call: Run (Run Defense)
* Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 1
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
----------
1st-and-10 at MAL 40 (10:24)
So, the Kobras have a First-and-ten in Malfs' territory.
The QB takes the snap, pitches to the running back who tries to get around the edge but he's met by two linebackers at the line of scrimmage and he's down for no gain.
But he stays in bounds to keep the clock running and it ticks down to under ten minutes.
----------------
Coming up:
2nd-and-10 at MAL 40 (9:48)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#6)
Call: Draw + I/O (Run Defense)
* Option Die: -5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -5
* Blitz Defense Die: -
* Block Defense Die: -
-----------------
2nd-and-10 at MAL 40 (9:48)
Second-and-ten, less than ten minutes to go...
Here's the snap, delayed handoff to the... Oh, he almost fumbles the handoff and now the defenders are all over the running back. He tries to escape but he can't and loses even more yards.
A really bad handoff but what in the world happened to the offensive line? A loss of 9 yds of this botched draw play and the Malfs have a pretty good chance to get the ball back. Third-and-very-long coming up...
----------------
Coming up:
3rd-and-19 at MAL 49 (9:12)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#7)
Call: Option Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 1, PASS 2, PASS 3, PASS 4, PASS 1
* Option Die: R 6
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: INC
* Block Defense Die: -
--------------
3rd-and-19 at MAL 49 (9:12)
Third-and-19 - one man in the backfield, five defensive backs in the secondary.
Here's the snap, the QB drops back, throws over the middle, has a receiver but he is tackled immediately by two defenders. 11-yd gain on the play but it's 4th-and-8 coming up at the 38. Probably a little too long to go for a field goal, but the Kobras might pin the Malfs near their own goal line on a punt while the clock ticks down to under nine minutes.
----------------
Coming up:
4th-and-8 at MAL 38 (8:36)
Malfs 16 | 0 0 8 8 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Punt Formation: Punt IO
Results (#8)
Call: Punt + I/O (Block Defense)
* Punt Die: 45 (+2)
* In/Out of Bounds Die: OUT
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -5
* Blitz Defense Die: SAC -12
* Block Defense Die: -
------------------
4th-and-8 at MAL 38 (8:36)
And indeed, here comes the punting unit.
Here's the snap, the punter kicks it high and to the right but it's way to long. It goes into the endzone and out of bounds for a touchback.
So, with 8:24 to go, the Malfs will start their next drive at their own 20 when we come back.
----------------
Keyword der letzten Serie war: breffni
----------------
Coming up:
1st-and-10 at MAL 20 (8:24)
Malfs 16 | 0 0 8 8 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#1)
Call: Draw + I/O (Pass Defense)
* Option Die: -4
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
------------
1st-and-10 at MAL 20 (8:24)
We're back with a little less than 8 1/2 minutes to play, the Malfs are behind by 15 and start at their own 20.
Here's the snap, delayed handoff to the running back but a linebacker breaks through. The runner tries to escape to the outside, the right tackle takes out the outside linebacker but they collide with the ball carrier. He can stay on his feet but now there are defenders all around him and he chooses to go out of bounds and loses 4 yds on this play.
Second-and-long coming up...
----------------
Coming up:
2nd-and-14 at MAL 16 (8:00)
Malfs 16 | 0 0 8 8 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Draw Plays für nix oder für Verlust ins Aus gelaufen fordern mich immer ganz schön... ;)
Results (#2)
Call: Draw + I/O (Blitz Defense)
* Option Die: TD
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -3
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------
2nd-and-14 at MAL 16 (8:00)
So, it's second-and-14 with eight minutes on the clock. Again, only one man in the backfield. The Kobras show blitz.
Here's the snap, another delayed handoff to the running back and this time he has an opening... Great block by the tight end, that's the First Down. He's still on his feet, great spin move, cuts to the right... Oh, another good block! He can run down the sideline, is in midfield... One more defender, AND HE MISSES THE TACKLE. HE'S GONE! AT THE 30... THE 20... THE 10... HIGH-STEPPING INTO THE ENDZONE! AND THE MALFS HAVE ANOTHER TOUCHDOWN, CAN YOU BELIEVE IT?!
The Kobras have had TD runs for 72 and 90 yds earlier today, and now the Malfs score on an 84-yd run. This is unbelievable. They were down by 24 and now their deficit is down to nine with only a little less than eight minutes remaining.
The Malfs, of course, will need another TD and a two-point conversion and... many coaches would opt to go for the extra point now to make sure this is a one-possession game but knowing the Malfs' head coach's philosophy, I'm almost certain he will go for two right now.
----------------
Coming up:
XP/TPC at KOB 2 (7:48)
Malfs 22 | 0 0 8 14 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
jawoll!!!! endlich hab ich den option die gezwungen!! =))
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 11:37
The Malfs, of course, will need another TD and a two-point conversion and... many coaches would opt to go for the extra point now to make sure this is a one-possession game but knowing the Malfs' head coach's philosophy, I'm almost certain he will go for two right now.
you bet... offense bleibt auf dem feld!
hey! endlich, da wird's ja noch ordentlich spannend!
Zitat von: igor am Mi, 29. Apr. ’09, 11:38
jawoll!!!! endlich hab ich den option die gezwungen!! =))
und bist du nicht willig, so brauch ich gewalt! ;-)
Zitat von: zugschef am Mi, 29. Apr. ’09, 11:40
hey! endlich, da wird's ja noch ordentlich spannend!
erst muss mal die 2pc klappen. ohne die ... wird es SEHR schwierig. aber es war eigentlich schon zu beginn des viertels klar dass ich nicht mehr hoch gewinnen werde. ;-)
Zitat von: zugschef am Mi, 29. Apr. ’09, 11:40
Zitat von: igor am Mi, 29. Apr. ’09, 11:38
jawoll!!!! endlich hab ich den option die gezwungen!! =))
und bist du nicht willig, so brauch ich gewalt! ;-)
Heißt das nicht eher "und bist du nicht billg so brauch' ich mehr Geld"? ??? ;) :cheers:
Zitat von: igor am Mi, 29. Apr. ’09, 11:43... es war eigentlich schon zu beginn des viertels klar dass ich nicht mehr hoch gewinnen werde. ;-)
Ein Punkt Vorsprung reicht ... :prof: :cheers:
Irgendwie riecht es schon wieder nach einem grandiosen Comeback der Malfs ...
Zitat von: MoRe99 am Mi, 29. Apr. ’09, 12:12
Irgendwie riecht es schon wieder nach einem grandiosen Comeback der Malfs ...
abwarten. man kann nicht staendig erst im vierten viertel zu spielen beginnen und dann noch gewinnen. trotzdem hefte ich mir auf's revers, schon zwei schoene drives auf den rasen gebracht zu haben. ;-)
Results (#3)
Call: Run (Run Defense)
* Scrimmage Dice: RUN 2, PASS 4, RUN 1, RUN 1, RUN 2
* Referee Die: P
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: -5
* Block Defense Die: -
Penalty: Holding, Defense, 5 Yards, automatic First Down.
----------------
XP/TPC at KOB 2 (7:48)
And indeed, the Malfs are going for two. I-Formation...
Here's the snap, handoff to the tailback AND HE FINDS A GAP IN THE LINE AND IS IN THE ENDZONE FOR THE TWO-POINT CONVERSION!
But wait a second, there's a penalty-marker on the field, this might be coming back.
Ref: "Holding against the defense. The penalty is declined. The two-point conversion stands."
Wow - a holding call against the defense. The gap the tailback hit through was so big that I would have expected a call against the offense, but anyway.
We have a ball game here, folks. The Malfs were down by 24 early in the third, now it's a one-possession game. With 7:48 remaing, this is far from over.
We'll be back with the kickoff right after this.
----------------
Coming up:
Kickoff at MAL 30 (7:48)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
WOW!!! get your popcorn ready!
jojojo, waaahnsinn! *popkornholengeht*
:cheerleader: :clap:
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 17:11
But wait a second, there's a penalty-marker on the field, this might be coming back.
Ref: "Holding against the defense. The penalty is declined. The two-point conversion stands."
Wow - a holding call against the defense. The gap the tailback hit through was so big that I would have expected a call against the offense, but anyway.
haben wir hier einen kandidaten fuer eine regelanpassung -- wird so eine penalty in der nfl nicht beim folgenden kickoff assessed? ich bin mir nicht sicher.
im uebrigen verzichten die malfs auf den onside kick ;-) und kicken tief...
Zitat von: igor am Mi, 29. Apr. ’09, 20:38
haben wir hier einen kandidaten fuer eine regelanpassung -- wird so eine penalty in der nfl nicht beim folgenden kickoff assessed? ich bin mir nicht sicher.
Ich würde nicht die Hand dafür ins Feuer legen, aber ich glaube nicht, dass Defensive Offside assessed wird...
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 20:45
Zitat von: igor am Mi, 29. Apr. ’09, 20:38
haben wir hier einen kandidaten fuer eine regelanpassung -- wird so eine penalty in der nfl nicht beim folgenden kickoff assessed? ich bin mir nicht sicher.
Ich würde nicht die Hand dafür ins Feuer legen, aber ich glaube nicht, dass Defensive Offside assessed wird...
aber irgendwas in diese richtung (penalty beim touchdown oder pat, assessed beim folgenden kickoff) gibt es doch, oder liege ich voellig daneben?
Zitat von: igor am Mi, 29. Apr. ’09, 20:46
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 20:45
Zitat von: igor am Mi, 29. Apr. ’09, 20:38
haben wir hier einen kandidaten fuer eine regelanpassung -- wird so eine penalty in der nfl nicht beim folgenden kickoff assessed? ich bin mir nicht sicher.
Ich würde nicht die Hand dafür ins Feuer legen, aber ich glaube nicht, dass Defensive Offside assessed wird...
aber irgendwas in diese richtung (penalty beim touchdown oder pat, assessed beim folgenden kickoff) gibt es doch, oder liege ich voellig daneben?
Ein Personal Foul nach dem TD/Try hätte ein Assessen zur Folge.
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 20:53
Ein Personal Foul nach dem TD/Try hätte ein Assessen zur Folge.
ah, das war es, danke.
dumm nachgefragt: was ist wenn es erst beim td und dann noch beim try je ein personal foul gegen das selbe team gibt? doppelte yards beim kickoff?
Zitat von: igor am Mi, 29. Apr. ’09, 20:55
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 20:53
Ein Personal Foul nach dem TD/Try hätte ein Assessen zur Folge.
ah, das war es, danke.
dumm nachgefragt: was ist wenn es erst beim td und dann noch beim try je ein personal foul gegen das selbe team gibt? doppelte yards beim kickoff?
Hui - keine Ahnung. Könnte ich mir schon vorstellen, waren schließlich dann zwei Fouls nach zwei Plays. Kickoff von der gegnerischen 40 - das würde nach Onside Kick schreien... ;)
Spielen wir heute noch weiter ;)?
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 21:03
Kickoff von der gegnerischen 40 - das würde nach Onside Kick schreien... ;)
das dachte ich mir auch gerade. *g*
So, ich hab' jetzt mal das hier gefunden:
ZitatPenalty Enforced on Following Kickoff (http://football.calsci.com/TheRules10.html)
1. When a team scores by touchdown, field goal, extra point, or safety and either team commits a personal foul, unsportsmanlike conduct, or obvious unfair act during the down, the penalty will be assessed on the following kickoff.
Ich denke, wir können mit dem Kickoff von der 30 weitermachen...
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 21:12
Ich denke, wir können mit dem Kickoff von der 30 weitermachen...
das sowieso -- fuer die aktuelle partie wollte ich keine diskussion anzetteln...
Also, diese ewigen Diskussionen der Refs machen ein grandios spannendes Match gleich deutlich weniger unterhaltsam ...
:whistle:
;) :cheers:
wart's ab, wenn beim kick return wieder der TD am option die aufscheint wird's gleich wieder um's eck weniger spannend. ;-)
Neues Passwort gibt's erst nach der folgenden Possession.
-----------------------
Results (#4)
Call: Kickoff
* Kickoff (Free Kick) Die: 63 (+3)
* Referee Die: -
-----------------------
Kickoff at MAL 30 (7:48)
We're back at Kobras Stadium, and what looked like a blowout when the Kobras took a 24-nothing lead early in the third is about to become a thriller as the Malfs have cut their deficit down to seven points.
Here comes the kickoff, it's nice and long, fielded at the 4...
-----------------------
Return, frontmode? Wäre gespannt, was der Option Die im Schilde führt... ;)
Ich auch ;)
Return IO
Results (#5)
Call: Kick Return + I/O
* Kick Return Die: NO 24 TD
* Option Die: P 3
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Mi, 29. Apr. ’09, 21:17
We're back at Kobras Stadium, and what looked like a blowout when the Kobras took a 24-nothing lead early in the third is about to become a thriller as the Malfs have cut their deficit down to seven points.
Here comes the kickoff, it's nice and long, fielded at the 4...
...the return man starts to run behind his blockers, cuts to the left, avoids a first tackle but is brought down by the second one for a return of 27 yds.
So, the Kobras will start their next possession at their own 31 when we come back.
----------------
Coming up:
1st-and-10 at KOB 31 (7:36)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#6)
Call: Pass (Run Defense)
* Scrimmage Dice: PASS 5, RUN 1, PASS 3, RUN 2, PASS 5
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: N.G.
* Block Defense Die: -
------------------
1st-and-10 at KOB 31 (7:36)
We're back with the Kobras going on offense with a little more than 7 1/2 minutes left to play and they're leading by 7.
First-and-ten from the 31...
Here's the snap, the QB drops back, throws to the right, has a receiver and he tries to get some extra yardage but he is stopped at the 43. But he has a new First Down.
----------------
Coming up:
1st-and-10 at KOB 43 (7:00)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#7)
Call: Run (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 1, PASS 3, PASS 4, PASS 1
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: SAC -6
* Block Defense Die: -
------------------
1st-and-10 at KOB 43 (7:00)
First-and-ten, seven minutes left to play...
Here's the snap, handoff to the running back and he tries to go up the middle but the gaps are closed but he manages to get at least one yard out of it on second effort.
----------------
Coming up:
2nd-and-9 at KOB 44 (6:24)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#8)
Call: Pass (Run Defense)
* Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 1, RUN 1
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
----------------
2nd-and-9 at KOB 44 (6:24)
Second-and-9...
The QB takes the snap, here's pressure, the QB dumps a screen to the tailback but he is met by two linebackers at the line of scrimmage. And that means third-and-long and a chance for the Malfs to get the ball back. We're under six minutes.
----------------
Coming up:
3rd-and-9 at KOB 44 (5:48)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#9)
Call: Option Pass (Pass Defense)
* Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 2, RUN 1
* Option Die: R 10
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: -5
* Blitz Defense Die: SAC -15
* Block Defense Die: -
---------------
3rd-and-9 at KOB 44 (5:48)
Third-and-9 - the Malfs have to stop the Kobras now.
Here's the snap, pressure again, quick throw to the outside, he has a receiver but the corner and the outside linebacker are there and the receiver only gets about a couple. But he stays in bounds, so it's Fourth Down and punt time in midfield but the clock keeps ticking.
----------------
Coming up:
4th-and-7 at KOB 46 (5:12)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Punt Formation: Punt IO
Results (#10)
Call: Punt + I/O (Block Defense)
* Punt Die: 43 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: -
* Blitz Defense Die: -5
* Block Defense Die: -
-------------
4th-and-7 at KOB 46 (5:12)
And here comes the Kobras' punting unit on the field. Let's see if they can pin the Malfs deep.
Here's the long snap, the punter gets the kick away, kind of a line-drive punt, is caught at the 9...
-------------
Return I/O, nehme ich an, igor?
Results (#11)
Call: Punt Return + I/O
* Punt Return Die: NO 6 TD
* Option Die: P 15
* In/Out of Bounds Die: IN
* Referee Die: -
Zitat von: duffeldoffel am Do, 30. Apr. ’09, 12:42
4th-and-7 at KOB 46 (5:12)
And here comes the Kobras' punting unit on the field. Let's see if they can pin the Malfs deep.
Here's the long snap, the punter gets the kick away, kind of a line-drive punt, is caught at the 9...
...by the return man and he bursts up the middle, avoids the first tackle, great spin move, gets a good block, cuts to the right and tries to break another tackle but they get him down. But that was a very nice punt return for 21 yds.
So, when we come back, the Malfunxionistz will start their quest for another huge comeback at their own 30-yd line with 4:48 left to play and all of their timeouts remaining. Don't go away.
----------------
Das Keyword der letzten beiden Possessions war: ardsmen
----------------
Coming up:
1st-and-10 at MAL 30 (4:48)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#1)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 4, PASS 3, RUN 1, RUN 2
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: N.G.
* Block Defense Die: -
---------------
1st-and-10 at MAL 30 (4:48)
We're back at Kobras' Stadium and the Malfs have four minutes, 46 seconds, three timeouts and the two-minute warning to cover 70 yds of real estate and bring this game into overtime.
First-and-ten - I-Formation...
The QB takes the snap, drops back, throws over the middle but excellent coverage, no chance for the tight end to haul this one in.
This has been the first incompletion by the Malfs quarterback after completing twelve consecutive passes.
----------------
Coming up:
2nd-and-10 at MAL 30 (4:36)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#2)
Call: Pass + I/O (Pass Defense)
* Scrimmage Dice: RUN 2, PASS 4, PASS 3, PASS 2, PASS 5
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: INC
* Block Defense Die: -
-------------
2nd-and-10 at MAL 30 (4:36)
Second-and-ten - same formation...
Here's the snap, the QB fakes the handoff, rolls out to the right, finds no open man and has to throw it away.
The Kobras defense looks pretty good now and coming up is third-and-long.
----------------
Coming up:
3rd-and-10 at MAL 30 (4:24)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#3)
Call: Draw + I/O (Pass Defense)
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: INC
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
---------------
3rd-and-10 at MAL 30 (4:24)
Third-and-ten...
The QB takes the snap, delayed handoff to the running back who cuts to the left immediately, he's hit in the backfield but stays on his feet. But the linebackers are there and won't let him go up north so he chooses to go out of bounds to at least stop the clock, however, this is a 3-yd loss on the play bringing up 4th-and-13.
The Malfs are at their own 27 and have all of their three timeouts left with 4:12 on the clock, so they might choose to punt and hope for the defense to force a three-and-out or even a turnover.
----------------
Coming up:
4th-and-13 at MAL 27 (4:12)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
so isses... mega-punt i/o bitte...
Results (#4)
Call: Punt + I/O (Block Defense)
* Punt Die: 42 (+2)
* In/Out of Bounds Die: IN
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -2
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-------------
4th-and-13 at MAL 27 (4:12)
And so it is, here comes the Malfs punting unit.
The long snap is good, so is the kick, a line-drive punt, comes down at the 29...
--------------
Return I/O, frontmode?
Yes, please :)
Results (#5)
Call: Punt Return + I/O
* Punt Return Die: -
* Option Die: R 10
* In/Out of Bounds Die: IN
* Referee Die:
P.S.: Ich hab' bei igor's letztem Punt Return vergessen, 5 yds vom Return Die abzuziehen. Ich denke, der Gerechtigkeit ist Genüge getan, wenn ich die -5 auf den Return Die auch diesmal vernachlässige.
Zitat von: duffeldoffel am Do, 30. Apr. ’09, 14:46
4th-and-13 at MAL 27 (4:12)
And so it is, here comes the Malfs punting unit.
The long snap is good, so is the kick, a line-drive punt, comes down at the 29...
...where it's caught by the return man who avoids the first tackle and runs for about 10 yds before he is brought down.
So, the Kobras will start what might be their final possession of the day at their own 39 with 3:48 remaining and a 7-point lead when we come back.
----------------
Coming up:
1st-and-10 at KOB 39 (3:48)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Zitat von: duffeldoffel am Do, 30. Apr. ’09, 14:54
P.S.: Ich hab' bei igor's letztem Punt Return vergessen, 5 yds vom Return Die abzuziehen. Ich denke, der Gerechtigkeit ist Genüge getan, wenn ich die -5 auf den Return Die auch diesmal vernachlässige.
aaaah... sowas. ich verlange eine wiederholung meines drives von der richtigen position weg. ;-)
Results (#6)
Call: Run (Pass Defense)
* Scrimmage Dice: RUN 1, PASS 2, RUN 2, RUN 2, RUN 2
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
----------------------
1st-and-10 at KOB 39 (3:48)
We're back at Kobras Stadium, the Kobras lead by 31-24 with 3:48 remaining in the game and their offense is back on the field trying to see out the Malfs and prevent another sensational comeback.
First-and-ten at their own 39 - I-Formation...
The QB takes the snap, handoff to the tailback and he finds a gap in the line to hit through for a gain of about 7 yds bringing up a very makeable second-down situation.
----------------
Coming up:
2nd-and-3 at KOB 46 (3:12)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#7)
Call: Run (Pass Defense)
* Scrimmage Dice: PASS 1, RUN 1, PASS 3, PASS 4, RUN 2
* Referee Die: -
* Run Defense Die: N.G.
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------------
2nd-and-3 at KOB 46 (3:12)
It's second-and-three and the Kobras stick to the I-Formation.
Here's the snap, handoff, and the running back finds a gap off-tackle and should have enough for a new set of downs.
So it is, the Kobras keep the clock running, they have a new First Down in midfield with only a little more than 2 1/2 minutes left on the clock. The Malfs need another miracle.
----------------
Coming up:
1st-and-10 at KOB 49 (2:36)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 3, Kobras 3
Results (#8)
Call: Run (Run Defense)
* Scrimmage Dice: PASS 5, PASS 2, RUN 2, PASS 2, RUN 2
* Referee Die: -
* Run Defense Die: -5
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
-----------------
1st-and-10 at KOB 49 (2:36)
First-and-ten in midfield...
The QB takes the snap, gives the handoff to the tailback but he gets nowhere and I believe he even lost a yard on that play. And the Malfs call their first timeout.
Ref: "Timeout Malfunxionistz. It's their first team timeout."
----------------
Coming up:
2nd-and-11 at KOB 48 (2:24)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 2, Kobras 3
Results (#9)
Call: Draw (Run Defense)
* Option Die: -4
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
------------------
2nd-and-11 at KOB 48 (2:24)
Second-and-eleven with 2:24 left to play.
The QB takes the snap, delayed handoff but the defense is well prepared the running back is stopped in the backfield for a loss of four yards.
Ref: "Timeout Malfunxionistz. It's their second team timeout."
So, the Malfs have called their second timeout and coming up is a crucial Third-and-long, a good chance for the Malfs to get the ball back. The clock is stopped at 2:12, the Malfs have one more timeout left and, of course, the two-minute warning.
----------------
Coming up:
3rd-and-15 at KOB 44 (2:12)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
Results (#10)
Call: Option Pass (Pass Defense)
* Scrimmage Dice: PASS 5, PASS 4, PASS 3, RUN 1, RUN 1
* Option Die: P 7
* Referee Die: -
* Run Defense Die: -1
* Pass Defense Die: INC
* Blitz Defense Die: N.G.
* Block Defense Die: -
-----------------
3rd-and-15 at KOB 44 (2:12)
Third-and-long - the Malfs defense must stop the Kobras now if they want to hold out any hopes for another miracle.
Here's the snap, the QB drops back to throw. He throws over the middle... and it's broken up!
So, the defense has done it's job. It's Fourth Down and here is the two-minute warning. We'll be right back, probably with the last punt of the game. Don't go away!
----------------
Coming up:
4th-and-15 at KOB 44 (2:00)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
Punt IO
Results (#11)
Call: Punt + I/O (Block Defense)
* Punt Die: 41 (+2)
* In/Out of Bounds Die: OUT
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
--------------
4th-and-15 at KOB 44 (2:00)
We're back with two minutes left to play and the Kobras' punting unit on the field trying to make the Malfs' comeback bid as improbable as possible. We have seen three blocked punts today and this would be a perfect time for the Malfs to block another one.
The ball is snapped, the punter gets the kick away, it looks good, comes down at the 13...
--------------
Return I/O gefällig, igor?
Results (#12)
Call: Punt Return + I/O
* Punt Return Die: NO 19 TD (-5)
* Option Die: -2
* In/Out of Bounds Die: IN
* Referee Die: P
Penalty: Illegal Use of the Hands, Offense, 10 Yards.
Zitat von: duffeldoffel am Fr, 1. Mai. ’09, 22:56
4th-and-15 at KOB 44 (2:00)
We're back with two minutes left to play and the Kobras' punting unit on the field trying to make the Malfs' comeback bid as improbable as possible. We have seen three blocked punts today and this would be a perfect time for the Malfs to block another one.
The ball is snapped, the punter gets the kick away, it looks good, comes down at the 13...
is taken by the punt returner who... has a blocker ahead of him but a flag is thrown right there. The return man makes it to the 25 where he is brought down, but I believe the return will not stand. Let's hear from the ref...
Ref: "Illegal Use of the Hands by the return team. It's a 10-yd penalty from the spot of the foul. The ball will be placed on the 10-yd line."
So, here comes the Malfs offense. They have 1:36 and one timeout left to cover 90 yds. They need a miracle.
----------------
Für die letzten Plays des Spiels erfinde ich jetzt kein neues Keyword...
----------------
Coming up:
1st-and-10 at MAL 10 (1:36)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
Results (#13)
Call: Draw + I/O (Pass Defense)
* Option Die: P 5
* In/Out of Bounds Die: IN
* Referee Die: -
* Run Defense Die: -4
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
------------
1st-and-10 at MAL 10 (1:36)
So, First Down and the Malfs have 90 yds ahead of them. Let's see what they can do...
Here's the snap, delayed handoff to the running back, he starts to run up the middle but can't get more than five yards. No timeout called, the clock keeps ticking.
----------------
Coming up:
2nd-and-5 at MAL 15 (1:00)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
Results (#14)
Call: Draw + I/O (Pass Defense)
* Option Die: R 4
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: -
* Pass Defense Die: INC
* Blitz Defense Die: -
* Block Defense Die: -
---------------
2nd-and-5 at MAL 15 (1:00)
Second-and-five, a minute left to play...
Here's the snap, delayed handoff to the running back, tries to find a gap, heads to the outside, tries to get around the edge but there is not enough space to get a significant gain and he runs out of bounds. It won't be enough for a First Down, but what matters more is that he stops the clock and it's four-down territory anyway.
It's third-and-one - or any-down-and-81 rather - with 48 seconds and one timeout remaing.
----------------
Coming up:
3rd-and-1 at MAL 19 (0:48)
Malfs 24 | 0 0 8 16 | ()
Kobras 31 | 0 17 14 0 |
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
Results (#15)
Call: Option Run + I/O (Run Defense)
* Scrimmage Dice: PASS 1, PASS 4, RUN 2, PASS 2, RUN 2
* Option Die: -3
* In/Out of Bounds Die: OUT
* Referee Die: P
* Run Defense Die: -2
* Pass Defense Die: I
* Blitz Defense Die: -
* Block Defense Die: -
Penalty: (Personal Foul) Clipping (Below the Waist), Offense, 15 Yards.
----------------
Coming up:
3rd-and-1 at MAL 19 (0:48)
48 seconds on the clock, 81 yds to go.
Here's the snap, handoff to the running back but the defense is there. The running back has to escape to the outside and does... Wow, that looked like clipping right there and indeed flags come flying! The running back has made it out of bounds for a small loss and stops the clock. But I guess they're about to lose even more yardage on a penalty here.
Ref: "Personal Foul, Clipping, against the offense..."
-------------
Accepted: 3rd-and-10 at MAL 10 (0:36)
Declined: 4th-and-2 at MAL 18 (0:36)
Was soll's sein, frontmode?
Penalty Declined
Results (#16)
Call: Draw + I/O (Run Defense)
* Option Die: -5
* In/Out of Bounds Die: OUT
* Referee Die: -
* Run Defense Die: F
* Pass Defense Die: -
* Blitz Defense Die: -
* Block Defense Die: -
Zitat von: duffeldoffel am Mo, 4. Mai. ’09, 10:11
3rd-and-1 at MAL 19 (0:48)
48 seconds on the clock, 81 yds to go.
Here's the snap, handoff to the running back but the defense is there. The running back has to escape to the outside and does... Wow, that looked like clipping right there and indeed flags come flying! The running back has made it out of bounds for a small loss and stops the clock. But I guess they're about to lose even more yardage on a penalty here.
Ref: "Personal Foul, Clipping, against the offense..."
Ref: "...The penalty is declined. Fourth Down."
--------------
4th-and-2 at MAL 18 (0:36)
So, it's Fourth Down. This might be the Malfs' last chance to do another miracle. Three receivers, one man in the backfield.
Here's the snap, he goes for another delayed handoff but the defense is all over the running back. He tries to escape to the outside but he won't make it. Now he loses the football. That should be it. The ball rolls out of bounds for a loss of about 5 yds and that's the ball game.
The Kobras will take over on downs at the Malfs 13 with 24 seconds left. The Malfs have only one timeout remaing, so the Kobras will be able to kneel down and win it.
Kobras 31, Malfunxionistz 24 - that will be the final score of a game that seemed to be over early in the third when the Kobras jumped ahead 24-nothing, but the Malfs fought back in style. But this time, it was just too-little-too-late.
Congratulations to the Kobras who have bounced back from their loss to the Dieselz.
----------------
Coming up:
1st-and-10 at MAL 13 (0:24)
Malfs 24 | 0 0 8 16 |
Kobras 31 | 0 17 14 0 | ()
4th Quarter
Timeouts remaining: Malfs 1, Kobras 3
--------------
Das letzte Keyword war: slashers
--------------
1st-and-10 at MAL 13: Kobras QB kneels down for a loss of 3 yds, Malfs call final timeout (0:24).
2nd-and-13 at MAL 16: Kobras QB kneels down for a loss of 3 yds (0:12).
Game over.
Any objections?
gratulation an die kobras zum erfolg, und danke an die grandiose spielleitung!
schoen, dass das spiel zumindest noch ein klein wenig spannend wurde, obwohl es recht bald entschieden war. der sargnagel war wirklich der letzte td unmittelbar nachdem ich unfaehig war punkte aus der interception zu schlagen.
Zitat von: igor am Mo, 4. Mai. ’09, 12:06
gratulation an die kobras zum erfolg,
Dem schließe ich mich an.
Zitat von: igor am Mo, 4. Mai. ’09, 12:06und danke an die grandiose spielleitung!
My pleasure, gerne wieder...
Mal frech davon ausgehend, dass frontmode den Kneel-downs zustimmt, hier die Final Stats:
| malfunxionistz | | Kobras |
| 355 | Total Offense | 403 |
| 232 | Rushing Yards | 312 |
| 123 | Passing Yards | 91 |
| 13 | First Downs | 9 |
| 2/14 | Third-Down Conv. | 2/14 |
| 2/4 | Fourth-Down Conv. | 3/3 |
| 0 | Turnovers | 1 |
| 0 | Points off Turnovers | 0 |
| 1/9 | Sacks/Yards | 0/0 |
| 5/29 | Penalties/Yards | 3/25 |
QB Comparison:
Malfs: 20-of-30, 123 yds, 2 TDs, Rating: 96.9
Kobras: 18-of-28, 100 yds, INT, Rating: 55.7
Natürlich keine Einwände :)
frontmode :shakehands: igor
"Thanks for the game coach, seems that Fortuna was on our side today. Hope to see you again, soon."
frontmode :shakehands: duffeldoffel
"Nice Job doing double-duties down here on the field and up in the booth. Hope your first game as a head-coach will be a win".
Zitat von: frontmode am Mo, 4. Mai. ’09, 12:20
frontmode :shakehands: duffeldoffel
"Nice Job doing double-duties down here on the field and up in the booth. Hope your first game as a head-coach will be a win".
That's to be found out in the upcoming game, I hope... :)
Haben wir eigentlich schon einen Gegner für dich?
genau... ich wuerde sagen, wir machen's uns noch eine woche oder zwei im regelthread gemuetlich und zurren die aenderungen fest... und bis dahin sollte sich dann auch ein gegner gefunden haben. =)
Zitat von: igor am Mo, 4. Mai. ’09, 12:50
genau... ich wuerde sagen, wir machen's uns noch eine woche oder zwei im regelthread gemuetlich und zurren die aenderungen fest...
Agree...
Zitat von: igor am Mo, 4. Mai. ’09, 12:50und bis dahin sollte sich dann auch ein gegner gefunden haben. =)
und ein Spielleiter...
spielleiter kann ich wieder machen, falls das gewuenscht wird oder sich niemand anderer findet. daran soll es nicht scheitern. auch wenn meine kommentare nicht ganz so genial ausfallen werden wie die des refs dieser partie. =)
Zitat von: igor am Mo, 4. Mai. ’09, 13:13
spielleiter kann ich wieder machen, falls das gewuenscht wird oder sich niemand anderer findet. daran soll es nicht scheitern. auch wenn meine kommentare nicht ganz so genial ausfallen werden wie die des refs dieser partie. =)
Game-Center Play-by-Play Style tut's absolut auch... ;)
Zitat von: duffeldoffel am Mo, 4. Mai. ’09, 13:15
Zitat von: igor am Mo, 4. Mai. ’09, 13:13
spielleiter kann ich wieder machen, falls das gewuenscht wird oder sich niemand anderer findet. daran soll es nicht scheitern. auch wenn meine kommentare nicht ganz so genial ausfallen werden wie die des refs dieser partie. =)
Game-Center Play-by-Play Style tut's absolut auch... ;)
ein wenig color commentary darf ja durchaus sein... ich werde mich bemuehen. ein paar alte starkey-/plummer-aufnahmen von 49ers-spielen hab ich ja auch noch auf der platte.
ich glaube, ich habe sogar den mitschnitt jenes hochgelobten spiel gegen die steelers 2003 mit rattay auf qb im fundus (mit der lott-jersey-retirement-ceremony im dritten viertel)... *g*
Erstmal :thumbup: für das abgelaufene Spiel und den Kommentar dazu! War ein Fest, das zu verfolgen. :bounce:
Sollte sich kein (neuer) Gegner finden würde ich mich durchaus auf ein Match gegen duffeldoffel einlassen wollen. :)
Zitat von: MoRe99 am Mo, 4. Mai. ’09, 14:20
Sollte sich kein (neuer) Gegner finden würde ich mich durchaus auf ein Match gegen duffeldoffel einlassen wollen. :)
Wäre mir eine Ehre... :)
prima... dann ab in den regelthread... neuerungen einspielen... eventuell die absaetze in den anhaengen ueberarbeiten und strukturieren... auf geht's! =)