Willkommen im Silent Field Stadium zum Eröffnungsspiel der sechsten QFL-Saison.
Und es geht direkt mit Vollgas los, denn wir sehen heute die große Revance für die Fever Bowl, die uns allen ja noch frisch im Gedächtnis ist.
silentsound's Silentknights krönten ihren spektakulären Turnaround nach einem 0-3 Start mit einer souveränen Vorstellung gegen die eigentlich favorisierten Eagle Eyes und holten mit einem 33-11 den Titel. Zuvor hatten die Eagle Eyes hier an Ort und Stelle am zweiten Spieltag durchaus ähnlich souverän obsiegt.
Da es sich um die bisher einzigen beiden Aufeinandertreffen dieser beiden Teams handelte, ist die Serie entsprechend ausgeglichen.
Werfen wir einen Blick zurück auf die vorige Saison.
* * *
silentsound's Silentknights (4-3)
Die 'Knights starteten, wie gesagt, mit drei Niederlagen in die Saison, zwei davon recht deutlich. Da die Kobras unterdessen mit 2-0 gestartet waren, benötigten die 'Knights durchaus Schützenhilfe und bekamen diese auch. So konnten sie sich mit Siegen gegen die Sparrows und die Warriors und im Showdown gegen die Kobras den Divisionstitel und ihren Platz in der Fever Bowl sichern.
Hier schafften sie es, die Eagle Eyes 55 Minuten lang von ihrer Endzone und der Anzeigetafel fernzuhalten und erzielten selbst die Punkte, die sie brauchten, um erstmals die Bill Walsh Trophy nach Hause zu holen.
In den Gesamt-Statistiken waren die 'Knights gemäß ihres ausgeglichenen Records eher unauffällig, da sowohl ihre Offense als auch ihre Defense jeweils Platz drei von sechs Teams belegten. Speziell jedoch gab es Platz zwei für den Passangriff und sogar Platz eins für die Laufverteidigung. Mit einem Turnover Ration von Plus-5 belegten sie einen starken zweiten Platz in der Regular Season, Plus-6 Points-off-Turnovers bedeuteten Platz drei.
* * *
Eagle Eyes (5-2)
Die Eagle Eyes waren mit Abstand das Top-Team der Regular Season, die sie als einzige Mannschaft mit einem positiven Record abschlossen. Von einer überraschend deutlichen Klatsche gegen die Sparrows abgesehen, marschierten sie durch die Regular Season und besiegten dabei Fever-Bowl-Titelverteidiger Jetto Basterds gleich zweimal. In der Fever Bowl wollte ihnen jedoch von Anfang an nichts gelingen, obwohl ihre Defense zwei Takeaways verzeichnen konnte, welche aber jeweils nicht zu Punkten führten.
Mit einer starken Spielzeit konnten sich die Eagle Eyes zwar ihre schwache vorherige Saison rehabilitieren, aber am Ende stand mit der zweiten Niederlage bei ihrer zweiten Fever-Bowl-Teilnahme doch eine Enttäuschung, aus der sie aber große Motivation ziehen dürften.
In den Gesamt-Statistiken verzeichneten die Eagle Eyes überraschend schlechte Zahlen, die so gar nicht zu ihrem Regular-Season Record von 5-1 passten. So belegten ihre Offense den sechsten und letzten Platz, und dass obwohl der Passangriff Platz eins belegte, und ihre Defense fand sich mit Platz vier ebenfalls in der unteren Tabellenhälfte wieder. Allerdings belegten sie Platz eins mit einem Turnover Ratio von Plus-7 sowie mit unfassbaren Plus-34 Points-off-Turnovers.
* * *
Interessante Fakten
Noch nie ist ein Fever-Bowl-Titelverteidiger mit einer Niederlage in die folgende Saison gestartet. Zweimal siegten duffeldoffel's Reds, einmal die Jetto Basterds zum Auftakt nach einem Titelgewinn. (In Season VI fehlte der Titelverteidiger im Teilnehmerfeld.) Allerdings konnten die 'Knights bisher nur eines ihrer fünf Auftaktspiele siegreich gestalten.
Für die Eagle Eyes bietet sich die Chance, sich den inoffiziellen Challengers Cup zurückzuholen, den sie in der Fever Bowl hergeben mussten. Sie wären dann das sechste Team, das zum zweiten Mal den Cup holt. Die 'Knights, ihrerseits nun zweifacher Cup Holder, mussten diesen nach ihrem ersten Sieg in Season I im folgenden Spiel sofort wieder hergeben.
* * *
Zu den Modalitäten
Referee duffeldoffel (der übrigens auch letzte Saison das Regular-Season-Aufeinandertreffen der beiden Teams leitete) hat 13 Keywords festgelegt und diese Commish igor als Keyword Official übermittelt.
Neue Keywords kommen jeweils zu Beginn eines Quarters zum Einsatz sowie wenn die Marken 10:00 und 5:00 durch ein abgeschlossenes Play erreicht oder übertroffen werden. Das 13. Keyword wäre für die Overtime, sollte diese vonnöten sein.
Die erste ID setzt sich zusammen aus den gezählten Posts der beiden Protagonisten, fortan wird mit jedem Würfeln um eins hochgezählt.
4853 (the_hawk) + 3035 (silentsound) = 7888 (erste ID)
* * *
Und nun beiden Teams viel Erfolg und uns allen ein spannendes Spiel.
Die laufenden Stats gibt's hier:
https://sanfrancisco49ers.de/qfl/game/?gameid=251
Zitat[Results ID #7888]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Eagle Eyes:
a) receive
b) defer and kick deep (onside geht ja nicht mehr wegen der NFL-Regeländerung)
b) defer and kick deep
auf ein schönes Spiel, ich hoffe mal mein Team legt nicht nach Achterbahn-Methode jetzt wieder 'ne schlechte Saison hin ^^
Zitat[Results ID #7889]
Kickoff
Kickoff Die: 66
Referee Die: –
The kick is 66 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR1, 15:00)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/75/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Gemäß der Auto Calls (7-3-2) wird der Touchback verkündet.
Die Eagle Eyes können nun einen Defense Call abgeben und diesen ggf. für touchback-abhängig erklären.
Die 'Knights können nun entweder einen Offensive Call abgeben oder nachträglich einen Return anfordern, wenn sie den Touchback nicht wollen.
Die Defense wäre set, wenn sich die 'Knights mal blicken ließen...
sorry... morgen gehts los bei mir...
Zitat[Results ID #7890]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 2, RUN 2
Option Die: P 15
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
2nd-and-7 SIL from SIL 33 (QTR1, 14:24)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/72/2/7/3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7891]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, RUN 1, PASS 3
Option Die: R 8
In/Out Die: OUT (IN)
Blitz Defense Die: –
Referee Die: –
Run for 12 yds.
New first down!
1st-and-10 SIL from SIL 45 (QTR1, 13:48)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/69/1/10/3.12.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7892]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 1, PASS 3
Option Die: P 25
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Pass for 28 yds, run out-of-bounds. (Length of pass: 3 yds / Yards-after-catch: 25 yds)
New first down!
1st-and-10 SIL from EYE 27 (QTR1, 13:24)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/67/1/10/3.12.28.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7893]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, RUN 1, PASS 3
Option Die: P 7
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Pass for 8 yds. (Length of pass: 1 yd / Yards-after-catch: 7 yds)
2nd-and-2 SIL from EYE 19 (QTR1, 12:48)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/64/2/2/3.12.28.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7894]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 4, RUN 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 2 yds.
New first down!
1st-and-10 SIL from EYE 17 (QTR1, 12:12)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/61/1/10/3.12.28.8.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7895]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, RUN 1, RUN 1
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Pass for a LOSS of 5 yds. (Length of pass: -5 yds)
2nd-and-15 SIL from EYE 22 (QTR1, 11:36)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/58/2/15/3.12.28.8.2.-5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7896]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, PASS 2, PASS 3
Option Die: P 5
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 1 yd, out of bounds.
3rd-and-14 SIL from EYE 21 (QTR1, 11:12)
Eagle Eyes 0, silentsound's Silentknights 0
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/0/3/SIL/30/56/3/14/3.12.28.8.2.-5.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7897]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, PASS 2, PASS 3
Option Die: R 20
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 21 yds, out of bounds.
Ball carrier reached the end zone. It's a TOUCHDOWN!
PAT SIL from EYE 15 / TPC SIL from EYE 2 (QTR1, 11:00)
Eagle Eyes 0, silentsound's Silentknights 6
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/6/3/SIL/30/55/PAT/-/3.12.28.8.2.-5.1.21.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
special team kommt
Zitat[Results ID #7898]
FG/XP (normal) vs Block Defense
Field Goal Die: 49
Block Defense Die: –
Referee Die: –
The kick covers 49 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 11:00)
Eagle Eyes 0, silentsound's Silentknights 7
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/7/3/SIL/35/55/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7899]
Kickoff
Kickoff Die: 59
Referee Die: –
The kick is 59 yds long.
Zitat[Results ID #7900]
Kickoff Return (I/O)
Kick Return Die: 14
Option Die: R 10
In/Out Die: IN
Referee Die: P
Return for 24 yds. Flag on the play.
PENALTY: holding, return team. 10-yd penalty.
Half-the-distance!
1st-and-10 EYE from EYE 7 (QTR1, 10:48)
Eagle Eyes 0, silentsound's Silentknights 7
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/7/3/EYE/7/54/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
geht im Prinzip nahtlos weiter
Zitat von: the_hawk am So, 2. Jun. ’24, 22:15
geht im Prinzip nahtlos weiter
Ich wollt's nicht sagen... ;)
Zitat[Results ID #7901]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 4, PASS 3
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
2nd-and-10 EYE from EYE 7 (QTR1, 10:12)
Eagle Eyes 0, silentsound's Silentknights 7
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/7/3/EYE/7/51/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7902]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 2, RUN 1
Option Die: R 4
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 3 yds.
3rd-and-7 EYE from EYE 10 (QTR1, 9:36)
Eagle Eyes 0, silentsound's Silentknights 7
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/7/3/EYE/7/48/3/7/0.3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Simonswood Lane ***
Zitat[Results ID #7903]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 2, RUN 2
Option Die: -1
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 14 yds)
4th-and-7 EYE from EYE 10 (QTR1, 9:24)
Eagle Eyes 0, silentsound's Silentknights 7
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/7/3/EYE/7/47/4/7/0.3.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #7904]
Punt (I/O) vs Block Defense
Punt Die: 66
In/Out Die: OUT (IN)
Block Defense Die: B
Punt Return Die: 5
Referee Die: –
The punt is BLOCKED. The ball is loose 10 yds behind the line-of-scrimmage.
Zitat[Results ID #7905]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #7906]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #7907]
Fumble/Block Recovery
Recovery Die: -5
The team throwing the recovery die loses 5 yds on the bounce.
Zitat[Results ID #7908]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered.
Ball recovered in the end zone. It's a TOUCHDOWN!
PAT SIL from EYE 15 / TPC SIL from EYE 2 (QTR1, 9:12)
Eagle Eyes 0, silentsound's Silentknights 13
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/13/3/SIL/85/46/PAT/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7909]
FG/XP (normal) vs Block Defense
Field Goal Die: 63
Block Defense Die: –
Referee Die: –
The kick covers 63 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 9:12)
Eagle Eyes 0, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/0/3/SIL/Silentknights/ffd700/14/3/SIL/35/46/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7910]
Kickoff
Kickoff Die: 56
Referee Die: –
The kick is 56 yds long.
Zitat[Results ID #7911]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: TD
In/Out Die: IN
Referee Die: –
Return for a TOUCHDOWN.
PAT EYE from SIL 15 / TPC EYE from SIL 2 (QTR1, 9:00)
Eagle Eyes 6, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/6/3/SIL/Silentknights/ffd700/14/3/EYE/85/45/PAT/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Können wir jetzt wieder anständig Football spielen, oder wollt ihr weiter rumblödeln? ;)
Zitat von: duffeldoffel am Mo, 3. Jun. ’24, 16:01
Können wir jetzt wieder anständig Football spielen, oder wollt ihr weiter rumblödeln? ;)
:o ;D...so ganz normal ist das aber irgendwie nicht
PAT kick :D
Zitat[Results ID #7912]
FG/XP (normal) vs Block Defense
Field Goal Die: 60
Block Defense Die: –
Referee Die: –
The kick covers 60 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR1, 9:00)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/35/45/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7913]
Kickoff
Kickoff Die: 52
Referee Die: –
The kick is 52 yds long.
Zitat[Results ID #7914]
Kickoff Return (I/O)
Kick Return Die: 24 NO TD
Option Die: F
In/Out Die: IN
Referee Die: –
Return for 24 yds, FUMBLE.
Zitat[Results ID #7915]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #7916]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #7917]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return.
1st-and-10 EYE from SIL 37 (QTR1, 8:48)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/44/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Also weiter blödeln...?! :o
Zitat von: duffeldoffel am Mo, 3. Jun. ’24, 23:47
Also weiter blödeln...?! :o
sieht ganz so aus... ::)
Zitat[Results ID #7918]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, RUN 1
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
2nd-and-5 EYE from SIL 32 (QTR1, 8:12)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/41/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7919]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, PASS 3
Option Die: P 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-1 EYE from SIL 28 (QTR1, 7:36)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/38/3/1/5.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7920]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, PASS 2, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
New first down!
1st-and-10 EYE from SIL 26 (QTR1, 7:00)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/35/1/10/5.4.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7921]
Draw (I/O) vs Run Defense
Option Die: R 6
In/Out Die: OUT (OUT)
Run Defense Die: -4
Referee Die: –
Run for 2 yds, out of bounds.
2nd-and-8 EYE from SIL 24 (QTR1, 6:36)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/33/2/8/5.4.2.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7922]
Draw (I/O) vs Pass Defense
Option Die: R 10
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for 5 yds.
3rd-and-3 EYE from SIL 19 (QTR1, 6:00)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/30/3/3/5.4.2.2.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7923]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: R 10
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 3 yds)
4th-and-3 EYE from SIL 19 (QTR1, 5:48)
Eagle Eyes 7, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/7/3/SIL/Silentknights/ffd700/14/3/EYE/63/29/4/3/5.4.2.2.5.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #7924]
FG/XP (normal) vs Block Defense
Field Goal Die: 53
Block Defense Die: –
Referee Die: –
The kick covers 53 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR1, 5:36)
Eagle Eyes 10, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/14/3/EYE/35/28/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7925]
Kickoff
Kickoff Die: 75
Referee Die: –
The kick is 75 yds long, through the end zone.
Touchback!
1st-and-10 SIL from SIL 30 (QTR1, 5:36)
Eagle Eyes 10, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/14/3/SIL/30/28/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7926]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: -5
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Pass for a LOSS of 5 yds. (Length of pass: 0 yds / Yards-after-catch: -5 yds)
2nd-and-15 SIL from SIL 25 (QTR1, 5:00)
Eagle Eyes 10, silentsound's Silentknights 14
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/14/3/SIL/30/25/2/15/-5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Eldonian Way ***
Zitat[Results ID #7927]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 2, RUN 2
Option Die: TD
Kick Return Die: 11
In/Out Die: OUT
Pass Defense Die: I
Referee Die: –
Run for a TOUCHDOWN.
PAT SIL from EYE 15 / TPC SIL from EYE 2 (QTR1, 4:48)
Eagle Eyes 10, silentsound's Silentknights 20
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/20/3/SIL/30/24/PAT/-/-5.75.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7928]
FG/XP (normal) vs Block Defense
Field Goal Die: 50
Block Defense Die: –
Referee Die: –
The kick covers 50 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR1, 4:48)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/SIL/35/24/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7929]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 EYE from EYE 30 (QTR1, 4:48)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/24/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Bis jetzt ein recht kurzweiliges Spiel, muss ich sagen...
Zitat von: duffeldoffel am Di, 4. Jun. ’24, 22:02
Bis jetzt ein recht kurzweiliges Spiel, muss ich sagen...
echt was geboten hier 8)
Defense is set...
Zitat[Results ID #7930]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 2, RUN 2
Option Die: R 10
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 6 yds. (Length of pass: 6 yds)
2nd-and-4 EYE from EYE 36 (QTR1, 4:12)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/21/2/4/6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7931]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, RUN 1, PASS 3
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 29 yds.
New first down!
1st-and-10 EYE from SIL 35 (QTR1, 3:36)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/18/1/10/6.29.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7932]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 2, PASS 3
Option Die: -2
In/Out Die: OUT (OUT)
Run Defense Die: -5
Referee Die: –
Run for a LOSS of 5 yds, out of bounds.
2nd-and-15 EYE from SIL 40 (QTR1, 3:12)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/16/2/15/6.29.-5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7933]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 2, PASS 3
Option Die: P 9
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 21 yds. (Length of pass: 12 yds / Yards-after-catch: 9 yds)
New first down!
1st-and-10 EYE from SIL 19 (QTR1, 2:36)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/13/1/10/6.29.-5.21.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7934]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 7 yds. (Length of pass: 7 yds)
2nd-and-3 EYE from SIL 12 (QTR1, 2:00)
Eagle Eyes 10, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/10/3/SIL/Silentknights/ffd700/21/3/EYE/30/10/2/3/6.29.-5.21.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7935]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 2, RUN 2
Option Die: P 15
In/Out Die: OUT (IN)
Run Defense Die: -1
Referee Die: –
Pass for 21 yds. (Length of pass: 6 yds / Yards-after-catch: 15 yds)
Receiver reached the end zone. It's a TOUCHDOWN!
PAT EYE from SIL 15 / TPC EYE from SIL 2 (QTR1, 1:48)
Eagle Eyes 16, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/16/3/SIL/Silentknights/ffd700/21/3/EYE/30/9/PAT/-/6.29.-5.21.7.12.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Unglaublich... :wow:
Insgesamt der 5. TD, zwischendurch auch ein FG, und es sind noch fast zwei Minuten im ersten Quarter. Ich glaub', das hatten wir so auch noch nicht.
Und auch erst eine Strafe. :wow:
Defense ist halt überbewertet :D
Special Teams
also eins muss man sagen...wenn es auch nur annähernd so weiterläuft, dürfte es in diesem spiel keinen sieger oder verlierer geben...wäre ein spiel für die geschichtsbücher ;)
Zitat[Results ID #7936]
FG/XP (normal) vs Block Defense
Field Goal Die: 58
Block Defense Die: –
Referee Die: –
The kick covers 58 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR1, 1:48)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17/3/SIL/Silentknights/ffd700/21/3/EYE/35/9/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7937]
Kickoff
Kickoff Die: 65
Referee Die: –
The kick is 65 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR1, 1:48)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17/3/SIL/Silentknights/ffd700/21/3/SIL/30/9/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7938]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, RUN 2, PASS 3
Option Die: P 3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 SIL from SIL 35 (QTR1, 1:12)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17/3/SIL/Silentknights/ffd700/21/3/SIL/30/6/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7939]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, RUN 1, PASS 3
Option Die: R 6
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Pass for 4 yds. (Length of pass: 4 yds)
3rd-and-1 SIL from SIL 39 (QTR1, 0:36)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17/3/SIL/Silentknights/ffd700/21/3/SIL/30/3/3/1/5.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7940]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 2, PASS 3
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 4 yds.
New first down!
1st-and-10 SIL from SIL 43 (QTR1, 0:00)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17/3/SIL/Silentknights/ffd700/21/3/SIL/30/0/1/10/5.4.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Mansfield Road ***
Zitat[Results ID #7941]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, RUN 2, PASS 3
Option Die: R 2
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 9 yds.
2nd-and-1 SIL from EYE 48 (QTR2, 14:24)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/72/2/1/5.4.4.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7942]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 2, PASS 2, RUN 2
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
New first down!
1st-and-10 SIL from EYE 42 (QTR2, 13:48)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/69/1/10/5.4.4.9.6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7943]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 4, PASS 3
Option Die: R 10
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 13 yds.
New first down!
1st-and-10 SIL from EYE 29 (QTR2, 13:12)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/66/1/10/5.4.4.9.6.13.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7944]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 4, RUN 2
Option Die: P 7
In/Out Die: IN
Blitz Defense Die: -5
Referee Die: –
Run for no gain.
2nd-and-10 SIL from EYE 29 (QTR2, 12:36)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/63/2/10/5.4.4.9.6.13.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7945]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 2, PASS 3
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds, out of bounds.
3rd-and-5 SIL from EYE 24 (QTR2, 12:12)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/61/3/5/5.4.4.9.6.13.0.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7946]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 2, PASS 3
Option Die: -4
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 3 yds.
4th-and-8 SIL from EYE 27 (QTR2, 11:36)
Eagle Eyes 17, silentsound's Silentknights 21
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.0/3/SIL/30/58/4/8/5.4.4.9.6.13.0.5.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
special team kommt
Zitat[Results ID #7947]
FG/XP (normal) vs Block Defense
Field Goal Die: 58
Block Defense Die: –
Referee Die: –
The kick covers 58 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 11:24)
Eagle Eyes 17, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.3/3/SIL/35/57/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7948]
Kickoff
Kickoff Die: 59
Referee Die: –
The kick is 59 yds long and may be returned unless downed behind the end zone (due to prior penalty).
Zitat[Results ID #7949]
Kickoff Return (I/O)
Kick Return Die: 24 NO TD
Option Die: -1
In/Out Die: IN
Referee Die: –
Return for 23 yds.
1st-and-10 EYE from EYE 29 (QTR2, 11:12)
Eagle Eyes 17, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.3/3/EYE/29/56/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7950]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, RUN 1
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 12 yds)
2nd-and-10 EYE from EYE 29 (QTR2, 11:00)
Eagle Eyes 17, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.0/3/SIL/Silentknights/ffd700/21.3/3/EYE/29/55/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Es geht so weiter - ihr macht mich fertig...
Zitat[Results ID #7951]
Draw (I/O) vs Pass Defense
Option Die: TD
Kick Return Die: 11
In/Out Die: OUT
Pass Defense Die: I
Referee Die: –
Run for a TOUCHDOWN.
PAT EYE from SIL 15 / TPC EYE from SIL 2 (QTR2, 10:48)
Eagle Eyes 23, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.6/3/SIL/Silentknights/ffd700/21.3/3/EYE/29/54/PAT/-/0.71.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
haben wir Statistiken über Scoring-Rekorde für Halbzeiten? ^^
Special Teams
Zitat[Results ID #7952]
FG/XP (normal) vs Block Defense
Field Goal Die: M (44)
Block Defense Die: –
Referee Die: –
The kick covers 44 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR2, 10:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/35/54/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
* * *
Zitat[Results ID #7953]
Kickoff
Kickoff Die: OUT (70)
Referee Die: –
The kick is 70 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR2, 10:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/30/54/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7954]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 4, PASS 3
Option Die: R 8
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 12 yds)
2nd-and-10 SIL from SIL 30 (QTR2, 10:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/30/53/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7955]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 2, RUN 1
Option Die: R 4
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 8 yds.
3rd-and-2 SIL from SIL 38 (QTR2, 10:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/30/50/3/2/0.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Kilshaw Street ***
Zitat[Results ID #7956]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, PASS 4, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 1 yd.
4th-and-1 SIL from SIL 39 (QTR2, 9:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/30/47/4/1/0.8.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Die 'Knights schicken das Special Team.
Zitat[Results ID #7957]
Punt (I/O) vs Block Defense
Punt Die: 49
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 49 yds from the line-of-scrimmage.
Zitat[Results ID #7958]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: -4
In/Out Die: IN
Referee Die: –
Return for a LOSS of 4 yds.
1st-and-10 EYE from EYE 8 (QTR2, 9:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/46/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7959]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, PASS 4, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Run for no gain. Flag on the play.
PENALTY: holding, defense. 5-yd penalty, automatic first down.
1st-and-10 EYE from EYE 13 (QTR2, 8:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/44/1/10/5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Erst die zweite Strafe in diesem Spiel, jeder eine.
Zitat[Results ID #7960]
Bomb (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, PASS 4, RUN 1
Bomb Die: 35 INC
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Pass incomplete. (Length of pass: 35 yds)
2nd-and-10 EYE from EYE 13 (QTR2, 8:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/43/2/10/5p.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7961]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 2, PASS 3
Option Die: P 25
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Pass for 30 yds. (Length of pass: 5 yds / Yards-after-catch: 25 yds)
New first down!
1st-and-10 EYE from EYE 43 (QTR2, 8:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/40/1/10/5p.0.30.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7962]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, RUN 2, PASS 3
Option Die: R 6
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 5 yds.
2nd-and-5 EYE from EYE 48 (QTR2, 7:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/37/2/5/5p.0.30.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7963]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 2, RUN 1
Option Die: P 15
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-1 EYE from SIL 48 (QTR2, 6:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/34/3/1/5p.0.30.5.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7964]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 4, RUN 2
Option Die: P 7
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 7 yds)
4th-and-1 EYE from SIL 48 (QTR2, 6:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/33/4/1/5p.0.30.5.4.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat von: the_hawk am So, 9. Jun. ’24, 11:15haben wir Statistiken über Scoring-Rekorde für Halbzeiten? ^^
Ganz vergessen...
Es wird keine offizielle Statistik diesbezüglich geführt, aber ich erinnere mich an dieses Spiel mit 61 Punkten in der ersten Halbzeit - das müsste eigentlich der Rekord sein:
https://sanfrancisco49ers.de/qfl/game/?gameid=1
Und das gleich am allerersten Spieltag der allerersten Saison.
Zitat von: duffeldoffel am Mo, 10. Jun. ’24, 13:53Zitat von: the_hawk am So, 9. Jun. ’24, 11:15haben wir Statistiken über Scoring-Rekorde für Halbzeiten? ^^
ich erinnere mich, war ja beteiligt... ein klasse spiel mit unterhaltungswert ohne ende ;)
Ganz vergessen...
Es wird keine offizielle Statistik diesbezüglich geführt, aber ich erinnere mich an dieses Spiel mit 61 Punkten in der ersten Halbzeit - das müsste eigentlich der Rekord sein:
https://sanfrancisco49ers.de/qfl/game/?gameid=1
Und das gleich am allerersten Spieltag der allerersten Saison.
Try to draw D# offside, Delay of Game wenn nicht erfolgreich
Zitat von: the_hawk am Mo, 10. Jun. ’24, 14:32Try to draw D# offside, Delay of Game wenn nicht erfolgreich
:o ;)
Zitat[Results ID #7965]
Draw offside
Referee Die: –
PENALTY: Delay of game, offense. 5-yd penalty. (Dead-ball foul)
4th-and-6 EYE from EYE 47 (QTR2, 6:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/8/33/4/6/5p.0.30.5.4.0.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Die Erfolgschancen sind mit der Anpassung des Referee Die natürlich auch gesunken.
schon klar :)
Special Teams
Zitat[Results ID #7966]
Punt (I/O) vs Block Defense
Punt Die: 47
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 47 yds from the line-of-scrimmage.
Zitat[Results ID #7967]
Punt Return (normal) (I/O)
Punt Return Die: 4 NO TD
Option Die: R 2
In/Out Die: IN
Referee Die: –
Return for 6 yds.
1st-and-10 SIL from SIL 12 (QTR2, 6:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/12/32/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7968]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, RUN 2
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Blitz Defense Die: INC
Referee Die: –
Run for 29 yds.
New first down!
1st-and-10 SIL from SIL 41 (QTR2, 5:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/12/29/1/10/29.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7969]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, RUN 1
Option Die: -3
In/Out Die: OUT (IN)
Run Defense Die: F
Referee Die: –
Pass for 1 yd, FUMBLE. (Length of pass: 4 yds / Yards-after-catch: -3 yds)
Zitat[Results ID #7970]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss. (EYE)
Zitat[Results ID #7971]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes. (SIL)
Zitat[Results ID #7972]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce. (SIL)
Zitat[Results ID #7973]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes. (EYE)
Zitat[Results ID #7974]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes. (SIL)
Zitat[Results ID #7975]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes. (EYE)
Zitat[Results ID #7976]
Fumble/Block Recovery
Recovery Die: -5
The team throwing the recovery die loses 5 yds on the bounce. (EYE)
Zitat[Results ID #7977]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance. (EYE)
1st-and-10 EYE from EYE 48 (QTR2, 5:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/48/28/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7978]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-11 EYE from EYE 47 (QTR2, 5:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/48/25/2/11/-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Chatham Street ***
Zitat[Results ID #7979]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
3rd-and-11 EYE from EYE 47 (QTR2, 4:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/48/24/3/11/-1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7980]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 1, PASS 3
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 8 yds, run out-of-bounds. (Length of pass: 8 yds)
4th-and-3 EYE from SIL 45 (QTR2, 4:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/EYE/48/22/4/3/-1.0.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #7981]
Punt (I/O) vs Block Defense
Punt Die: 45
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 45 yds from the line-of-scrimmage, out of bounds, no return.
Touchback!
1st-and-10 SIL from SIL 20 (QTR2, 4:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/21/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7982]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, PASS 2, RUN 2
Option Die: -3
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Pass for a LOSS of 2 yds, run out-of-bounds. (Length of pass: 1 yd / Yards-after-catch: -3 yds)
2nd-and-12 SIL from SIL 18 (QTR2, 3:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/18/2/12/-2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7983]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, PASS 3
Option Die: R 20
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 22 yds.
New first down!
1st-and-10 SIL from SIL 40 (QTR2, 3:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/15/1/10/-2.22.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7984]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 1, PASS 3
Option Die: -4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for a LOSS of 1 yd. Flag on the play.
PENALTY: illegal shift, offense. 5-yd penalty.
1st-and-15 SIL from SIL 35 (QTR2, 2:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/13/1/15/-2.22.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Falls die Eagle Eyes lieber ablehnen möchten (2nd-and-11 SIL from SIL 39), mögen sie nachfolgend meckern.
decline bitte
Correction:
Run for a LOSS of 1 yd. Flag on the play.
PENALTY: illegal shift, offense. Declined
2nd-and-11 SIL from SIL 39 (QTR2, 2:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/13/2/11/-2.22.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Die 'Knights werden gebeten, ihren Call zu bestätigen oder ggf. zu ändern.
Zitat[Results ID #7985]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, PASS 2, RUN 2
Option Die: -3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 6 yds)
3rd-and-11 SIL from SIL 39 (QTR2, 2:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/20/12/3/11/-2.22.-1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7986]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, PASS 4, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 6 yds.
Timeout #1 EYE.
4th-and-5 SIL from SIL 45 (QTR2, 2:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/SIL/20/11/4/5/-2.22.-1.0.6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7987]
Punt (I/O) vs Block Defense
Punt Die: 66
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 66 yds from the line-of-scrimmage.
Touchback!
1st-and-10 EYE from EYE 20 (QTR2, 2:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/EYE/20/10/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7988]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, PASS 2, RUN 1
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Run (I/O), Pass (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-5 EYE from EYE 25 (QTR2, 1:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/EYE/20/9/2/5/5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7989]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, RUN 2, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
3rd-and-3 EYE from EYE 27 (QTR2, 1:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/EYE/20/6/3/3/5.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7990]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 2, PASS 3
Option Die: P 7
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 9 yds)
4th-and-3 EYE from EYE 27 (QTR2, 1:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/EYE/20/5/4/3/5.2.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #7991]
Punt (I/O) vs Block Defense
Punt Die: 47
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 47 yds from the line-of-scrimmage.
Zitat[Results ID #7992]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: P 5
In/Out Die: IN
Referee Die: –
Return for 5 yds.
1st-and-10 SIL from SIL 31 (QTR2, 0:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/SIL/31/4/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7993]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, RUN 2, RUN 1
Bomb Die: 35 INC
In/Out Die: OUT
Pass Defense Die: SAC -6
Referee Die: –
Pass incomplete. (Length of pass: 35 yds)
2nd-and-10 SIL from SIL 31 (QTR2, 0:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/SIL/31/3/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7994]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, PASS 3
Bomb Die: 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Pass incomplete. Flag on the play. (Length of pass: 25 yds)
PENALTY: holding, offense. 10-yd penalty.
2nd-and-20 SIL from SIL 21 (QTR2, 0:24)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/2/SIL/Silentknights/ffd700/21.3/3/SIL/31/2/2/20/0.-10p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #7995]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 4, PASS 3
Option Die: R 10
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 12 yds.
Kickoff SIL from SIL 35 (Halftime)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7/3/SIL/Silentknights/ffd700/21.3/3/SIL/35/0/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Strathmore Road ***
Zitat[Results ID #7996]
Kickoff
Kickoff Die: 52
Referee Die: –
The kick is 52 yds long.
Zitat[Results ID #7997]
Kickoff Return (I/O)
Kick Return Die: 16 NO TD
Option Die: R 20
In/Out Die: IN
Referee Die: –
Return for 36 yds.
1st-and-10 EYE from EYE 49 (QTR3, 14:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/74/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
| Halftime stats | Eagle Eyes | Silentknights |
| Total offense | 215 | 259 |
| Rushing yards | 131 | 230 |
| Passing yards | 84 | 29 |
| First downs | 7 | 10 |
| Third-down conversions | 1/6 | 2/5 |
| Fourth-down conversions | 0/0 | 0/0 |
| Red-zone efficiency | 1/2 | 1/1 |
| Turnovers | 1 | 2 |
| Points off turnovers | 3 | 7 |
| Sacked/yards | 0/0 | 0/0 |
| Penalties/yards | 2/11 | 2/15 |
| Time of possession | 14:00 | 16:00 |
| QB comparison | Att | Com | Pct | Yds | TD | Int | Rate |
| Eagle Eyes | 13 | 6 | 46.2 | 84 | 1 | 0 | 93.1 |
| Silentknights | 10 | 7 | 70.0 | 29 | 0 | 0 | 72.9 |
bis nächsten sonntag bin ich am gardasee... und nicht so oft online... ;)
Zitat von: silentsound am So, 16. Jun. ’24, 17:39bis nächsten sonntag bin ich am gardasee... und nicht so oft online... ;)
Enjoy! :)
Zitat[Results ID #7998]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, PASS 4, RUN 2
Option Die: R 6
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Pass for 12 yds. (Length of pass: 12 yds)
New first down!
1st-and-10 EYE from SIL 39 (QTR3, 14:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/71/1/10/12.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Wo sind denn die 'Knights hin? :-[ ach da oben steht's ja :D
Zitat[Results ID #7999]
Draw (I/O) vs Pass Defense
Option Die: P 1
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 1 yd.
2nd-and-9 EYE from SIL 38 (QTR3, 13:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/68/2/9/12.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8000]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, RUN 2
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 9 yds, out of bounds.
New first down!
1st-and-10 EYE from SIL 29 (QTR3, 13:12)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/66/1/10/12.1.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8001]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 1, RUN 1
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 5 yds. (Length of pass: 5 yds)
2nd-and-5 EYE from SIL 24 (QTR3, 12:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/63/2/5/12.1.9.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8002]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, RUN 2, PASS 3
Option Die: P 3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 5 yds.
New first down!
1st-and-10 EYE from SIL 19 (QTR3, 12:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/60/1/10/12.1.9.5.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8003]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: R 6
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 7 yds)
2nd-and-10 EYE from SIL 19 (QTR3, 11:48)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/59/2/10/12.1.9.5.5.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8004]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 4 yds)
3rd-and-10 EYE from SIL 19 (QTR3, 11:36)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/58/3/10/12.1.9.5.5.0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8005]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 2 yds.
4th-and-8 EYE from SIL 17 (QTR3, 11:00)
Eagle Eyes 24, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.0/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/49/55/4/8/12.1.9.5.5.0.0.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8006]
FG/XP (normal) vs Block Defense
Field Goal Die: 54
Block Defense Die: –
Referee Die: –
The kick covers 54 yds from the spot of the kick.
Kickoff EYE from EYE 35 (QTR3, 10:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/35/54/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8007]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR3, 10:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/54/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Es wird mal wieder wild...
Zitat[Results ID #8008]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, RUN 2, PASS 3
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: P
Pass is INTERCEPTED 3 yds from the line-of-scrimmage (at SIL 33), defense may return. Flag on the play. (Length of pass: 3 yds)
Zitat[Results ID #8009]
Interception Return (inside opponent's half) (I/O)
Punt Return Die: 19 NO TD
Option Die: F
In/Out Die: IN
Referee Die: –
Return for 19 yds (to SIL 14), FUMBLE.
Zitat[Results ID #8010]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8011]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #8012]
Fumble/Block Return (I/O)
Option Die: -3
In/Out Die: IN
Referee Die: –
Return for a LOSS of 3 yds (to SIL 11).
PENALTY: pass interference, offense. 10-yd penalty. To be enforced from the previous spot (SIL 30).
Accept: 1st-and-20 SIL from SIL 20
Decline: 1st-and-10 SIL from SIL 11
decline
wirklich ein wildes spiel ::)
Zitat von: silentsound am Di, 2. Jul. ’24, 19:20decline
Warten wir mal ab, was die Eagle Eyes davon halten. ;)
sagen wir mal so das hätte besser aber auch schlechter laufen können ;)
gar keine leichte Entscheidung....
Accept
1st-and-20 SIL from SIL 20 (QTR3, 10:36)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/53/1/20/-10p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Unter diesen Umständen bitte ich die 'Knights, ihren Call zu bestätigen oder ggf. zu korrigieren.
call bleibt bestehen
Zitat[Results ID #8013]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, PASS 2, PASS 3
Option Die: P 7
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 10 yds)
2nd-and-20 SIL from SIL 20 (QTR3, 10:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/52/2/20/-10p.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8014]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 4, RUN 2
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-16 SIL from SIL 24 (QTR3, 9:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/49/3/16/-10p.0.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Upper Parliament Street ***
Zitat[Results ID #8015]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 2, RUN 2
Option Die: -5
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds, out of bounds.
4th-and-20 SIL from SIL 20 (QTR3, 9:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/47/4/20/-10p.0.4.-4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8016]
Punt (I/O) vs Block Defense
Punt Die: 41
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 41 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 EYE from EYE 39 (QTR3, 9:12)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/46/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8017]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 1, PASS 3
Option Die: P 9
In/Out Die: OUT
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 7 yds)
2nd-and-10 EYE from EYE 39 (QTR3, 9:00)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/45/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8018]
Draw (I/O) vs Pass Defense
Option Die: P 9
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 9 yds, out of bounds.
3rd-and-1 EYE from EYE 48 (QTR3, 8:36)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/43/3/1/0.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8019]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, RUN 2, PASS 3
Option Die: -3
In/Out Die: OUT
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 12 yds)
4th-and-1 EYE from EYE 48 (QTR3, 8:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/42/4/1/0.9.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
zweimal? :o
try to draw Defense offside, Delay of Game wenn nicht erfolgreich
Zitat[Results ID #8020]
Draw offside
Referee Die: –
PENALTY: Delay of game, offense. 5-yd penalty. (Dead-ball foul)
4th-and-6 EYE from EYE 43 (QTR3, 8:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/42/4/6/0.9.0.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8021]
Punt (I/O) vs Block Defense
Punt Die: 47
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 47 yds from the line-of-scrimmage.
Zitat[Results ID #8022]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: R 6
In/Out Die: OUT (IN)
Referee Die: –
Return for 6 yds.
1st-and-10 SIL from SIL 16 (QTR3, 8:12)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/41/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8023]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 2, PASS 4, RUN 2
Option Die: -4
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for a LOSS of 3 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-13 SIL from SIL 13 (QTR3, 7:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 3 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/3/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/39/2/13/-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Timeout
Zitat von: the_hawk am Do, 4. Jul. ’24, 11:03Timeout
2nd-and-13 SIL from SIL 13 (QTR3, 7:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/39/2/13/-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
No-huddle mode terminated.
Zitat[Results ID #8024]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, PASS 4, RUN 2
Option Die: R 10
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 8 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-5 SIL from SIL 21 (QTR3, 7:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/37/3/5/-3.8.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8025]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, RUN 2, PASS 3
Option Die: -3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
4th-and-3 SIL from SIL 23 (QTR3, 7:00)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/35/4/3/-3.8.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Das würde also logischerweise bedeuten, dass die Offense bleibt.
Zitat von: duffeldoffel am Do, 4. Jul. ’24, 14:43Das würde also logischerweise bedeuten, dass die Offense bleibt.
ja....entweder oder... ;)
PN an die 'Knights zwecks Rückfrage geschickt.
Nach Rücksprache nehmen die 'Knights ein Delay of Game in Kauf. Da die Play Clock dazu natürlich ganz herunterlaufen muss, geht ein drittes Notch für das vorherige Play von der Uhr sowie ein Notch für das Dead-Ball Foul.
4th-and-8 SIL from SIL 18 (QTR3, 6:36)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/16/33/4/8/-3.8.2.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Es kommt das Special Team der 'Knights, Standard Calls liegen vor, es geht gleich weiter.
Zitat[Results ID #8026]
Punt (I/O) vs Block Defense
Punt Die: 40
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 40 yds from the line-of-scrimmage.
Zitat[Results ID #8027]
Punt Return (normal) (I/O)
Punt Return Die: 4 NO TD
Option Die: R 8
In/Out Die: IN
Referee Die: –
Return for 12 yds.
1st-and-10 EYE from SIL 46 (QTR3, 6:24)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/32/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8028]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 7 yds. (Length of pass: 7 yds)
2nd-and-3 EYE from SIL 39 (QTR3, 5:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/29/2/3/7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8029]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, PASS 4, PASS 3
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Pass for 7 yds. (Length of pass: 7 yds)
New first down!
1st-and-10 EYE from SIL 32 (QTR3, 5:12)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/26/1/10/7.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8030]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, PASS 3
Option Die: P 7
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
2nd-and-8 EYE from SIL 30 (QTR3, 4:36)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/23/2/8/7.7.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Ashdale Road ***
Zitat[Results ID #8031]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, RUN 1
Option Die: -3
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Pass for 4 yds, FUMBLE. (Length of pass: 7 yds / Yards-after-catch: -3 yds)
Zitat[Results ID #8032]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #8033]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
3rd-and-4 EYE from SIL 26 (QTR3, 4:00)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/20/3/4/7.7.2.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8034]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 1, RUN 2
Option Die: R 2
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 1 yd)
4th-and-4 EYE from SIL 26 (QTR3, 3:48)
Eagle Eyes 27, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.3/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/54/19/4/4/7.7.2.4.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8035]
FG/XP (normal) vs Block Defense
Field Goal Die: 50
Block Defense Die: –
Referee Die: –
The kick covers 50 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR3, 3:36)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/35/18/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8036]
Kickoff
Kickoff Die: 75
Referee Die: –
The kick is 75 yds long.
Touchback!
1st-and-10 SIL from SIL 30 (QTR3, 3:36)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/18/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8037]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 4, RUN 2
Option Die: R 8
In/Out Die: OUT (IN)
Run Defense Die: -4
Referee Die: –
Run for 7 yds.
Offense goes no-huddle.
2nd-and-3 SIL from SIL 37 (QTR3, 3:12)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/16/2/3/7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Zitat[Results ID #8038]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, RUN 2, PASS 3
Option Die: R 4
In/Out Die: IN
Blitz Defense Die: –
Referee Die: P
Pass for 3 yds. Flag on the play. (Length of pass: 3 yds)
PENALTY: illegal motion, offense. 5-yd penalty.
Offense goes no-huddle.
2nd-and-8 SIL from SIL 32 (QTR3, 3:00)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/15/2/8/7.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
Zitat[Results ID #8039]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, PASS 3
Option Die: -2
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds.
Offense goes no-huddle.
3rd-and-12 SIL from SIL 28 (QTR3, 2:36)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/13/3/12/7.-5p.-4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Zitat[Results ID #8040]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 1, PASS 3
Option Die: -1
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
Run for 1 yd, out of bounds.
4th-and-11 SIL from SIL 29 (QTR3, 2:12)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/SIL/30/11/4/11/7.-5p.-4.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8041]
Punt (I/O) vs Block Defense
Punt Die: 32
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 32 yds from the line-of-scrimmage.
Fair Catch!
1st-and-10 EYE from EYE 39 (QTR3, 2:00)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/10/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Seit Dienstag Vormittag liegt der Call der Eagle Eyes vor.
Zitat[Results ID #8042]
Draw (I/O) vs Pass Defense
Option Die: -4
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 9 yds.
2nd-and-19 EYE from EYE 30 (QTR3, 1:24)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/7/2/19/-9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
hab grad so bisschen probleme mit meinen nieren und diabetes...krankenhaus rein...raus...arztpraxis wieder krankenhaus...also nicht so optimal im moment....deshalb kann es immer wieder zu verzögerungen kommen...entschuldigt bitte...
Alles gut, wir wissen ja nun Bescheid. Möge es dir bald wieder besser gehen. :thumbup:
Zitat von: silentsound am Do, 11. Jul. ’24, 12:03hab grad so bisschen probleme mit meinen nieren und diabetes...krankenhaus rein...raus...arztpraxis wieder krankenhaus...also nicht so optimal im moment....deshalb kann es immer wieder zu verzögerungen kommen...entschuldigt bitte...
Das ist gar nicht schön. Gute Besserung!
Gesendet von iPhone mit Tapatalk
Es fehlt übrigens der Call der Eagle Eyes. ;)
Zitat[Results ID #8043]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 1, PASS 3
Option Die: R 8
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 13 yds.
3rd-and-6 EYE from EYE 43 (QTR3, 0:48)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/4/3/6/-9.13.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat von: owl49er am Fr, 12. Jul. ’24, 10:25Zitat von: silentsound am Do, 11. Jul. ’24, 12:03hab grad so bisschen probleme mit meinen nieren und diabetes...krankenhaus rein...raus...arztpraxis wieder krankenhaus...also nicht so optimal im moment....deshalb kann es immer wieder zu verzögerungen kommen...entschuldigt bitte...
Das ist gar nicht schön. Gute Besserung!
Gesendet von iPhone mit Tapatalk
vielen dank :)
Zitat[Results ID #8044]
Draw (I/O) vs Pass Defense
Option Die: P 9
In/Out Die: OUT (IN)
Pass Defense Die: SAC -3
Referee Die: –
Run for a LOSS of 3 yds.
4th-and-9 EYE from EYE 40 (QTR3, 0:12)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6/2/SIL/Silentknights/ffd700/21.3.0/3/EYE/39/1/4/9/-9.13.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8045]
Punt (I/O) vs Block Defense
Punt Die: 32
In/Out Die: OUT (OUT)
Block Defense Die: B
Punt Return Die: 6 NO TD
Referee Die: –
Punt for 32 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SIL from SIL 28 (QTR4, 15:00)
Eagle Eyes 30, silentsound's Silentknights 24
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.0/3/SIL/28/75/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Kirk Road ***
Zitat[Results ID #8046]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 2, PASS 3
Option Die: TD
Kick Return Die: 14
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for a TOUCHDOWN.
PAT SIL from EYE 15 / TPC SIL from EYE 2 (QTR4, 14:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/28/74/PAT/-/72.-15i.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8047]
FG/XP (normal) vs Block Defense
Field Goal Die: M (B)
Block Defense Die: –
Referee Die: –
The kick is MISSED.
Kickoff SIL from SIL 35 (QTR4, 14:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/35/74/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8048]
Kickoff
Kickoff Die: 75
Referee Die: P
The kick is 75 yds long and may not be returne. Flag on the play.
PENALTY: offside, kicking team. 5-yd penalty. Enforced from the dead-ball spot.
1st-and-10 EYE from EYE 35 (QTR4, 14:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/74/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Das verspricht ein spannendes viertes Quarter. :o
Zitat[Results ID #8049]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, RUN 2, RUN 2
Option Die: -3
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 7 yds.
2nd-and-3 EYE from EYE 42 (QTR4, 14:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/71/2/3/7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8050]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 2, PASS 3
Option Die: R 10
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 9 yds.
New first down!
1st-and-10 EYE from SIL 49 (QTR4, 13:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/68/1/10/7.9.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8051]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 1, RUN 2
Option Die: R 4
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 6 yds)
2nd-and-10 EYE from SIL 49 (QTR4, 13:24)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/67/2/10/7.9.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8052]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 4 yds.
3rd-and-6 EYE from SIL 45 (QTR4, 12:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/64/3/6/7.9.0.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8053]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
New first down!
1st-and-10 EYE from SIL 39 (QTR4, 12:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/61/1/10/7.9.0.4.6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8054]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 1, PASS 3
Bomb Die: 35 INC
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass incomplete. (Length of pass: 35 yds)
2nd-and-10 EYE from SIL 39 (QTR4, 12:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/60/2/10/7.9.0.4.6.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8055]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 4, PASS 3
Bomb Die: 21
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: –
QB is pushed out-of-bounds for a LOSS of 6 yds.
3rd-and-16 EYE from SIL 45 (QTR4, 11:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/58/3/16/7.9.0.4.6.0.-6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8056]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 4, PASS 4, RUN 1
Option Die: R 6
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 4 yds.
4th-and-12 EYE from SIL 41 (QTR4, 11:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/55/4/12/7.9.0.4.6.0.-6.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Delay of Game, dann ST
Falls die 'Knights die Straf-Yards ablehnen wollen, mögen sie dies mitteilen.
nö ;)
4th-and-17 EYE from SIL 46 (QTR4, 10:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/54/4/17/7.9.0.4.6.0.-6.4.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat von: silentsound am Fr, 19. Jul. ’24, 13:19nö ;)
Einen Defensive Call bräuchte ich allerdings trotzdem. ;)
Jetzt wird's bitter... :-\
Zitat[Results ID #8057]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage.
Zitat[Results ID #8058]
Punt Return (short punt) (I/O)
Punt Return Die: -5
Option Die: -5
In/Out Die: OUT (IN)
Run Defense Die: F
Referee Die: –
The kick is MUFFED.
Zitat[Results ID #8059]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8060]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #8061]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may NOT be returned/advanced (muff).
1st-and-10 EYE from SIL 11 (QTR4, 10:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/89/53/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Es bleibt wild... ;)
Zitat[Results ID #8062]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Pass for 3 yds, FUMBLE. (Length of pass: 3 yds)
Zitat[Results ID #8063]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8064]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 SIL from SIL 8 (QTR4, 10:24)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/8/52/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8065]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, PASS 4, RUN 1
Option Die: -3
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
2nd-and-10 SIL from SIL 8 (QTR4, 10:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/8/51/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8066]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, PASS 4, RUN 1
Option Die: R 20
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 9 yds)
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-10 SIL from SIL 8 (QTR4, 10:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/8/50/3/10/0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Gray Street ***
Zitat[Results ID #8067]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, PASS 4, RUN 1
Option Die: R 4
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 7 yds.
4th-and-3 SIL from SIL 15 (QTR4, 9:24)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/8/47/4/3/0.0.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
special team kommt
Zitat[Results ID #8068]
Punt (I/O) vs Block Defense
Punt Die: 38
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 38 yds from the line-of-scrimmage.
Zitat[Results ID #8069]
Punt Return (normal) (I/O)
Punt Return Die: -5
Option Die: F
In/Out Die: IN
Referee Die: –
Return for a LOSS of 5 yds, FUMBLE.
Zitat[Results ID #8070]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8071]
Fumble/Block Recovery
Recovery Die: OUT
The ball bounces out-of-bounds.
1st-and-10 EYE from EYE 42 (QTR4, 9:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/42/46/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8072]
Bomb (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 1, RUN 2
Bomb Die: 44
In/Out Die: OUT
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 44 yds)
2nd-and-10 EYE from EYE 42 (QTR4, 9:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/42/45/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
und da isses wieder :o
Zitat[Results ID #8073]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 2, RUN 1
Option Die: R 2
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 2 yds)
3rd-and-10 EYE from EYE 42 (QTR4, 8:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/42/44/3/10/0.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8074]
Draw (I/O) vs Pass Defense
Option Die: F
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for no gain, FUMBLE.
Zitat[Results ID #8075]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8076]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #8077]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be advanced.
Zitat[Results ID #8078]
Fumble/Block Advance (I/O)
Option Die: -3
In/Out Die: IN
Referee Die: –
Advance for a LOSS of 3 yds.
4th-and-13 EYE from EYE 39 (QTR4, 8:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/42/41/4/13/0.0.-3.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8079]
Punt (I/O) vs Block Defense
Punt Die: 52
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 52 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SIL from SIL 9 (QTR4, 8:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/9/40/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8080]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 2, RUN 1, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-16 SIL from SIL 3 (QTR4, 7:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/9/38/2/16/-6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8081]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, PASS 2, RUN 2
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-14 SIL from SIL 5 (QTR4, 7:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/9/36/3/14/-6.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8082]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 2, RUN 1
Option Die: -3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd.
4th-and-15 SIL from SIL 4 (QTR4, 6:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/9/33/4/15/-6.2.-1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8083]
Punt (I/O) vs Block Defense
Punt Die: 52
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 52 yds from the line-of-scrimmage.
Zitat[Results ID #8084]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: P 15
In/Out Die: OUT (IN)
Referee Die: –
Return for 15 yds.
1st-and-10 EYE from SIL 41 (QTR4, 6:24)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/32/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8085]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 2, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 13 yds)
2nd-and-10 EYE from SIL 41 (QTR4, 6:12)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/31/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8086]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 2, PASS 3
Option Die: P 1
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
3rd-and-5 EYE from SIL 36 (QTR4, 5:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/28/3/5/0.5.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8087]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 6 yds.
New first down!
1st-and-10 EYE from SIL 30 (QTR4, 5:00)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/25/1/10/0.5.6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
*** Key expired: Regent Road ***
Zitat[Results ID #8088]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: P 3
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for 4 yds, FUMBLE.
Zitat[Results ID #8089]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #8090]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #8091]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
2nd-and-6 EYE from SIL 26 (QTR4, 4:24)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/22/2/6/0.5.6.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
viel glück haben die jungs augenblicklich nicht....
Zitat[Results ID #8092]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 4, RUN 2
Option Die: R 20
In/Out Die: IN
Run Defense Die: -5
Referee Die: –
Pass for 1 yd. (Length of pass: 1 yd)
3rd-and-5 EYE from SIL 25 (QTR4, 3:48)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/19/3/5/0.5.6.4.1.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8093]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 15 yds)
4th-and-5 EYE from SIL 25 (QTR4, 3:36)
Eagle Eyes 30, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.0/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/59/18/4/5/0.5.6.4.1.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Special Teams
Zitat[Results ID #8094]
FG/XP (normal) vs Block Defense
Field Goal Die: 56
Block Defense Die: –
Referee Die: –
The kick covers 56 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR4, 3:24)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/EYE/35/17/KO/-/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8095]
Kickoff
Kickoff Die: 63
Referee Die: –
The kick is 63 yds long.
Zitat[Results ID #8096]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: P 7
In/Out Die: OUT (IN)
Referee Die: –
Return for 18 yds.
1st-and-10 SIL from SIL 20 (QTR4, 3:12)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/16/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8097]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, RUN 2, PASS 3
Bomb Die: 30 INC
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
2nd-and-10 SIL from SIL 20 (QTR4, 3:00)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/15/2/10/0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8098]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, RUN 2, PASS 3
Option Die: -1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
3rd-and-4 SIL from SIL 26 (QTR4, 2:36)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/13/3/4/0.6.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
ddle mode can be terminated by either team using a timeout.
Zitat[Results ID #8099]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 4, PASS 3
Option Die: P 25
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 4 yds, out of bounds.
New first down!
1st-and-10 SIL from SIL 30 (QTR4, 2:24)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/12/1/10/0.6.4.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8100]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 4, RUN 2
Option Die: -3
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -6
Referee Die: P
Run for 3 yds, out of bounds. Flag on the play.
PENALTY: illegal motion, offense. 5-yd penalty.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
1st-and-15 SIL from SIL 25 (QTR4, 2:12)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/11/1/15/0.6.4.-5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8101]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, RUN 2, RUN 2
Option Die: P 5
In/Out Die: IN
Pass Defense Die: I
Referee Die: –
Run for 7 yds.
Two-minute warning.
2nd-and-8 SIL from SIL 32 (QTR4, 2:00)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/10/2/8/0.6.4.-5p.7.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8102]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 2
Bomb Die: 30 INC
In/Out Die: OUT
Pass Defense Die: –
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
3rd-and-8 SIL from SIL 32 (QTR4, 1:48)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 3
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/3/SIL/20/9/3/8/0.6.4.-5p.7.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8103]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, RUN 1, RUN 2
Option Die: R 8
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 11 yds.
New first down!
Timeout SIL
1st-and-10 SIL from SIL 43 (QTR4, 1:36)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/SIL/20/8/1/10/0.6.4.-5p.7.0.11.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8104]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 4, PASS 3
Option Die: P 25
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for no gain.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-10 SIL from SIL 43 (QTR4, 1:12)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/SIL/20/6/2/10/0.6.4.-5p.7.0.11.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8105]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, PASS 2, RUN 2
Option Die: -2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 2 yds, out of bounds.
3rd-and-8 SIL from SIL 45 (QTR4, 1:00)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/SIL/20/5/3/8/0.6.4.-5p.7.0.11.0.2.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Zitat[Results ID #8106]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 4, PASS 3
Bomb Die: 20 INC
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 20 yds)
4th-and-8 SIL from SIL 45 (QTR4, 0:48)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/SIL/20/4/4/8/0.6.4.-5p.7.0.11.0.2.0.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
offense bleibt
Zitat[Results ID #8107]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, PASS 3
Bomb Die: 30 INC
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: P
Pass incomplete. Flag on the play. (Length of pass: 30 yds)
TURNOVER ON DOWNS!
PENALTY: illegal contact, defense. 5-yd penalty, automatic first down.
1st-and-10 SIL from the 50 (QTR4, 0:36)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/SIL/20/3/1/10/0.6.4.-5p.7.0.11.0.2.0.5p.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Die dicke Dame ist bereit für ihren Auftritt...
Zitat[Results ID #8108]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, PASS 2, PASS 3
Bomb Die: 21
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 21 yds from the line-of-scrimmage, stepped out-of-bounds, no return. (Length of pass: 21 yds)
1st-and-10 EYE from EYE 29 (QTR4, 0:24)
Eagle Eyes 33, silentsound's Silentknights 30
Timeouts left: EYE 2 / SIL 2
(https://qfl.49ersfanzone.net/scorebox/EYE/Eagle%20Eyes/af1e2c/17.7.6.3/2/SIL/Silentknights/ffd700/21.3.0.6/2/EYE/29/2/1/10/-.png) (https://sanfrancisco49ers.de/qfl/game/?gameid=251)
Die Eagle Eyes knien ab, die 'Knights nehmen ihre letzten beiden Timeouts, aber mit dem dritten Kneel-down ist das Spiel beendet.
Die Eagle Eyes nehmen Revanche für die verlorene Fever Bowl und holen sich den inoffiziellen Challengers' Cup zurück.
Congrats an die Eagle Eyes. :thumbup:
Aber auch an die 'Knights für ein unterhaltsames Spielchen - hat Spaß gemacht, es zu reffen. :)
Das letzte Keyword lautete: Highfield Road
Oha, nochmal echtes Drama in den letzten beiden Plays :o ich müsste echt nochmal schauen, wie viele meiner Drives im Niemandsland zwischen midfield und 37yd-line versandet sind, gefühlt genug für eine Saison...
Danke für das spannende Match an die 'Knights und den Ref!
Leute, hat spass gemacht...habe gehofft, nochmal die chance auf ein field-goal zu bekommen. aber nein, die defense haut noch eine interception raus :P
Glückwunsch an die eagle eyes und herzlichen dank an den ref :D