Willkommen zu Week 4!
Do or Die im Sparrowhead Stadium, da nur der Gewinner eventuell noch Chancen auf die Fever-Bowl-Teilnahme haben kann.
silentsound's Silentknights (0-3) sind zu Gast bei den Niners Sparrows.
Die 'Knights (0-3) sind bis jetzt noch nicht in die Gänge gekommen und haben alle drei Spiele bisher relativ deutlich verloren. Sie brauchen definitiv einen Sieg, aber selbst der könnte ihnen nichts mehr nützen, sollten zeitgleich die Kobras gegen die Warriors gewinnen.
Die Sparrows (1-2) überraschten mit einem sehr deutlichen Sieg bei den Eagle Eyes und bouncten damit back von einer ähnlich hohen Klatsche zuvor gegen die Basterds. Aber verlieren ist verboten, sonst sind sie mathematisch aus dem Rennen.
* * *
Die Serie ist ausgeglichen: 1-1
Das letzte Meeting ging letzte Saison an die Sparrows, die an gleicher Stelle mit 30-19 obsiegten und sicherlich auch heute wieder als Favorit anzusehen sind.
Zur Halbzeit der Saison haben die 'Knights gar nicht mal so schlechte Statistiken aufzuweisen. Sowohl ihre Offense als auch ihre Defense belegt den vierten Platz.
Ihr Passangriff belegt sogar den zweiten Platz, obwohl ihr QB das zweitschlechteste Rating aufweist. Ihr Laufangriff belegt Platz vier. Die Knight's Defense belegt gegen den Pass sogar sensationell den ersten Platz, dafür aber den letzten Platz gegen den Lauf.
Die Sparrows Offense belegt trotz des bescheidenen Halbzeit-Records den zweiten Platz in der Liga, ihre Defense dafür nur den vorletzten Platz.
Auch am Boden belegt der Angriff der Sparrows den zweiten Platz, durch die Luft ist es der vierte Platz. Ihre Defense belegt auch gegen den Lauf den vorletzten Platz, gegen den Pass ist es immerhin Platz vier.
* * *
Zu den Formalitäten:
Es sind 13 Keywords vorab festgelegt. Diese sind Keyword Official the_hawk vorgelegt worden.
Neue Keywords gibt es jeweils zu Beginn eines Quarters sowie wenn durch ein abgeschlossenes Play die Marken 10:00 und 5:00 erreicht oder überschritten wurden. Das 13. Keyword wäre für die Overtime.
Die erste ID wird die Summe der gezählten Posts der beiden Protagonisten zu diesem Zeitpunkt sein, von da an wird mit jeder Dice-Roller-Bedienung um 1 hochgezählt.
2945 (silentsound) + 7490 (NinersUlm) = 10435 (erste ID)
* * *
Die laufenden Stats werden hier einsehbar sein:
http://www.sanfrancisco49ers.de/qfl/game/?gameid=240
* * *
Gleich kommt der Coin Toss...
Zitat[Results ID #10435]
Coin Toss
Coin: HOME
The Sparrows win the coin toss and elect to:
a) receive
b) defer and kick deep
c) defer and kick onside
Beide Coaches werden gebeten, zeitnah eine Liste mit Standard-Calls für bestimmte Situationen einzurechen.
Zur Orientierung:
https://49ersfanzone.net/fanzone/qfl-meeting-zone/standard-calls/
Meine Standard-Calls sind raus.
Auf ein gutes und interesantes Spiel!
Frohe Ostern!
Zitat von: NinersUlm am Fr, 7. Apr. ’23, 18:25
Meine Standard-Calls sind raus.
Auf ein gutes und interesantes Spiel!
Frohe Ostern!
so soll es sein ;)
The Sparrows have won the toss and elected to defer.
Zitat[Results ID #10436]
Kickoff
Kickoff Die: 56
Referee Die: –
Zitat[Results ID #10437]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: R 10
In/Out Die: IN
Referee Die: –
The kick is 56 yds long.
Return for 29 yds.
1st-and-10 SIL from SIL 38 (QTR1, 14:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/74/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10438]
Draw (I/O) vs Blitz Defense
Option Die: R 20
In/Out Die: OUT (IN)
Blitz Defense Die: N.G.
Referee Die: P
PENALTY: False start, offense. 5-yd penalty. (Dead-ball foul)
1st-and-15 SIL from SIL 33 (QTR1, 14:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/74/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10439]
Option Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, RUN 2, PASS 3
Option Die: R 6
In/Out Die: OUT (IN)
Blitz Defense Die: -5
Referee Die: –
Run for 6 yds.
2nd-and-9 SIL from SIL 39 (QTR1, 14:12)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/71/2/9/-5p.6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10440]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, RUN 1, PASS 3
Option Die: P 25
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: P
Run for 1 yd, out of bounds. Flag on the play.
Offside, defense. 5-yd penalty. Still second down.
2nd-and-4 SIL from SIL 44 (QTR1, 13:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/69/2/4/-5p.6.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10441]
Draw (I/O) vs Run Defense
Option Die: P 1
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 1 yd.
3rd-and-3 SIL from SIL 45 (QTR1, 13:12)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/66/3/3/-5p.6.5p.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10442]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: R 20
In/Out Die: OUT (OUT)
Run Defense Die: -5
Referee Die: P
PENALTY: Encroachment, defense. 5-yd penalty. (Dead-ball foul) Results in a new first down.
1st-and-10 SIL from the 50 (QTR1, 13:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/65/1/10/-5p.6.5p.1.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
kann ich die strafe auch ablehnen und lieber die yrd nehmen 8) ;D
Zitat[Results ID #10443]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, RUN 1, PASS 3
Option Die: P 25
In/Out Die: OUT (IN)
Run Defense Die: -1
Referee Die: –
Run for 3 yds.
2nd-and-7 SIL from SPA 47 (QTR1, 12:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/62/2/7/-5p.6.5p.1.5p.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10444]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, RUN 1, PASS 3
Option Die: P 7
In/Out Die: OUT (OUT)
Run Defense Die: F
Referee Die: –
Run for 2 yds, out of bounds.
3rd-and-5 SIL from SPA 45 (QTR1, 12:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/60/3/5/-5p.6.5p.1.5p.3.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Verständnisfrage: Der Run-D-Die zeigt ein "F".
Ist das kein Fumble?
Zitat von: NinersUlm am Di, 11. Apr. ’23, 17:21
Verständnisfrage: Der Run-D-Die zeigt ein "F".
Ist das kein Fumble?
Die In/Out Dice beantworten diese Frage.
Zitat von: duffeldoffel am Di, 11. Apr. ’23, 17:47
Zitat von: NinersUlm am Di, 11. Apr. ’23, 17:21
Verständnisfrage: Der Run-D-Die zeigt ein "F".
Ist das kein Fumble?
Die In/Out Dice beantworten diese Frage.
Ah.....Grazie :)
Ein Defensive Call wäre dann noch schön... ;)
Zitat[Results ID #10445]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 1, PASS 3
Option Die: R 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 8 yds.
1st-and-10 SIL from SPA 37 (QTR1, 11:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/57/1/10/-5p.6.5p.1.5p.3.2.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10446]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 2, PASS 3
Option Die: P 9
In/Out Die: IN
Run Defense Die: INC
Referee Die: P
PENALTY: False start, offense. 5-yd penalty. (Dead-ball foul)
1st-and-15 SIL from SPA 42 (QTR1, 11:12)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/56/1/15/-5p.6.5p.1.5p.3.2.8.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Die Flaggen fliegen tief bisher. Wird wohl Regen geben...
Zitat von: duffeldoffel am Mi, 12. Apr. ’23, 15:34
Die Flaggen fliegen tief bisher. Wird wohl Regen geben...
wenn ich bei mir aus dem fenster sehe...starkregen 8) ;)
Zitat[Results ID #10447]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 1, RUN 1
Option Die: TD
Kick Return Die: 11
In/Out Die: OUT (OUT)
Run Defense Die: N.G.
Referee Die: –
Run for no gain, out of bounds.
2nd-and-15 SIL from SPA 42 (QTR1, 10:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/54/2/15/-5p.6.5p.1.5p.3.2.8.-5p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10448]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, RUN 2
Option Die: R 10
In/Out Die: IN
Run Defense Die: -5
Referee Die: P
Pass for 3 yds. Flag on the play.
PENALTY: pass interference, defense. Automatic first down from the spot of the foul.
1st-and-10 SIL from SPA 39 (QTR1, 10:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/52/1/10/-5p.6.5p.1.5p.3.2.8.-5p.0.3p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10449]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 2, PASS 3
Option Die: R 2
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: P
Pass for 6 yds. Flag on the play.
PENALTY: pass interference, offense, 10-yd penalty, repeat first down.
1st-and-20 SIL from SPA 49 (QTR1, 10:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/50/1/20/-5p.6.5p.1.5p.3.2.8.-5p.0.3p.-10p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 10:00 ist erreicht worden, es steht also der erste KW-Wechsel an.
Das erste Keyword lautete: Ernst-August-Platz
14 Würfe, 6x "P" am Penalty Die, obwohl die Chancen nur 10% stehen.
Ich gebe zu, das kam auch mir komisch vor. Also habe ich weitergewürfelt mit dem Keyword und laufenden IDs.
Die nächste Flagge hätte es beim 9. Wurf gegeben, dann beim 2. Wurf, dann erst beim 29. Wurf.
Beim Zufallsprinzip passieren eben zufällig komische Dinge...
Zitat von: duffeldoffel am Do, 13. Apr. ’23, 10:32
14 Würfe, 6x "P" am Penalty Die, obwohl die Chancen nur 10% stehen.
Ich gebe zu, das kam auch mir komisch vor. Also habe ich weitergewürfelt mit dem Keyword und laufenden IDs.
Die nächste Flagge hätte es beim 9. Wurf gegeben, dann beim 2. Wurf, dann erst beim 29. Wurf.
Beim Zufallsprinzip passieren eben zufällig komische Dinge...
aber gut, dass du dir da gewissheit verschaffen konntest...hätte ja auch ein fehler sein können ;)
Zitat[Results ID #10450]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, RUN 2
Option Die: -2
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Pass for no gain, run out-of-bounds.
2nd-and-20 SIL from SPA 49 (QTR1, 9:36)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/38/48/2/20/-5p.6.5p.1.5p.3.2.8.-5p.0.3p.-10p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10451]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, PASS 4, RUN 2
Option Die: -4
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 8 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return.
1st-and-10 SPA from SPA 41 (QTR1, 9:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/47/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10452]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 2, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 3 yds.
2nd-and-7 SPA from SPA 44 (QTR1, 8:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/44/2/7/3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
ich glaube....2 und 7 ;)
Steht da doch... ;)
Zitat[Results ID #10453]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, PASS 2, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 8 yds.
1st-and-10 SPA from SIL 48 (QTR1, 8:12)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/41/1/10/3.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
kann es sein, dass die knights...mal nicht schuld sind bzgl. verzögerung ::) ;D kreuze ich mir dann sofort KNALLROT im kalender an
Mein Call müsste eigentlich auch da sein :o
der ref prüft wahrscheinlich nochmal die problematik mit den flaggen ;)
Der Ref hat keinen Offense Call vorliegen.
Zitat von: silentsound am Fr, 14. Apr. ’23, 12:03
kann es sein, dass die knights...mal nicht schuld sind bzgl. verzögerung ::) ;D kreuze ich mir dann sofort KNALLROT im kalender an
Dann kreuze mal...! ;)
Immer wieder gerne der Hinweis, dass es beim Verschicken von PNs die Möglichkeit gibt, sich eine Kopie im Ausgang zu speichern.
Dafür gibt es eine Checkbox direkt unterhalb des Texteingabefeldes.
Zitat von: duffeldoffel am Fr, 14. Apr. ’23, 13:35
Immer wieder gerne der Hinweis, dass es beim Verschicken von PNs die Möglichkeit gibt, sich eine Kopie im Ausgang zu speichern.
Dafür gibt es eine Checkbox direkt unterhalb des Texteingabefeldes.
jetzt :bag:
Zitat[Results ID #10454]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: R 2
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds.
2nd-and-12 SPA from the 50 (QTR1, 7:36)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/38/2/12/3.8.-2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10455]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, PASS 4, RUN 1
Option Die: R 20
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Pass for 13 yds.
1st-and-10 SPA from SIL 37 (QTR1, 7:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/35/1/10/3.8.-2.13.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10456]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, PASS 4, PASS 3
Option Die: -5
In/Out Die: OUT (OUT)
Run Defense Die: F
Referee Die: P
PENALTY: False start, offense. 5-yd penalty. (Dead-ball foul)
1st-and-15 SPA from SIL 42 (QTR1, 6:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/34/1/15/3.8.-2.13.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10457]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: -1
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Run for 1 yd, out of bounds.
2nd-and-14 SPA from SIL 41 (QTR1, 6:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/32/2/14/3.8.-2.13.-5p.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10458]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 2, PASS 2, RUN 2
Option Die: -3
In/Out Die: OUT (OUT)
Run Defense Die: -4
Referee Die: –
Pass for 2 yds, run out-of-bounds.
3rd-and-12 SPA from SIL 39 (QTR1, 6:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/30/3/12/3.8.-2.13.-5p.1.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10459]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, PASS 4, RUN 2
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 10 yds.
4th-and-2 SPA from SIL 29 (QTR1, 5:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/41/27/4/2/3.8.-2.13.-5p.1.2.10.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
So, ab morgen bin ich erstmal ein paar Tage weg und komme am Samstag wieder.
Wir können dann hier auch schon wieder weitermachen...
Zitat von: duffeldoffel am Fr, 21. Apr. ’23, 13:06
Wir können dann hier auch schon wieder weitermachen...
mein call sollte vorliegen ;)
Zitat von: silentsound am Fr, 21. Apr. ’23, 18:18
Zitat von: duffeldoffel am Fr, 21. Apr. ’23, 13:06
Wir können dann hier auch schon wieder weitermachen...
mein call sollte vorliegen ;)
Tut er!
Leider wissen wir nicht, was die Spatzen machen wollen...
Dann schau doch in meine Standardcalls ;)
Special Teams
Zitat von: NinersUlm am Fr, 21. Apr. ’23, 20:44
Dann schau doch in meine Standardcalls ;)
Special Teams
Deine Standard-Calls geben für die gegenwärtige Situation nichts her.
Aber der Call liegt ja jetzt vor.
Zitat[Results ID #10460]
FG/XP (normal) vs Block Defense
Field Goal Die: M (44)
Block Defense Die: –
Referee Die: –
The kick covers 44 yds from the spot of the kick.
SPA 47-yd FG attempt is NO GOOD!
1st-and-10 SIL from SIL 37 (QTR1, 5:12)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/37/26/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10461]
Screen (I/O) vs Blitz Defense
Option Die: R 6
In/Out Die: OUT (IN)
Blitz Defense Die: SAC -10
Referee Die: –
QB is sacked for a LOSS of 10 yds.
2nd-and-20 SIL from SIL 27 (QTR1, 4:36)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/37/23/2/20/-10.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 5:00 wurde erreicht und überschritten, es steht also der nächste KW-Wechsel an.
Das letzte Keyword lautete: Wohlenbergstraße
Zitat[Results ID #10462]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 1, PASS 3
Option Die: R 6
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 2 yds.
3rd-and-18 SIL from SIL 29 (QTR1, 4:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/37/20/3/18/-10.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10463]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 2, PASS 4, RUN 2
Option Die: -4
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete.
4th-and-18 SIL from SIL 29 (QTR1, 3:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/37/19/4/18/-10.2.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10464]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 SPA from SPA 36 (QTR1, 3:36)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/36/18/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10465]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 2, RUN 1
Bomb Die: 34
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Zitat[Results ID #10466]
Interception Return (outside opponent's half) (I/O)
Kick Return Die: 19 NO TD
Option Die: P 15
In/Out Die: IN
Referee Die: –
Pass is INTERCEPTED 34 yds from the line-of-scrimmage.
Return for 34 yds.
1st-and-10 SIL from SPA 36 (QTR1, 3:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/64/17/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10467]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: -5
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
2nd-and-11 SIL from SPA 37 (QTR1, 3:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/64/15/2/11/-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10468]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, PASS 4, PASS 3
Option Die: P 7
In/Out Die: IN
Run Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds.
3rd-and-15 SIL from SPA 41 (QTR1, 2:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/64/12/3/15/-1.-4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10469]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 2, RUN 2
Option Die: R 8
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Pass for 6 yds. Flag on the play.
PENALTY: holding, offense, 10-yd penalty...
Accepted: 3rd-and-25 SIL from SIL 49 (QTR1/2:00)
Declined: 4th-and-9 SIL from SPA 35 (QTR1/2:00)
Was soll's sein, Sparrows?
Accept
3rd-and-25 SIL from SIL 49 (QTR1, 2:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/64/10/3/25/-1.-4.-10p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10470]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, PASS 2, RUN 1
Bomb Die: 30 INC
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass incomplete.
4th-and-25 SIL from SIL 49 (QTR1, 1:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SIL/64/9/4/25/-1.-4.-10p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10471]
Punt (I/O) vs Block Defense
Punt Die: 39
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Zitat[Results ID #10472]
Punt Return (normal) (I/O)
Punt Return Die: 14 NO TD
Option Die: -2
In/Out Die: OUT (IN)
Referee Die: –
Punt for 39 yds from the line-of-scrimmage.
Return for 12 yds.
1st-and-10 SPA from SPA 24 (QTR1, 1:36)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/24/8/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10473]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 4, RUN 2
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for 27 yds.
1st-and-10 SPA from SIL 49 (QTR1, 1:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/24/5/1/10/27.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10474]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, RUN 2, RUN 2
Option Die: P 5
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 SPA from SIL 44 (QTR1, 0:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0/3/SPA/Sparrows/000000/0/3/SPA/24/2/2/5/27.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10475]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 15 yds.
1st-and-10 SPA from SIL 29 (QTR2, 15:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.0/3/SPA/24/75/1/10/27.5.15.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Das erste Quarter ist rum, es steht also ein KW-Wechsel an.
Das letzte Keyword lautete: Bandelstraße
Zitat[Results ID #10476]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 1, RUN 1
Option Die: TD
Kick Return Die: 16 NO TD
In/Out Die: OUT (IN)
Run Defense Die: -3
Referee Die: –
Run for 18 yds.
1st-and-10 SPA from SIL 11 (QTR2, 14:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.0/3/SPA/24/72/1/10/27.5.15.18.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10477]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 2, RUN 1
Option Die: F
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for 4 yds, FUMBLE.
Zitat[Results ID #10478]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #10479]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10480]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10481]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #10482]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #10483]
Fumble/Block Advance (I/O)
Option Die: P 1
In/Out Die: OUT (IN)
Referee Die: –
Advance for 1 yd.
1st-and-Goal SPA from SIL 1 (QTR2, 13:48)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.0/3/SPA/24/69/1/G/27.5.15.18.10.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
läuft irgendwie so, wie die anderen spiele vorher ::)
Zitat[Results ID #10484]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, PASS 4, PASS 3
Option Die: -2
In/Out Die: OUT (IN)
Run Defense Die: F
Referee Die: –
Run for a LOSS of 1 yd, FUMBLE.
Zitat[Results ID #10485]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #10486]
Fumble/Block Recovery
Recovery Die: OUT
The ball bounces out-of-bounds.
2nd-and-Goal SPA from SIL 2 (QTR2, 13:24)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.0/3/SPA/24/67/2/G/27.5.15.18.10.-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10487]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, RUN 1, RUN 2
Option Die: -2
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: P
Run for no gain. Flag on the play.
Illegal motion, offense. 5-yd penalty.
Accepted: 2nd-and-Goal from SIL 7.
Declined: 3rd-and-Goal from SIL 2.
Was darf's denn sein, 'Knights?
declined bitte
3rd-and-Goal SPA from SIL 2 (QTR2, 13:00)
silentsound's Silentknights 0, Niners Sparrows 0
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.0/3/SPA/24/65/3/G/27.5.15.18.10.-1.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10488]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: P 15
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for a TOUCHDOWN!
PAT SPA from SIL 15 / TPC SPA from SIL 2 (QTR2, 12:48)
silentsound's Silentknights 0, Niners Sparrows 6
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.6/3/SPA/24/64/PAT/-/27.5.15.18.10.-1.0.2.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Sparrows schicken ihr Special Team für den Try-after...
Zitat[Results ID #10489]
FG/XP (normal) vs Block Defense
Field Goal Die: M (67)
Block Defense Die: –
Referee Die: –
The kick covers 67 yds from the spot of the kick.
The kick is GOOD!
Kickoff SPA from SPA 35 (QTR2, 12:48)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/35/64/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10490]
Kickoff
Kickoff Die: 47
Referee Die: –
The kick is 47 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
Zitat[Results ID #10491]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: R 20
In/Out Die: OUT (IN)
Referee Die: –
Return for 39 yds.
1st-and-10 SIL from SPA 43 (QTR2, 12:36)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SIL/57/63/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10492]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: P 9
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 SIL from SPA 38 (QTR2, 12:00)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SIL/57/60/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10493]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 2, RUN 1
Option Die: -3
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Pass for 1 yd, FUMBLE.
Zitat[Results ID #10494]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #10495]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 SPA from SPA 37 (QTR2, 11:48)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/59/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10496]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 1, RUN 2
Bomb Die: 25 INC
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete.
2nd-and-10 SPA from SPA 37 (QTR2, 11:36)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/58/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10497]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
3rd-and-5 SPA from SPA 42 (QTR2, 11:00)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/55/3/5/0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10498]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 1, RUN 2
Option Die: R 20
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Run for 23 yds.
New first down!
1st-and-10 SPA from SIL 35 (QTR2, 10:24)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/52/1/10/0.5.23.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10499]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 2, RUN 1
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete.
2nd-and-10 SPA from SIL 35 (QTR2, 10:12)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/51/2/10/0.5.23.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10500]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, PASS 2, RUN 2
Option Die: TD
Kick Return Die: 15
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Pass to the opponent's 4-yd line.
New first down!
1st-and-Goal SPA from SIL 4 (QTR2, 9:36)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/48/1/G/0.5.23.0.31.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 10:00 ist erreicht und übertroffen worden, es steht also der nächste KW-Wechsel an.
Das letzte Keyword lautete: Bardowicker Straße
Zitat[Results ID #10501]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, PASS 3
Option Die: -2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 1 yd.
2nd-and-Goal SPA from SIL 3 (QTR2, 9:00)
silentsound's Silentknights 0, Niners Sparrows 7
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.7/3/SPA/37/45/2/G/0.5.23.0.31.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10502]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 1, RUN 2
Option Die: P 25
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Run for 6 yds.
Ball carrier reaches the end zone. It's a TOUCHDOWN!
PAT SPA from SIL 15 / TPC SPA from SIL 2 (QTR2, 8:48)
silentsound's Silentknights 0, Niners Sparrows 13
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.13/3/SPA/37/44/PAT/-/0.5.23.0.31.1.3.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Sparrows schicken ihr Special Team für den Try-after...
Ich bin dann mal wieder 'ne Woche weg.
Kann aber sein, dass ich WLAN habe und abends was machen kann, also callt ruhig.
Zitat[Results ID #10503]
FG/XP (normal) vs Block Defense
Field Goal Die: 50
Block Defense Die: –
Referee Die: –
The kick covers 50 yds from the spot of the kick.
The kick is GOOD!
Kickoff SPA from SPA 35 (QTR2, 8:48)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SPA/35/44/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10504]
Kickoff
Kickoff Die: OUT (72)
Referee Die: –
The kick is 72 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
It's a touchback!
1st-and-10 SIL from SIL 25 (QTR2, 8:48)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/44/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
The play clock is down to 10...
Zitat[Results ID #10505]
Bomb (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 2, PASS 3
Bomb Die: 25
In/Out Die: OUT (OUT)
Blitz Defense Die: –
Referee Die: –
Pass for 33 yds, run out-of-bounds.
New first down!
1st-and-10 SIL from SPA 42 (QTR2, 8:24)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/42/1/10/33.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10506]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: R 2
In/Out Die: OUT (IN)
Run Defense Die: INC
Referee Die: –
Run for 8 yds.
2nd-and-2 SIL from SPA 34 (QTR2, 7:48)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/39/2/2/33.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10507]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, PASS 4, RUN 2
Option Die: TD
Kick Return Die: 16 NO TD
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Pass for 30 yds.
New first down!
1st-and-Goal SIL from SPA 4 (QTR2, 7:12)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/36/1/G/33.8.30.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10508]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: -2
Referee Die: P
Pass for 12 yds. Flag on the play.
Receiver reaches the end zone. It's a TOUCHDOWN! PENALTY: Pass interference, offense. 10-yd penalty.
1st-and-Goal SIL from SPA 14 (QTR2, 7:00)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/35/1/G/33.8.30.-10p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10509]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, PASS 4, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: -3
Referee Die: –
Pass for 10 yds, run out-of-bounds.
2nd-and-Goal SIL from SPA 4 (QTR2, 6:36)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/33/2/G/33.8.30.-10p.10.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10510]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 1, RUN 2
In/Out Die: OUT
Run Defense Die: INC
Referee Die: –
Pass incomplete.
3rd-and-Goal SIL from SPA 4 (QTR2, 6:24)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/32/3/G/33.8.30.-10p.10.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10511]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, RUN 1, RUN 1
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 2 yds.
4th-and-Goal SIL from SPA 2 (QTR2, 5:48)
silentsound's Silentknights 0, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.0/3/SPA/Sparrows/000000/0.14/3/SIL/25/29/4/G/33.8.30.-10p.10.0.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
offense bleibt
Zitat[Results ID #10512]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: -5
Referee Die: P
Pass for 2 yds. Flag on the play.
Receiver reaches the end zone. It's a TOUCHDOWN!
PENALTY: Illegal contact, defense. 5-yd penalty, automatic first down. Penalty is DECLINED!
PAT SIL from SPA 15 / TPC SIL from SPA 2 (QTR2, 5:36)
silentsound's Silentknights 6, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.6/3/SPA/Sparrows/000000/0.14/3/SIL/25/28/PAT/-/33.8.30.-10p.10.0.2.2.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10513]
FG/XP (normal) vs Block Defense
Field Goal Die: 52
Block Defense Die: –
Referee Die: –
The kick covers 52 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 5:36)
silentsound's Silentknights 7, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.7/3/SPA/Sparrows/000000/0.14/3/SIL/35/28/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10514]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long, no return.
It's a touchback!
1st-and-10 SPA from SPA 25 (QTR2, 5:36)
silentsound's Silentknights 7, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.7/3/SPA/Sparrows/000000/0.14/3/SPA/25/28/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10515]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: -4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
2nd-and-7 SPA from SPA 28 (QTR2, 5:00)
silentsound's Silentknights 7, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.7/3/SPA/Sparrows/000000/0.14/3/SPA/25/25/2/7/3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 5:00 ist erreicht worden, es steht also der nächste KW-Wechsel an.
Das letzte Keyword lautete: Walderseestraße
Zitat[Results ID #10516]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 2, PASS 3
Option Die: -2
In/Out Die: OUT (IN)
Run Defense Die: -4
Referee Die: –
Pass for 3 yds.
3rd-and-4 SPA from SPA 31 (QTR2, 4:24)
silentsound's Silentknights 7, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.7/3/SPA/Sparrows/000000/0.14/3/SPA/25/22/3/4/3.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10517]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: -5
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for a LOSS of 3 yds, FUMBLE.
Zitat[Results ID #10518]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #10519]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #10520]
Fumble/Block Return (I/O)
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Referee Die: –
Return for 24 yds.
1st-and-Goal SIL from SPA 4 (QTR2, 4:12)
silentsound's Silentknights 7, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.7/3/SPA/Sparrows/000000/0.14/3/SIL/96/21/1/G/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Huge momentum shift! :o
Zitat[Results ID #10521]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, PASS 2, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Pass for 12 yds, run out-of-bounds.
Receiver reaches the end zone. It's a TOUCHDOWN!
PAT SIL from SPA 15 / TPC SIL from SPA 2 (QTR2, 4:00)
silentsound's Silentknights 13, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.13/3/SPA/Sparrows/000000/0.14/3/SIL/96/20/PAT/-/4.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10522]
FG/XP (normal) vs Block Defense
Field Goal Die: 67
Block Defense Die: –
Referee Die: –
The kick covers 67 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 4:00)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/35/20/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10523]
Kickoff
Kickoff Die: 72
Referee Die: –
The kick is 72 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
It's a touchback!
1st-and-10 SPA from SPA 25 (QTR2, 4:00)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SPA/25/20/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10524]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, PASS 2, PASS 3
Bomb Die: 25
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 31 yds, run out-of-bounds.
1st-and-10 SPA from SIL 44 (QTR2, 3:36)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SPA/25/18/1/10/31.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10525]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, PASS 3
Option Die: F
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 13 yds from the line-of-scrimmage, defense may return.
Zitat[Results ID #10526]
Interception Return (outside opponent's half) (I/O)
Kick Return Die: 15
Option Die: -3
In/Out Die: IN
Referee Die: –
Return for 12 yds.
1st-and-10 SIL from SIL 43 (QTR2, 3:24)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/43/17/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10527]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 12 yds.
New first down!
1st-and-10 SIL from SPA 45 (QTR2, 2:48)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/43/14/1/10/12.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10528]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, PASS 2, PASS 3
Option Die: R 20
In/Out Die: IN
Run Defense Die: –
Referee Die: P
Run for 26 yds. Flag on the play.
PENALTY: Illegal use of hands, offense. 5-yd penalty.
1st-and-15 SIL from the 50 (QTR2, 2:24)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/43/12/1/15/12.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Momentum schon rum? ;)
Zitat[Results ID #10529]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, RUN 1
Bomb Die: 44
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete.
2nd-and-15 SIL from the 50 (QTR2, 2:12)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/43/11/2/15/12.-5p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10530]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, PASS 2, PASS 3
Option Die: P 15
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
Two-minute warning.
3rd-and-9 SIL from SPA 44 (QTR2, 2:00)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/3/SPA/Sparrows/000000/0.14/3/SIL/43/10/3/9/12.-5p.0.6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10531]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, PASS 2, PASS 3
Option Die: R 20
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 22 yds.
New first down!
SIL call timeout #1
1st-and-10 SIL from SPA 22 (QTR2, 1:48)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 2 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/2/SPA/Sparrows/000000/0.14/3/SIL/43/9/1/10/12.-5p.0.6.22.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10532]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: R 2
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Run for 5 yds.
SIL call timeout #2.
2nd-and-5 SIL from SPA 17 (QTR2, 1:36)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/3/SIL/43/8/2/5/12.-5p.0.6.22.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10533]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, PASS 3
Option Die: F
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 5 yds, FUMBLE.
Zitat[Results ID #10534]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #10535]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 SPA from SPA 12 (QTR2, 1:24)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/3/SPA/12/7/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10536]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 2, PASS 2, RUN 2
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
SPA call timeout #1.
2nd-and-16 SPA from SPA 6 (QTR2, 1:12)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 2
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/2/SPA/12/6/2/16/-6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10537]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, PASS 2, RUN 2
Option Die: -4
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 5 yds.
SPA call timeout #2.
3rd-and-21 SPA from SPA 1 (QTR2, 1:00)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/1/SPA/12/5/3/21/-6.-5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10538]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 2, PASS 4, RUN 2
Bomb Die: 30 INC
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. Fourth Down.
4th-and-21 SPA from SPA 1 (QTR2, 0:48)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/1/SPA/12/4/4/21/-6.-5.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10539]
Punt (I/O) vs Block Defense
Punt Die: 37
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 37 yds from the line-of-scrimmage.
Zitat[Results ID #10540]
Punt Return (normal) (I/O)
Punt Return Die: 4 NO TD
Option Die: P 7
In/Out Die: IN
Referee Die: –
Return for 11 yds.
1st-and-10 SIL from SPA 27 (QTR2, 0:36)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 1 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/1/SPA/Sparrows/000000/0.14/1/SIL/73/3/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10541]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, RUN 2, RUN 2
Option Die: P 9
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
SIL call timeout #3.
2nd-and-4 SIL from SPA 21 (QTR2, 0:24)
silentsound's Silentknights 14, Niners Sparrows 14
Timeouts left: SIL 0 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.14/0/SPA/Sparrows/000000/0.14/1/SIL/73/2/2/4/6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
special team kommt
Zitat[Results ID #10542]
FG/XP (normal) vs Pass Defense
Field Goal Die: 44
Pass Defense Die: -5
Referee Die: –
The kick covers 44 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR2, 0:12)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 0 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17/0/SPA/Sparrows/000000/0.14/1/SIL/35/1/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
QFL Fact
The 'Knights have taken the lead for the first time this season.
Zitat[Results ID #10543]
Kickoff
Kickoff Die: 68
Referee Die: –
The kick is 68 yds long.
Touchback!
1st-and-10 SPA from SPA 25 (QTR2, 0:12)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 0 / SPA 1
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17/0/SPA/Sparrows/000000/0.14/1/SPA/25/1/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10544]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, PASS 4, PASS 3
Bomb Die: 30 INC
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Pass incomplete. Halftime.
Kickoff SIL from SIL 35 (Halftime)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17/3/SPA/Sparrows/000000/0.14/3/SIL/35/0/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Halbzeit! Es steht der nächste KW-Wechsel an.
Das letzte Keyword lautete: Nienburger Straße
Zitat[Results ID #10545]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long. Touchback!
1st-and-10 SPA from SPA 25 (QTR3, 15:00)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/75/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10546]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: R 20
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 18 yds.
New first down!
1st-and-10 SPA from SPA 43 (QTR3, 14:24)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/72/1/10/18.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10547]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, PASS 4, RUN 1
Option Die: -4
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: P
Run for a LOSS of 2 yds. Flag on the play.
PENALTY: Offside, defense. 5-yd penalty.
1st-and-5 SPA from SPA 48 (QTR3, 14:00)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/70/1/5/18.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10548]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 4, PASS 2, PASS 3
Option Die: R 2
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-6 SPA from SPA 47 (QTR3, 13:24)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/67/2/6/18.5p.-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10549]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, PASS 4, PASS 3
Option Die: R 4
In/Out Die: IN
Run Defense Die: -4
Referee Die: P
Run for 3 yds. Flag on the play.
PENALTY: Personal foul, clipping below the waist, offense. 15-yd penalty.
2nd-and-21 SPA from SPA 32 (QTR3, 13:00)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/65/2/21/18.5p.-1.-15p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10550]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, RUN 1, PASS 3
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 24 yds.
New first down!
1st-and-10 SPA from SIL 44 (QTR3, 12:24)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/62/1/10/18.5p.-1.-15p.24.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10551]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 1, RUN 2
Option Die: P 25
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for 1 yd, out of bounds.
2nd-and-9 SPA from SIL 43 (QTR3, 12:00)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/60/2/9/18.5p.-1.-15p.24.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10552]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 2, RUN 2
Option Die: P 25
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete.
3rd-and-9 SPA from SIL 43 (QTR3, 11:48)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/59/3/9/18.5p.-1.-15p.24.1.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10553]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 2, PASS 3
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for 7 yds. Flag on the play.
PENALTY: Tripping, defense. 10-yd penalty, automatic first down. Enforced from the end of the run.
1st-and-10 SPA from SIL 26 (QTR3, 11:24)
silentsound's Silentknights 17, Niners Sparrows 14
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.0/3/SPA/25/57/1/10/18.5p.-1.-15p.24.1.0.7.10p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10554]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 2, PASS 2, PASS 3
Option Die: P 25
In/Out Die: OUT (OUT)
Run Defense Die: N.G.
Referee Die: –
Pass for 32 yds, run out-of-bounds.
Receiver reaches the end zone. It's a TOUCHDOWN!
PAT SPA from SIL 15 / TPC SPA from SIL 2 (QTR3, 11:12)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SPA/25/56/PAT/-/18.5p.-1.-15p.24.1.0.7.10p.26.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Sparrows schicken Special Team für den Try-after.
Zitat[Results ID #10555]
FG/XP (normal) vs Block Defense
Field Goal Die: M (M)
Block Defense Die: –
Referee Die: –
The kick is MISSED.
Kickoff SPA from SPA 35 (QTR3, 11:12)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SPA/35/56/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10556]
Kickoff
Kickoff Die: 52
Referee Die: –
The kick is 52 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
Zitat[Results ID #10557]
Kickoff Return (I/O)
Kick Return Die: 16 NO TD
Option Die: R 20
In/Out Die: OUT (OUT)
Referee Die: –
Return for 36 yds, out of bounds.
1st-and-10 SIL from SIL 49 (QTR3, 11:00)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/55/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10558]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 4, RUN 2, RUN 1
Option Die: P 3
In/Out Die: OUT (IN)
Run Defense Die: INC
Referee Die: –
Run for 4 yds.
2nd-and-6 SIL from SPA 47 (QTR3, 10:24)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/52/2/6/4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Defense is set...
Zitat[Results ID #10559]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 2, PASS 3
Option Die: R 10
In/Out Die: IN
Run Defense Die: –
Referee Die: P
Run for 14 yds. Flag on the play.
PENALTY: Offside, defense. 5-yd penalty. Penalty is DECLINED! New first down.
1st-and-10 SIL from SPA 33 (QTR3, 10:00)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/50/1/10/4.14.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 10:00 wurde erreicht, es steht also der nächste KW-Wechsel an.
Das letzte Keyword lautete: Lister Damm
Zitat[Results ID #10560]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 2, PASS 3
Option Die: P 3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: P
Pass for 8 yds. Flag on the play.
PENALTY: Ineligible man downfield, offense. 5-yd penalty.
1st-and-15 SIL from SPA 38 (QTR3, 9:36)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/48/1/15/4.14.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10561]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, RUN 1
Option Die: -3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for no gain.
2nd-and-15 SIL from SPA 38 (QTR3, 9:00)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/45/2/15/4.14.-5p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10562]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, PASS 4, PASS 3
Option Die: P 9
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 12 yds)
3rd-and-15 SIL from SPA 38 (QTR3, 8:48)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/44/3/15/4.14.-5p.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10563]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 1, RUN 2
Option Die: P 15
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
4th-and-10 SIL from SPA 33 (QTR3, 8:12)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/49/41/4/10/4.14.-5p.0.0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
offense bleibt
Zitat[Results ID #10564]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, RUN 2
Option Die: R 8
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 9 yds.
TURNOVER ON DOWNS!
1st-and-10 SPA from SPA 24 (QTR3, 8:00)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SPA/24/40/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10565]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 2, RUN 1
Option Die: F
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Pass for 2 yds, run out-of-bounds. (Length of pass: 2 yds)
2nd-and-8 SPA from SPA 26 (QTR3, 7:36)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SPA/24/38/2/8/2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10566]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 1, PASS 4, RUN 1
Option Die: P 3
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 5 yds from the line-of-scrimmage, defense may return. (Length of pass: 5 yds)
Zitat[Results ID #10567]
Interception Return (inside opponent's half) (I/O)
Punt Return Die: 19 NO TD
Option Die: P 7
In/Out Die: IN
Referee Die: –
Return for 26 yds.
1st-and-Goal SIL from SPA 5 (QTR3, 7:24)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/95/37/1/G/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10568]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 4, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for 2 yds.
2nd-and-Goal SIL from SPA 3 (QTR3, 6:48)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/95/34/2/G/2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10569]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, PASS 4, RUN 2
In/Out Die: OUT (OUT)
Run Defense Die: -3
Referee Die: –
Run for no gain, out of bounds.
3rd-and-Goal SIL from SPA 3 (QTR3, 6:24)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/95/32/3/G/2.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10570]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 1 yd.
4th-and-Goal SIL from SPA 2 (QTR3, 5:48)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SIL/95/29/4/G/2.0.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
offense bleibt
Zitat von: silentsound am Fr, 19. Mai. ’23, 13:54
offense bleibt
offense bleibt immer noch und machen brotzeit auf dem feld ;D
Zitat von: silentsound am Sa, 20. Mai. ’23, 22:38
Zitat von: silentsound am Fr, 19. Mai. ’23, 13:54
offense bleibt
offense bleibt immer noch und machen brotzeit auf dem feld ;D
Sorry die D musst zwischenzeitlich ein Membermeeting in Würzburg abhalten :)
D kommt jetzt
Zitat[Results ID #10571]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, RUN 1
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Run for a LOSS of 1 yd, out of bounds.
TURNOVER ON DOWNS!
1st-and-10 SPA from SPA 3 (QTR3, 5:36)
silentsound's Silentknights 17, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.0/3/SPA/Sparrows/000000/0.14.6/3/SPA/3/28/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10572]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, PASS 2, RUN 1
Option Die: P 5
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
It's a SAFETY!
Kickoff SPA from SPA 20 (QTR3, 5:24)
silentsound's Silentknights 19, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.2/3/SPA/Sparrows/000000/0.14.6/3/SPA/20/27/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10573]
Safety Kick
Punt Die: 49
Referee Die: –
The kick is 49 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
Zitat[Results ID #10574]
Safety-Kick Return (I/O)
Punt Return Die: 5
Option Die: R 6
In/Out Die: OUT (IN)
Referee Die: P
Return for 11 yds. Flag on the play.
PENALTY: Personal foul, illegal block below the waist, kicking team. 15-yd penalty.
1st-and-10 SIL from SPA 43 (QTR3, 5:12)
silentsound's Silentknights 19, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.2/3/SPA/Sparrows/000000/0.14.6/3/SIL/57/26/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Was ihr hier veranstaltet...
Zitat[Results ID #10576]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, RUN 1, RUN 1
Option Die: P 9
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 18 yds. (Length of pass: 9 yds / Yards-after-catch: 9 yds)
New first down!
1st-and-10 SIL from SPA 25 (QTR3, 4:24)
silentsound's Silentknights 19, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.2/3/SPA/Sparrows/000000/0.14.6/3/SIL/57/22/1/10/0.18.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10577]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, RUN 2, RUN 1
Option Die: R 4
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Run for 11 yds, out of bounds.
New first down!
1st-and-10 SIL from SPA 14 (QTR3, 3:48)
silentsound's Silentknights 19, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.2/3/SPA/Sparrows/000000/0.14.6/3/SIL/57/19/1/10/0.18.11.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10578]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 1, RUN 2
Option Die: P 15
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 18 yds. (Length of pass: 3 yds / Yards-after-catch: 15 yds)
Receiver reaches the end zone. It's a TOUCHDOWN!
PAT SIL from SPA 15 / TPC SIL from SPA 2 (QTR3, 3:36)
silentsound's Silentknights 25, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.8/3/SPA/Sparrows/000000/0.14.6/3/SIL/57/18/PAT/-/0.18.11.14.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Mathematik verlangt nun die Frage, ob das Special Team für einen Extra Point kommt oder die Offense für eine 2-Point Conversion bleibt.
Die Defense ist eingeladen, für beide Eventualitäten schon mal alternative Calls zu geben.
special team kommt
Zitat[Results ID #10579]
FG/XP (normal) vs Block Defense
Field Goal Die: 51
Block Defense Die: –
Referee Die: –
The kick covers 51 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR3, 3:36)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SIL/35/18/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10580]
Kickoff
Kickoff Die: 47
Referee Die: P
The kick is 47 yds long and may be returned (unless downed beyond the end zone due to prior penalty). Flag on the play.
Zitat[Results ID #10581]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: R 2
In/Out Die: OUT (OUT)
Referee Die: –
Return for 13 yds, out of bounds.
PENALTY: Offside, kicking team. 5-yd penalty. Enforced from the end of the return.
1st-and-10 SPA from SPA 36 (QTR3, 3:24)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/17/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10582]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 1, RUN 1
Option Die: -2
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Run for no gain. Flag on the play.
PENALTY: Illegal shift, offense. 5-yd penalty.
1st-and-15 SPA from SPA 31 (QTR3, 3:00)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/15/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Falls die 'Knights 2nd-and-10 from SPA 36 bevorzugen, mögen sie nachfolgend meckern.
Zitat von: duffeldoffel am Mo, 22. Mai. ’23, 14:33
Zitat[Results ID #10582]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 1, RUN 1
Option Die: -2
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Run for no gain. Flag on the play.
PENALTY: Illegal shift, offense. 5-yd penalty.
1st-and-15 SPA from SPA 31 (QTR3, 3:00)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/15/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Falls die 'Knights 2nd-and-10 from SPA 36 bevorzugen, mögen sie nachfolgend meckern.
Bei meckern bleibt mein call.
nix meckern ;)
Zitat[Results ID #10583]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 2, RUN 2
Option Die: P 25
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-10 SPA from SPA 36 (QTR3, 2:24)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/12/2/10/-5p.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10584]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 2, PASS 3
Option Die: P 1
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
3rd-and-7 SPA from SPA 39 (QTR3, 1:48)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/9/3/7/-5p.5.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10585]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 1, RUN 2
Option Die: -5
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: P
Pass for 2 yds. Flag on the play. (Length of pass: 7 yds / Yards-after-catch: -5 yds)
PENALTY: Illegal contact, defense. 5-yd penalty, automatic first down.
1st-and-10 SPA from SPA 44 (QTR3, 1:24)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/7/1/10/-5p.5.3.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10586]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, PASS 2, RUN 2
Option Die: TD
Kick Return Die: 11
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass to the opponent's 5-yd line.
New first down!
1st-and-Goal SPA from SIL 5 (QTR3, 0:48)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/4/1/G/-5p.5.3.5p.51.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Ich muss schon sagen...
Ich gebe zu, ich hatte keine hohen Erwartungen an ein Spiel zweier Tabellenletzter. Aber das macht schon Spaß! :)
Zitat[Results ID #10587]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 2, RUN 1
Option Die: R 8
In/Out Die: OUT (IN)
Run Defense Die: -3
Referee Die: P
Run for 9 yds. Flag on the play.
Ball carrier reaches the end zone. It's a TOUCHDOWN!
PENALTY: Illegal shift, offense. 5-yd penalty.
1st-and-Goal SPA from SIL 10 (QTR3, 0:36)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/3/1/G/-5p.5.3.5p.51.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10588]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, PASS 4, RUN 2
Option Die: P 7
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Run for 5 yds, out of bounds.
2nd-and-Goal SPA from SIL 5 (QTR3, 0:12)
silentsound's Silentknights 26, Niners Sparrows 20
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.6/3/SPA/36/1/2/G/-5p.5.3.5p.51.-5p.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10589]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, PASS 4, PASS 3
Option Die: R 4
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for 6 yds, FUMBLE.
Ball carrier reaches the end zone. It's a TOUCHDOWN!
PAT SPA from SIL 15 / TPC SPA from SIL 2 (QTR3, 0:00)
silentsound's Silentknights 26, Niners Sparrows 26
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.12/3/SPA/36/0/PAT/-/-5p.5.3.5p.51.-5p.5.5.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10590]
FG/XP (normal) vs Block Defense
Field Goal Die: M (46)
Block Defense Die: –
Referee Die: –
The kick covers 46 yds from the spot of the kick.
The kick is GOOD!
Kickoff SPA from SPA 35 (QTR3, 0:00)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9/3/SPA/Sparrows/000000/0.14.13/3/SPA/35/0/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
An dieser Stelle endet das dritte Quarter, so dass ein KW-Wechsel ansteht.
Das letzte Keyword lautete: Am Ginsterbusch
* * *
Zitat[Results ID #10591]
Kickoff
Kickoff Die: 59
Referee Die: –
The kick is 59 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
Zitat[Results ID #10592]
Kickoff Return (I/O)
Kick Return Die: 16 NO TD
Option Die: P 7
In/Out Die: OUT (IN)
Referee Die: –
Return for 23 yds.
1st-and-10 SIL from SIL 29 (QTR4, 14:48)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/74/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10593]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, RUN 2, PASS 3
Option Die: R 8
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
2nd-and-10 SIL from SIL 29 (QTR4, 14:36)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/73/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10594]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, RUN 2, RUN 2
Option Die: R 2
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for 5 yds.
3rd-and-5 SIL from SIL 34 (QTR4, 14:00)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/70/3/5/0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10595]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, RUN 2, RUN 1
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: OUT (OUT)
Run Defense Die: -3
Referee Die: –
Run for 28 yds, out of bounds.
New first down!
1st-and-10 SIL from SPA 38 (QTR4, 13:36)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/68/1/10/0.5.28.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10596]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 1, RUN 2
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Pass for 19 yds. (Length of pass: 0 yds / Yards-after-catch: 19 yds)
New first down!
1st-and-10 SIL from SPA 19 (QTR4, 13:00)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/65/1/10/0.5.28.19.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10597]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: -4
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 2 yds. (Length of pass: 6 yds / Yards-after-catch: -4 yds)
2nd-and-8 SIL from SPA 17 (QTR4, 12:24)
silentsound's Silentknights 26, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.0/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/62/2/8/0.5.28.19.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10598]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 2, RUN 1
Option Die: P 15
In/Out Die: OUT (OUT)
Run Defense Die: N.G.
Referee Die: P
Pass for 20 yds, run out-of-bounds. Flag on the play. (Length of pass: 5 yds / Yards-after-catch: 15 yds)
Receiver reaches the end zone. It's a TOUCHDOWN!
PENALTY: Illegal contact, defense. 5-yd penalty, automatic first down. Penalty is DECLINED!
PAT SIL from SPA 15 / TPC SIL from SPA 2 (QTR4, 12:12)
silentsound's Silentknights 32, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.6/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/29/61/PAT/-/0.5.28.19.2.17.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Wieder verlangt die Mathematik, dass nachgefragt wird, welche Unit die 'Knights für den Try-After schicken.
special team kommt
Fünfter Führungswechsel übrigens mittlerweile...
Unglaublich meine D :bag:
Zitat[Results ID #10599]
FG/XP (normal) vs Block Defense
Field Goal Die: 63
Block Defense Die: –
Referee Die: –
The kick covers 63 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR4, 12:12)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/35/61/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10600]
Kickoff
Kickoff Die: 70
Referee Die: –
The kick is 70 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
No return. Touchback!
1st-and-10 SPA from SPA 25 (QTR4, 12:12)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/61/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10601]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, PASS 4, PASS 3
Option Die: R 4
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for no gain.
2nd-and-10 SPA from SPA 25 (QTR4, 11:36)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/58/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10602]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, PASS 4, RUN 2
Bomb Die: 45 INC
In/Out Die: OUT
Pass Defense Die: SAC -6
Referee Die: –
Pass incomplete. (Length of pass: 45 yds)
3rd-and-10 SPA from SPA 25 (QTR4, 11:24)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/57/3/10/0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10603]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 2, RUN 1
Option Die: TD
Kick Return Die: 19 NO TD
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Pass incomplete. Flag on the play. (Length of pass: 3 yds)
PENALTY: Personal foul, roughing the passer, defense. 15-yd penalty, automatic first down.
1st-and-10 SPA from SPA 40 (QTR4, 11:12)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/56/1/10/0.0.15p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10604]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, PASS 2, RUN 1
Option Die: -3
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: P
Pass incomplete. Flag on the play. (Length of pass: 7 yds)
PENALTY: Illegal procedure, offense. 5-yd penalty.
1st-and-15 SPA from SPA 35 (QTR4, 11:00)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/55/1/15/0.0.15p.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Wenn die 'Knights 2nd-and-10 from SPA 40 bevorzugen, mögen sie nachfolgend meckern.
Zitat[Results ID #10605]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, PASS 4, RUN 2
Option Die: P 7
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 9 yds)
2nd-and-15 SPA from SPA 35 (QTR4, 10:48)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/54/2/15/0.0.15p.-5p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10606]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 4, RUN 2
Option Die: P 5
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: P
Pass for 5 yds. Flag on the play. (Length of pass: 0 yds / Yards-after-catch: 5 yds)
PENALTY: Holding, defense. 5-yd penalty, automatic first down.
1st-and-10 SPA from SPA 40 (QTR4, 10:36)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/53/1/10/0.0.15p.-5p.0.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
täusche ich mich da... oder gab es in früheren jahren weit weniger flaggen? hat das was mit den einstellungen zu tun? oder unterliege ich da wirklich einem irrtum ;)
Zitat von: silentsound am Mi, 24. Mai. ’23, 16:57
täusche ich mich da... oder gab es in früheren jahren weit weniger flaggen? hat das was mit den einstellungen zu tun? oder unterliege ich da wirklich einem irrtum ;)
Hat nichts mit den Einstellungen zu tun - die Chancen auf "P" am Ref Die stehen 1:10, wie es sich gehört. Das hatten wir aber schon besprochen. Ich hab das vor einiger Zeit sicherheitshalber gecheckt. Es kommt halt vor, dass es mal zwei Flaggen in Folge gibt, dafür dann 25 Mal oder sogar mehr gar nichts.
Natürlich kann man darüber diskutieren, den Referee Die im Rahmen einer QFL-Anpassung etwas zu entschärfen. Mir persönlich erschien es immer zu viel, dass bei 10 von 100 Würfen das "P" kommt.
Zitat von: duffeldoffel am Mi, 24. Mai. ’23, 17:14
Natürlich kann man darüber diskutieren, den Referee Die im Rahmen einer QFL-Anpassung etwas zu entschärfen. Mir persönlich erschien es immer zu viel, dass bei 10 von 100 Würfen das "P" kommt.
würde ich mich anschließen ;)
Hab mir gerade mal ein paar NFL Season Stats angeschaut. Realistischerweise müsste der Ref Die 12 statt 10 Seiten haben und wäre dann immer noch über dem Durchschnitt. Gerundet gibt's bei 8% der Plays eine Flagge.
Zitat[Results ID #10607]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, RUN 1, RUN 1
Option Die: -4
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds.
2nd-and-14 SPA from SPA 36 (QTR4, 10:00)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/50/2/14/0.0.15p.-5p.0.5p.-4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Die Marke 10:00 ist erreicht worden, es steht also der nächste KW-Wechsel an.
Das letzte Keyword lautete: Burgweg
Zitat[Results ID #10608]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 4, PASS 3
Option Die: P 25
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 7 yds from the line-of-scrimmage, defense may return. (Length of pass: 7 yds)
Zitat[Results ID #10609]
Interception Return (inside opponent's half) (I/O)
Punt Return Die: 9 NO TD
Option Die: P 1
In/Out Die: IN
Referee Die: –
Return for 10 yds.
1st-and-10 SIL from SPA 33 (QTR4, 9:48)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/67/49/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
läuft
Zitat[Results ID #10610]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, PASS 2, RUN 2
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds, out of bounds.
2nd-and-5 SIL from SPA 28 (QTR4, 9:24)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/67/47/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10611]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 4, RUN 2, PASS 3
Option Die: F
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 2 yds, FUMBLE.
Zitat[Results ID #10612]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #10613]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10614]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10615]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10616]
Fumble/Block Recovery
Recovery Die: -5
The team throwing the recovery die loses 5 yds on the bounce.
Zitat[Results ID #10617]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #10618]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
3rd-and-2 SIL from SPA 25 (QTR4, 8:48)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/67/44/3/2/5.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10619]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 2, RUN 2
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Run for 1 yd.
4th-and-1 SIL from SPA 24 (QTR4, 8:12)
silentsound's Silentknights 33, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.7/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/67/41/4/1/5.3.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
special team kommt
Offense is set...
Zitat[Results ID #10620]
FG/XP (normal) vs Block Defense
Field Goal Die: 56
Block Defense Die: –
Referee Die: –
The kick covers 56 yds from the spot of the kick.
The kick is GOOD!
Kickoff SIL from SIL 35 (QTR4, 8:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/35/40/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
* * *
Zitat[Results ID #10621]
Kickoff
Kickoff Die: 66
Referee Die: –
The kick is 66 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
No return.
Touchback!
1st-and-10 SPA from SPA 25 (QTR4, 8:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/40/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10622]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 2, PASS 3
Option Die: P 7
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
2nd-and-5 SPA from SPA 30 (QTR4, 7:24)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/37/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10623]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 2, PASS 3
Option Die: F
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 4 yds, out of bounds.
3rd-and-1 SPA from SPA 34 (QTR4, 7:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/35/3/1/5.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10624]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, PASS 4, PASS 4, RUN 1
Option Die: R 2
In/Out Die: OUT (OUT)
Run Defense Die: F
Referee Die: –
Run for 7 yds, out of bounds.
New first down!
1st-and-10 SPA from SPA 41 (QTR4, 6:36)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/33/1/10/5.4.7.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10625]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, PASS 4, RUN 1
Option Die: F
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 1 yd, FUMBLE. (Length of pass: 1 yd)
Zitat[Results ID #10626]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #10627]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
2nd-and-9 SPA from SPA 42 (QTR4, 6:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/30/2/9/5.4.7.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10628]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 1, PASS 3
Option Die: P 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Pass incomplete. Flag on the play. (Length of pass: 6 yds)
PENALTY: Pass interference, defense. Automatic first down from the spot of the foul.
1st-and-10 SPA from SPA 48 (QTR4, 5:48)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/29/1/10/5.4.7.1.6p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10629]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 2, RUN 1
Bomb Die: 25 INC
In/Out Die: OUT
Pass Defense Die: SAC -6
Referee Die: –
Pass incomplete. (Length of pass: 25 yds)
2nd-and-10 SPA from SPA 48 (QTR4, 5:36)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/28/2/10/5.4.7.1.6p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10630]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, RUN 1, PASS 3
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for no gain.
3rd-and-10 SPA from SPA 48 (QTR4, 5:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/25/3/10/5.4.7.1.6p.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10631]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 4, PASS 2, RUN 2
Option Die: P 15
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd.
4th-and-11 SPA from SPA 47 (QTR4, 4:24)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SPA/25/22/4/11/5.4.7.1.6p.0.0.-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Offense bleibt
Zitat[Results ID #10632]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, PASS 4, RUN 2
Option Die: P 3
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 7 yds. (Length of pass: 4 yds / Yards-after-catch: 3 yds)
TURNOVER ON DOWNS!
1st-and-10 SIL from SIL 46 (QTR4, 4:12)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/21/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10633]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, RUN 2, RUN 1
Option Die: P 3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 6 yds.
2nd-and-4 SIL from SPA 48 (QTR4, 3:36)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/18/2/4/6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10634]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Pass for 11 yds, run out-of-bounds. (Length of pass: 11 yds)
New first down!
1st-and-10 SIL from SPA 37 (QTR4, 3:24)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/17/1/10/6.11.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Aus irgendeinem Grund hatte ich vergessen, bei 5:00 das Passwort zu wechseln.
Daher erfolgt der KW-Wechsel jetzt an dieser Stelle.
Das letzte Keyword lautete: An der Breiten Wiese
(Ich war neugierig und hab gelunzt: Bei rechtzeitigem KW-Wechsel hätten die Sparrows schon beim Third Down den Ball verloren.)
Zitat[Results ID #10635]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 4, RUN 2
Option Die: -5
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 3 yds. (Length of pass: 8 yds / Yards-after-catch: -5 yds)
2nd-and-7 SIL from SPA 34 (QTR4, 2:48)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/14/2/7/6.11.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10636]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 2, PASS 4, RUN 1
Option Die: -2
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 5 yds.
3rd-and-2 SIL from SPA 29 (QTR4, 2:12)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/11/3/2/6.11.3.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10637]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 4, RUN 2, PASS 3
In/Out Die: OUT (IN)
Run Defense Die: -3
Referee Die: –
Pass for 5 yds. (Length of pass: 5 yds)
Two-minute warning
1st-and-10 SIL from SPA 24 (QTR4, 2:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/10/1/10/6.11.3.5.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Zitat[Results ID #10638]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Pass for 5 yds. (Length of pass: 5 yds)
2nd-and-5 SIL from SPA 19 (QTR4, 1:24)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/7/2/5/6.11.3.5.5.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Es liegen keinerlei Calls vor.
Zitat[Results ID #10639]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, PASS 2, RUN 2
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Pass for 8 yds, run out-of-bounds. (Length of pass: 8 yds)
2nd-and-2 SIL from SPA 3 (QTR4, 1:00)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/5/2/2/6.11.3.5.5.5.8.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
ich glaube... da stimmt was nicht... vorher ball spa 19 dann 8 yrd pass... müsste spa 11 sein...und first down... hier steht second? vielleicht blicke ich es auch nur nicht ;)
der 8-yd pass ist offenbar zweimal angewendet worden :) einmal zum 1st down und dann nochmal
Zitat von: silentsound am Mi, 31. Mai. ’23, 16:47
ich glaube... da stimmt was nicht... vorher ball spa 19 dann 8 yrd pass... müsste spa 11 sein...und first down... hier steht second? vielleicht blicke ich es auch nur nicht ;)
Stimmt.
Müsste 1st and der 11 yrd Linie sein.
Ich vermute, ich hab aus Versehen den Send-Button zweimal kurz hintereinander geklickt, so dass der 8-yd Pass zweimal erfasst wurde, was ich dann nicht merkte.
In der Tat sieht es nun so aus:
1st-and-10 SIL from SPA 11 (QTR4, 1:12)
silentsound's Silentknights 36, Niners Sparrows 27
Timeouts left: SIL 3 / SPA 3
(https://qfl.49ersfanzone.net/scorebox/SIL/Silentknights/ffd700/0.17.9.10/3/SPA/Sparrows/000000/0.14.13.0/3/SIL/46/6/1/10/6.11.3.5.5.5.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=240)
Wenn ich dann um die Calls bitten darf...
Da die Sparrows keine Timeouts nehmen wollen, ist das Spiel mit zwei Kneel-downs beendet, ansonsten hätten sie mit 1:12 auf der Uhr nochmal den Ball bekommen.
Das letzte Keyword lautete: Sudetenstraße
Gratulation an die 'Knights. Da die Warriors wohl gegen die Kobras gewinnen werden, ist der Norden wieder wide open.
Für die Sparrows enden die Hoffnungen auf einen Trip zur Fever Bowl.
vielen dank an den ref für die spielleitung... und natürlich danke an die sparrows für ein spannendes spiel ;)
Vielen Dank an alle Beteiligten und Glückwunsch zum Sieg.
In der 2. HZ ging nichts mehr und das was ging, ging schief :(
Viel Erfolg in den PO's!