Willkommen in der Eyebowl zu einem weiteren sehr reizvollen Matchup zweier Fever-Bowl-Aspiranten: frontmodes Kobras @ Eagle Eyes.
Es ist das dritte Aufeinandertreffen dieser beiden Clubs, die ersten beiden gingen an die Kobras, darunter ein 23-10 an selber Stelle im Regular-Season Finale der letzten Saison.
Hier gibt's die laufenden Game Stats. (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Stats
Zwar haben die Eagle Eyes (3-1) den besseren Record als die Kobras (2-2), aber bei den Statistiken bietet sich ein überraschendes Bild.
Die Kobras haben die zweitbeste Offense overall (336,3 yds/Spiel), obwohl sowohl ihr Laufangriff (189,8) als auch ihr Passangriff (146,5) einzeln nur jeweils Platz 4 belegen.
Dass die Kobras auf der defensiven Seite des Balles stark sind, hat schon Tradition in der QFL. Gegenwärtig haben sie die beste Defense overall (274,5), und auch ihre Passverteidigung (93,8) belegt Platz 1. Die Laufverteidigung (180,8) belegt Platz 4, da gibt es also noch Raum für Verbesserung.
Die Zahlen der Eagle Eyes dürften verwundern. Ihre Offense belegt insgesamt (272,5) und am Boden (100,8) den letzten Platz. Durch die Luft (171,8) ist es jedoch Platz 1.
Ihre Defense belegt hingegen sehr konstant den vorletzten Platz in allen Kategorien, also sowohl overall (353,5) als auch einzeln gegen den Lauf (192,3) und den Pass (161,3).
Dem Erfolg der Eagle Eyes zuträglich gewesen ist sicherlich ihr Turnover Ration von +5 (Platz 1) und ihre Net Points off Turnovers (+13, Platz 2).
Die Kobras haben auf diesem Sektor Probleme gehabt, da sie mit einem Ratio von minus-5 und minus-10 Net Points off Turnovers nur jeweils Platz 5 belegen.
* * *
Ausblick: Eagle Eyes
Die Eagle Eyes haben sich mit einer überzeugenden Vorstellung gegen den amtierenden QFL-Champ, die Jetto Basterds, für die herbe Enttäuschung gegen die Sparrows in der Vorwoche rehabilitiert.
Sie kontrollieren damit ihr eigenes Schicksal, und das bliebe auch im Falle einer Niederlage so, da es am letzten Spieltag erneut gegen die Basterds geht. Eine vorzeitige Fever-Bowl-Qualifikation ist nicht möglich, sie können also recht entspannt in dieses Spiel gehen.
Ausblick: frontmodes Kobras
frontmodes Kobras (2-2) haben zuletzt zweimal verloren und konnten das Momentum nach dem idealen Saisonstart, als sie selbst 2-0 und beide Divisionsrivalen 0-2 standen, nicht nutzen.
Und doch haben sie in diesem Spiel erneut die Möglichkeit, vorzeitig die Fever-Bowl-Teilnahme klarzumachen. Im Falle eines Sieges wären sie nicht mehr einzuholen, wie folgende Rechnungen belegen:
Gewinnen die Kobras, stünden sie 3-2, so dass die 'Knights (2-3) und Warriors (2-3) nur noch gleichziehen könnten. Am letzten Spieltag kommt es zum zweiten direkten Duell der Kobras mit den 'Knights. Die Warriors werden die Sparrows empfangen.
Ein Two-Way Tie mit den 'Knights würden die Kobras aufgrund des besseren Records in "Common Games" gewinnen. Head-to-Head stünden sie 1-1, in der Division jeweils 2-2, und der einzige weitere gemeinsame Gegner sind die Eagle Eyes, gegen die es ja heute geht und gegen die die 'Knights zuvor verloren haben.
Käme es zu einem Three-Way Tie mit den 'Knights und den Warriors, wären alle drei head-to-head und in der Division jeweils 2-2, weitere gemeinsame Gegner gab es nicht. Somit müsste die Strength of Victory entscheiden. Hierbei entscheidend wären dann die Records der Eagle Eyes (3-1, für KOB) und Sparrows (2-3, für SIL/WAR), und hier wären die Eagle Eyes von den Sparrows nicht mehr einzuholen, da die Warriors am letzten Spieltag die Sparrows ja schlagen müssen.
Auch im Falle einer Niederlage würden die Kobras ihr eigenes Schicksal weiterhin kontrollieren am letzten Spieltag. Dennoch dürften die 'Knights und die Warriors wissen, wem sie heute die Daumen drücken müssen.
* * *
So, dann wollen wir mal...
13 Keywords habe ich festgelegt, diese schicke ich diesmal natürlich nicht an the_hawk, sondern an unseren Commish igor.
Ein neues KW gibt es immer zu Beginn eines Quarters sowie wenn durch ein abgeschlossenes Play die Marken 10:00 bzw. 5:00 erreicht oder überschritten werden.
* * *
Die erste ID errechnet sich aus der Summe der gezählten Posts der beiden Protagonisten, von da an wird mit jedem Wurf um 1 hochgezählt.
34.347 (frontmode) + 4.668 (the_hawk) = 39015 (erste ID)
* * *
So, jetzt geht's gleich los... :)
Ich darf die beiden Coaches noch bitten, mir zeitnah ihre Standards einzureichen - danke! :)
Zitat[Results ID #39015]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
The Eagle Eyes win the toss and elect to:
a) receive
b) defer and kick deep
c) defer and kick onside
b) defer and kick deep
auf ein schönes Spiel!
Zitat[Results ID #39016]
Kickoff
Kickoff Die: 72
Referee Die: –
The kick is 72 yds long and may be returned.
* * *
Ich könnte mir vorstellen, dass die Kobras 7 yds tief in der eigenen Endzone den Touchback nehmen, aber da mir noch keine Standards von den Kobras vorliegen, müssen wir auf die Bestätigung warten.
TB
Standards kommen morgen im Laufe des Tages
1st-and-10 KOB from KOB 25 (QTR1, 15:00)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/KOB/25/75/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Die Offense wäre dann set...
Zitat[Results ID #39017]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, RUN 2, RUN 1
Option Die: P 15
In/Out Die: OUT (OUT)
Blitz Defense Die: SAC -10
Referee Die: –
QB is pushed out-of-bounds for a LOSS of 10 yds.
2nd-and-20 KOB from KOB 15 (QTR1, 14:36)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/KOB/25/73/2/20/-10.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39018]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 2, PASS 4, PASS 3
Option Die: -2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 7 yds. (Length of pass: 9 yds / Yards-after-catch: -2 yds)
3rd-and-13 KOB from KOB 22 (QTR1, 14:00)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/KOB/25/70/3/13/-10.7.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39019]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 4, PASS 3
Option Die: R 6
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 7 yds, run out-of-bounds. (Length of pass: 7 yds)
4th-and-6 KOB from KOB 29 (QTR1, 13:36)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/KOB/25/68/4/6/-10.7.7.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Team
Zitat[Results ID #39020]
Punt (I/O) vs Block Defense
Punt Die: 28
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 28 yds from the line-of-scrimmage.
Fair Catch!
1st-and-10 EYE from EYE 43 (QTR1, 13:24)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/67/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39021]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 2, RUN 2, PASS 3
Option Die: P 5
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Pass for 9 yds. Flag on the play. (Length of pass: 4 yds / Yards-after-catch: 5 yds)
PENALTY: Illegal motion, offense. 5-yd penalty.
1st-and-15 EYE from EYE 38 (QTR1, 13:00)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/65/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39022]
Draw (I/O) vs Pass Defense
Option Die: F
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for no gain, FUMBLE.
Zitat[Results ID #39023]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39024]
Fumble/Block Recovery
Recovery Die: OUT
The ball bounces out-of-bounds.
2nd-and-15 EYE from EYE 38 (QTR1, 12:36)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/63/2/15/-5p.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39025]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 2, RUN 2, RUN 2
Bomb Die: 25
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 28 yds. (Length of pass: 20 yds / Yards-after-catch: 8 yds)
New first down!
1st-and-10 EYE from KOB 34 (QTR1, 12:00)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/60/1/10/-5p.0.28.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39026]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 1, PASS 3
Option Die: R 4
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Pass for 17 yds. (Length of pass: 17 yds)
New first down!
1st-and-10 EYE from KOB 17 (QTR1, 11:24)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/57/1/10/-5p.0.28.17.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39027]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, PASS 4, RUN 1
Option Die: R 2
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for no gain.
2nd-and-10 EYE from KOB 17 (QTR1, 10:48)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/54/2/10/-5p.0.28.17.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39028]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, PASS 2, PASS 3
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for 5 yds. (Length of pass: 5 yds)
3rd-and-5 EYE from KOB 12 (QTR1, 10:12)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/51/3/5/-5p.0.28.17.0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39029]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, PASS 4, RUN 2
Option Die: R 8
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for 8 yds.
New first down!
1st-and-Goal EYE from KOB 4 (QTR1, 9:36)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/48/1/G/-5p.0.28.17.0.5.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Die Marke 10:00 wurde erreicht und übertroffen, es steht somit der erste KW-Wechsel an.
Das erste Keyword lautete: Utting Avenue
Zitat[Results ID #39030]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 4, RUN 1
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 10 yds)
2nd-and-Goal EYE from KOB 4 (QTR1, 9:24)
frontmodes Kobras 0, Eagle Eyes 0
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/0/3/EYE/43/47/2/G/-5p.0.28.17.0.5.8.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39031]
Draw (I/O) vs Run Defense
Option Die: P 15
In/Out Die: IN
Run Defense Die: -2
Referee Die: –
Run for 13 yds.
Ball carrier reaches the end zone. It's a TOUCHDOWN!
PAT EYE from KOB 15 / TPC EYE from KOB 2 (QTR1, 9:12)
frontmodes Kobras 0, Eagle Eyes 6
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/6/3/EYE/43/46/PAT/-/-5p.0.28.17.0.5.8.0.4.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39032]
FG/XP (normal) vs Block Defense
Field Goal Die: M (53)
Block Defense Die: –
Referee Die: –
The kick covers 53 yds from the spot of the kick.
The kick is GOOD!
Zitat[Results ID #39033]
Kickoff
Kickoff Die: 47
Referee Die: –
The kick is 47 yds long and may be returned (unless downed beyond the end zone due to prior penalty).
Zitat[Results ID #39034]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: -3
In/Out Die: IN
Referee Die: –
Return for 8 yds.
1st-and-10 KOB from KOB 26 (QTR1, 9:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/26/45/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39035]
Draw (I/O) vs Run Defense
Option Die: R 20
In/Out Die: OUT (IN)
Run Defense Die: INC
Referee Die: P
Run for 20 yds. Flag on the play.
PENALTY: Illegal shift, offense. 5-yd penalty.
1st-and-15 KOB from KOB 21 (QTR1, 8:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/26/43/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39036]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, RUN 2
Option Die: P 25
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 1 yd.
2nd-and-16 KOB from KOB 20 (QTR1, 8:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/26/40/2/16/-5p.-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39037]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 2, RUN 2, RUN 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 2 yds. (Length of pass: 2 yds)
3rd-and-14 KOB from KOB 22 (QTR1, 7:24)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/26/37/3/14/-5p.-1.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39038]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, PASS 3
Bomb Die: 30 INC
In/Out Die: OUT
Pass Defense Die: -5
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
4th-and-14 KOB from KOB 22 (QTR1, 7:12)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/26/36/4/14/-5p.-1.2.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39039]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage, may be returned or let bounced (unless downed beyond the end zone).
Fair Catch!
1st-and-10 EYE from EYE 43 (QTR1, 7:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/43/35/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39040]
Draw (I/O) vs Run Defense
Option Die: P 25
In/Out Die: OUT (OUT)
Run Defense Die: N.G.
Referee Die: –
Run for no gain, out of bounds.
2nd-and-10 EYE from EYE 43 (QTR1, 6:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/43/33/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39041]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: P 3
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 4 yds.
3rd-and-14 EYE from EYE 39 (QTR1, 6:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/43/30/3/14/0.-4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39042]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 2, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 2 yds, run out-of-bounds. (Length of pass: 2 yds)
4th-and-12 EYE from EYE 41 (QTR1, 5:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/43/28/4/12/0.-4.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Team
Zitat von: frontmode am Mo, 17. Jul. ’23, 11:38
Special Team
Die Kobras sind in der Defense. ;)
Ansage und Call bräuchte ich von den Eagle Eyes. :)
hehe ^^ aber auch
Special Teams
Zitat[Results ID #39043]
Punt (I/O) vs Block Defense
Punt Die: 66
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 66 yds from the line-of-scrimmage.
No return. Touchback!
1st-and-10 KOB from KOB 20 (QTR1, 5:24)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/27/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39044]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 2, RUN 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 KOB from KOB 25 (QTR1, 4:48)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/24/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Balcarres Avenue ***
Zitat[Results ID #39045]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 2, PASS 2, RUN 2
In/Out Die: IN
Run Defense Die: -4
Referee Die: –
Run for 3 yds.
3rd-and-2 KOB from KOB 28 (QTR1, 4:12)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/21/3/2/5.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39046]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 4 yds. (Length of pass: 4 yds)
New first down!
1st-and-10 KOB from KOB 32 (QTR1, 3:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/18/1/10/5.3.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
da hilft dann auch nicht die 100% Trefferquote :D
Zitat[Results ID #39047]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 1
Option Die: P 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 KOB from KOB 37 (QTR1, 3:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/15/2/5/5.3.4.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39048]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 2, PASS 2, RUN 1
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
3rd-and-5 KOB from KOB 37 (QTR1, 2:48)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/14/3/5/5.3.4.5.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39049]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 5 yds)
4th-and-5 KOB from KOB 37 (QTR1, 2:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/KOB/20/13/4/5/5.3.4.5.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39050]
Punt (I/O) vs Block Defense
Punt Die: 43
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 43 yds from the line-of-scrimmage.
Zitat[Results ID #39051]
Punt Return (normal) (I/O)
Punt Return Die: 14 NO TD
Option Die: R 8
In/Out Die: IN
Referee Die: –
Return for 22 yds.
1st-and-10 EYE from EYE 42 (QTR1, 2:24)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/12/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39052]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, PASS 4, PASS 3
Bomb Die: 21
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
2nd-and-16 EYE from EYE 36 (QTR1, 1:48)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/9/2/16/-6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39053]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 2, PASS 3
Bomb Die: 25
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 33 yds, run out-of-bounds. (Length of pass: 25 yds / Yards-after-catch: 8 yds)
New first down!
1st-and-10 EYE from KOB 31 (QTR1, 1:24)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/7/1/10/-6.33.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39054]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 2, PASS 4, RUN 1
Option Die: R 10
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 15 yds.
New first down!
1st-and-10 EYE from KOB 16 (QTR1, 0:48)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/4/1/10/-6.33.15.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
gut, ich sag dann nix mehr zu meinen richtig gecallten, aber wirkungslosen Defenses :o
Zitat von: the_hawk am Di, 18. Jul. ’23, 15:27
gut, ich sag dann nix mehr zu meinen richtig gecallten, aber wirkungslosen Defenses :o
Ich wollt's nicht sagen...! ;)
Zitat[Results ID #39055]
Pass (I/O) vs Blitz Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 2, RUN 1
In/Out Die: OUT
Blitz Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 12 yds)
2nd-and-10 EYE from KOB 16 (QTR1, 0:36)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/3/2/10/-6.33.15.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39056]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, RUN 1, PASS 2, RUN 2
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 3 yds.
3rd-and-7 EYE from KOB 13 (QTR1, 0:00)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0/3/EYE/Eagle%20Eyes/af1e2c/7/3/EYE/42/0/3/7/-6.33.15.0.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Romer Road ***
Zitat[Results ID #39057]
Draw (I/O) vs Pass Defense
Option Die: P 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
4th-and-4 EYE from KOB 10 (QTR2, 14:24)
frontmodes Kobras 0, Eagle Eyes 7
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.0/3/EYE/42/72/4/4/-6.33.15.0.3.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39058]
FG/XP (chip kick) vs Block Defense
Extra Point Die: G
Block Defense Die: –
Referee Die: –
The kick is GOOD.
* * *
Zitat[Results ID #39059]
Kickoff
Kickoff Die: 64
Referee Die: –
The kick is 64 yds long.
Zitat[Results ID #39060]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: -4
In/Out Die: IN
Referee Die: –
Return for 15 yds.
1st-and-10 KOB from KOB 16 (QTR2, 14:00)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/KOB/16/70/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39061]
Draw (I/O) vs Pass Defense
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds, out of bounds.
2nd-and-6 KOB from KOB 20 (QTR2, 13:36)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/KOB/16/68/2/6/4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39062]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, PASS 4, RUN 2
Option Die: R 10
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
3rd-and-12 KOB from KOB 14 (QTR2, 13:00)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/KOB/16/65/3/12/4.-6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39063]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 1, RUN 1, RUN 2
Bomb Die: 44
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 44 yds)
4th-and-12 KOB from KOB 14 (QTR2, 12:48)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/KOB/16/64/4/12/4.-6.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
***
Zitat[Results ID #39064]
Punt (I/O) vs Block Defense
Punt Die: 56
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 56 yds from the line-of-scrimmage.
Zitat[Results ID #39065]
Punt Return (normal) (I/O)
Punt Return Die: 14 NO TD
Option Die: P 9
In/Out Die: OUT (IN)
Referee Die: –
Return for 23 yds.
1st-and-10 EYE from KOB 47 (QTR2, 12:36)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/63/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39066]
Draw (I/O) vs Pass Defense
Option Die: -2
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 2 yds.
2nd-and-12 EYE from KOB 49 (QTR2, 12:00)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/60/2/12/-2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
was fehlt denn?
Zitat[Results ID #39067]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, RUN 1, RUN 2
Option Die: P 9
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 17 yds. (Length of pass: 8 yds / Yards-after-catch: 9 yds)
New first down!
1st-and-10 EYE from KOB 32 (QTR2, 11:24)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/57/1/10/-2.17.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39068]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 4, PASS 2, RUN 2
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 11 yds. (Length of pass: 11 yds)
New first down!
1st-and-10 EYE from KOB 21 (QTR2, 10:48)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/54/1/10/-2.17.11.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Eigentlich brauche ich gar keine Defense aufs Feld zu schicken....
Zitat[Results ID #39069]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, PASS 4, RUN 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 4 yds.
2nd-and-6 EYE from KOB 17 (QTR2, 10:12)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/51/2/6/-2.17.11.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
So wie Die Würfel in diesem Spiel fallen hab ich arge Flashbacks 😵💫
Zitat[Results ID #39070]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 1, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
3rd-and-4 EYE from KOB 15 (QTR2, 9:36)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/48/3/4/-2.17.11.4.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Robson Street ***
Zitat[Results ID #39071]
Option Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 4, RUN 1
Option Die: P 3
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Pass for 8 yds. (Length of pass: 5 yds / Yards-after-catch: 3 yds)
New first down!
1st-and-Goal EYE from KOB 7 (QTR2, 9:00)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/45/1/G/-2.17.11.4.2.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39072]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 4, RUN 2, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 2 yds.
2nd-and-Goal EYE from KOB 5 (QTR2, 8:24)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/42/2/G/-2.17.11.4.2.8.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39073]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, PASS 4, RUN 1
In/Out Die: IN
Run Defense Die: -5
Referee Die: –
Run for 1 yd.
3rd-and-Goal EYE from KOB 4 (QTR2, 7:48)
frontmodes Kobras 0, Eagle Eyes 10
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.3/3/EYE/53/39/3/G/-2.17.11.4.2.8.2.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39074]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 2, RUN 1
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 7 yds.
Ball carrier reaches the end zone. It's a TOUCHDOWN!
PAT EYE from KOB 15 / TPC EYE from KOB 2 (QTR2, 7:36)
frontmodes Kobras 0, Eagle Eyes 16
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.9/3/EYE/53/38/PAT/-/-2.17.11.4.2.8.2.1.4.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39075]
FG/XP (normal) vs Block Defense
Field Goal Die: 56
Block Defense Die: –
Referee Die: –
The kick covers 56 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR2, 7:36)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/35/38/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39076]
Kickoff
Kickoff Die: 79
Referee Die: –
The kick is 79 yds long and may not be returned.
Touchback!
1st-and-10 KOB from KOB 25 (QTR2, 7:36)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/25/38/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39077]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, RUN 1, RUN 1, PASS 3
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 5 yds, out of bounds.
2nd-and-5 KOB from KOB 30 (QTR2, 7:12)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/25/36/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39078]
Draw (I/O) vs Run Defense
Option Die: P 1
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for no gain.
3rd-and-5 KOB from KOB 30 (QTR2, 6:36)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/25/33/3/5/5.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39079]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, RUN 2, PASS 4, RUN 1
Option Die: -3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for no gain.
4th-and-5 KOB from KOB 30 (QTR2, 6:00)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/25/30/4/5/5.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39080]
Punt (I/O) vs Block Defense
Punt Die: 42
In/Out Die: OUT (OUT)
Block Defense Die: –
Referee Die: –
Punt for 42 yds from the line-of-scrimmage, out of bounds, no return.
1st-and-10 EYE from EYE 28 (QTR2, 5:48)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/28/29/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39081]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, RUN 1, PASS 3
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Run for 4 yds.
2nd-and-6 EYE from EYE 32 (QTR2, 5:12)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/28/26/2/6/4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39082]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, PASS 2, RUN 1, RUN 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 3 yds. (Length of pass: 3 yds)
3rd-and-3 EYE from EYE 35 (QTR2, 4:36)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/28/23/3/3/4.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Oxton Street ***
Zitat[Results ID #39083]
Draw (I/O) vs Run Defense
Option Die: P 5
In/Out Die: OUT (OUT)
Run Defense Die: -3
Referee Die: –
Run for 2 yds, out of bounds.
4th-and-1 EYE from EYE 37 (QTR2, 4:12)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/28/21/4/1/4.3.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39084]
Punt (I/O) vs Block Defense
Punt Die: 38
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 38 yds from the line-of-scrimmage.
Zitat[Results ID #39085]
Punt Return (normal) (I/O)
Punt Return Die: 0
Option Die: P 1
In/Out Die: OUT (IN)
Referee Die: –
Return for 1 yd.
1st-and-10 KOB from KOB 26 (QTR2, 4:00)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/26/20/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39086]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 1, RUN 2
Bomb Die: 25 INC
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
Pass incomplete. (Length of pass: 25 yds)
2nd-and-10 KOB from KOB 26 (QTR2, 3:48)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/KOB/26/19/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39087]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, PASS 4, RUN 2
Bomb Die: 25
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Pass is INTERCEPTED 25 yds from the line-of-scrimmage, defense may return. (Length of pass: 25 yds)
Zitat[Results ID #39088]
Interception Return (outside opponent's half) (I/O)
Kick Return Die: 16 NO TD
Option Die: -5
In/Out Die: IN
Referee Die: –
Return for 11 yds.
1st-and-10 EYE from KOB 40 (QTR2, 3:36)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/18/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Es geht den Bach hinunter. Mit Stromschnellen auch noch. :-\
das erinnert stark an...warriors gegen knights ::)
Tja, der eine hat leere Defense Würfel, der andere die Turnover....
Zitat[Results ID #39089]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 4, PASS 2, RUN 1
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 3 yds.
2nd-and-7 EYE from KOB 37 (QTR2, 3:00)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/15/2/7/3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39090]
Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 4, RUN 2, PASS 3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
New first down!
1st-and-10 EYE from KOB 29 (QTR2, 2:24)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/12/1/10/3.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39091]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, RUN 1, PASS 2, RUN 2
In/Out Die: OUT (OUT)
Run Defense Die: -5
Referee Die: –
Run for no gain, out of bounds.
Two-minute warning.
2nd-and-10 EYE from KOB 29 (QTR2, 2:00)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/10/2/10/3.8.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39092]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, RUN 2, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: P
Run for 7 yds, out of bounds. Flag on the play.
PENALTY: Illegal procedure, offense. 5-yd penalty.
2nd-and-15 EYE from KOB 34 (QTR2, 1:48)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/9/2/15/3.8.0.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Die erste Strafe im zweiten Quarter, die dritte insgesamt.
Das ist echt wenig...
Zitat[Results ID #39093]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, RUN 1, RUN 2
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 3 yds.
3rd-and-12 EYE from KOB 31 (QTR2, 1:12)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/6/3/12/3.8.0.-5p.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39094]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, PASS 4, PASS 3
In/Out Die: OUT (IN)
Pass Defense Die: I
Referee Die: –
Run for 3 yds.
KOB call timeout #1.
4th-and-9 EYE from KOB 28 (QTR2, 1:00)
frontmodes Kobras 0, Eagle Eyes 17
Timeouts left: KOB 2 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/2/EYE/Eagle%20Eyes/af1e2c/7.10/3/EYE/60/5/4/9/3.8.0.-5p.3.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39095]
FG/XP (normal) vs Block Defense
Field Goal Die: 67
Block Defense Die: –
Referee Die: –
The kick covers 67 yds from the spot of the kick.
The kick is GOOD!
* * *
Zitat[Results ID #39096]
Kickoff
Kickoff Die: 72
Referee Die: –
The kick is 72 yds long.
Touchback!
Kickoff EYE from EYE 35 (QTR2, 0:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 2 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/2/EYE/Eagle%20Eyes/af1e2c/7.13/3/EYE/35/4/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Die Scorebox geht falsch 8)
Zitat[Results ID #39097]
Draw (I/O) vs Pass Defense
Option Die: -2
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -3
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
2nd-and-13 KOB from KOB 22 (QTR2, 0:36)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 2 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/2/EYE/Eagle%20Eyes/af1e2c/7.13/3/KOB/25/3/2/13/-3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39098]
Draw (I/O) vs Pass Defense
Option Die: -2
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 2 yds, out of bounds.
3rd-and-15 KOB from KOB 20 (QTR2, 0:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 2 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/2/EYE/Eagle%20Eyes/af1e2c/7.13/3/KOB/25/2/3/15/-3.-2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39099]
Draw (I/O) vs Pass Defense
Option Die: P 1
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Run for 1 yd.
KOB call timeout #2.
4th-and-14 KOB from KOB 21 (QTR2, 0:12)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 1 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/1/EYE/Eagle%20Eyes/af1e2c/7.13/3/KOB/25/1/4/14/-3.-2.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat von: frontmode am Mi, 26. Jul. ’23, 16:48
Die Scorebox geht falsch 8)
verstehe, du meinst es müsste 20 - 0 für die kobras stehen :aha:
Zitat[Results ID #39100]
Draw (I/O) vs Pass Defense
Option Die: F
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for no gain, FUMBLE.
Zitat[Results ID #39101]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39102]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39103]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39104]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered, no advance possible.
Kickoff KOB from KOB 35 (Halftime)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13/3/KOB/35/0/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Oxford Street ***
Anseits oder tief, Kobras?
Tief bitte
Zitat[Results ID #39105]
Kickoff
Kickoff Die: 63
Referee Die: –
The kick is 63 yds long and may be returned.
Zitat[Results ID #39106]
Kickoff Return (I/O)
Kick Return Die: 19 NO TD
Option Die: TD
In/Out Die: OUT (IN)
Referee Die: –
Return for 19 yds.
1st-and-10 EYE from EYE 21 (QTR3, 14:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/21/74/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39107]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, RUN 2, PASS 3
Option Die: P 1
In/Out Die: IN
Pass Defense Die: -5
Referee Die: P
Pass for no gain. Flag on the play. (Length of pass: -1 yd / Yards-after-catch: 1 yd)
PENALTY: Personal foul, roughing the passer, defense. 15-yd penalty, automatic first down.
1st-and-10 EYE from EYE 36 (QTR3, 14:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/21/72/1/10/15p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39108]
Draw (I/O) vs Run Defense
Option Die: R 20
In/Out Die: OUT (IN)
Run Defense Die: F
Referee Die: –
Run for 20 yds, FUMBLE.
Zitat[Results ID #39109]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39110]
Fumble/Block Recovery
Recovery Die: -5
The team throwing the recovery die loses 5 yds on the bounce.
Zitat[Results ID #39111]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 KOB from KOB 39 (QTR3, 14:12)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/KOB/39/71/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Huge momentum shift!
Zitat[Results ID #39112]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 2, PASS 2, PASS 3
Bomb Die: 25 INC
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 25 yds)
2nd-and-10 KOB from KOB 39 (QTR3, 14:00)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/KOB/39/70/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39113]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, PASS 2, RUN 2, RUN 1
Option Die: -4
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 8 yds)
3rd-and-10 KOB from KOB 39 (QTR3, 13:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/KOB/39/69/3/10/0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39114]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, RUN 1, PASS 2, PASS 3
Option Die: R 6
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 10 yds)
4th-and-10 KOB from KOB 39 (QTR3, 13:36)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/KOB/39/68/4/10/0.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39115]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage.
Fair Catch!
1st-and-10 EYE from EYE 26 (QTR3, 13:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/26/67/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39116]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 4, PASS 3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: P
Pass for 17 yds. Flag on the play. (Length of pass: 17 yds)
PENALTY: Illegal procedure, offense. 5-yd penalty.
1st-and-15 EYE from EYE 21 (QTR3, 13:00)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/26/65/1/15/-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39117]
Draw (I/O) vs Pass Defense
Option Die: P 7
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 7 yds, out of bounds.
2nd-and-8 EYE from EYE 28 (QTR3, 12:36)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/26/63/2/8/-5p.7.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39118]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 1, PASS 3
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
3rd-and-11 EYE from EYE 25 (QTR3, 12:12)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/26/61/3/11/-5p.7.-3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39119]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 5, PASS 2, RUN 2, RUN 2
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: –
Run for 6 yds, out of bounds.
4th-and-5 EYE from EYE 31 (QTR3, 11:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/26/59/4/5/-5p.7.-3.6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39120]
Punt (I/O) vs Block Defense
Punt Die: 28
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 28 yds from the line-of-scrimmage.
Zitat[Results ID #39121]
Punt Return (short punt) (I/O)
Punt Return Die: 1 NO TD
Option Die: F
In/Out Die: IN
Run Defense Die: INC
Referee Die: –
Return for 1 yd, FUMBLE.
Zitat[Results ID #39122]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39123]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39124]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 EYE from KOB 42 (QTR3, 11:36)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/58/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Soviel zum Thema "huge momentum shift"... :-\
Zitat[Results ID #39125]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, RUN 2, RUN 1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 6 yds.
2nd-and-4 EYE from KOB 36 (QTR3, 11:00)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/55/2/4/6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39126]
Option Pass (I/O) vs Blitz Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, PASS 2, PASS 3
Option Die: R 6
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Pass for 11 yds. (Length of pass: 11 yds)
New first down!
1st-and-10 EYE from KOB 25 (QTR3, 10:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/52/1/10/6.11.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39127]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
2nd-and-10 EYE from KOB 25 (QTR3, 9:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/49/2/10/6.11.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Green Street ***
Zitat[Results ID #39128]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, RUN 2, RUN 1, PASS 3
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
Run for 10 yds. Flag on the play.
PENALTY: Illegal shift, offense. 5-yd penalty.
2nd-and-15 EYE from KOB 30 (QTR3, 9:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/47/2/15/6.11.0.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39129]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 5, RUN 1, PASS 2, RUN 1
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 2 yds.
3rd-and-13 EYE from KOB 28 (QTR3, 8:48)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/44/3/13/6.11.0.-5p.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39130]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: P
Run for 4 yds, out of bounds. Flag on the play.
PENALTY: Illegal use of hands, offense. 5-yd penalty.
3rd-and-18 EYE from KOB 33 (QTR3, 8:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/42/3/18/6.11.0.-5p.2.-5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Sollten die KOB ein 4th-and-9 von der KOB 24 bevorzugen - also wahrscheinlich einen 42-yd FG Attempt, gegenwärtig wäre die Distanz 51 yds - mögen sie nachfolgend meckern.
Jupp, decline und 4th down
Zitat[Results ID #39130]
Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 4, RUN 2, RUN 2
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: P
Run for 4 yds, out of bounds. Flag on the play.
PENALTY: Illegal use of hands, offense. 5-yd penalty.
Penalty is DECLINED!
4th-and-9 EYE from KOB 24 (QTR3, 8:24)
frontmodes Kobras 0, Eagle Eyes 20
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.0/3/EYE/58/42/4/9/6.11.0.-5p.2.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
neuer Call kommt
...und auch die Special Teams ^^
Zitat[Results ID #39131]
FG/XP (normal) vs Block Defense
Field Goal Die: 49
Block Defense Die: –
Referee Die: –
The kick covers 49 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR3, 8:12)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/35/41/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Zitat[Results ID #39132]
Kickoff
Kickoff Die: 69
Referee Die: –
The kick is 69 yds long.
Touchback!
1st-and-10 KOB from KOB 25 (QTR3, 8:12)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/41/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39133]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 1, RUN 2
Option Die: P 25
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for 5 yds.
2nd-and-5 KOB from KOB 30 (QTR3, 7:36)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/38/2/5/5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39134]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 4, PASS 3
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 32 yds. (Length of pass: 8 yds / Yards-after-catch: 24 yds)
New first down!
1st-and-10 KOB from EYE 38 (QTR3, 7:00)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/35/1/10/5.32.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Auf einen Schlag Total Offense mehr als verdoppelt. :)
Zitat[Results ID #39135]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, RUN 1, PASS 3
Option Die: TD
Kick Return Die: 24 NO TD
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Run for 28 yds, out of bounds.
New first down!
1st-and-Goal KOB from EYE 10 (QTR3, 6:36)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/33/1/G/5.32.28.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Verdreifacht...
Zitat[Results ID #39136]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 1, PASS 2, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: SAC -6
Referee Die: –
QB is sacked for a LOSS of 6 yds.
2nd-and-Goal KOB from EYE 16 (QTR3, 6:00)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/30/2/G/5.32.28.-6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39137]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, RUN 1, RUN 1, PASS 4, RUN 1
Option Die: P 3
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 5 yds)
3rd-and-Goal KOB from EYE 16 (QTR3, 5:48)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/29/3/G/5.32.28.-6.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39138]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, RUN 1, PASS 3
Option Die: -5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 3 yds)
4th-and-Goal KOB from EYE 16 (QTR3, 5:36)
frontmodes Kobras 0, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/25/28/4/G/5.32.28.-6.0.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Da käme dann jetzt das Special Team...
Ach so, liegt ja alles vor - Moment...
Zitat[Results ID #39139]
FG/XP (normal) vs Block Defense
Field Goal Die: 60
Block Defense Die: –
Referee Die: –
The kick covers 60 yds from the spot of the kick.
The kick is GOOD!
Kickoff KOB from KOB 35 (QTR3, 5:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/35/27/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Tief oder anseits kicken?
Ups, tief
Zitat[Results ID #39140]
Kickoff
Kickoff Die: 63
Referee Die: –
The kick is 63 yds long.
Zitat[Results ID #39141]
Kickoff Return (I/O)
Kick Return Die: 14
Option Die: R 6
In/Out Die: IN
Referee Die: –
Return for 20 yds.
1st-and-10 EYE from EYE 22 (QTR3, 5:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/22/26/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Gilt der Defense Call, den ich zunächst anstelle der Kickoff-Ansage erhalten hatte, Kobras?
Ja, bitte
Zitat[Results ID #39142]
Option Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: -5
In/Out Die: OUT (OUT)
Run Defense Die: -2
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
2nd-and-13 EYE from EYE 19 (QTR3, 4:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/22/24/2/13/-3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Pitville Avenue ***
Zitat[Results ID #39143]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 2, RUN 2, RUN 2
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 1 yd)
3rd-and-13 EYE from EYE 19 (QTR3, 4:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/22/23/3/13/-3.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39144]
Draw (I/O) vs Pass Defense
Option Die: -1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for a LOSS of 1 yd.
4th-and-14 EYE from EYE 18 (QTR3, 4:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/22/20/4/14/-3.0.-1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39145]
Punt (I/O) vs Block Defense
Punt Die: 28
In/Out Die: IN
Block Defense Die: –
Referee Die: –
Punt for 28 yds from the line-of-scrimmage.
Zitat[Results ID #39146]
Punt Return (short punt) (I/O)
Punt Return Die: 4 NO TD
Option Die: R 2
In/Out Die: IN
Run Defense Die: -5
Referee Die: –
Return for 1 yd.
1st-and-10 KOB from EYE 45 (QTR3, 3:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/19/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39147]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 4, RUN 1
Bomb Die: 30 INC
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 30 yds)
2nd-and-10 KOB from EYE 45 (QTR3, 3:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/18/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39148]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 1, PASS 3
Option Die: P 5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 1 yd.
3rd-and-9 KOB from EYE 44 (QTR3, 3:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/15/3/9/0.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39149]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, PASS 2, RUN 1
Option Die: F
In/Out Die: OUT (OUT)
Pass Defense Die: I
Referee Die: P
Pass is INTERCEPTED 12 yds from the line-of-scrimmage, stepped out-of-bounds immediately, no return. Flag on the play. (Length of pass: 12 yds)
PENALTY: Illegal contact, defense. 5-yd penalty, automatic first down.
1st-and-10 KOB from EYE 39 (QTR3, 2:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/14/1/10/0.1.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39150]
Draw (I/O) vs Pass Defense
Option Die: R 8
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 3 yds.
2nd-and-7 KOB from EYE 36 (QTR3, 2:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/11/2/7/0.1.5p.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39151]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 2, RUN 2, PASS 3
Option Die: R 10
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for 8 yds, out of bounds.
New first down!
1st-and-10 KOB from EYE 28 (QTR3, 1:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/9/1/10/0.1.5p.3.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39152]
Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, RUN 1, PASS 3
In/Out Die: IN
Pass Defense Die: -5
Referee Die: P
Pass for a LOSS of 2 yds. Flag on the play. (Length of pass: -2 yds)
PENALTY: illegal procedure, offense. 5-yd penalty.
Penalty is DECLINED!
2nd-and-12 KOB from EYE 30 (QTR3, 1:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/7/2/12/0.1.5p.3.8.-2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
* * *
Falls die Eagle Eyes 1st-and-15 KOB from EYE 33 bevorzugen, mögen sie bitte nachfolgend meckern.
passt so
Zitat[Results ID #39153]
Draw (I/O) vs Pass Defense
Option Die: R 4
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 4 yds, out of bounds.
3rd-and-8 KOB from EYE 26 (QTR3, 1:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/5/3/8/0.1.5p.3.8.-2.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39154]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 2, RUN 1, PASS 2, RUN 1
Option Die: P 25
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 2 yds)
4th-and-8 KOB from EYE 26 (QTR3, 0:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/KOB/55/4/4/8/0.1.5p.3.8.-2.4.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Offense bleibt
Zitat[Results ID #39155]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, RUN 2, PASS 2, RUN 2, RUN 2
Option Die: -1
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 6 yds. (Length of pass: 7 yds / Yards-after-catch: -1 yd)
TURNOVER ON DOWNS!
1st-and-10 EYE from EYE 20 (QTR3, 0:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/20/3/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39156]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 2, RUN 2, PASS 3
In/Out Die: OUT (OUT)
Run Defense Die: –
Referee Die: –
Pass for 3 yds, run out-of-bounds. (Length of pass: 3 yds)
2nd-and-7 EYE from EYE 23 (QTR3, 0:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/20/1/2/7/3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39157]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, RUN 2, RUN 1
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Run for 4 yds.
3rd-and-3 EYE from EYE 27 (QTR3, 0:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3/3/EYE/Eagle%20Eyes/af1e2c/7.13.3/3/EYE/20/0/3/3/3.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Sidney Road ***
Zitat[Results ID #39158]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 2, PASS 2, RUN 2, RUN 1
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Pass for 3 yds. (Length of pass: 3 yds)
1st-and-10 EYE from EYE 30 (QTR4, 14:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/20/72/1/10/3.4.3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39159]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
2nd-and-2 EYE from EYE 38 (QTR4, 13:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/20/69/2/2/3.4.3.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39160]
Run (I/O) vs Run Defense
Scrimmage Dice: RUN 2, RUN 1, RUN 1, PASS 2, PASS 3
In/Out Die: IN
Run Defense Die: -3
Referee Die: –
Run for 1 yd.
3rd-and-1 EYE from EYE 39 (QTR4, 13:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/20/66/3/1/3.4.3.8.1.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39161]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 2, RUN 1, RUN 2, PASS 3
In/Out Die: IN
Run Defense Die: N.G.
Referee Die: –
Run for no gain.
4th-and-1 EYE from EYE 39 (QTR4, 12:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/20/63/4/1/3.4.3.8.1.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39162]
Punt (I/O) vs Block Defense
Punt Die: 35
In/Out Die: OUT (IN)
Block Defense Die: –
Referee Die: –
Punt for 35 yds from the line-of-scrimmage.
Zitat[Results ID #39163]
Punt Return (short punt) (I/O)
Punt Return Die: 1 NO TD
Option Die: -1
In/Out Die: IN
Run Defense Die: -1
Referee Die: –
Return for a LOSS of 1 yd.
1st-and-10 KOB from KOB 25 (QTR4, 12:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/62/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Wenn es etwas zu bemängeln gibt bei den Eagle Eyes, dann sind's die Punts. 4 von 5 waren kürzer als 40 yds. Netto waren sogar alle kürzer als 40 yds.
Zitat[Results ID #39164]
Draw (I/O) vs Pass Defense
Option Die: P 3
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 3 yds, out of bounds.
KOB go no-huddle.
2nd-and-7 KOB from KOB 28 (QTR4, 12:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/61/2/7/3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
NO-HUDDLE MODE - next options:
Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Zitat[Results ID #39165]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 2, PASS 3
Option Die: -3
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Run for no gain.
Offense goes no-huddle.
3rd-and-7 KOB from KOB 28 (QTR4, 11:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/59/3/7/3.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
Zitat[Results ID #39166]
Draw (I/O) vs Pass Defense
Option Die: R 10
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for 5 yds.
4th-and-2 KOB from KOB 33 (QTR4, 11:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/56/4/2/3.0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Offense bleibt
Zitat von: frontmode am Fr, 4. Aug. ’23, 15:39
Offense bleibt
Einen Play Call bräuchte ich noch...
Ich habe den Call an mich selber geschickt ::) :P
Zitat von: frontmode am Di, 8. Aug. ’23, 09:50
Ich habe den Call an mich selber geschickt ::) :P
:rofl:
Zitat[Results ID #39167]
Pass (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 1, RUN 1, PASS 3
In/Out Die: IN
Blitz Defense Die: N.G.
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
New first down!
1st-and-10 KOB from KOB 41 (QTR4, 10:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/53/1/10/3.0.5.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39168]
Draw (I/O) vs Pass Defense
Option Die: P 5
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-5 KOB from KOB 46 (QTR4, 10:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/51/2/5/3.0.5.8.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39169]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, PASS 5, PASS 4, PASS 4, RUN 1
Option Die: -4
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for a LOSS of 2 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-7 KOB from KOB 44 (QTR4, 9:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/49/3/7/3.0.5.8.5.-2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Warren Road ***
Zitat[Results ID #39170]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 1, PASS 4, PASS 4, RUN 1
Option Die: P 1
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 14 yds)
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
4th-and-7 KOB from KOB 44 (QTR4, 9:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/25/48/4/7/3.0.5.8.5.-2.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39171]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 1, RUN 2
Option Die: P 25
In/Out Die: OUT
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 4 yds)
TURNOVER ON DOWNS!
1st-and-10 EYE from KOB 44 (QTR4, 9:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/47/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39172]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 1, RUN 1, PASS 2, RUN 1, RUN 2
In/Out Die: IN
Run Defense Die: –
Referee Die: –
Run for 4 yds.
2nd-and-6 EYE from KOB 40 (QTR4, 8:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/44/2/6/4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39173]
Pass (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 2, RUN 1, RUN 2
In/Out Die: OUT (IN)
Run Defense Die: -4
Referee Die: –
Pass for 8 yds. (Length of pass: 8 yds)
New first down!
1st-and-10 EYE from KOB 32 (QTR4, 8:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/41/1/10/4.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39174]
Run (I/O) vs Blitz Defense
Scrimmage Dice: RUN 1, RUN 1, PASS 2, PASS 4, PASS 3
In/Out Die: IN
Blitz Defense Die: –
Referee Die: –
Run for 2 yds.
2nd-and-8 EYE from KOB 30 (QTR4, 7:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/38/2/8/4.8.2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39175]
Option Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 2, RUN 1, PASS 3
Option Die: P 9
In/Out Die: OUT (OUT)
Pass Defense Die: -5
Referee Die: –
Run for no gain, out of bounds.
3rd-and-8 EYE from KOB 30 (QTR4, 7:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/36/3/8/4.8.2.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39176]
Run (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 1, RUN 1, PASS 4, RUN 2
In/Out Die: OUT (IN)
Pass Defense Die: INC
Referee Die: –
Run for 5 yds.
4th-and-3 EYE from KOB 25 (QTR4, 6:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/EYE/56/33/4/3/4.8.2.0.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39177]
FG/XP (normal) vs Block Defense
Field Goal Die: B
Punt Return Die: 5
Block Defense Die: –
Referee Die: –
The kick is BLOCKED. The ball is loose 8 yds behind the line-of-scrimmage.
Zitat[Results ID #39178]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #39179]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #39180]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39181]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 KOB from KOB 28 (QTR4, 6:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/32/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39182]
Draw (I/O) vs Pass Defense
Option Die: P 5
In/Out Die: OUT (IN)
Pass Defense Die: -5
Referee Die: –
Run for no gain.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-10 KOB from KOB 28 (QTR4, 6:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/30/2/10/0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39183]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, RUN 1, RUN 2
Option Die: P 5
In/Out Die: IN
Pass Defense Die: –
Referee Die: –
Pass for 6 yds. (Length of pass: 1 yd / Yards-after-catch: 5 yds)
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-4 KOB from KOB 34 (QTR4, 5:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/28/3/4/0.6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Achtung, es wird wild...
Zitat[Results ID #39184]
Draw (I/O) vs Pass Defense
Option Die: F
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Run for a LOSS of 5 yds, FUMBLE.
Zitat[Results ID #39185]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #39186]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39187]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #39188]
Fumble/Block Advance (I/O)
Option Die: F
In/Out Die: IN
Referee Die: –
Advance for no gain, FUMBLE.
Zitat[Results ID #39189]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39190]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #39191]
Fumble/Block Recovery
Recovery Die: +5
The team throwing the recovery die gains 5 yds on the bounce.
Zitat[Results ID #39192]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 KOB from KOB 39 (QTR4, 5:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/26/1/10/0.6.5.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
ohauerha :D
Dann halt so ;D
Zitat[Results ID #39193]
Draw (I/O) vs Pass Defense
Option Die: P 3
In/Out Die: IN
Pass Defense Die: INC
Referee Die: P
PENALTY: Encroachment, defense. 5-yd penalty. (Dead-ball foul)
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: unrestricted choice
No-huddle mode can be terminated by either team using a timeout.
1st-and-5 KOB from KOB 44 (QTR4, 5:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/25/1/5/0.6.5.5p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
*** Keyword expired: Heyworth Street ***
Zitat[Results ID #39194]
Draw (I/O) vs Run Defense
Option Die: -4
In/Out Die: IN
Run Defense Die: F
Referee Die: –
Run for a LOSS of 4 yds, FUMBLE.
Zitat[Results ID #39195]
Coin Toss
Coin: AWAY
The AWAY team wins the coin toss.
Zitat[Results ID #39196]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39197]
Fumble/Block Recovery
Recovery Die: ✩
The right to throw the recovery die changes.
Zitat[Results ID #39198]
Fumble/Block Recovery
Recovery Die: REC
The loose ball is recovered and may be returned/advanced.
Zitat[Results ID #39199]
Fumble/Block Advance (I/O)
Option Die: -4
In/Out Die: OUT (OUT)
Referee Die: –
Advance for a LOSS of 4 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Run Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-13 KOB from KOB 36 (QTR4, 4:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 3
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/3/KOB/28/24/2/13/0.6.5.5p.-8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
timeout
EYE call timeout #1.
2nd-and-13 KOB from KOB 36 (QTR4, 4:48)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/KOB/28/24/2/13/0.6.5.5p.-8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39200]
Bomb (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, PASS 1, RUN 1, PASS 2, PASS 3
Bomb Die: 45 INC
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 45 yds)
3rd-and-13 KOB from KOB 36 (QTR4, 4:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/KOB/28/23/3/13/0.6.5.5p.-8.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39201]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 2, RUN 1, PASS 4, RUN 2, RUN 1
Option Die: F
In/Out Die: IN
Pass Defense Die: -5
Referee Die: –
Pass for a LOSS of 1 yd, FUMBLE. (Length of pass: -1 yd)
Zitat[Results ID #39202]
Coin Toss
Coin: HOME
The HOME team wins the coin toss.
Zitat[Results ID #39203]
Fumble/Block Recovery
Recovery Die: REC N.G.
The loose ball is recovered, no return/advance.
1st-and-10 EYE from KOB 35 (QTR4, 4:24)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/EYE/65/22/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Einmal zu oft gefumblet... :-\
Zitat[Results ID #39204]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, PASS 5, PASS 4, RUN 1, RUN 2
Option Die: P 5
In/Out Die: OUT (OUT)
Run Defense Die: -1
Referee Die: –
Run for 2 yds, out of bounds.
2nd-and-8 EYE from KOB 33 (QTR4, 4:12)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/EYE/65/21/2/8/2.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39205]
Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, RUN 2, RUN 1, PASS 3
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 4 yds.
3rd-and-4 EYE from KOB 29 (QTR4, 3:36)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/EYE/65/18/3/4/2.4.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39206]
Option Run (I/O) vs Run Defense
Scrimmage Dice: PASS 5, RUN 1, PASS 2, RUN 1, RUN 1
Option Die: R 20
In/Out Die: OUT (IN)
Run Defense Die: –
Referee Die: –
Run for 23 yds.
New first down!
1st-and-Goal EYE from KOB 6 (QTR4, 3:00)
frontmodes Kobras 3, Eagle Eyes 23
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.0/2/EYE/65/15/1/G/2.4.23.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39207]
Pass (I/O) vs Run Defense
Scrimmage Dice: RUN 1, PASS 5, RUN 2, PASS 4, PASS 3
In/Out Die: IN
Run Defense Die: –
Referee Die: P
Pass for 12 yds. Flag on the play. (Length of pass: 12 yds)
PENALTY: pass interference, defense. Automatic first down from the spot of the foul.
Penalty is DECLINED!
Receiver reached the end zone. It's a TOUCHDOWN!
PAT EYE from KOB 15 / TPC EYE from KOB 2 (QTR4, 2:48)
frontmodes Kobras 3, Eagle Eyes 29
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.6/2/EYE/65/14/PAT/-/2.4.23.6.-15i.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Special Teams
Zitat[Results ID #39208]
FG/XP (normal) vs Block Defense
Field Goal Die: 60
Block Defense Die: –
Referee Die: –
The kick covers 60 yds from the spot of the kick.
The kick is GOOD!
Kickoff EYE from EYE 35 (QTR4, 2:48)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/EYE/35/14/KO/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39209]
Kickoff
Kickoff Die: 59
Referee Die: –
The kick is 59 yds long.
Zitat[Results ID #39210]
Kickoff Return (I/O)
Kick Return Die: 11
Option Die: R 10
In/Out Die: OUT (IN)
Referee Die: –
Return for 21 yds.
1st-and-10 KOB from KOB 27 (QTR4, 2:36)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/13/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39211]
Draw (I/O) vs Pass Defense
Option Die: R 6
In/Out Die: OUT (OUT)
Pass Defense Die: INC
Referee Die: –
Run for 6 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-4 KOB from KOB 33 (QTR4, 2:24)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/12/2/4/6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39212]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: RUN 1, RUN 2, PASS 2, RUN 1, PASS 3
Option Die: P 3
In/Out Die: OUT (IN)
Pass Defense Die: –
Referee Die: –
Pass for 8 yds. (Length of pass: 5 yds / Yards-after-catch: 3 yds)
Receiver runs out-of-bounds.
New first down!
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
1st-and-10 KOB from KOB 41 (QTR4, 2:12)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/11/1/10/6.8.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39213]
Draw (I/O) vs Pass Defense
Option Die: P 15
In/Out Die: IN
Pass Defense Die: –
Referee Die: P
Run for 15 yds. Flag on the play.
PENALTY: personal foul, clipping below the waist, offense. 15-yd penalty.
1st-and-25 KOB from KOB 26 (QTR4, 2:00)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/10/1/25/6.8.-15p.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Naja, kommt wohl auch nicht mehr so wirklich drauf an... :-\
Zitat[Results ID #39214]
Draw (I/O) vs Pass Defense
Option Die: P 15
In/Out Die: OUT (OUT)
Pass Defense Die: SAC -3
Referee Die: –
Run for a LOSS of 3 yds, out of bounds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
2nd-and-28 KOB from KOB 23 (QTR4, 1:48)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/9/2/28/6.8.-15p.-3.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39215]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 1, PASS 1, PASS 2, RUN 1, RUN 1
Option Die: P 5
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Pass incomplete. (Length of pass: 4 yds)
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
3rd-and-28 KOB from KOB 23 (QTR4, 1:36)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/8/3/28/6.8.-15p.-3.0.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39216]
Draw (I/O) vs Pass Defense
Option Die: R 6
In/Out Die: IN
Pass Defense Die: INC
Referee Die: –
Run for 6 yds.
Offense goes no-huddle.
NO-HUDDLE MODE - next options:
- Offense: Option Run (I/O), Option Pass (I/O), Draw (I/O), Screen (I/O)
- Defense: Pass Defense, Blitz Defense
No-huddle mode can be terminated by either team using a timeout.
4th-and-22 KOB from KOB 29 (QTR4, 1:12)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/KOB/27/6/4/22/6.8.-15p.-3.0.6.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Zitat[Results ID #39217]
Option Pass (I/O) vs Pass Defense
Scrimmage Dice: PASS 5, PASS 5, RUN 2, RUN 1, RUN 1
Option Die: P 1
In/Out Die: OUT (OUT)
Pass Defense Die: –
Referee Die: –
Pass for 11 yds, run out-of-bounds. (Length of pass: 10 yds / Yards-after-catch: 1 yd)
TURNOVER ON DOWNS!
1st-and-10 EYE from KOB 40 (QTR4, 1:00)
frontmodes Kobras 3, Eagle Eyes 30
Timeouts left: KOB 3 / EYE 2
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/3/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/2/EYE/60/5/1/10/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
kneel down
Timeout, Kobras?
Nope....
Dann gehe ich davon aus, dass sich die Angelegenheit mit einem zweiten Kneeldown dann erledigt hat.
frontmodes Kobras 3, Eagle Eyes 30 (Final)
(https://qfl.49ersfanzone.net/scorebox/KOB/Kobras/253b59/0.0.3.0/0/EYE/Eagle%20Eyes/af1e2c/7.13.3.7/0/-/50/0/-/-/-.png) (http://www.sanfrancisco49ers.de/qfl/game/?gameid=243)
Congrats an die Eagle Eyes!
Kopf hoch, Kobras! Ihr habt's noch in der eigenen Hand, und vielleicht gibt's ja "in zwei Wochen" die Revanche.
jo, hätte ich oben gleich dazuschreiben sollen
Danke an den Ref und auch von mir Kopf hoch an die Kobras, eine erste Halbzeit in der alles für mich lief und eine zweite, in der ich nur noch auf Halten spielen musste und die Würfel das auch noch leicht gemacht haben.
Gratulation an die Eyes und Dank an den Ref.
"in zwei Wochen" hätte ich dann bitte andere Würfel ;D
Ganz vergessen: das letzte Keyword lautete "Mount Pleasant"